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Old Aug 23rd, 2011, 4:54:36 PM   #1
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Default Blazikenmaster-Zeo vs. rickheg, A solo Maximum reffing

Maxim: So here we are, back at the tournament arena Nora. Last time you were here you were just a Larvesta. Now there's nobody to disturb us, nobody to make us go up a treacherous mountain, and most importantly, nobody to force us to referee somebody.

Nora: It sure is tranquill isn't it.

Maxim: Oh brother.

Nora: Anyways, if we want to avoid reffing, shouldn't we stay away from the most popular arena in all of ASB.

Maxim: Don't be silly...

*loud explosion*

Uh oh

Well, I should have known better, but after fighting crime syndicates such as team rocket, explosions usually mean bad things are about to happen. So I went and checked the nearby arena 51D.

Once I arrived there, I saw that nothing bad had really happened, apparently the Dratini had tried to Dragon Rush the opponent, missed, and rushed headfirst into the wall, causing a collapse, though the Dratini wasn't hurt too badly.

Maxim: What's going on here!

Trainers: Well...we tried to have a match without a ref and it seems to have gotten out of control, can you ref for us?

Maxim: Sigh, sure why not. Let's get your pokemon healed up first though and call the arena staff, they handle this stuff all the time.

1 Day later

Maxim: Let me read the rules.

Quote:
Originally Posted by Fat The Rules
3v3 Singles
1st stage mon's only
DQ: 2 days, 3 for ref.
2rec/5chills
Arena:Tounry
Switch=OK
Items=off
All Abilities
Let the Battle...BEGIN!

Nora: Trying to be the Oblivion arena announcer again, oh brother.

Team Rickheg:
Randy Savage the Machop

Boarbeque the Tepig

Serenity the Togepi


Team Blazikenmaster-Zeo
Riptide the Totodile

Metaknight the Dratini

Claws the Sneasel


Turn Order:
Blazikenmaster-Zeo sends out pokemon
Rickheg sends out pokemon and orders
Zeo orders

EDIT: Blast it, fixed
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Last edited by Maxim; Sep 11th, 2011 at 10:51:28 PM.
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Old Aug 23rd, 2011, 5:15:42 PM   #2
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I guess I'll start off with Dratini

Btw I'm going to edit in my Weight and size classes cause if I don't I guess I don't get shit for this battle.

Dratini
Size Class: 2
Weight Class: 1
Base Rank Total: 13

Totodile
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Sneasel
Size Class: 2
Weight Class: 3
Base Rank Total: 17


If you would be kind enough to edit these in I would be most thankful.
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Old Aug 23rd, 2011, 5:21:56 PM   #3
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Okay. I'll lead with Serenity the Togepi. I'd also like to point out that I forgot to adjust her stats from nature, so she should have 3 SpA, 0 Atk. Sorry about that. Anyway...

Let's see what you can do, Serenity. Start with Yawn to get us some free turns, then Nasty Plot as he gets ready to fall asleep. Finish by actually hitting him with Shadow Ball. If he ever uses Thunder Wave, replace action with Encore.
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Old Aug 23rd, 2011, 5:25:50 PM   #4
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Use Evasive Agility to dodge that Yawn, next up use Outrage then Outrage again.

Btw sorry my mon's don't have Size and Weight classes on them.
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Old Aug 24th, 2011, 5:40:05 PM   #5
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@Blazikenmaster-Zeo I'm quite alright with it...although I have no idea what's going on with that...

Team Blazikenmaster-Zeo

Metaknight (Dratini)
Health: 90
Energy: 100
Speed: 58
Size: 2
Weight: 1
Boosts/Drops: None
Status: None
Actions: Evasive Agility~Outrage~Outrage

Team rickheg

Serenity (Togepi) [Eh, looks like we may have two togepi's named serenity in ASB once I get one :P]
Health: 90
Energy: 100
Speed: 20
Size: 1
Weight: 1
Boosts/Drops: None
Status: None
Actions: Yawn~Nasty Plot~Shadow Ball

Round 1: Here we go again

Welcome to this offical match folks reffed by yours truly, Maxim. At any rate, this match between two veterans (I believe) of ASB, rickheg and Blazikenmaster-Zeo.

Blazikenmaster-Zeo (eh, just gonna call him Zeo now :P) sends out his Dratini Metanight and rickheg sends out his Togepi Serenity! Dratini works out to begin the match, trying to increase his agility to use evasively against Togepi's first attack. Togepi seems bored, so she just yawns, but Dratini ignores it due to his workout.

Dratini then starts the actual assault by Outraging on everything including Togepi who sustains pretty decent damage. Togepi suddenly gets a bright idea to do something nasty to Dratini. Dratini seems slightly disturbed at this Nasty Plot, but is too enraged to do anything about it.

Besides knock the socks off Togepi of course, he launches another Outraging strike that does even more damage to togepi. Togepi decides to stop kidding around and Launches a Shadow Ball, and it becomes immediately apparent what the plot was. Togepi got close to Dratini and launched right at his head (still soft from crashing into the arena earlier) and landing a critical hit! That had to hurt!

Calculations


Team Blazikenmaster-Zeo

Metaknight (Dratini)
Health: 79
Energy: 79
Speed: 58
Size: 2
Weight: 1
Boosts/Drops: None
Status: Locked on Outrage for 1 Action

Team rickheg

Serenity (Togepi) [Eh, looks like we may have two togepi's named serenity in ASB once I get one :P]
Health: 60
Energy: 81
Speed: 20
Size: 1
Weight: 1
Boosts/Drops: +2 Special Attack
Status: None


Turn Order:
Zeo orders
rickheg orders
I ref
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Last edited by Maxim; Aug 24th, 2011 at 7:45:47 PM.
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Old Aug 24th, 2011, 6:10:15 PM   #6
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I should be at +1 still, right? Also, Blazikenmaster-Zeo should order first, since I went first last round.
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Old Aug 24th, 2011, 6:11:48 PM   #7
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Actually you should be at +2, though the Data Audit feels kind of vague to me :/
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Old Aug 24th, 2011, 7:39:38 PM   #8
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Outrage until you stop, when you stop

Ice Beam- Aqua tail- Thunderbolt
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Old Aug 24th, 2011, 7:48:38 PM   #9
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You had to bring Dratini, didn't you. At least it isn't a Monohm. I hate Monohms. Not even sure why.

Serenity, he'll get confused after Outrage. That's our chance. Also, let's get dangerous!!

Metronome (see options below), Shadow Ball, Yawn

Metronome (Blizzard/Dragon Pulse/Will-O-Wisp/Thunder Wave/Tri Attack/Flash Cannon/Sludge Bomb/Earth Power/Bug Buzz/Psychic)
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Old Aug 24th, 2011, 8:35:06 PM   #10
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Team Blazikenmaster-Zeo

Metaknight (Dratini)
Health: 79
Energy: 79
Speed: 58
Size: 2
Weight: 1
Boosts/Drops: None
Status: Locked on Outrage for 1 Action
Actions: Outrage~Aqua Tail~Thunderbolt

Team rickheg

Serenity (Togepi)
Health: 60
Energy: 81
Speed: 20
Size: 1
Weight: 1
Boosts/Drops: +2 Special Attack
Status: None
Actions: Metronome~Shadow Ball~Yawn

Round 2: Rolling the dice

Here we are in this exciting...well, I guess it's not quite exciting yet, but it soon will be! I guarantee it! guarantee not actually a guarantee protected by law, all prosecuters will be tied to a tree and beaten with a stick.


Anyways, let's get to the action! Dratini finishes it's outrage temper tantrum and Togepi is left at about half its health from the beginning of this match! Ouch. Dratini however does end up slightly confused. Togepi instead opts for the hax option and waves it's finger around to summon a mostly random move via metronome. The move it summons forth is Sludge Bomb that does pretty good damage to Dratini, but oddly enough doesn't poison him. Does Serene Grace count for nothing!

Dratini tries to make a massive splash in the pool around the arena to Aqua Tail Togepi, but ends slapping itself with it's tail instead before even getting to the water! Well, on the bright side, it snapped him out of confusion, but not before Togepi launched a Shadow Ball in his face.

Dratini, finally able to do something, decides to launch a thunderbolt from who knows where. This does rather less damage than the outrage did, but meh, at least he isn't confused. Togepi tries to yawn again to convince him that his outrage must have made him tired, and Dratini yawns as well. Uh oh.

Well, it's about neck and neck in this intense battle.

Calculations


Team Blazikenmaster-Zeo

Metaknight (Dratini)
Health: 49
Energy: 62
Speed: 58
Size: 2
Weight: 1
Boosts/Drops: None
Status: None

Team rickheg

Serenity (Togepi)
Health: 36
Energy: 55
Speed: 20
Size: 1
Weight: 1
Boosts/Drops: +1 Special Attack
Status: None
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Old Aug 24th, 2011, 10:25:44 PM   #11
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Alright, that round worked really well in our favor, Serenity! Let's see if we can't close the gap even further and take the lead!

Start by using Metronome (same as before) again, then Shadow Ball one more time. Won't be the last time, though. Finish up with Ancient Power. If he uses Outrage, insert Charm into the queue and push actions back, but only once.
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Old Aug 24th, 2011, 10:36:42 PM   #12
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Dragon Rush- Ice Beam- Thunder bolt
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Old Aug 26th, 2011, 7:25:26 PM   #13
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Team Blazikenmaster-Zeo

Metaknight (Dratini)
Health: 49
Energy: 62
Speed: 58
Size: 2
Weight: 1
Boosts/Drops: None
Status: None
Actions: Dragon Rush~Ice Beam~Thunderbolt

Team rickheg

Serenity (Togepi)
Health: 36
Energy: 55
Speed: 20
Size: 1
Weight: 1
Boosts/Drops: +1 Special Attack
Status: None
Actions: Metronome~Shadow Ball~Ancient power

Round 3: Very bad luck for the dragon

Things are going to heat up a lot during this round! I can feel it. It's almost as if there's an air of...hax?

Well, Dratini tries to Dragon Rush Togepi, but ends up missing and careening into the wall! The hax doesn't slow down for him though, as Togepi's most recent metronome has summoned up a fierce Blizzard which does massive damage to Dratini. That's one fifth of his health in one action, ouch.

Dratini's not going to back down though, and fires an Ice Beam at the darling little Togepi, which does moderate damage. Togepi launches a Shadow Ball in retaliation, which seems to have dropped his special defense.

Dratini's really mad now, so he launches another Thunderbolt at Togepi, which paralyzes it! Togepi shrugs this off though, and sends rocks imbued with ancient power at Dratini. These rocks seem to have a strange effect on the Togepi, and it increases all of his stats! How lucky can you get in one round!

Both Pokemon are at their last breaths, who will get knocked out first!

Calculations


Team Blazikenmaster-Zeo

Metaknight (Dratini)
Health: 10
Energy: 42
Speed: 58
Size: 2
Weight: 1
Boosts/Drops: -1 Special Attack
Status: None

Team rickheg

Serenity (Togepi)
Health: 18
Energy: 30
Speed: 5 (Eh, exact number doesn't matter atm)
Size: 1
Weight: 1
Boosts/Drops: +1 Everything
Status: 10% Paralysis
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Last edited by Maxim; Aug 27th, 2011 at 1:33:25 PM.
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Old Aug 27th, 2011, 11:51:40 AM   #14
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Just making sure you included my 12 acc boost with Dragon Rush, anyways i don't see a way I can win here so I'm going to use this.

Extreme speed- Extreme Speed Combo rest.

Sorry I've been taking so long, I forgot about this match tbqh.
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Old Aug 27th, 2011, 1:16:02 PM   #15
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How about that. Alright, Serenity, if you somehow survive then use Shadow Ball til Dratini drops.
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Old Aug 27th, 2011, 1:34:15 PM   #16
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@Blazikenmaster Zeo: No I didn't, but it got a low enough number that it doesn't matter.
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Old Aug 27th, 2011, 1:45:51 PM   #17
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How do you calc then? like, Dragon rush has a 75% chance +my 11 boost so it would be anything under 86 would hit. by saying low enough number, that would kind of mean I hit...
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Old Aug 27th, 2011, 1:50:34 PM   #18
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Oh, I'm kind of weird in that I use low numbers to calculate my scenarios [so whereas most refs use anything 85 and above as a miss, I treat anything 15 and below as a miss if fire blast is used]
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Old Aug 27th, 2011, 3:46:10 PM   #19
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Oh ok lol, thats pretty strange j/s but alright, thanks for clearing that up for me.
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Old Aug 27th, 2011, 6:03:57 PM   #20
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Team Blazikenmaster-Zeo

Metaknight (Dratini)
Health: 10
Energy: 42
Speed: 58
Size: 2
Weight: 1
Boosts/Drops: -1 Special Attack
Status: None
Actions: Extreemespeed + Extremespeed combo~rest~blank

Team rickheg

Serenity (Togepi)
Health: 18
Energy: 30
Speed: 5 (Eh, exact number doesn't matter atm)
Size: 1
Weight: 1
Boosts/Drops: +1 Everything
Status: 10% Paralysis
Actions: Shadow Ball x3

Round 4: Well, that was fast

Welcome back folks for this sure-to-be exciting match! Who will faint first!

Dratini, eager to finish his opponent off, starts charging up a devastatingly fast combo and....

What the heck just happened. What. the. heck. just. happened! It appears that Dratini just launched a Ludicrous speed combo against the Togepi, which does massive damage!

But wait a moment, despite being battered into oblivion, is Still standing! It launches a shadow ball which finally finishes off Dratini! What a comeback, guess that ancientpower boost helped after all.

Calculations


Team Blazikenmaster-Zeo

Metaknight (Dratini)
Health: KO

Team rickheg

Serenity (Togepi)
Health: 1
Energy: 30
Speed: 5 (Eh, exact number doesn't matter atm)
Size: 1
Weight: 1
Boosts/Drops: +1 Everything
Status: 5% Paralysis

Turn order:
Blazikenmaster-Zeo sends out next pokemon
rickheg orders
BM-Zeo orders
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Old Aug 27th, 2011, 6:08:39 PM   #21
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Totodile go I guess.
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Old Aug 27th, 2011, 9:19:49 PM   #22
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Serenity, force him to attack you by spamming Grass Knot x3
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Old Aug 27th, 2011, 11:01:42 PM   #23
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Brick break- Brick break- brick break
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Old Aug 29th, 2011, 5:19:37 PM   #24
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I've got to stop putting these things off.

Team Blazikenmaster-Zeo

Riptide (Totodile)
Health: 90
Energy: 100
Speed: 43
Size: 1
Weight: 1
Boosts/Drops:None
Status: None
Actions: Brick Break x3

Team rickheg

Serenity (Togepi)
Health: 1
Energy: 30
Speed: 5 (Eh, exact number doesn't matter atm)
Size: 1
Weight: 1
Boosts/Drops: +1 Everything
Status: 5% Paralysis

Round 5: Do I even need to ref this one.

This match has taken a turn for the worse for Zeo, but can he come back from this catastrophe?

Well, apparently so, Tododile Brick Breaks the Togepi which faints it instantly.

Calculations


Team Blazikenmaster-Zeo

Riptide (Totodile)
Health: 90
Energy: 100
Speed: 43
Size: 1
Weight: 1
Boosts/Drops:None
Status: None
Actions: Brick Break x3

Team rickheg

Serenity (Togepi)
Health: KO

Turn order:
Rickheg sends out next mon and orders
Zeo orders
I ref
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Old Aug 29th, 2011, 10:47:58 PM   #25
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I'll send out the Macho Man, Randy Savage, oh yeah!!! (Machop)

Also, Blaze orders first this round, right? That technically did count as a full round, I thought
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