Requesting a 3v3 singles match.
2 Day DQ
0 Recoveries, Infinite Chills
Arena: The Park
This is the park that Spenstar and his family used to go to for fun... when he still had a family. But enough about him. This park has everything you'd expect in a park. A playground, a nice grassy field for battling, and kids! The kids will be watching the battle intently; they're always excited to see some action! Keep in mind though, that these are kids, and also keep in mind where you are. Only 1st stage Pokemon are allowed in this battlefield, and earth-shaking moves and surf are banned. Rock moves aren't banned though, as there are rocks in the park to use. Weather would be banned, but Spenstar's Revenankh (Grave) is with the kids, and will use Air Lock to keep all weather effects from harming the kids. Finally, whenever a Pokemon KOs another Pokemon, it'll receive cheers from the kids, and the motivation from this will restore 10 HP and energy.
Today, we're at a park where children are playing and ... suddenly there's a pokemon battle! Looks like these children have taken an interest as they form a crowd around two pokemon trainers, eagerly awaiting one heck of a match!As above, I'll accept if you don't mind waiting for 2 pokemon to be accepted from prize claim.
Switch= KO
1 ability
No Items
Team Spenstar
Scraggy [Brick] (Male)
Nature: Adamant
Type:
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
About Brick: Spenstar found Brick in the muddy plains after his second battle. Using Grave, (Ruby was tired from the battle) Spenstar fought the Scraggy and won. Upon capturing him, he decided to nickname him Brick, after his determination to overcome any obstacle, even a brick wall. Brick is pretty young, and full of heart and excitement. He always cheers his team on in battles that he's not involved in, and fights to his limits constantly when he's in a battle. His claim to fame is defeating a Scyther and then a Gengar with no break in between, before even evolution. Since unlocking his hidden powers, Brick has gained the ability to leave a lasting scare on his opponents, something he always wanted to do.
Stats:
Scraggy
HP: 90
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 48
EC: 2/6
MC: 0
DC: 5/5 DW Unlocked!
Abilities:
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Intimidate: (DW) (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Attacks:
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Hi Jump Kick
Focus Punch
Crunch
Zen Headbutt
Drain Punch
Counter
Fake Out
Toxic
Rock Slide
Bulk Up
Rebble [Rabbi]
Nature: Modest
Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
About Rabbi: When Spenstar met Rabbi, it was among a group of Rebble, Bolderdash, and Stratagem in a mysterious cave. Rabbi was adventerous and wanted to see the world, so the group's leader Stratagem allowed a battle between Spenstar and Rabbi that would decide the latter's fate. Spenstar won, and Rabbi joined his team. Rabbi and Brick quickly became best friends due to being the youngest team members, and Spenstar spent about a week after capturing Rabbi flying to faraway places by airline, to fuffil Rabbi's desire to see the world. Apart from travel, Rabbi's passion is battling, and is itching to experience its first battle.
Spenstar is proficent at speaking and understanding the language of Pokemon just as well as his own, as a result of spending years with Pokemon as his only family. He nicknamed this Pokemon "Rabbi" because he noticed (and appreciated) a distinct Jewish accent in the way it speaks. For reasons unknown, this accent was not present in any other members of Rabbi's original group, with the exception of the lead Stratagem.
Stats:
HP: 90
Atk: Rank 1(-1)
Def: Rank 2
SpA: Rank 4(+1)
SpD: Rank 2
Spe: 90
EC: 0/9
MC: 0
DC: 0
Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): (locked) (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Attacks:
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Ancientpower
Metal Sound
Paleo Wave
Flamethrower
Sandstorm
Hidden Power (Flying, 6)
Monohm [Puff] (Female, Shiny) (Shiny Sprite made by Spenstar : D)
Nature: Modest
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Stats:
HP: 90
Atk: Rank 1(-1)
Def: Rank 3
SpA: Rank 4(+1)
SpD: Rank 2
Spe: 60
EC: 1/9
MC: 0
DC: 1/5
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW): (Locked) (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Attacks:
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Spark
Sonicboom
Heal Bell
Hydro Pump
DragonBreath
Flamethrower
Thunderbolt
Volt Switch
Dragon Pulse
Team Texas Cloverleaf
Gible* Sharky, (M)
Nature: Adamant (plus Attack, minus Special Attack)
Type: Dragon/Ground
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Sand Veil:
Type: Innate
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
(DW) Rough Skin:
Type: Innate
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 42
EC: 0/9
MC:
DC: 0/5
Attacks:
Tackle*
Sand Attack*
Dragon Rage*
Sandstorm*
Take Down*
Sand Tomb*
Slash*
Outrage*
Body Slam*
Iron Head*
Hone Claws*
Earthquake*
Stone Edge*
Charmander, Zoan, Male
Nature: Lonely (+Atk, -Def)
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Blaze: Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
(DW) Solar Power: Type: Innate
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
Charmander
HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
EC: 0/9
MC:
DC: 0/5
Moves:
Scratch
Growl
Ember
Smokescreen
Dragon Rage
Scary Face
Fire Fang
Dragon Dance
Flare Blitz
Crunch
Flamethrower
Rock Slide
Dragon Claw
Monohm, Behemoth, Female
Nature: Modest (+SpA, -Atk)
Electric:Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon:Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
EC: 0/9
MC:
DC: 0/5
Moves:
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Spark
Sonicboom
Hydro Pump
Signal Beam
Power Gem
Thunderbolt
Flamethrower
Charge Beam
Spenstar sends out his mon, then Texas Cloverleaf sends out his mon and gives orders, then Spenstar gives orders, then I ref.
When you send out your pokemon, specify its ability.