Battle Hall Challenge - SubwayJ



63 HP
78 EN
5/4/5/2/81
Enigma Berry




64 HP
76 EN
4/4/1/3/95
Life Orb


Action 1


Drapion used Crunch - 13 energy
To crit (7561) - No
To lower Def (1864) - Yes
(8 + 3 + 3)*1,5 = 21 damage
-2 HP

Aurumoth used Reflect - 9 energy

Action 2

Drapion used Crunch - 17 energy
To crit (4228) - No
To lower Def (8857) - No
(4 + 3 + 3)*1,5 + 2 = 17 damage

Aurumoth used Will-O-Wisp - 7 energy
Drapion was burned!

-4 HP
Action 3


Drapion used Crunch - 21 energy
To crit (1275) - No
To lower Def (2551) - No
(4 + 3 + 3 - 3)*1,5 + 2 = 12,5 damage

Aurumoth used Wish - 20,6 energy

-4 HP




12 HP
41 EN
5/4/5/2/81
Enigma Berry
-1 Defense


54 HP
29 EN
4/4/1/3/95
Life Orb
Burned
 



Fool!


Chill -> Poison Sting [Contact] -> Night Slash + Poison Sting [Contact]




12 HP
41 EN
5/4/5/2/81
Enigma Berry
-1 Defense


54 HP
29 EN
4/4/1/3/95
Life Orb
Burned


Auru used Protect! - 7 energy

+27,5 HP

Drapion chilled +12 energy

-2 HP

Action 2

Drapion used Poison Sting - 2 energy
(4 + 5 + 3 + 3 - 3) + 2 = 14 damage

Aurumoth used Megahorn - 7 energy
To crit (6005) - No
(12 + 3 + 1,5) = 16,5 damage

Action 3

Drapion used Night Sting! - 21,75 energy
(11 + 5 + 3 + 3 - 3)*1,5 + 2 = 30,5 damage


Aurumoth fainted!




KO HP
KO EN
5/4/5/2/81
Enigma Berry
-1 Defense


27 HP
17 EN
4/4/1/3/95
Life Orb
Burned





BWAHAHAHAHAHAHAHAHAHAHAHAHHAHAHA!



Sorry, SubwayJ, but the Hall has come to an end.


SubwayJ: 20 CC


Matezoide: 14,5 UC


See you in a week!

 
Only users: King Serperior and SubwayJ should be posting in this thread.

SubwayJ will be using Tyrunt with Strong Jaws:

Caesar the Tyrunt (♂)

Type:


Originally found in Glittering Cave as a Jaw Fossil, Caesar was revitalized by Subway at the Ambrette Fossil Research Facility. Caesar is often perceived as a very vain and selfish character, but is actually very kind once you get to know him. The one who’s always looking for his reflection.

Nature: Adamant (+ Attack, -Special Attack)

Abilities:

Strong Jaw: (Passive)
Rock Head: (Passive) (HA)

Stats:

HP: 90
Attack: Rank 4 (+)
Defence: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 2
Speed: 48
Size Class: 2
Weight Class: 3


Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0

Moves:

Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm

Dig
Aerial Ace
Stone Edge
Brick Break
Protect

Fire Fang
Ice Fang
Thunder Fang
Poison Fang
Dragon Dance​


SubwayJ, you may choose your first type. Your options are:






 
Just a note that I got Earthquake and Draco Meteor before this was actually started and it's on Tyrunt in the hall thread. Probably won't make a difference but I have those two moves :P

Please :3
 
Street Performer Bobby would like to battle!


"Huzzah!"

RNG Roll (Pokemon): 1/5 - Magby

"Fire Pokemon are my favorite, because they're the flashiest!"

RNG Roll (Ability): 2/2 - Vital Spirit
"Strong, too!"

-Battle Hall Challenge; Rank 2 | Battle 1 VS. Magby-

Magby (M)
Nature:
Lonely (+1 Atk, -1 Def)
Type:
Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 83
Size Class: 1
Weight Class: 2
Base Rank Total: 15

Abilities:
Flame Body (Passive):
This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Vital Spirit (DW): (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Attacks:
Smog
Leer
Ember
SmokeScreen
Faint Attack
Fire Spin
Clear Smog
Flame Burst
Confuse Ray
Fire Punch

Double Team
Brick Break
Toxic

Flare Blitz
Belly Drum
ThunderPunch

---

"Let's get this show started!"
 

I've got tricks!

Smokescreen | Toxic | Brick Break

---
Pre-Round

Strong Jaw
HP: 90
EN: 100
4 / 3 / 1 / 2 | 2 / 3
48 Speed
Boosts : -
Condition: -

Vital Spirit
HP: 90
EN: 100
4 / 1 / 3 / 2 | 1 / 2
83 Speed
Boosts : -
Condition: -
---

A1
Magby used Smokescreen!
-5 En

Tyrunt used Stone Edge!
4820 8469 No Hax
Magby: (10 + 3 + 4.5) * 1.5 = 26.25 Damage
-6 En

A2
Magby used Toxic!
173 Hit
-7 En

Tyrunt used Earthquake!
3298 No Crit
Magby: (10 + 4.5) * 1.5 = 21.75 Damage
-7 En

A3
Magby used Brick Break!
6526 No Crit
Tyrunt: (8 + 1.5) * 1.5 = 14.25 Damage
-6 En

Tyrunt used Stone Edge!
3030 7844 No Hax
Magby: 26.25 Damage
-6 En

---
Post-Round

Strong Jaw
HP: 74
EN: 81
4 / 3 / 1 / 2 | 2 / 3
48 Speed
Boosts : Accuracy (-1)
Condition: Toxic (2)


Vital Spirit
HP: 16
EN: 82
4 / 1 / 3 / 2 | 1 / 2
83 Speed
Boosts : -
Condition: -
---

Wait for it!

Confuse Ray | Smokescreen | Brick Break
If
P/E, Chill and push back.
If Tyrunt is not confused when you would attack, Confuse Ray and push back.
 
2220 2 Turn

6368 No Self Hit
1140 Land EQ

Magby ded

---
Magby fainted!


No!

---
Congratulations, you have defeated your opponent!

SubwayJ, you may choose your next type. Your options are:








---
Good luck!
 
Quoter Quoteworth would like to battle!


"Quote"

RNG Roll (Pokemon): 3/5 - Yanma

"Quote"

RNG Roll (Ability): 2/3 - Compoundeyes
"Quote"

-Battle Hall Challenge; Rank 2 | Battle 3 VS. Yanma-

Yanma (F)
Nature:
Mild (+1 SpA, -1 Def)
Type:
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 16

Abilities:
Speed Boost:
(Passive) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Compoundeyes: (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Frisk (DW): (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

Attacks:
Tackle
Foresight
Quick Attack
Double Team
SonicBoom
Hypnosis
Detect
Supersonic
Uproar
Pursuit

Shadow Ball
Psychic
U-turn

Signal Beam
Reversal
Leech Life

---

"Quote"
 

"Die."

Psychic | Shadow Ball | Reversal Combination

---
Pre-Round

Strong Jaw
HP: 90
EN: 100
4 / 3 / 1 / 2 | 2 / 3
48 Speed
Boosts : -
Condition: -


Compoundeyes
HP: 100
EN: 100

3 / 1 / 4 / 2 | 2 / 3
95 Speed
Boosts : -
Condition: -
---
A1
Yanma used Psychic!
8418 8624 No Hax
12 Damage
-6.5 En

Stone Edge
6383 234 Crit wtf
46.126 Damage
-6 En

A2
Yanma used Shadow Ball
6804 7723
smth

Fang
478 5756 575 Para
20.25 Damage

A3
465 5780 Bam ded bug

---
Yanma fainted!


...

---
Congratulations, you have defeated your opponent!

SubwayJ, you may choose your next type. Your options are:








---
Good luck!
 
Last edited:
Gym Leader Bugsy would like to battle!


"I am a Gym Leader! The strongest of trainers in this land!"

RNG Roll (Pokemon): 4/5 - Karrablast

"I use Bug Pokemon! We have loads of tricks and power to boot!"

RNG Roll (Ability): 1/3 - Swarm
"Don't get too overconfident!"

-Battle Hall Challenge; Rank 2 | Battle 4 VS. Karrablast-

Karrablast (M)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Swarm:
(Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
No Guard (DW): (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Attacks:
Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe
Bug Buzz

Poison Jab
Aerial Ace
Swords Dance

Counter
Faint Attack
Megahorn

---

"We'll defeat you!"
 
Stone Edge-Fire Fang-Stone Edge
***IF Counter, then use Dragon Dance on the first instance, Tail Whip on the Second instance and Dragon Dance on the third instance

Wow, I actually made a sub this time
 

...well Weedle me.

Megahorn * 3

---
Pre-Round

Strong Jaw
HP: 90
EN: 100

4 / 3 / 1 / 2 | 2 / 3
48 Speed
Boosts : -
Condition: -


Swarm
HP: 90
EN: 100

4 / 2 / 1 / 2 | 1 / 2
60 Speed
Boosts : -
Condition: -
---
A1
Megahorn
7401 3102
11 Damage
-7 En

Stone Edge
1024 650 Crit
28.5 Damage
-6 En

A2
Megahorn
4162 9194
11 Damage
-11 En

Fire Fang!
6756 6050
18 Damage
-5 En

A3
Megahorn
7689 1472
11 Damage
-15 En

Stone Edge
4291 1302
24 Damage
-6 En

---
Post-Round

Strong Jaw
HP: 57
EN: 83

4 / 3 / 1 / 2 | 2 / 3
48 Speed
Boosts : -
Condition: -


Swarm
HP: 19
EN: 67

4 / 2 / 1 / 2 | 1 / 2
60 Speed
Boosts : -
Condition: -
---

....!

Megahorn * 3
 
ded bug

---
Karrablast fainted!


God damn it I hate my Type.

---
Congratulations, you have defeated your opponent!

SubwayJ, you may choose your next type. Your options are:








---
Good luck!
 
Builder Bob would like to battle!


"Can I beat you?"

RNG Roll (Pokemon): 1/5 - Pikachu


RNG Roll (Ability): 1/2 - Static

-Battle Hall Challenge; Rank 2 | Battle 5 VS. Pikachu-

Pikachu (M)
Nature:
Rash (+1 SpA, -1 SpD)
Type:
Electric:
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Static:
(Passive) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Lightningrod (DW): (Passive) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.

Attacks:
ThunderShock
Growl
Charm
Tail Whip
Thunder Wave
Quick Attack
Sweet Kiss
Electro Ball
Nasty Plot
Swift
Double Team
Slam
Thunderbolt
Feint

Grass Knot
Volt Switch
Hidden Power [Ice] (7)

Fake Out
Endure
Encore

---

"Yes I can!"
 
Earthquake-Poison Fang-Earthquake
***IF Encore on A3, change A1 to Poison Fang and A2 to Earthquake, unless he uses Fake Out A2
***IF Fake Out is used on both A1 and A2 change A1 to Poison Fang and A2 to Earthquake
 

Attack!

Sweet Kiss | Thunder Wave | Thunderbolt

---
Pre-Round

Strong Jaw
HP: 90
EN: 100

4 / 3 / 1 / 2 | 2 / 3
48 Speed
Boosts : -
Condition: -


Static
HP: 90
EN: 100

2 / 2 / 3 / 1 | 1 / 1
90 Speed
Boosts : -
Condition: -
---
A1
Pikachu used Sweet Kiss!
3140 Hit
-5 En

6646 3A Confusion

To Self-Hit 4030 = Yes
Tyrunt: 4 + 1.5 = 5.5 Damage
-3 En

A2
Pikachu used T-Wave!
-6 En

To Para 1779 = Yes
Fully para'd!

25% -> 20%

A3
Pikachu used TBolt!
7152 4419 No Hax
Tyrunt: (10 + 3 + 1.5) / 1.5 = 9.667
-6 En

To Para 89 = Yes
Fully para'd!

20% -> 15%

---
Post-Round

Strong Jaw
HP: 75
EN: 100

4 / 3 / 1 / 2 | 2 / 3
48 Speed
Boosts : -
Condition: Paralyzed (10%), Confusion (0)


Static
HP: 90
EN: 83

2 / 2 / 3 / 1 | 1 / 1
90 Speed
Boosts : -
Condition: -
---

Heh!

Thunder Wave | Sweet Kiss | Thunderbolt
If
Tyrunt is Fully Paralyzed A1, Thunderbolt A2 and push back.
If Sweet Kiss misses, push back.
 

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