I'm still tweaking the Dracoslash core for my planned rain team, so far I find that bulky Aegislash is much more useful.
Galvantula@Focus Sash
Unnerve:TImid
252 Sp.Atk 252 Speed 6 Hp
- Volt Switch
- Sticky Web
- Thunder Wave
- Energy Ball
The main attraction, I prefer Unnerve so Custap leads can't get the 2nd layer of hazards up, or have Lum users cure themselves of paralysis. Debating on using Thunder b/c Compound Eyes Thunder is always sexy.
Aegislash@Leftovers
Quiet/Brave:Stance Change
252 HP, Need help with defensive investment
- Iron Head/Gyro Ball
Right now my biggest concern. 112 speed vs many of the fairies whom Aegislash will be checking would not be max damage as most are not very fast to begin with. Iron Head may be the better trade-off. Thoughts?
- Hidden Power Ice
- Shadow Ball
- King's Shield
No need for offensive EV investment as Aegislash isn't meant to sweep, but rather to black fighting attacks for Kyurem-B and serve as a sort of pivot. 305/335 Is still a respectable atk/Sp.Atk stat and HP main purpose is to score 4x SE hits. Shadow Ball is for the Sp.Def drop and to hit Skarm's weaker stat.
P.S. Saw some ideas for weakness policy, while it would decrease the longevity or this set, what could be some other uses for it?
Kyurem-B@Life Orb
Lonely:Teravolt
80 Attack 196 Sp.Atk 236 Speed
- Ice Beam/Freeze Dry
B/c Of Ice Beam's BP drop and Freeze Dry's ability to score 4x CH on Bulky waters such as Quagsire. If they are compatible then Freeze Dry will replace Ice Beam.
-Outrage
-Fusion Bolt
-Substitute
I know you are thinking, Outrage? Seriously. Kyurem doesn't come out until the fairies and steels have been sufficiently weakened, and/or faster threats have been neutralized (i.e Scizor and Breloom.) From the relatively safety of my Sub I can fire off powerful Outrages at my discretion. Galvantula's Sticky Web support is the crux of this pivot. The rest of the team is Bulky Politoed, Kabutops as my spinner, and SubSalac Keldeo