Same way as wild Pokémon, I'd imagine. Find a seed with a shiny PID frame, advance to that frame, obtain monkey.Am I correct in thinking that the Pan monkeys will be retrieved in a similar way to get shinies... Just switch no's with the usual walking... And just find a gift seed rather than wild?
EDIT: Thought about my own question and realized it's a no. I forgot walking is simply for frame advancement.
So.... Is there a way to ensure gift pokemon are shiny?
It's in RNG Reporter under "Dex/IV check"I apologize if this is a stupid question, but is there a list of ability 0 and 1 for B/W pokes yet?
I love you.It's in RNG Reporter under "Dex/IV check"
NPCs that don't move, or ones that move in a fixed pattern, shouldn't affect the PIDRNG at all.What will NPC's that aren't walking do to my PID advancements? I am really sure that the ammount of save/turning I have noted will get me to the right PID frame, but what if I'm doing that with NPC's around me?
Thank you very much! I'm gonna catch myself 2 epic shiny Pokémon now! :D Or when I wake up lol.NPCs that don't move, or ones that move in a fixed pattern, shouldn't affect the PIDRNG at all.
So in the Time Finder, do I check the "Shiny Only" box?Same way as wild Pokémon, I'd imagine. Find a seed with a shiny PID frame, advance to that frame, obtain monkey.
When making 128 steps, you will also make turns, which will advance the PID frame with 2. So or you have to cover a great distance before turning, or just do a few testruns to see where you land after you did the frame advancements. Also, your starting PID Frame will be around 40-60, not 1.I have a question about catching a wild shiny Solosis...
My IV frame is 4, so 3 pokes in my party, walk 128 steps. My question is, when I walk 128 steps is that also advancing the PID frame by 128? Or do I start counting once I've hit the IV frame?
The shiny frame is on 178, also. Thanks guys! ^^
Checking it in the time finder will only return seeds with a shiny frame below whatever number you specify, so you definitely need to do that. Checking it in the main window isn't strictly necessary, but it makes it a lot easier to search for the frame.So in the Time Finder, do I check the "Shiny Only" box?
And then once you get the seed, put that in the main window (under Method 5 PIDRNG)? I'm guessing I also have to check the "Shiny Only" box for the main window too?
The first one will advance it, but I'm not sure about the second.My questions:
And what if a NPC is moving, but it's only turning to the left, and back forward again, at a different pace. Would that do anything?
What about NPC's that are only turning in a pattern when I'm running? So, when I start running, they turn once. We I stop running, and the go fast again, they turn once again. They aren't moving at all when I just walk/turn.
Thanks. Well I guess they'll be doing nothing to my PID frame, since they don't move/turn at all when I'm just walking. And, for advancing my PID frame I'm turning in place, so when doing that, those NPC's aren't moving. So, assuming they won't advance my PID would be normal I guess?Checking it in the time finder will only return seeds with a shiny frame below whatever number you specify, so you definitely need to do that. Checking it in the main window isn't strictly necessary, but it makes it a lot easier to search for the frame.
The first one will advance it, but I'm not sure about the second.
Ah, thank you.Checking it in the time finder will only return seeds with a shiny frame below whatever number you specify, so you definitely need to do that. Checking it in the main window isn't strictly necessary, but it makes it a lot easier to search for the frame.
The first one will advance it, but I'm not sure about the second.
Thanks Buckert! Do you know a good way to check what PID frame you landed on? And unfortunately I don't have an answer for your questions, sorry! ^^;When making 128 steps, you will also make turns, which will advance the PID frame with 2. So or you have to cover a great distance before turning, or just do a few testruns to see where you land after you did the frame advancements. Also, your starting PID Frame will be around 40-60, not 1.
My questions:
And what if a NPC is moving, but it's only turning to the left, and back forward again, at a different pace. Would that do anything?
What about NPC's that are only turning in a pattern when I'm running? So, when I start running, they turn once. We I stop running, and the go fast again, they turn once again. They aren't moving at all when I just walk/turn.
Just realized... If you're working on starters in white... You have to calibrate that cartridge. It could be, and very likely is, entirely different than black.After talking with Viss on AIM for awhile I am still getting the same problem.
Kaphotics I IMed you to with the wrong question. Can I ask for your help on AIM as well or should I stick with this thread?
anyway: The problem is I have everything set up correctly in researcher but no matter how many seeds from time finder I try my TID that is generated never shows up in researcher. I am already calibrated but Viss said it might be a problem with the timer0. It is also set to wild pokemon without shiny box checked.
I also have tried pandora's box and my frame never comes up. I set it to the correct date and everything with the ID it gave me and it never shows my correct seed. I assume it isn't a problem with my timing because even if my timing was a little off I find it hard to believe I am off by a whole minute. I have also tried one minute ahead and it still never showed up.
I have RNGed for shiny/nature and IV successfully before on my black with the same calibration. If I switch the game cartridge to white does it change anything?
my timer0 both min and max is C7C. Apparently this is an uncommon problem.
edit: forgot to mention that I have reset the little choicebox under ds parameters to white already.