Before any mod decides to delete this because this is my second update within a week, whistle said that I could post this update whenever I wanted, as I was really enthusiastic about it, and Heysup has agreed that I can do this update as long as I can keep up with both this and Hypno. Anyway, the reason I’m putting this through QC is because I’m wondering about the viability of the Double Powder set, and I’m also getting Venomoth’s LO Sweeper (thanks to FlareBlitz!) through as well. This update is actually based off of Dark Talon’s update, which can be found here. It never got uploaded, and was in need of modernization. If I miss anything important, feel free to tell me!
QC Approved: 2/2 (FlareBlitz) (Bluewind)
QC Rejected: 0/2
GP Checks: 1/2 (Flora)
_________________________________
http://www.smogon.com/dp/pokemon/venomoth
[Overview]
<p>Venomoth is usually considered inferior to other Pokémon, due to its NU status and Bug-typing. If one looks past these “disadvantages”, however, one will find that Venomoth can prove to be a consistently useful team member. This fragile-looking moth has many advantages, the most prominent being Tinted Lens, an ability that helps Venomoth hit so-called “counters” hard, by turning 4x resistances into 2x resistances, and 2x resistances into neutral hits. Tinted Lens gives Venomoth unresisted coverage against every UU and NU Pokémon except Shedinja. Combine that coverage with good Special Attack and Speed stats, and Venomoth becomes a force to be reckoned with. Venomoth’s usefulness doesn’t end with offense, though. It can also prove to be a good supporter, boasting 4x resistances to Grass and Fighting, Sleep Powder, Toxic Spikes, Stun Spore, Baton Pass, and Sunny Day. With a number of ways to fit into a team, Venomoth is living proof that Bug-types aren’t as weak as they are commonly thought to be.</p>
[SET]
name: Life Orb Sweeper
move 1: Bug Buzz
move 2: Psychic / Substitute
move 3: Sleep Powder
move 4: Roost
item: Life Orb
ability: Tinted Lens
nature: Timid
evs: 8 HP / 248 SpA / 252 Spe
[SET COMMENTS]
<p>What sets Venomoth apart from other Bug-types is its ability, Tinted Lens, which allows Venomoth to have an easier time sweeping. In conjunction with its ability, Venomoth can run a sweeping set with Bug Buzz and Psychic, two of Venomoth’s most powerful attacks. Venomoth also has Sleep Powder to sleep enemies that attempt to counter the moth. Roost allows Venomoth to heal off damage from Life Orb, entry hazards, and the Grass or Fighting moves that Venomoth loves to switch into. Substitute can be used over Psychic to ease prediction, but it takes away the coverage that Psychic provides alongside Bug Buzz.</p>
[ADDITIONAL COMMENTS]
<p> Rapid Spin support is necessary due to Stealth Rock weakness in addition to Life Orb's recoil. Hitmontop is Venomoth's best partner, removing Stealth Rock, Chansey, and Registeel all by itself. Donphan is a viable alternative to Hitmontop, as it possesses essentially the same attributes. This set also appreciates Wish support, since it will be steadily losing health with each attack. Clefable and Chansey are both excellent choices, especially since their lone Fighting-type weakness is covered by Venomoth's 4x resistance.</p>
[SET]
name: Moth of Choice
move 1: Bug Buzz
move 2: Psychic
move 3: U-turn
move 4: Sleep Powder
item: Choice Specs
ability: Tinted Lens
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
<p>While Choice sets are dangerous on many Pokémon, Choiced Venomoth is far more dangerous; this is thanks to Tinted Lens, which makes it harder for opponents to switch in on predicted moves. Bug Buzz and Psychic are Venomoth’s main attacking moves, as they provide great coverage (thanks to Tinted Lens) and power. U-turn allows Venomoth to scout out the opponent, allowing you to switch in a counter and gain momentum. Sleep Powder rounds off the set by allowing Venomoth to cripple enemies, giving other teammates the chance to sweep.</p>
[ADDITIONAL COMMENTS]
<p>Maxing Speed and Special Attack EVs allow Venomoth to outpace many Pokémon, such as Nidoking and Blaziken, while hitting as hard as possible. The four remaining EVs are dumped into Defense so that Venomoth can switch into Stealth Rock four times without fainting. Tinted Lens gives Bug Buzz and Psychic's combination excellent coverage in UU. If a Choice Scarf is being used, the nature can be changed to Modest, since Venomoth will still outrun every non-boosted Pokémon in UU, including Hasty Electrode. It also helps that Venomoth has a 4x resistance to the common priority move Mach Punch.</p>
<p>Once again, Venomoth greatly appreciates Rapid Spin support. Hitmontop is still a prime candidate as a teammate, because it can do severe damage to both Registeel and Chansey, Venomoth's best counters, while also spinning away Stealth Rock. Donphan is an excellent option as it can also perform the same job as Hitmontop. Houndoom can switch into Psychic- and Fire-type attacks aimed at Venomoth and can also hurt Registeel, but is helpless against Chansey.</p>
[SET]
name: Venomous Moth
move 1: Toxic Spikes
move 2: Sleep Powder
move 3: Bug Buzz
move 4: Psychic / Roost
item: Leftovers
nature: Timid
evs: 156 HP / 120 SpA / 232 Spe
[SET COMMENTS]
<p>Venomoth is one of the only viable users of Toxic Spikes, as it has reliable ways of preventing the enemy from foiling its plan. Sleep Powder puts the enemy to sleep, giving Venomoth the opportunity to set up Toxic Spikes on the switch. Bug Buzz and Psychic are Venomoth’s obligatory attacking moves, and Psychic has the additional advantage of discouraging opposing Poison-types from switching in to absorb your Toxic Spikes. Roost can be used over Psychic if you are worried about Venomoth's survivability. This set can function better as a lead with Focus Sash as an option. However, weak attacks such as U-turn prevent it will break it, leaving Venomoth with a "useless" item. It is also possible to use this Venomoth as a mid-game Toxic Spikes supporter, but Stealth Rock and Spikes on your side ruin Venomoth. 156 HP EVs give Venomoth some bulk and a Leftovers number. 232 Speed EVs allow Venomoth to outrun LO Hitmonlee, and the rest are dumped into Special Attack for more offensive potential.</p>
[ADDITIONAL COMMENTS]
<p>Dugtrio is an excellent partner to this Venomoth, as it can trap Poison-types not named Venusaur or Weezing that would otherwise absorb Toxic Spikes and kill them. However, Venomoth can probably deal with them on its own, thanks to Psychic and Sleep Powder. Venomoth also appreciates Houndoom and Blaziken as partners, as they can deal with opponents crippled by Toxic, most notably Milotic. Nidoking can defeat grounded Poison-types easily, and it can also sweep a team that has been sufficiently worn down by Venomoth. </p>
[SET]
name: Double Powder
move 1: Sleep Powder
move 2: Stun Spore
move 3: Bug Buzz
move 4: Psychic / Roost
item: Leftovers / Wide Lens
ability: Tinted Lens
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
<p>While Sleep Powder is Venomoth’s main status move, it also has access to Stun Spore, allowing Venomoth to become an effective double status user. After being slept, many enemies believe that they can switch in on a predicted Toxic Spikes or double switch, only to become crippled by Stun Spore. Bug Buzz and Psychic allow Venomoth to hurt debilitated opponents, leaving the opponent’s team vulnerable for another teammate to sweep. Roost can be used over Psychic to give Venomoth a reliable recovery move so it can survive longer.</p>
[ADDITIONAL COMMENTS]
<p>Timid makes Venomoth fast enough to accomplish its duty, and max Special Attack, combined with Tinted Lens, allow it to hit as hard as possible. Leftovers allow Venomoth to survive longer so that it can cripple more members of the opposing team. Wide Lens can be used if Roost has replaced Psychic, and if you are worried about Sleep Powder's and Stun Spore's accuracy. If more power is desired, Life Orb can be used, although Venomoth's other sets are able to make more use of it. An alternative spread of 240 HP/16 SpA/252 Spe can make Venomoth more bulky, so it can at least survive some hits should its status moves miss.</p>
<p>This Venomoth should be paired with a Pokémon that can take advantage of a mostly-disabled opposing team. Blaziken and Houndoom can both switch into Fire-type attacks relatively easily, and set up while the opponent switches. Houndoom has the added bonus of being immune to the Psychic-type attacks that could easily KO Venomoth. Spinners such as Hitmontop and Donphan can keep Venomoth alive for longer by removing Stealth Rock. Finally, Wish support from Clefable or Chansey, both of which can also take special Fire- and Psychic-type attacks with ease, will allow Venomoth to keep switching in to hurt or cripple opponents.</p>
[Team Options]
<p>Hitmontop is a great partner to Venomoth, as it can spin away Stealth Rock while also eliminating Chansey and Registeel, two Pokémon that Venomoth hates to face. However, it is also weak to Psychic, meaning that a Dark-type teammate is essential as well. Houndoom can switch in on any Psychic- or Fire-type move directed at Venomoth while setting up Nasty Plot on the switch, making Houndoom a major threat to the enemy; it also lures in Fighting-types, which Venomoth can handle with ease. Unfortunately, Houndoom does not appreciate Stealth Rock, which Hitmontop can effortlessly. In fact, a Hitmontop/Venomoth/Houndoom trio can work very well, easily threatening many teams.</p>
<p>Other Fighting-types, most notably Hitmonlee, Hariyama, and Blaziken, can help to finish off Pokémon that Venomoth can't kill, while benefitting from Venomoth's ability to cripple a team. Rhyperior deals with Fire-, Flying-, and Rock-types, while also luring in Fighting- and Grass-types for Venomoth to switch into; Rhyperior also appreciates Venomoth’s ability to soften up the opponent’s team. Dugtrio kills off Chansey and Registeel easily, and can absorb incoming Thunder Waves. Claydol can switch into Rock- and Psychic-type attacks, while also spinning away Stealth Rock and setting up its own. It also threatens the Chansey/Registeel duo, with Explosion for the former and STAB Earth Power for the latter. Donphan is another great partner that can function just like Claydol. Ludicolo and Lanturn can defeat Milotic easily, while also deterring Fire-types from switching in. Ironically, Milotic makes a good teammate, defeating Fire-types such as Arcanine and Moltres, while luring in Grass-types, which are beaten by Venomoth.</p>
[Optional Changes]
<p>Venomoth has a good amount of options other than the ones listed in the sets. Shield Dust, Venomoth’s other ability, allows Venomoth to take on moves such as Hariyama’s Force Palm without fear of secondary effects. It can also use Silver Powder or Insect Plate over Life Orb on the first set, but the damage output will be noticably lower. A Baton Pass set is viable on Venomoth, and works very well with Agility. Unfortunately, Sleep Powder is the only niche that separates Venomoth from other Baton Passers. Sludge Bomb is a good choice on the offensive sets, as it gets STAB and is pretty powerful. Protect and U-Turn can be used over Bug Buzz and Psychic on the Toxic Spikes lead set, allowing Venomoth to function as a scout. However, this requires a different set of EVs and nature in order to be more defensive. Venomoth also can potentially use Sunny Day well, and it can learn SolarBeam and Morning Sun to benefit from it. However, this only increases the danger of enemy Fire-types switching in. Venomoth also learns Screech, but it can’t make effective use of it due to its bad Attack stat and pitiful physical movepool. Energy Ball is another option, but it is only useful against bulky Water- and Rock-types.</p>
[Counters]
<p>Chansey takes Venomoth’s special attacks comfortably, thanks to its massive HP and high Special Defense stats, as well as access to instant recovery with Wish and Softboiled. It also threatens Venomoth with Thunder Wave, drastically reducing the fragile moth’s effectiveness. Additionally, it can take Sleep Powder with no troubles at all as a result of Natural Cure. Registeel also takes on Venomoth’s attacks easily, and threatens it with Iron Head against Venomoth’s weaker Defense stat. It can also Thunder Wave Venomoth and set up Stealth Rock to discourage it from switching in again. The iron giant doesn’t appreciate being slept, though.</p>
<p>Drapion also has potential to ruin Venomoth’s fun. It can get a free switch-in on Psychic, proceed to outspeed Venomoth, and then threaten it with Earthquake. As a plus, Drapion has the advantage of absorbing Toxic Spikes upon switching in, making all of Venomoth's set-up go to waste. Milotic, with its high HP and Special Defense stats, can wall Venomoth, and being slept makes it even harder to defeat with physically attacking teammates. It doesn’t appreciate switching into Toxic Spikes, though. Moltres hates being put to sleep, but if another teammate can take Sleep Powder for it, then Venomoth’s best option is to flee, as Moltres resists Bug Buzz thanks to its Fire/Flying typing, and STAB Fire Blast and Air Slash force Venomoth to hide until the fiery bird disappears.</p>
QC Approved: 2/2 (FlareBlitz) (Bluewind)
QC Rejected: 0/2
GP Checks: 1/2 (Flora)
_________________________________
http://www.smogon.com/dp/pokemon/venomoth
[Overview]
<p>Venomoth is usually considered inferior to other Pokémon, due to its NU status and Bug-typing. If one looks past these “disadvantages”, however, one will find that Venomoth can prove to be a consistently useful team member. This fragile-looking moth has many advantages, the most prominent being Tinted Lens, an ability that helps Venomoth hit so-called “counters” hard, by turning 4x resistances into 2x resistances, and 2x resistances into neutral hits. Tinted Lens gives Venomoth unresisted coverage against every UU and NU Pokémon except Shedinja. Combine that coverage with good Special Attack and Speed stats, and Venomoth becomes a force to be reckoned with. Venomoth’s usefulness doesn’t end with offense, though. It can also prove to be a good supporter, boasting 4x resistances to Grass and Fighting, Sleep Powder, Toxic Spikes, Stun Spore, Baton Pass, and Sunny Day. With a number of ways to fit into a team, Venomoth is living proof that Bug-types aren’t as weak as they are commonly thought to be.</p>
[SET]
name: Life Orb Sweeper
move 1: Bug Buzz
move 2: Psychic / Substitute
move 3: Sleep Powder
move 4: Roost
item: Life Orb
ability: Tinted Lens
nature: Timid
evs: 8 HP / 248 SpA / 252 Spe
[SET COMMENTS]
<p>What sets Venomoth apart from other Bug-types is its ability, Tinted Lens, which allows Venomoth to have an easier time sweeping. In conjunction with its ability, Venomoth can run a sweeping set with Bug Buzz and Psychic, two of Venomoth’s most powerful attacks. Venomoth also has Sleep Powder to sleep enemies that attempt to counter the moth. Roost allows Venomoth to heal off damage from Life Orb, entry hazards, and the Grass or Fighting moves that Venomoth loves to switch into. Substitute can be used over Psychic to ease prediction, but it takes away the coverage that Psychic provides alongside Bug Buzz.</p>
[ADDITIONAL COMMENTS]
<p> Rapid Spin support is necessary due to Stealth Rock weakness in addition to Life Orb's recoil. Hitmontop is Venomoth's best partner, removing Stealth Rock, Chansey, and Registeel all by itself. Donphan is a viable alternative to Hitmontop, as it possesses essentially the same attributes. This set also appreciates Wish support, since it will be steadily losing health with each attack. Clefable and Chansey are both excellent choices, especially since their lone Fighting-type weakness is covered by Venomoth's 4x resistance.</p>
[SET]
name: Moth of Choice
move 1: Bug Buzz
move 2: Psychic
move 3: U-turn
move 4: Sleep Powder
item: Choice Specs
ability: Tinted Lens
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
<p>While Choice sets are dangerous on many Pokémon, Choiced Venomoth is far more dangerous; this is thanks to Tinted Lens, which makes it harder for opponents to switch in on predicted moves. Bug Buzz and Psychic are Venomoth’s main attacking moves, as they provide great coverage (thanks to Tinted Lens) and power. U-turn allows Venomoth to scout out the opponent, allowing you to switch in a counter and gain momentum. Sleep Powder rounds off the set by allowing Venomoth to cripple enemies, giving other teammates the chance to sweep.</p>
[ADDITIONAL COMMENTS]
<p>Maxing Speed and Special Attack EVs allow Venomoth to outpace many Pokémon, such as Nidoking and Blaziken, while hitting as hard as possible. The four remaining EVs are dumped into Defense so that Venomoth can switch into Stealth Rock four times without fainting. Tinted Lens gives Bug Buzz and Psychic's combination excellent coverage in UU. If a Choice Scarf is being used, the nature can be changed to Modest, since Venomoth will still outrun every non-boosted Pokémon in UU, including Hasty Electrode. It also helps that Venomoth has a 4x resistance to the common priority move Mach Punch.</p>
<p>Once again, Venomoth greatly appreciates Rapid Spin support. Hitmontop is still a prime candidate as a teammate, because it can do severe damage to both Registeel and Chansey, Venomoth's best counters, while also spinning away Stealth Rock. Donphan is an excellent option as it can also perform the same job as Hitmontop. Houndoom can switch into Psychic- and Fire-type attacks aimed at Venomoth and can also hurt Registeel, but is helpless against Chansey.</p>
[SET]
name: Venomous Moth
move 1: Toxic Spikes
move 2: Sleep Powder
move 3: Bug Buzz
move 4: Psychic / Roost
item: Leftovers
nature: Timid
evs: 156 HP / 120 SpA / 232 Spe
[SET COMMENTS]
<p>Venomoth is one of the only viable users of Toxic Spikes, as it has reliable ways of preventing the enemy from foiling its plan. Sleep Powder puts the enemy to sleep, giving Venomoth the opportunity to set up Toxic Spikes on the switch. Bug Buzz and Psychic are Venomoth’s obligatory attacking moves, and Psychic has the additional advantage of discouraging opposing Poison-types from switching in to absorb your Toxic Spikes. Roost can be used over Psychic if you are worried about Venomoth's survivability. This set can function better as a lead with Focus Sash as an option. However, weak attacks such as U-turn prevent it will break it, leaving Venomoth with a "useless" item. It is also possible to use this Venomoth as a mid-game Toxic Spikes supporter, but Stealth Rock and Spikes on your side ruin Venomoth. 156 HP EVs give Venomoth some bulk and a Leftovers number. 232 Speed EVs allow Venomoth to outrun LO Hitmonlee, and the rest are dumped into Special Attack for more offensive potential.</p>
[ADDITIONAL COMMENTS]
<p>Dugtrio is an excellent partner to this Venomoth, as it can trap Poison-types not named Venusaur or Weezing that would otherwise absorb Toxic Spikes and kill them. However, Venomoth can probably deal with them on its own, thanks to Psychic and Sleep Powder. Venomoth also appreciates Houndoom and Blaziken as partners, as they can deal with opponents crippled by Toxic, most notably Milotic. Nidoking can defeat grounded Poison-types easily, and it can also sweep a team that has been sufficiently worn down by Venomoth. </p>
[SET]
name: Double Powder
move 1: Sleep Powder
move 2: Stun Spore
move 3: Bug Buzz
move 4: Psychic / Roost
item: Leftovers / Wide Lens
ability: Tinted Lens
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
<p>While Sleep Powder is Venomoth’s main status move, it also has access to Stun Spore, allowing Venomoth to become an effective double status user. After being slept, many enemies believe that they can switch in on a predicted Toxic Spikes or double switch, only to become crippled by Stun Spore. Bug Buzz and Psychic allow Venomoth to hurt debilitated opponents, leaving the opponent’s team vulnerable for another teammate to sweep. Roost can be used over Psychic to give Venomoth a reliable recovery move so it can survive longer.</p>
[ADDITIONAL COMMENTS]
<p>Timid makes Venomoth fast enough to accomplish its duty, and max Special Attack, combined with Tinted Lens, allow it to hit as hard as possible. Leftovers allow Venomoth to survive longer so that it can cripple more members of the opposing team. Wide Lens can be used if Roost has replaced Psychic, and if you are worried about Sleep Powder's and Stun Spore's accuracy. If more power is desired, Life Orb can be used, although Venomoth's other sets are able to make more use of it. An alternative spread of 240 HP/16 SpA/252 Spe can make Venomoth more bulky, so it can at least survive some hits should its status moves miss.</p>
<p>This Venomoth should be paired with a Pokémon that can take advantage of a mostly-disabled opposing team. Blaziken and Houndoom can both switch into Fire-type attacks relatively easily, and set up while the opponent switches. Houndoom has the added bonus of being immune to the Psychic-type attacks that could easily KO Venomoth. Spinners such as Hitmontop and Donphan can keep Venomoth alive for longer by removing Stealth Rock. Finally, Wish support from Clefable or Chansey, both of which can also take special Fire- and Psychic-type attacks with ease, will allow Venomoth to keep switching in to hurt or cripple opponents.</p>
[Team Options]
<p>Hitmontop is a great partner to Venomoth, as it can spin away Stealth Rock while also eliminating Chansey and Registeel, two Pokémon that Venomoth hates to face. However, it is also weak to Psychic, meaning that a Dark-type teammate is essential as well. Houndoom can switch in on any Psychic- or Fire-type move directed at Venomoth while setting up Nasty Plot on the switch, making Houndoom a major threat to the enemy; it also lures in Fighting-types, which Venomoth can handle with ease. Unfortunately, Houndoom does not appreciate Stealth Rock, which Hitmontop can effortlessly. In fact, a Hitmontop/Venomoth/Houndoom trio can work very well, easily threatening many teams.</p>
<p>Other Fighting-types, most notably Hitmonlee, Hariyama, and Blaziken, can help to finish off Pokémon that Venomoth can't kill, while benefitting from Venomoth's ability to cripple a team. Rhyperior deals with Fire-, Flying-, and Rock-types, while also luring in Fighting- and Grass-types for Venomoth to switch into; Rhyperior also appreciates Venomoth’s ability to soften up the opponent’s team. Dugtrio kills off Chansey and Registeel easily, and can absorb incoming Thunder Waves. Claydol can switch into Rock- and Psychic-type attacks, while also spinning away Stealth Rock and setting up its own. It also threatens the Chansey/Registeel duo, with Explosion for the former and STAB Earth Power for the latter. Donphan is another great partner that can function just like Claydol. Ludicolo and Lanturn can defeat Milotic easily, while also deterring Fire-types from switching in. Ironically, Milotic makes a good teammate, defeating Fire-types such as Arcanine and Moltres, while luring in Grass-types, which are beaten by Venomoth.</p>
[Optional Changes]
<p>Venomoth has a good amount of options other than the ones listed in the sets. Shield Dust, Venomoth’s other ability, allows Venomoth to take on moves such as Hariyama’s Force Palm without fear of secondary effects. It can also use Silver Powder or Insect Plate over Life Orb on the first set, but the damage output will be noticably lower. A Baton Pass set is viable on Venomoth, and works very well with Agility. Unfortunately, Sleep Powder is the only niche that separates Venomoth from other Baton Passers. Sludge Bomb is a good choice on the offensive sets, as it gets STAB and is pretty powerful. Protect and U-Turn can be used over Bug Buzz and Psychic on the Toxic Spikes lead set, allowing Venomoth to function as a scout. However, this requires a different set of EVs and nature in order to be more defensive. Venomoth also can potentially use Sunny Day well, and it can learn SolarBeam and Morning Sun to benefit from it. However, this only increases the danger of enemy Fire-types switching in. Venomoth also learns Screech, but it can’t make effective use of it due to its bad Attack stat and pitiful physical movepool. Energy Ball is another option, but it is only useful against bulky Water- and Rock-types.</p>
[Counters]
<p>Chansey takes Venomoth’s special attacks comfortably, thanks to its massive HP and high Special Defense stats, as well as access to instant recovery with Wish and Softboiled. It also threatens Venomoth with Thunder Wave, drastically reducing the fragile moth’s effectiveness. Additionally, it can take Sleep Powder with no troubles at all as a result of Natural Cure. Registeel also takes on Venomoth’s attacks easily, and threatens it with Iron Head against Venomoth’s weaker Defense stat. It can also Thunder Wave Venomoth and set up Stealth Rock to discourage it from switching in again. The iron giant doesn’t appreciate being slept, though.</p>
<p>Drapion also has potential to ruin Venomoth’s fun. It can get a free switch-in on Psychic, proceed to outspeed Venomoth, and then threaten it with Earthquake. As a plus, Drapion has the advantage of absorbing Toxic Spikes upon switching in, making all of Venomoth's set-up go to waste. Milotic, with its high HP and Special Defense stats, can wall Venomoth, and being slept makes it even harder to defeat with physically attacking teammates. It doesn’t appreciate switching into Toxic Spikes, though. Moltres hates being put to sleep, but if another teammate can take Sleep Powder for it, then Venomoth’s best option is to flee, as Moltres resists Bug Buzz thanks to its Fire/Flying typing, and STAB Fire Blast and Air Slash force Venomoth to hide until the fiery bird disappears.</p>