If you're not AOPSUser or the current ref, don't post in this thread. Otherwise, Slenderman will find you. AOPsUser is using these mons in the Singles Arcade: Cyclohm @ Shield Dust Cyclohm (OT Galladiator) (Move your mouse to reveal the content) Cyclohm (OT Galladiator) (open) Cyclohm (OT Galladiator) (close) Cyclohm [Gandalf] (M) Nature: Modest (+Special Attack, -Attack) Type: Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Abilities: Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.) Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon. Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). Stats: HP: 110 Atk: Rank 1 (-) Def: Rank 4 SpA: Rank 5 (+) SpD: Rank 3 Spe: 80 Size Class: 4 Weight Class: 4 Base Rank Total: 20 EC: 9/9 MC: 2 DC: 5/5 Moves: Tackle Growl Leer Dragon Rage Thundershock Charge Rain Dance Twister Sonicboom Spark Dragon Tail Discharge Slack Off Dragon Pulse Hurricane Weather Ball Zap Cannon Double Hit Thrash Whirlwind Bide Tri Attack Outrage DragonBreath Hydro Pump Magnet Rise Heal Bell Power Gem Mud-Slap Endure Shock Wave Light Screen Thunder Thunder Wave Thunderbolt Protect Draco Meteor Flamethrower Toxic Hail Blizzard Substitute Hidden Power (Ground 7) Fire Blast Volt Switch Surf Sunny Day Ice Beam Electroweb Sleep Talk Rest Total: 51/85 Dragonite @ Multiscale Dragonite (Move your mouse to reveal the content) Dragonite (open) Dragonite (close) Dragonite "Sam" (M) Nature: Quiet (+Special Attack, -15% Speed, -10% Evasion) Type: Dragon/Flying Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus. Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas. Abilities: Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Multiscale (DW Unlocked): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved. Stats: HP: 100 Atk: Rank 5 Def: Rank 3 SpA: Rank 5 (+) SpD: Rank 4 Spe: 69 (-) Size Class: 4 Weight Class: 6 Base Rank Total: 22 -10% Evasion EC: 9/9 MC: 0 DC: 5/5 Attacks: Wrap Leer Thunder Wave Twister Dragon Rage Slam Agility Outrage Safeguard Hyper Beam Dragon Tail Dragon Rush Aqua Tail Dragon Dance Fire Punch Thunderpunch Roost Extremespeed Aqua Jet Water Pulse Haze Mist Horn Drill Body Slam Endure Focus Punch Dynamicpunch Shock Wave Zap Cannon Bide Toxic Protect Thunderbolt Hidden Power (Grass 7) Draco Meteor Dragon Pulse Icy Wind Flamethrower Substitute Ice Beam Light Screen Frustration Return Rest Double Team Dive Sky Drop Fly Heat Wave Bind Superpower Ice Punch Iron Head Iron Tail Fire Blast Blizzard Thunder Brick Break Rock Slide Surf Rain Dance Hail Aerial Ace Earthquake Stone Edge Bulldoze Roar Tailwind Total: 68/116 Hydreigon @ Levitate Hydreigon (Move your mouse to reveal the content) Hydreigon (open) Hydreigon (close) Hydreigon "Sauron" (M) Nature: Brave (+Attack, -15% Speed, -10% Evasion) Type: Dragon/Dark Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus. Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Abilities: Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate. Stats: HP: 100 Atk: Rank 5 (+) Def: Rank 3 SpA: Rank 5 SpD: Rank 3 Spe: 85 (-) Size Class: 4 Weight Class: 5 Base Rank Total: 22 -10% Evasion EC: 9/9 MC: 1 DC: N/A Attacks: Tackle Dragon Rage Focus Energy Bite Headbutt Dragonbreath Roar Crunch Body Slam Outrage Dragon Pulse Scary Face Hyper Voice Slam Dragon Rush Scary Face Double Hit Tri Attack Fire Fang Ice Fang Head Smash Thunder Fang Torment Protect Taunt Dark Pulse Earth Power Aqua Tail Superpower Thunder Wave Dragon Tail Roost Draco Meteor Heat Wave Iron Tail Tailwind Sleep Talk Zen Headbutt Toxic Sunny Day Rain Dance Surf Fire Blast Flamethrower Rest Hidden Power (Ice 7) Hyper Beam Stone Edge Bulldoze Rock Slide Acrobatics Focus Blast Total: 52/79 Battle #1 Hiker would like to battle! "My Pokemon always help me cross the twisty mountain trails!" RNG roll (for Pokemon) 8/125 Nidorina (Move your mouse to reveal the content) Nidorina (open) Nidorina (close) Nidorina(F) Type: Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Adamant Nature(+Atk, -SpA) Stats: HP: 100 Atk: Rank 4(+) Def: Rank 3 SpA: Rank 1(-) SpD: Rank 2 Spe: 56 Size Class: 2 Weight Class: 2 Base Rank Total: 15 Abilities: Poison Point(Can be Disabled): This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect). Rivalry(Innate): This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen). Hustle(Can be Enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. Ability: Hustle Attacks: Growl Tackle Scratch Tail Whip Double Kick Poison Sting Fury Swipes Bite Helping Hand Protect Dig Aerial Ace Facade Shadow Claw Poison Jab Counter Disable Endure Poison Tail Roulette: 7 6 11 18 21 11 16 16 23 10 13 10 23 19 14 23 Event Descriptions: Opponent-affecting events 1: Opponent’s Pokemon are poisoned for the battle. 2: Opponent’s Pokemon are burned for the battle. 3: Opponent’s Pokemon are paralyzed (15%) at the start of the battle. 4: Opponent’s Pokemon are put to sleep (1 action) at the start of the battle 5: Opponent’s Pokemon each receive a berry (chosen by the ref from a pool based on streak length) for the battle. 6: Opponent’s Pokemon each receive an item (chosen by the ref from a pool based on streak length) for the battle. 7: Opponent’s Pokemon become cloaked by a Safeguard (4 rounds). 8: Opponent’s Pokemon become cloaked by a Mist (2 rounds). 9: Challenger’s Pokemon are poisoned for the duration of the battle. 10: Challenger’s Pokemon are burned for the duration of the battle. 11: Challenger’s Pokemon are paralyzed (15%) at the start of the battle. 12: Challenger’s Pokemon are put to sleep (1 action) at the start of the battle. 13: Challenger’s Pokemon each receive a berry (challenger picks from a pool based on streak length) for the rest of the challenge. 14: Challenger’s Pokemon each receive an item (challenger picks from a pool based on streak length) for the rest of the challenge. 15: Challenger’s Pokemon become cloaked by a Safeguard (4 rounds) 16: Challenger’s Pokemon become cloaked by a Mist (2 rounds). 17: Drought is applied to the battle. 18: Drizzle is applied to the battle. 19: Sandstream is applied to the battle. 20: Snow Warning is applied to the battle. 21: The roulette is sped up for the rest of the challenge (N is doubled). 22: The roulette is slowed down for the rest of the challenge (N is halved) 23: No Event 24: Challenger wins 1 free CC, then battles normally Please select four consecutive numbers from the Roulette, and good luck! You'll need it!