some fun moves
might be slightly off on the "who gets what move" part cause my excel sheet is a little messed up but i don't care enough to fix it (this is just for fun after all) -- also keep in mind i'm just going by level up which is just a pretty minor part of a movepool
Code:
M533 Fighting Physical 90 100 Target's stat changes don't affect this attack
curselax/curse miltank killer; 638-640 and 647, the fighting quartet, are the only ones who get this move by level-up. speaking of which, maybe this is a case of what someone mentioned about data being in earlier versions of games -- 647 might be something that is going to be released in the third game of this gen, so while it's clearly in the same series as the other three, its # is not consecutive.
Code:
M483 Bug Other --- --- Raises user's Special Attack, Special Defense and Speed
jeez this attack is ridiculous it's calm mind + special dragon dance combined.
pokemon who get it:
butterfree, venomoth, beautifly, dustox, masquerain, bastiodon (lol what), dotekkotsu [physical fighting] (533), kurimugan [physical dragon] (621) -- unfortunately not very good distribution, as to be expected by the bug type i guess.
Code:
M487 Water Other --- 100 Changes target's type to Water
doesn't do damage so it is probably competitively worthless
Code:
M500 Psychic Special 20 100 The more the user's stats are raised, the more powerful.
reverse punishment, looks like the majority of the usual psychics get this by level-up. if it goes like the boost for punishment, it's 60 bp after one cm, 100 bp after two cm... so possible could be competitively useful (depends on whether psychic still sucks as an attacking type though lol)
Code:
M504 Normal Other --- --- Lowers user's Defense and Special Defense, raises user's Attack, Special Attack and Speed
M526 Normal Other --- --- Raises Attack and Special Attack
interesting but probably not very useful because you'd have to split attacks/evs
Code:
M508 Steel Other --- --- Raises user's Attack and sharply raises user's Speed
dragon dance 2.0... lol what a troll only gi/gi/gear gets it
Code:
M521 Electric Special 70 100 Switch with ally
uturn! but with an immunity (i'm not sure if immunities block the effect though) -- emonga is the only one who gets it
Code:
M473 Psychic Special 80 100 Causes Physical damage
M540 Psychic Special 100 100 Causes Physical damage
M548 Fighting Special 85 100 Causes Physical damage
now i'm not sure how these work but they sound kind of interesting. my interpretation is that they allow a special attacker to use his/her special attack stat against the defender's defense stat... in this case, it'll help a lot against blissey.
mew gets 540
basically every psychic type gets 473
548 is not a level up move
i'll leave it to those who know about breeding to guess about which pkmn might get the more competitively viable moves as egg moves :)