3v3 is an absolute garbage meta, and it single handedly made me hate Pokemon and just about threw my cart in the trash. It's god aweful, centralized around a few megas, and truely unplayable without them. You can sometimes have fun with it if you scum around terrible ratings and stop running into mega-gengar and mega-kanga, but it looks like heading up in the meta there are maybe six to ten usable pokes? Least fun I have ever had with pokemon, ever.
I'm sorry to hear that, mate. I've been having a blast centralizing my team around an "ant-meta" strategy. I mean, this is what has been doing work for me lately...
Electivire
Expert Belt
Jolly
Motor Drive
252 Atk / 4 SpDef / 252 Spd
- Thunderpunch
- Ice Punch
- Iron Tail
- Earthquake
Blastoise @Blastoisinite
Bold
Torrent (Mega Launcher)
252 HP / 252 Def / 4 SpAtk
- Water Pulse
- Dark Pulse
- Focus Blast
- Flash Cannon
Goodra @Assault Vest
Modest
Gooey
252 HP / 4 Def / 252 SpAtk
- Dragon Pulse
- Focus Blast
- Flamethrower
- Thunderbolt
Camerupt @Quick Claw
Quiet
Solid Rock
252 HP / 252 SpAtk / 4 SpDef
- Earth Power
- Stone Edge
- Flamethrower
- Flash Cannon
Trevenant @Big Root
Quirky (IGT I haven't replaced quite yet, more pokes keep getting in the way)
Natural Cure
252 HP / 128 Def / 128 SpDef
- Shadow Claw
- Earthquake
- Will-o-wisp
- Horn Leech
Malamar
Leftovers
Jolly
Contrary
100 HP / 48 Atk / 38 Def / 72 SpDef / 252 Spd
- Superpower
- Psycho Cut
- Night Slash
- Rock Slide
I know, its a rather unorthodox team. But, thats what works very well in this new 3v3 metagame. It really isn't about OU centralization here, as it isn't a small community.
Malamar has obscure ev's to cover what defenses he needs to even out a bit, and full speed to outspeed somethings that wouldn't expect him to otherwise. He tends to survive 2-3 hits, usually wreaking havoc during that time.
Camerupt is a bit situational. He cannot take massive hits with his moderate defenses, but from he covers, he does a good job.
Trevenant is an in-game mon who has just been so useful altogether, that him being here really doesn't surprise me. Big Root has fully healed him after OHKOing a Swampert who thought his Ice Punch would OHKO. Other Moves are STAB, EQ for coverage and a burn if I see a worrisome mon on the other team.
Goodra, and Electivire are pretty straightforward for this new meta-game. Subbed out Brick Break/Cross Chop for Iron Tail to cover those Specially Defensive fairies. Most don't expect him to pack it.
Blastoise is a 5th gen defensive spinner/phasing Blastoise with an altered movepool. Rather than getting another one, I opted to keep my old fella, and he has done wonders for me. Having an attacker with 150 SpAtk roaming around with 184 Def is laughably fun. I always see people trying physical hits after a switch-in or if something faints and they have yet to OHKO him.
Now, this is just what I've found that works well. I've jumped from my low of 1406 to 1550(ish) in a single day. Losses still occur, but the vast majority of my latest battles have been wins for me. I'm not sure what part of this meta you don't enjoy, but this is by far the easiest to immerse yourself in quickly and effectively with just basic thought into your own strategy to back up what skill you do have. Remember, every meta-game is situational, if you can't adapt to it, it will leave you in the dust while the "new guys" live it up. It's like every online game I have ever played.