Anime-Style Simulator Challenge Thread: Fort Colorcastle

Magic Coat x3
Great spelling of mirror there. Also why have i not uodated my sim alakazam from my profile e.e

Shadow ball x3 since im 99% sure you hadnt started reffing when i said wait no i wanna change.
 
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wtf are you doing

Team Galactic Saturn
alakazam.png

Alakazam
Type:
Psychic
Ability: Synchronize/Inner Focus/Magic Guard
Item: Life Orb
HP: 90
EN: 100
Stats: 1/2/5/3/138 (+22% ACC)
Status: Fine
VS​
Fort Colorcastle
65-mega.png

Alakazam
♂ [Organic Intelligence]
Type: Psychic
Ability: Synchronize/Inner Focus/Magic Guard/Trace
Item: Alakazite
HP: 67
EN: 73
Stats: 1/3/8/3/73 (+30% ACC)
Status: +1 Def
Action One

Fort-Alakazam used Shadow Ball!
CRIT: 1480 > 100, NO
(8+10-4.5)*1.5=20.25 damage
SPD DROP: 840 > 320, NO
-6 EN

Saturn-Alakazam used Shadow Ball!
CRIT: 601 > 100, NO
(8+3+7.5-4.5)*1.5=21 damage
SPD DROP: 191 < 320, YES
-6 EN

Action Two

Fort-Alakazam used Shadow Ball!
CRIT: 598 > 100, NO
(8+10-4.5)*1.5=20.25 damage
SPD DROP: 771 > 320, NO
-10 EN

Saturn-Alakazam used Shadow Ball!
CRIT: 610 > 100, NO
(8+3+7.5-4.5)*1.5+2=23 damage
SPD DROP: 1586 < 320, YES
-10 EN

Action Three

Fort-Alakazam used Shadow Ball!
CRIT: 363 > 100, NO
(8+10-4.5)*1.5=20.25 damage
SPD DROP: 581 > 320, NO
-14 EN

Saturn-Alakazam used Shadow Ball!
CRIT: 610 > 100, NO
(8+3+7.5-4.5)*1.5+2=23 damage
Fort-Alakazam fainted!
-14 EN

Team Galactic Saturn
alakazam.png

Alakazam
Type:
Psychic
Ability: Synchronize/Inner Focus/Magic Guard
Item: Life Orb
HP: 29
EN: 70
Stats: 1/2/5/3/138 (+22% ACC)
Status: Fine
VS​
Fort Colorcastle
65-mega.png

Alakazam
♂ [Organic Intelligence]
Type: Psychic
Ability: Synchronize/Inner Focus/Magic Guard/Trace
Item: Alakazite
HP: 0
EN: KO
Stats: 1/3/8/3/73 (+30% ACC)
Status: KOd




Fort Colorcastle sends out Kingdra and orders.
Team Galactic Saturn orders.
I ref.
 
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Kingdra @ Dragon Scale
New item effects hype

Dive ~ Brine ~ Dive
IF item use, and not under focus energy, THEN focus energy.
IF damaging psychic combo, THEN protect and replace next action with brine.
IF damaging fairy combo, THEN protect and replace next action with brine,
 
Spr_DP_Saturn.png

"You came all the way here just to fail, kid. You're tough, I'll grant you that, but not enough to defeat the might of TEAM GALACTIC!"

Barrier - Disable(Dive) - Encore
 
Team Galactic Saturn
alakazam.png

Alakazam
Type:
Psychic
Ability: Synchronize/Inner Focus/Magic Guard
Item: Life Orb
HP: 29
EN: 70
Stats: 1/2/5/3/138 (+22% ACC)
Status: Fine
VS​
Fort Colorcastle
230.png

Kingdra
♂ [Beer Challenge]
Type: Psychic
Ability: Swift Swim/Damp/Sniper
Item: Dragon Scale
HP: 100
EN: 100
Stats: 3/4/4/4/196 (+15% ACC)
Status: Fine

Action One

Kingdra dove down!
-5 EN

Alakazam used Barrier!
-6 EN

Kingdra used Dive!
but barrier lol
-4 EN

Action Two

Kingdra used Brine!
CRIT: 743 > 100, NO
(13+3+6-4.5)=17.5 damage
-7 EN

Alakazam used Disable!
-7 EN

Action Three

Kingdra used Struggle!
CRIT: 611 > 100, NO
(5+4.5-3)-4=2.5 damage
1 recoil
-5 EN

Alakazam used Encore!
kek af
-10 EN
Team Galactic Saturn
alakazam.png

Alakazam
Type:
Psychic
Ability: Synchronize/Inner Focus/Magic Guard
Item: Life Orb
HP: 9
EN: 47
Stats: 1/2/5/3/138 (+22% ACC)
Status: +2 Def
VS​
Fort Colorcastle
230.png

Kingdra
♂ [Beer Challenge]
Type: Psychic
Ability: Swift Swim/Damp/Sniper
Item: Dragon Scale
HP: 99
EN: 79
Stats: 3/4/4/4/196 (+15% ACC)
Status: Dive disabled 4a, Encored into Struggle 2a


Team Galactic Saturn orders.
Fort Colorcastle orders.
I ref.
 
Spr_DP_Saturn.png

"Toxicroak, come out and watch this fool dry."

Switch to Toxicroak

Super Fang - Hidden Power Fairy + Hyper Beam - cooldown

tg for encore
 
Team Galactic Saturn
toxicroak-f.png

Toxicroak
Type:
Poison/Fighting
Ability: Anticipation/Poison Touch/Dry Skin
Item: Life Orb
HP: 100
EN: 100
Stats: 4/2/4/3/85
Status: Fine
VS​
Fort Colorcastle
230.png

Kingdra
♂ [Beer Challenge]
Type: Psychic
Ability: Swift Swim/Damp/Sniper
Item: Dragon Scale
HP: 99
EN: 79
Stats: 3/4/4/4/196 (+15% ACC)
Status: Dive disabled 4a, Encored into Struggle 2a
Action One

Kingdra used Struggle!
CRIT: 1063 > 100, NO
(5+4.5-3)-4=2.5 damage
1 recoil
-5 EN

Toxicroak used Super Fang!
HIT: 415 < 1440, YES
(99/5)=19.8 damage
POISON: 1461 > 480, NO
-12.9 EN

Action Two

Kingdra used Struggle!
CRIT: 1588 > 100, NO
(5+4.5-3)-4=2.5 damage
1 recoil
-5 EN

Toxicroak used HYPERPOWER!
CRIT: 1056 > 100, NO
(21+3+6-6)*1.5=36 damage
3 recoil life orb
-21 EN

Action Three

Kingdra used Hidden Power!
CRIT: 216 > 100, NO
(6+2+6-4.5)=9.5 damage
-4 EN

Toxicroak is cooling down!
Team Galactic Saturn
toxicroak-f.png

Toxicroak
Type:
Poison/Fighting
Ability: Anticipation/Poison Touch/Dry Skin
Item: Life Orb
HP: 87
EN: 66
Stats: 4/2/4/3/85
Status: sluggish 1a
VS​
Fort Colorcastle
230.png

Kingdra
♂ [Beer Challenge]
Type: Psychic
Ability: Swift Swim/Damp/Sniper
Item: Dragon Scale
HP: 41
EN: 65
Stats: 3/4/4/4/196 (+15% ACC)
Status: Dive disabled 1a
Fort Colorcastle orders.
Team Galactic Saturn orders.
I ref.
 
Team Galactic Saturn
toxicroak-f.png

Toxicroak
Type:
Poison/Fighting
Ability: Anticipation/Poison Touch/Dry Skin
Item: Life Orb
HP: 87
EN: 66
Stats: 4/2/4/3/85
Status: sluggish 1a
VS​
Fort Colorcastle
230.png

Kingdra
♂ [Beer Challenge]
Type: Psychic
Ability: Swift Swim/Damp/Sniper
Item: Dragon Scale
HP: 41
EN: 65
Stats: 3/4/4/4/196 (+15% ACC)
Status: Dive disabled 1a
Action One

Toxicroak used Fake Out!
CRIT: 1171 > 100, NO
(4+3+6-6)=7 damage
3 LO recoil
-4 EN

Kingdra flinched!

Action Two

Kingdra used Draco Meteor!
CRIT: 810 > 100, NO
(13+3+6-4.5)=17.5 dmg
-2 SpA
-9 EN

Toxicroak used HYPERPOWER!
HIT: 1171 < 1520, YES
CRIT: 152 > 100, NO
(21+3+6-6)*1.5=36 damage
3 LO recoil
Kingdra fainted!
-21 EN
 
Fight Team Galactic Mars
Difficulty
: Medium
Team Restrictions: Players can bring three Pokémon with them.
Item Restrictions: Can bring up to 10 CC worth of non-held items, can bring up to one "rare items", can only bring three held items.

Diamond_Pearl_Mars.png

Battle Info
Format
: 3v3 Singles
# Allowed Subs: 3
# Allowed Mega Evolutions: 1
Switch = OK
All Abilities
Items = ON
Player orders first R1.


Team Galactic Mars' Item Bag: 2× Super Potion

Arena: Lake Verity

The fight takes place just outside the home of Mesprit in the south-west of the Sinnoh Region. Not much to note here so expect a straight fight.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: N/A
Team Fort Colorcastle

4x Super Potion, 2x Dire Hit
230.png

Kingdra [Male] Beer Challange, son of Birkal
Types: Water/Dragon
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Swift Swim / Sniper / Damp (UNLOCKED)
Nature: Timid: +15% speed, +11% Accuracy, -1 Atk
Stats:
HP: 100
Atk: Rank 2 (-1)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: Value 98 (+13)
Size Class: #3
Weight Class: #5
Base Rank Total: 18

EC: 9/9
MC: 11
AC: 5/5

Attacks (32):
Agility
Attract
Bounce
Brine
Bubble
Bubble beam
Clear Smog
Disable
Dive
Draco Meteor
Dragon Dance
Dragon Pulse
Endure
Flash Cannon
Focus Energy
Hidden Power Fire
Hydro Pump
Hyper Beam
Ice Beam
Leer
Muddy Water
Octazooka
Rain Dance
Razor Wind
Rest
Scald
Signal Beam
Sleep Talk
Smokescreen
Snore
Substitute
Surf
Twister
Water Gun
Waterfall
Whirlpool
Yawn
065.gif
65-mega.png

Organic Intelligence [Alakazam] (M)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type:
psychic.gif
STAB: can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. UNLOCKED
Trace
: (MEGA) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the 5:1 opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138+ (22% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Mega Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173+ (30% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Moves: 59

Ally Switch
Barrier
Bide
Calm Mind
Charge Beam
Confusion
Counter
Dazzling Gleam
Dig
Disable
Dream Eater
Encore
Endure
Energy Ball
Focus Blast
Foresight
Foul Play
Future Sight
Grass Knot
Guard Swap
Hidden Power [Fire]
Hyper Beam
Hypnosis
Kinesis
Knock Off
Light Screen
Magic Coat
Magic Room
Miracle Eye
Nightmare
Power Trick
Protect
Psybeam
Psychic
Psycho Cut
Psycho Shift
Psyshock
Recover
Recycle
Reflect
Rest
Role Play
Safeguard
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Substitute
Taunt
Telekinesis
Teleport
Torment
Trick
Trick Room
Wonder Room
Zap Cannon
xMFOLZa.jpg

Rampardos [Male] [Yoda]
Type: Rock

Abilities::
Mold Breaker / Sheer Force (UNLOCKED)

Nature: Quiet +1 SAtk, 1/1.15 Spe, -10% evasion

Stats:
HP: Value 110
Atk: Rank 7
Def: Rank 2
SpA: Rank 4 (+1)
SpD: Rank 2
Spe: Value 50 (-8)
Size Class: #3
Weight Class: #5
Base Rank Total: 20

EC: 6/6
MC: 15
AC: 5/5

Attacks (37):
Ancient Power
Assurance
Blizzard
Bulldoze
Crunch
Curse
Dig
Dragon Tail
Facade
Fire Blast
Fire Punch
Flamethrower
Focus Energy
Hammer Arm
Headbutt
Head Smash
Ice Beam
Iron Head
Leer
Protect
Pursuit
Rock Polish
Rock Slide
Scary Face
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
Substitute
Swords Dance
Take Down
Thief
Thrash
Thunder
Thunderbolt
Thunder Punch
Zen Headbutt

Team Mars

bronzong.png

Bronzong (-) @ Rare Candy
NATURE
: Brave (+1 Atk, -15% Spe, -10% Eva)

TYPE: Steel / Psychic
ABILITIES: Levitate / Heatproof / Heavy Metal (H)

STATS
HP: 100
Atk: Rank 4 (+)
Def: Rank 5 [6]
SpA: Rank 3
SpD: Rank 5 [6]
Spe: 28 (-)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Block
Confuse Ray
Confusion
Extrasensory
Future Sight
Gyro Ball
Heal Block
Heavy Slam
Hypnosis
Feint Attack
Future Sight
Imprison
Iron Defence
Metal Sound
Payback
Psywave
Rain Dance
Safeguard
Sunny Day
Tackle

Endure
Gravity
Iron Head
Signal Beam
Skill Swap
Snore
Stealth Rock
Trick
Wonder Room
Zen Headbutt

Earthquake
Hidden Power (Water)
Hyper Beam
Light Screen
Protect
Psychic
Reflect
Rest
Rock Slide
Shadow Ball
Sleep Talk
Solar Beam
Substitute
Toxic
Trick Room
crobat.png

Crobat (F) @ Weakness Policy
NATURE
: Mild (+1 SpA, -1 Def)

TYPE: Poison / Flying
ABILITIES: Inner Focus / Infiltrator (H)

STATS
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 130
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

ATTACKS
Acrobatics
Air Cutter
Air Slash
Astonish
Bite
Confuse Ray
Cross Poison
Haze
Leech Life
Mean Look
Poison Fang
Quick Guard
Screech
Supersonic
Swift
Venoshock
Wing Attack

Brave Bird
Defog
Feint Attack
Gust
Hypnosis
Nasty Plot
Pursuit
Quick Attack
Steel Wing
Whirlwind

Endure
Giga Drain
Heat Wave
Sky Attack
Snatch
Snore
Super Fang
Tailwind
Uproar
Zen Headbutt

Dark Pulse
Double Team
Fly
Hidden Power (Fighting)
Hyper Beam
Protect
Shadow Ball
Sleep Talk
Sludge Bomb
Substitute
Taunt
Torment
Toxic
U-Turn
X-Scissor
purugly.png

Purugly (F) @ Life Orb
NATURE
: Hasty (+15% Spe, -1 Def, +19% Acc)

TYPE: Normal
ABILITIES: Thick Fat / Own Tempo / Defiant (H)

STATS
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 129 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Assist
Attract
Body Slam
Captivate
Charm
Fake Out
Feint Attack
Fury Swipes
Growl
Hone Claws
Hypnosis
Play Rough
Scratch
Slash
Sucker Punch
Swagger

Assurance
Bite
Fake Tears
Flail
Last Resort
Quick Attack
Sand Attack
Snatch
Tail Whip
Wake-Up Slap

Covet
Foul Play
Hyper Voice
Iron Tail
Knock Off
Shock Wave
Snatch
Snore
Super Fang
Water Pulse

Bulldoze
Dig
Double Team
Hidden Power (Psychic)
Hyper Beam
Protect
Rest
Roar
Shadow Ball
Sleep Talk
Substitute
Taunt
Torment
Toxic
U-Turn

Mars sends out.
Fort Colorcastle sends out and orders.
Mars orders.
acidphoenix refs.
 
Spr_DP_Mars.png

"Let's have a battle to decide what we should do next. If I win, you leave. If you win, we, Team Galactic, will leave!"

Bronzong

hf
 
Rampardos / Life Orb

Substitute (15) ~ Crunch ~ Fire Punch

IF Damaging Steel move, AND trick Room is not up, AND rampardos is faster, AND rampardos has mold breaker, THEN use dig and push back

IF reflect, THEN Focus Energy and push back.

IF skill swap is not used on any action, THEN replace a1 with Fire Punch
 
Spr_DP_Mars.png

"What do you think you're doing to my Pokemon!?"

Solar Beam - Skill Swap(Heavy Metal for Mold Breaker, Levitate for Sheer Force) - Iron Head
 
xMFOLZa.jpg
%20Fine
bronzong.png

110/100 100/100
110/7/2/4/2/50 / 100/4/6/3/6/28
Mold Breaker/Sheer Force Levitate/Heavy Metal/Heatproof
Life Orb / Rare Candy
-10% Evasion / -10% Evasion
Fine / Fine
Action One

Bronzong is charging light!
-8 EN

Rampardos used Substitute!
-12 EN

Bronzong used Solar Beam!
CRIT: 467 > 100, NO
(12+4.5-3)*1.5=20.25 damage
Rampardos's substitute faded!

Action Two

Rampardos used Crunch!
CRIT: 525 > 160, NO
(8+3+2+10-9)*1.5=21 damage
-6 EN

Bronzong used Skill Swap!
Abilities were swapped!
-13 EN

Action Three

Rampardos used Fire Punch!
CRIT: 729 > 100, NO
(8+3+10-9)=12 damage
Rampardos took 2 damage from its Life Orb!
BURN: 1240 > 160, NO
-6 EN

Bronzong used Iron Head!
CRIT: 1192 > 100, NO
(8+3+2+1+6-3)*1.5=25.5 damage
-5 EN
xMFOLZa.jpg
%20Fine
bronzong.png

67/76 67/74
110/7/2/4/2/50 / 100/4/6/3/6/28
Levitate/Heavy Metal Mold Breaker/Sheer Force/Heatproof
Life Orb / Rare Candy
-10% Evasion / -10% Evasion
Fine / Fine
Team Galactic Commander Mars orders.
Fort Colorcastle orders.
I ref.
 
Iron Defense - Stealth Rock - Chill

IF Stealth Rock a2 or a3 THEN Imprison(Stealth Rock) a1.
IF Rampardos is not under the effects of a P/E move AND Rampardos is not under the effects of a D/E move THEN use Flash Cannon the first instance and Iron Head all other instances.
IF Rampardos is under the effects of Dig THEN use Earthquake.
 
xMFOLZa.jpg
%20Fine
bronzong.png

67/76 67/74
110/7/2/4/2/50 / 100/4/6/3/6/28
Levitate/Heavy Metal Mold Breaker/Sheer Force/Heatproof
Life Orb / Rare Candy
-10% Evasion / -10% Evasion
Fine / Fine
Action One

Rampardos used Substitute!
-24 EN

Bronzong used Flash Cannon!
CRIT: 350 > 100, NO
(8+3+2+1+4.5-3)*1.5=23.25 damage
-5 EN

Action Two

Bronzong used Iron Head!
CRIT: 950 > 100, NO
(8+3+2+1+6-3)*1.5=25.5 damage
Rampardos's substitute faded!
-5 EN

Rampardos used Crunch!
CRIT: 47 < 100, YES rip
(18+3+3+10-9)*1.5=37.5 damage
Rampardos took 2 damage from its Life Orb!
DEF DROP: 136 < 640, YES
Bronzong's defense fell!
-28 EN

Action Three

Bronzong used Iron Head!
CRIT: 846 > 100, NO
(8+3+2+1+6-3)*1.5=25.5 damage
-9 EN

Rampardos is cooling down!
xMFOLZa.jpg
%20Fine
bronzong.png

14/24 29/55
110/7/2/4/2/50 / 100/4/6/3/6/28
Levitate/Heavy Metal Mold Breaker/Sheer Force/Heatproof
Life Orb / Rare Candy
-10% Evasion / -10% Evasion
Fine / -1 Def
Fort Colorcastle orders.
Team Galactic Commander Mars orders.
I ref.
 
xMFOLZa.jpg
%20Fine
bronzong.png

14/24 29/55
110/7/2/4/2/50 / 100/4/6/3/6/28
Levitate/Heavy Metal Mold Breaker/Sheer Force/Heatproof
Life Orb / Rare Candy
-10% Evasion / -10% Evasion
Fine / -1 Def
Action One

Rampardos had a Super Potion applied!
+40 HP

Bronzong used Flash Cannon!
CRIT: 497 > 100, NO
(8+3+2+1+4.5-3)*1.5=23.25 damage
-5 EN

Action Two

Rampardos used Fire Punch!
CRIT: 666 > 100, NO
(8+3+10-9)=12 damage
Rampardos took 2 damage from its Life Orb!
BURN: 882 > 160, NO
-6 EN

Bronzong used Iron Head!
CRIT: 1106 > 100, NO
(8+3+2+1+6-3)*1.5=25.5 damage
-5 EN

Action Three

Bronzong used Protect!
-7 EN

Rampardos used Crunch!
-8.4 EN Bronzong
-6 EN
xMFOLZa.jpg
%20Fine
bronzong.png

3/12 17/25
110/7/2/4/2/50 / 100/4/6/3/6/28
Levitate/Heavy Metal Mold Breaker/Sheer Force/Heatproof
Life Orb / Rare Candy
-10% Evasion / -10% Evasion
Fine / -1 Def
Team Galactic Commander Mars orders.
Fort Colorcastle orders.
I ref.
 
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