Anime-Style Simulator — General Thread [Current Version: v1.6.2]

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Let's see, so Wood Man and Rock Man beat me, let's try Air Man then!

Challenging Falkner:

Thread:
Here

Pokes:

Electrike: w/Lucky Egg

Electrike [Ramekiel] (M)
Nature: Docile (No effect on stats)

[Mega Evolution goes here]

Typing:
Electric

Abilities:
Static/Lightning Rod/Minus (H)


Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/6
MC: 0
AC: 1/5

Attacks (22/67):
Level Up:
Bite
Charge
Discharge
Howl
Leer
Odor Sleuth
Quick Attack
Spark
Tackle
Thunder
Thunder Fang
Thunder Wave

Egg:
Crunch
Fire Fang
Flame Burst
Ice Fang
Swift

Tutor:

TM:
Double Team
Flamethrower
Protect
Substitute
Thunderbolt

Event:


Pidgeotto: w/Exp. Share

Pidgeotto [Zephyr] (F)
Nature: Modest (+1 SpA, -1 Atk)

Type:
Normal/Flying


Abilities:
Keen Eye/Tangled Feet/Big Pecks (H)


Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 71
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 5/9
MC: 0
AC: 2/5

Attacks (22/66):
Level Up:
Agility
Air Slash
Feather Dance
Gust
Hurricane
Quick Attack
Roost
Sand Attack
Tackle
Twister
Whirlwind
Wing Attack

Egg:
Air Cutter
Brave Bird
Defog
Feint Attack
Pursuit

Tutor:

TM:
Double Team
Fly
Protect
Substitute
U-Turn


Tirtouga: w/Exp. Share

Tirtouga [Sentinel] (M)
Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)

Type:
Water/Rock


Abilities:
Sturdy/Solid Rock/Swift Swim (H)


Stats:

HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 19 (22/1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 3/6
MC: 0
AC: 2/5

Attacks (24):
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancientpower
Crunch
Wide Guard
Shell Smash
Rock Slide
Brine
Hydro Pump

Iron Defense
Guard Swap
Knock Off
Slam
Rock Throw

Earthquake
Stone Edge
Rain Dance
Waterfall
Dive


Bringing a Super Potion and a Revive from my inventory this time.

Queue:
Gale [Emmet]
Maxim [Falkner]
 
Going to go fight Ingo:
(Thread in sig)

Mamoswine @ Relic Crown
Lucario @ Solar Ray
Aggron @ Aggronite


Mamoswine [Male] [Mamoswindle]
Types:
Ice - Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Ground - Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Oblivious - This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Snow Cloak - This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.

Thick Fat - This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance

Nature:
Jolly, -1 SpA, +15% Spe and +10% accuracy

Stats:
HP: Value 110
Atk: Rank 5
Def: Rank 3
SpA (-): Rank 2
SpD: Rank 2
Spe (+): Value 92
Size Class: 5
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (38/82):
Level Up
Amnesia
Ancient Power
Bite
Blizzard
Double Hit
Earthquake
Endure
Fissure
Flail
Freeze Dry
Fury Attack
Hail
Horn Attack
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Iron Head
Knock Off
Light Screen
Mist
Mud Bomb
Mud-Slap
Mud Sport
Odor Sleuth
Peck
Powder Snow
Protect
Reflect
Rock Slide
Scary Face
Stealth Rock
Stone Edge
Superpower
Tackle
Take Down
Thrash



Lucario [Female] [Aurora]
Types:
Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Steadfast - If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Nature: Naive, -1 SpDef, +15% Spe, 12% Acc boost

Stats:
HP: Value 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD (-): Rank 2
Spe (+): Value 104
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega-Lucario:

Types:

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Steadfast - If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Adaptability - The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Nature: Naive, -1 SpDef, +15% Spe, 19% Acc boost
Stats:
HP:
Value 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD (-): Rank 2
Spe (+): Value 129
Size Class: 3
Weight Class: 4
Base Rank Total: 24



EC: 6/6
MC: 1
AC: 5/5

Attacks (51/101):
Agility
Aura Sphere
Blaze Kick
Bone Rush
Bullet Punch
Calm Mind
Close Combat
Copycat
Counter
Crunch
Dark Pulse
Detect
Drain Punch
Dragon Pulse
Dual Chop
Earthquake
Extreme Speed
Endure
Feint
Final Gambit
Flash Cannon
Follow Me
Force Palm
Foresight
Headbutt
Heal Pulse
High Jump Kick
Ice Punch
Iron Defense
Iron Tail
Low Kick
Magnet Rise
Me First
Metal Claw
Metal Sound
Nasty Plot
Poison Jab
Power-Up Punch
Quick Attack
Quick Guard
Reversal
Rock Slide
Screech
Shadow Claw
Sky Uppercut
Stone Edge
Swagger
Swords Dance
Thunderpunch
Vacuum Wave
Zen Headbutt



Aggron [Female] [Nutz'N'Boltz]
Types:
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Rock - Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Sturdy - This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head - This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Heavy Metal - The Pokemon's body structure is immensely dense, doubling its actual weight.

Nature: Brave, +Atk, -Spe -10% Evasion

Stats:
HP:
100
Atk (+): 5
Def: 8
SpA: 2
SpD: 2
Spe (-): 43
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5



Type:
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Ability:
Filter - This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Stats:
HP:
100
Atk: 6
Def: 10
SpA: 2
SpD: 3
Spe: 43
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Stat Total: 25


Moves (38/113):
Aerial Ace
Avalanche
Body Slam
Brick Break
Counter
Curse
Dig
Earthquake
Endeavor
Endure
Fire Punch
Focus Punch
Harden
Headbutt
Head Smash
Heavy Slam
Ice Punch
Iron Defense
Iron Head
Low Kick
Magnet Rise
Metal Burst
Metal Claw
Mud-Slap
Payback
Protect
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Substitute
Superpower
Stealth Rock
Tackle
Take Down
Taunt
Thunderpunch
Thunder Wave


Queue:
Gale [Emmet]
Maxim [Falkner]
Mamo [Ingo]
 
I was going to wait to challenge the CAP Trainer, but Honch is taking too long to train and now I want a Stunky. They're cute.

SO! Challenging Team Galactic Commander Elevator Music! (who agreed to ref me eventually when the queue is up)
Greed is... strange. Many chalk it up to living in a cave for the longest time, since it seems the solitude has messed with his people skills, among other things. He has a bit of an obsession with things that shine in the darkness, as well as a not-so-small case of kleptomania. Greed is also fixated on hoarding money and jewels, which, strangely, he doesn't eat, unlike most of his species. Suffice it to say, he's not entirely right in the head, which freaks Zelda out to no end. Still, he's an able battler, and he will always go all-out in a fight--albeit for a price.

Greed joined Silver as soon as the position of Dark Gym Leader became open, presumably because he felt that a substancious reward would come from helping the young Trainer secure the position. Even as the aftermath of that decision has brought more work than gain for himself, it seems Greed is content with making a name for himself in the battlefield, rather than hoarding rocks in a cave in Hoenn.

Greed - Sableye (M).
Type: Dark / Ghost
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.

Abilities: Keen Eye / Stall / Prankster (U)

Nature: Brave (+1 Atk / -15% Spe / -10% Evasion)

Stats:
HP - 90
Atk - 4 (+)
Def - 3
SpA - 3
SpD - 3
Spe - 43 (-)
Size class - 1
Weight class - 2
Total: 16

Credit to Dragonball253 for the sprite
Greed - Mega Sableye (M).

Type: Dark / Ghost
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.

Abilities: Keen Eye / Stall / Prankster (U) / Magic Bounce (M)

Nature: Brave (+1 Atk / -15% Spe / -10% Evasion)

Stats:
HP - 90
Atk - 4 (+)
Def - 5
SpA - 3
SpD - 4
Spe - 17 (-)
Size class - 1
Weight class - 5
Total: 18
EC: 0/0
MC: 0
AC: 5/5
KOC:

Attacks (52):
Level up:
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Shadow Claw
Feint Attack
Punishment
Knock Off
Foul Play
Shadow Ball

Egg:
Imprison
Metal Burst
Recover
Sucker Punch
Trick
Feint
Moonlight

TM:
Will-O-Wisp
Payback
Torment
Brick Break
Poison Jab
Taunt
Aerial Ace
Substitute
Dazzling Gleam
Façade
Rest
Sleep Talk
Toxic
Psychic

Tutor:
Endure
Pain Split
ThunderPunch
Low Kick
Counter
Ice Punch
Magic Coat
DynamicPunch
Focus Punch
Snatch
Metronome
Fire Punch
Role Play
Gravity
Brash, boisterous and ruthless, Jaeger's strength is only matched by his utter contempt for others. Jaeger's air of superiority makes it hare to understand why he offered to assist Silver in his bid to become the Dark-type Gym Leader, but his power and resourcefulness in the battlefield have been of great assistance to the young trainer.

Jaeger's competitive spirit extends beyond the arena, from board games to video games to eating contests. He is especially good at competitive hot dog eating and all things Warcraft. However, Belladonna is currently on a seven-game winning streak in Skiddley Whiffers, which frustrates Jaeger to no end.

Jaeger - Colossoil (M).
Type: Dark / Ground
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ground STAB; immune to Sandstorm damage. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists. Evasive Digging reduced from 6 energy per action to 5 per action.

Abilities: Rebound / Guts / Pressure (U)

Nature: Jolly (+15% Spe / +14% Acc / -1 SpA)

Stats:
HP - 120
Atk - 5
Def - 3
SpA - 2 (-)
SpD - 3
Spe - 110 (+)
Size class - 5
Weight class - 10
Total: 22

EC: 6/6
MC: 0
AC: 5/5
KOC:

Attacks (47):
Level up:
Drill Run
Peck
Rototiller
Horn Attack
Leer
Tackle
Bubblebeam
Bite
Rapid Spin
Body Slam
Dig
Bounce
Megahorn
Crunch
Horn Drill
Pursuit
Muddy Water

Egg:
Encore
Fake Out
Foul Play
Sand Tomb
Sucker Punch
Double-Edge
Fissure

TM:
Taunt
Protect
Earthquake
Bulldoze
Substitute
Endure
U-Turn
Poison Jab
Facade
Rest
Sleep Talk
Smack Down
Sunny Day
Rock Tomb
Stone Edge
Brick Break
Roar
Giga Impact
Rock Slide
Sandstorm
Toxic

Tutor:
Knock Off
Snatch
Iron Tail
Aqua Tail
Superpower
Dive
Asura goes to great lengths to portray herself as the personification of fear itself, boasting about her great power and making sure that she appears terrifying to all her opponents. However, Silver and the other members of the team know that this is nothing but an act, since Asura is friendly and easygoing. In reality, Asura's defining feature is a deep and insatiable sense of wonder towards the world. Since she was born blind and was thus confined to a cavern for most of her life, she knew nothing about the wide world outside. Asura never left the cave until being recruited by Silver's team, but her biggest revelation came when she finally evolved into Hydreigon. With evolution came her two biggest blessings: the ability to fly and the sense of sight. No matter how merciless she tries to appear to her foes, at heart she remains an innocent and curious soul. She strives to learn and discover new things about the world around her every day. Nothing makes her happier than discovering a new ability or seeing a new color for the first time, which is why her teammates can never help but laugh whenever she enters battle and terrifies her opponent with a well-rehearsed cackle from the shadows.

Asura is not just the first recruit to join Silver's Dark-typed team--she is also the biggest Avril Lavigne fan in the world.

Asura - Hydreigon (F).
Type: Dark / Dragon
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Levitate

Nature: Hasty (+15% Spe / +15% Accuracy / -1 Def)

Stats:
HP - 100
Atk - 4
Def - 2 (-)
SpA - 5
SpD - 3
Spe - 113 (+)
Size class - 4
Weight class - 5
Total: 22

EC: 9/9
MC: 0
AC: N/A
KOC: 0

Attacks (42)
Level up:
Tackle
Double Hit
Tri-Attack
Hyper Voice
Outrage
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Dragon Pulse
Dragon Rush

Egg:
Thunder Fang
Fire Fang
Earth Power
Ice Fang
Head Smash

TM:
Toxic
Taunt
Protect
Torment
Substitute
Thunder Wave
Roost
U-Turn
Fly
Reflect
Flash Cannon
Hyper Beam
Fire Blast
Surf
Earthquake
Hidden Power [Fairy]

Tutor:
Dark Pulse
Draco Meteor
Superpower
Zen Headbutt
Iron Tail
Tailwind
Also, taking 2x Super Potion with me, which I'm buying now (and paid for here). Also #2, I don't have a thread yet.

Queue:
Gale [Emmet]
Maxim [Falkner]
Mamo [Ingo]
YAS [Jupiter]
 

Geodude6

Look at my shiny CT!
i chelluj roark


Yadoh [Slowpoke] (M)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3+
Spe: 13-
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 5/6
MC: 0
AC: 5/5

Moves:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Water Pulse
Slack Off
Psychic

Block
Future Sight
Me First
Mud Sport
Stomp

Ice Beam
Light Screen
Protect
Earthquake
Fire Blast
Scald
Bulldoze
Surf
Dive

Lein [Ivysaur] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% eVA)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52-
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 5/9
MC: 0
AC: 5/5

Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Worry Seed
Synthesis
Solarbeam
Seed Bomb

Endure
Grassy Terrain
Leaf Storm
Power Whip
Skull Bash

Hidden Power [Fairy]
Light Screen
Protect
Sludge Bomb
Bide
Energy Ball
Substitute

Giga Drain

Dalu [Wailmer] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Water Veil: (Passive) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Oblivious: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 52-
Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 5/6
MC: 0
AC: 5/5

Moves:
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Brine
Dive
Rest
Water Spout
Bounce
Hydro Pump
Heavy Slam

Clear Smog
Double-Edge
Fissure
Soak
Thrash

Toxic
Hidden Power [Grass]
Ice Beam
Blizzard
Protect
Earthquake
Double Team
Scald
Endure
Surf

Astra [Riolu] (F)
Nature: Naive (+15% Spe, +11% Acc, -1 SpD)
Type:

: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 1/6
MC: 0
AC: 1/5

Moves:
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Reversal

Agility
Bullet Punch
Blaze Kick
Crunch
High Jump Kick

Roar
Protect
Earthquake
Dig
Shadow Claw
Substitute



To save time: I will fight the gym trainers in addition to roark and for the first battle will lead with Wailmer.

lmnoprstuvwxyz
Maxim [Falkner]
Mamoswindle [Ingo]
YellowAdminSilver [Jupiter]
Geodude6 [Roark]
 

Someoneelse

Why am I here?
Okay. Taking Leethoof's sim, which has apparently not been in the queue for some reason.

Line:
Maxim [Falkner]
Mamoswindle [Ingo]
YellowAdminSilver [Jupiter]
Geodude6 [Roark]
 
Requesting subref. Lucy, let's flash it. <3

Queue
Ooraloo [Subref]
Maxim [Falkner]
Mamoswindle [Ingo]
YellowAdminSilver [Jupiter]
Geodude6 [Roark]
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
I owe Maxim a crushing defeat at the hands of another leader. Expect the OP and stuff shortly!

Queue
Mamoswindle [Ingo]
YellowAdminSilver [Jupiter]
Geodude6 [Roark]
 
I give up; going for ezbait now.

Challenging MagicKarpz trainer
i used [user] so it shouldnt tag him. If it does hes my friend anyways.

Galvantula (M) Electron
Type: Bug / Electric
Abilities: Compundeyes / Unnerve / Swarm (UNLOCKED)
Nature: Modest (+SAtk, -Atk)
Stats:
HP: 100
Atk: 2-
Def: 2
SAtk: 5+
SDef: 2
Speed: 108
Size: 2
Weight: 2
BRT: 18

EC: 6/6
MC: 0
AC: 5/5

Moves(36):
Agility
Bounce
Bug Bite
Bug Buzz
Camouflage
Charge Beam
Cross Poison
Disable
Discharge
Double Team
Electro Ball
Electroweb
Energy Ball
Fury Cutter
Gastro Acid
Giga Drain
Infestation
Leech Life
Pin Missile
Protect
Pursuit
Rest
Screech
Shock Wave
Signal Beam
Sleep Talk
Snore
Spider Web
Sticky Web
String Shot
Struggle Bug
Substitute
Thunder
Thunder Wave
Thunderbolt
Volt Switch

Goomy [Candy] (M)
Nature: Naive (-1 SpD, +7% Accuracy)
Type: Dragon
Abilities: Sap Sipper / Hydration / Gooey (H)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 2
SpD: 2 (-)
Spe: 46 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/9
MC: 2
AC: 1/5

Moves:
Tackle
Bubble
Absorb
Protect
Bide
Dragon Breath
Rain Dance

Counter
Curse
Endure
Iron Tail
Poison Tail

Thunderbolt
Sleep Talk
Sludge Bomb
Infestation
Rock Slide

Porygon [Pond] (-)
Nature: Modest
Type: Normal
Abilities: Trace / Download / Analytic (H)
Stats:
HP: 100
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 3
Base Rank Total: 16

EC: 3/9
MC: 3
AC: 1/5

Moves:
Conversion 2
Tackle
Sharpen
Conversion
Psybeam
Agility
Recover
Magnet Rise

Magic Coat
Trick
Gravity
Pain Split
Endure

Thunderbolt
Ice Beam
Psychic
Shadow Ball
Solarbeam

Snugglow [Queue Tee] (F)
Nature: Modest
Type: Electric / Poison
Abilities: Storm Drain / Vital Spirit / Telepathy (H)
Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 70
Size Class: 2
Weight Class: 1
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 0/5

Moves (18):
Supersonic
Poison Sting
Thunder Shock
Acid
Encore
Thunder Wave
Clear Smog
Parabolic Charge

Haze
Signal Beam
Splash
Water Pulse
Wide Guard

Sludge Wave
Protect
Psyshock
Flash Cannon
Dazzling Gleam


Pls person who takes it flash it. I asked lucy but like if someone else wants to flash thats good too.
 
Last edited:
Challenging Ingo once more



Sapphire [♂]
Type: Ghost/Steel
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Frisk:
(Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Passive) This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Cursed Body (HA): (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
100
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up
Imprison
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Metal Claw
Copycat
Fake Out
Shadow Claw
Shadow Strike
Perish Song
Iron Head
Revenge

Egg
Feather Dance
Hex
Meteor Mash
Phantom Force
Psycho Shift

TM/HM
Bulldoze
Dig
Double Team
Earthquake
Embargo
Endure
Facade
Payback
Protect
Rest
Roar
Rock Slide
Sleep Talk
Substitute
Taunt
Torment
Toxic
Trick Room
U-Turn
Will-O-Wisp

Move Tutor
Ice Punch
Icy Wind
Iron Tail
Knock Off
Low Kick
Magic Coat
Pain Split
Role Play
Snatch
Superpower
Thunder Punch
Trick

Cocaine [♂]
Type: Poison/Ground
Poison - Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Ground - Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Poison Point: (Passive) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Reckless: (Passive) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Sheer Force (HA): (Toggle) At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Nature: Mild (+1 SpA, -1 Def)

Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4 (+)
SpD: 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level Up
Megahorn
Leer
Peck
Focus Energy
Double Kick
Poison Sting
Chip Away
Fury Attack
Horn Attack
Trash
Helping Hand
Toxic Spikes
Earth Power

Egg
Counter
Disable
Endure
Head Smash
Poison Tail
Sucker Punch

TM/HM
Dig
Flamethrower
Focus Blast
Ice Beam
Protect
Rock Slide
Sludge Bomb
Sludge Wave
Substitute
Thunderbolt

Move Tutor
Bide
Iron Tail
Pay Day

Alexandrite [♀]
Type: Ghost/Fire
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fire - Immune to burn status. Brighten Command.

Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator (HA): (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)

Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 92 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 1
AC: 5/5

Attacks:
Level Up

Hex
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Memento
Pain Split
Curse
Inferno
Overheat

Egg
Acid
Acid Armor
Captivate
Clear Smog
Endure
Haze
Power Split

TM/HM
Calm Mind
Energy Ball
Flamethrower
Fire Blast
Hidden Power Ice
Hyper Beam
Protect
Psychic
Rest
Safeguard
Shadow Ball
Sleep Talk
Solar Beam
Substitute
Sunny Day
Taunt
Telekinesis
Toxic
Trick Room

Move Tutor
Dark Pulse
Heat Wave
Shock Wave
Snoer
Spite
Trick


Queue
Fort [Magikarp dude]
Lucy [Ingo]
 

Goomy [Candy] (M)
Nature: Naive (-1 SpD, +7% Accuracy)
Type: Dragon
Abilities: Sap Sipper / Hydration / Gooey (H)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 2
SpD: 2 (-)
Spe: 46 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/9
MC: 2
AC: 1/5

Moves:
Tackle
Bubble
Absorb
Protect
Bide
Dragon Breath
Rain Dance

Counter
Curse
Endure
Iron Tail
Poison Tail

Thunderbolt
Sleep Talk
Sludge Bomb
Infestation
Rock Slide

Privatyke [Crash] (F)
Nature: Adamant
Type: Water / Fighting
Abilities: Unaware / Klutz
Stats:
HP: 100
Atk: 4+
Def: 3
SpA: 1-
SpD: 2
Spe: 35
+5% Accuracy
Size Class: 2
Weight Class: 4
Base Rank Total: 15

EC: 3/6
MC: 3
AC: 2/5

Moves:
Bubble
Smokescreen
Yawn
Wrap
Chip Away
Arm Thrust
Aqua Jet
Waterfall
Mach Punch
Taunt

Headbutt
Seismic Toss
Belch
Recover
Soak

Torment
Surf
Power-Up-Punch
Protect
Substitute

Porygon [Pond] (-)
Nature: Modest
Type: Normal
Abilities: Trace / Download / Analytic (H)
Stats:
HP: 100
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 3
Base Rank Total: 16

EC: 3/9
MC: 3
AC: 1/5

Moves:
Conversion 2
Tackle
Sharpen
Conversion
Psybeam
Agility
Recover
Magnet Rise

Magic Coat
Trick
Gravity
Pain Split
Endure

Thunderbolt
Ice Beam
Psychic
Shadow Ball
Solarbeam

Bringing 5x super potions that i buy rn.

Fite me brock

Queue:
Fort (brock)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Challenging Galactic Saturn
Thread: http://www.smogon.com/forums/threads/anime-style-simulator-challenge-thread-frosty.3555726/page-4
Team:

Reuniclus[Morpha] (M)
Nature: Quiet (+1 SpA, -15% Speed, +10% Accuracy for oponent)

Type: Psychic

Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 26 (30/1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Abilities: Overcoat/Magic Guard/Regenerator(H) [UNLOCKED]


Attacks (75/83):
Acid Armor
After You
Attract
Calm Mind
Charm
Confuse Ray
Dizzy Punch
Double Team
Drain Punch
Dream Eater
Embargo
Endeavor
Energy Ball
Explosion
Facade
Fire Punch
Flash
Flash Cannon
Focus Blast
Focus Punch
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Gyro Ball
Heal Block
Helping Hand
Hidden Power (Fairy)
Hyper Beam
Ice Punch
Imprison
Infestation
Iron Defense
Knock Off
Light Screen
Magic Coat
Night Shade
Pain Split
Power Up Punch
Protect
Psych Up
Psychic
Psyshock
Psywave
Rain Dance
Recover
Reflect
Rest
Return
Rock Slide
Rock Tomb
Role Play
Rollout
Round
Safeguard
Secret Power
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Substitute
Superpower
Swagger
Telekinesis
Thunder
Thunder Wave
Thunderpunch
Toxic
Trick
Trick Room
Wonder Room
Zen Headbutt

Astonish, Confide, Flash, Fling, Rock Smash, Strength

And apparently two others I am missing



Dispel

Druddigon [Dongorongo] (M)
Nature:
Adamant (+ Atk; - SpA)
Type: Dragon
Abilities: Rough Skin, Sheer Force, Mold Breaker


Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 48
Size Class: 4
Weight Class: 5
Base Rank Total: 18

MC: 0
AC: 5/5

Attacks (54/84):

Aerial Ace
Aqua Tail
Bite
Bulldoze
Crunch
Crush Claw
Dig
Double Team
Draco Meteor
Dragon Claw
Dragon Rage
Dragon Tail
Earthquake
Facade
Feint Attack
Fire Fang
Fire Punch
Glare
Gunk Shot
Heat Wave
Hone Claws
Iron Head
Iron Tail
Leer
Metal Claw
Night Slash
Outrage
Payback
Power Up Punch
Protect
Rest
Revenge
Roar
Rock Climb
Rock Slide
Rock Smash
Scary Face
Scratch
Shadow Claw
Shock Wave
Slash
Sleep Talk
Smack Down
Snatch
Snore
Stealth Rock
Substitute
Sucker Punch
Superpower
Taunt
Thunder Fang
Thunder Punch
Torment
Toxic

Bloodlust
Chimaera Strike

Victini [Fierce Deity] (-)
Type:
Fire/Psychic
Abilities: Victory Star
Nature: Quiet (+1SpA, -Spe, -10% evasion)

Stats:
HP:
110
Atk: 4
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 86 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 24

MC: 2
AC: 2/5

Attacks (??/??):

Level-Up
Searing Shot
Focus Energy
Confusion
Incinerate
Quick Attack
Endure
Headbutt
Flame Charge
Reversal
Flame Burst
Zen Headbutt
Inferno
Flare Blitz
Final Gambit
Overheat

TM/HM
Protect
Toxic
Substitute
Psychic
Solarbeam
Psyshock
Sunny Day
Taunt
Hyper Beam
Light Screen
Thunderbolt
Thunder
Shadow Ball
Brick Break
Flamethrower
Fire Blast
Rest
Sleep Talk
Energy Ball
Focus Blast
Will-o-Wisp
Thunder Wave
U-Turn
Dazzling Gleam
Telekinesis

Tutor
Bounce
Helping Hand
Magic Coat
Skill Swap
Role Play
Heat Wave
Trick
Fire Punch

Event
Blue Flare
Bolt Strike
Glaciate
Fusion Bolt
Fusion Flare
V-Create



Taking the 3 Super Potions I took on the previous challenge. They are unused on my profile for the record.



Queue:
Frosty (Saturn)
 
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