Let's keep this place moving.
- Can someone find a better EV spread? This one looks a bit inefficient IMO, but I can't think of anything better at the moment.
http://www.smogon.com/bw/pokemon/giratina
[SET]
name: ChestoRest
move 1: Calm Mind
move 2: Rest
move 3: Dragon Pulse
move 4: Aura Sphere / Thunder
item: Chesto Berry
nature: Modest
evs: 252 HP / 252 SpA / 4 Spe
[SET COMMENTS]
<p>One playstyle is always associated with Giratina, and that is stall. This set attempts to capitalize on that stereotype and catch the opponent by surprise. While standard Giratina is more suited for stall teams, ChestoRest Giratina can be used as an aggressive spinblocker on more offensively based teams. Giratina is easily the bulkiest Pokemon in the entire game, which means that it can very easily snag one or two Calm Mind boosts. This set plays a lot like ChestoRest Kyogre, but trades power for much more overall bulk and coverage. While an offensive Calm Mind set is usually more suited to Giratina-O, the latter's inability to hold a Chesto Berry automatically disqualifies from running this particular set. Even so, this Giratina hits surprisingly hard after a Calm Mind or two, and outside of extremely powerful physical attacks, Giratina will not faint without first netting at least one or two kills. To illustrate, it easily 2HKOes Extreme Killer Arceus and Dialga with a +1 Aura Sphere; neither Pokemon is able to OHKO in return, unless Dialga is carrying Choice Specs.</p>
<p>The best part about the set is that most people would attempt to take it out like they would the regular defensive sets; that is, by using Toxic and attacking it while it is sleeping. ChestoRest Giratina flips that concept on its head by casually setting up with Calm Mind until its health gets low, using Rest to get back to full health, and waking up immediately thanks to the Chesto Berry. Calm Mind, Rest, and Chesto Berry are the keys to this set. Dragon Pulse is preferred for the main STAB. Aura Sphere gives the best overall coverage as it is unresisted alongside Dragon Pulse, and most importantly, it 2HKOes Ferrothorn and Tyranitar at +1. However, if Ferrothorn is of no concern, Thunder is useful as it takes down Kyogre and Lugia much more easily.</p>
[ADDITIONAL COMMENTS]
<p>Shadow Ball can be used as the STAB attack to hit Mewtwo and Ghost Arceus harder, but its relatively low power and inability to take out Dragon-types is a letdown. Will-O-Wisp can be used in the last slot to cripple physical attackers, but as this set is attempting to sweep, it is a bit counter-intuitive. Earth Power is Giratina's best weapon against Jirachi and Metagross, who could potentially be annoying, and also grants it an easy OHKO on Heatran. Hidden Power Fire allows Giratina to OHKO Scizor and do more damage to Ferrothorn, but it is rather useless otherwise.</p>
<p>A Modest nature and maximum Special Attack investment allows Giratina to hit as hard as possible, while the rest of the EVs make it as bulky as possible. A more physically bulky spread of 112 HP / 252 Def / 144 SpA can be used to survive a Life Orb-boosted Outrage from Jolly Rayquaza at full health, although the power drop is very significant. Additionally, even if Giratina does survive such a hit, it's not going to be sweeping much anyway.</p>
<p>Strong, super effective physical attacks are the key to taking down Calm Mind Giratina. Life Orb- or Choice Band-boosted Outrage from Rayquaza, Zekrom, and Garchomp can OHKO Giratina, while Choice Band Crunch from Tyranitar and Icicle Crash from Mamoswine will also leave a huge dent. In addition, Bulk Up Dialga can defeat Giratina if it has some Speed investment and Outrage. Choice Band Metagross can be problematic as it resists Dragon Pulse and has enough bulk to tank Aura Sphere, and Giratina's lack of Will-O-Wisp allows Metagross to Meteor Mash it with impunity. Skarmory can force +1 Giratina out with Whirlwind if Giratina lacks Thunder; Jirachi can also be annoying with paralysis and Iron Head flinches.</p>
<p>For the reasons listed above, physically defensive Steel-types are excellent teammates for Giratina. Forretress can Rapid Spin away the Toxic Spikes that might force Giratina to Rest earlier than is desirable, while being able to set up Toxic Spikes of its own, which allows Giratina to defeat Blissey and Chansey more easily. Skarmory can also switch into Outrage and set up Spikes, but must watch out for Zekrom's Bolt Strike and Rayquaza's V-create. It is worth noting that these entry hazards are easily kept on the field by Giratina's spinblocking abilities. Magnezone can trap and KO Skarmory as well as Metagross locked into Meteor Mash. Groudon, especially Swords Dance variants, can take on Dialga, Tyranitar, Jirachi, and Metagross easily.</p>
<p>Giratina's other major enemies are specially defensive Calm Mind users. Steel Arceus resists Giratina's STABs while outspeeding to cushion Aura Sphere with its own Calm Mind; Dark Arceus and Ghost Arceus can do the same thing. Ho-Oh is therefore another great teammate for Giratina, as it can defeat most of the Calm Mind users that Giratina has trouble against. Darkrai is also an excellent offensive check to Ghost Arceus as it outspeeds and puts Ghost Arceus to sleep with Dark Void, and can then set up Nasty Plot to sweep.</p>
- Can someone find a better EV spread? This one looks a bit inefficient IMO, but I can't think of anything better at the moment.

http://www.smogon.com/bw/pokemon/giratina
[SET]
name: ChestoRest
move 1: Calm Mind
move 2: Rest
move 3: Dragon Pulse
move 4: Aura Sphere / Thunder
item: Chesto Berry
nature: Modest
evs: 252 HP / 252 SpA / 4 Spe
[SET COMMENTS]
<p>One playstyle is always associated with Giratina, and that is stall. This set attempts to capitalize on that stereotype and catch the opponent by surprise. While standard Giratina is more suited for stall teams, ChestoRest Giratina can be used as an aggressive spinblocker on more offensively based teams. Giratina is easily the bulkiest Pokemon in the entire game, which means that it can very easily snag one or two Calm Mind boosts. This set plays a lot like ChestoRest Kyogre, but trades power for much more overall bulk and coverage. While an offensive Calm Mind set is usually more suited to Giratina-O, the latter's inability to hold a Chesto Berry automatically disqualifies from running this particular set. Even so, this Giratina hits surprisingly hard after a Calm Mind or two, and outside of extremely powerful physical attacks, Giratina will not faint without first netting at least one or two kills. To illustrate, it easily 2HKOes Extreme Killer Arceus and Dialga with a +1 Aura Sphere; neither Pokemon is able to OHKO in return, unless Dialga is carrying Choice Specs.</p>
<p>The best part about the set is that most people would attempt to take it out like they would the regular defensive sets; that is, by using Toxic and attacking it while it is sleeping. ChestoRest Giratina flips that concept on its head by casually setting up with Calm Mind until its health gets low, using Rest to get back to full health, and waking up immediately thanks to the Chesto Berry. Calm Mind, Rest, and Chesto Berry are the keys to this set. Dragon Pulse is preferred for the main STAB. Aura Sphere gives the best overall coverage as it is unresisted alongside Dragon Pulse, and most importantly, it 2HKOes Ferrothorn and Tyranitar at +1. However, if Ferrothorn is of no concern, Thunder is useful as it takes down Kyogre and Lugia much more easily.</p>
[ADDITIONAL COMMENTS]
<p>Shadow Ball can be used as the STAB attack to hit Mewtwo and Ghost Arceus harder, but its relatively low power and inability to take out Dragon-types is a letdown. Will-O-Wisp can be used in the last slot to cripple physical attackers, but as this set is attempting to sweep, it is a bit counter-intuitive. Earth Power is Giratina's best weapon against Jirachi and Metagross, who could potentially be annoying, and also grants it an easy OHKO on Heatran. Hidden Power Fire allows Giratina to OHKO Scizor and do more damage to Ferrothorn, but it is rather useless otherwise.</p>
<p>A Modest nature and maximum Special Attack investment allows Giratina to hit as hard as possible, while the rest of the EVs make it as bulky as possible. A more physically bulky spread of 112 HP / 252 Def / 144 SpA can be used to survive a Life Orb-boosted Outrage from Jolly Rayquaza at full health, although the power drop is very significant. Additionally, even if Giratina does survive such a hit, it's not going to be sweeping much anyway.</p>
<p>Strong, super effective physical attacks are the key to taking down Calm Mind Giratina. Life Orb- or Choice Band-boosted Outrage from Rayquaza, Zekrom, and Garchomp can OHKO Giratina, while Choice Band Crunch from Tyranitar and Icicle Crash from Mamoswine will also leave a huge dent. In addition, Bulk Up Dialga can defeat Giratina if it has some Speed investment and Outrage. Choice Band Metagross can be problematic as it resists Dragon Pulse and has enough bulk to tank Aura Sphere, and Giratina's lack of Will-O-Wisp allows Metagross to Meteor Mash it with impunity. Skarmory can force +1 Giratina out with Whirlwind if Giratina lacks Thunder; Jirachi can also be annoying with paralysis and Iron Head flinches.</p>
<p>For the reasons listed above, physically defensive Steel-types are excellent teammates for Giratina. Forretress can Rapid Spin away the Toxic Spikes that might force Giratina to Rest earlier than is desirable, while being able to set up Toxic Spikes of its own, which allows Giratina to defeat Blissey and Chansey more easily. Skarmory can also switch into Outrage and set up Spikes, but must watch out for Zekrom's Bolt Strike and Rayquaza's V-create. It is worth noting that these entry hazards are easily kept on the field by Giratina's spinblocking abilities. Magnezone can trap and KO Skarmory as well as Metagross locked into Meteor Mash. Groudon, especially Swords Dance variants, can take on Dialga, Tyranitar, Jirachi, and Metagross easily.</p>
<p>Giratina's other major enemies are specially defensive Calm Mind users. Steel Arceus resists Giratina's STABs while outspeeding to cushion Aura Sphere with its own Calm Mind; Dark Arceus and Ghost Arceus can do the same thing. Ho-Oh is therefore another great teammate for Giratina, as it can defeat most of the Calm Mind users that Giratina has trouble against. Darkrai is also an excellent offensive check to Ghost Arceus as it outspeeds and puts Ghost Arceus to sleep with Dark Void, and can then set up Nasty Plot to sweep.</p>