Roleplay Battle Arcade Challenge: DFrog

Discussion in 'ASB' started by waterwarrior, Jan 12, 2013.

  1. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    3 24 18 20
    Come on free para!
  2. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,735
    RNG roll (for event) 3/4 = 18
    Drizzle is applied to the battle.

    [​IMG]
    "Don't you just love the rain~?"
    Ice Beam -> Hydro Pump -> Ice Beam
    If successful P/E action, Substitute (15) and push back. Only activate once.
    If Torment, change that action to Dive the first time and Hidden Power the second
  3. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    Toxic Spikes ~ Power Whip (Gem) ~ Toxic Spikes
  4. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,735
    [​IMG]
    "An interesting move, but how much will it cost you?"

    Pre-Round stats:
    [​IMG]
    Aphrodite @ Grass Gem
    HP: 100
    EN: 100
    5/4/4/5/70/ -10% Eva
    [​IMG]
    Ludicolo
    HP: 100
    EN: 100
    3/3/4/4/60 (120)/ -10% Eva

    Rain (infinite)

    Show Hide

    Action 1
    Ice Beam -> Aphrodite (7 EN)
    RNG roll (to hit, <=8900 hit) 5649 = hit
    RNG roll (to crit) 3579 = no crit
    RNG roll (to freeze) 1093 = no freeze
    (10+(4-5)1.5)(1.5) = 12.75 DMG

    Toxic Spikes -> Ludicolo (7 EN)
    Toxic Spikes were placed at Ludicolo's feet!

    Action 2
    Hydro Pump -> Aphrodite (7 EN)
    RNG roll (to hit, <=9000 hit) 2827 = hit
    RNG roll (to crit) 7773 = no crit
    (12+3+3+(4-5)1.5)(.67) = 11 DMG

    Power Whip (GEM) -> Ludicolo (7 EN)
    RNG roll (to hit, <=9500 hit) 6442 = hit
    RNG roll (to crit) 6348 = no crit
    (12+3+3+(5-3)1.5) = 21 DMG

    Action 3
    Ice Beam -> Aphrodite (7 EN)
    RNG roll (to hit) 4432 = hit
    RNG roll (to crit) 329 = crit
    RNG roll (to freeze) 3507 = no freeze
    (10+3+(4-5)1.5)(1.5) = 17.25 DMG

    Toxic Spikes -> Ludicolo (7 EN)
    Toxic Spikes were placed at Ludicolo's feet!


    Post-Round stats:
    [​IMG]
    Aphrodite @ Grass Gem (4 uses)
    HP: 59
    EN: 79
    5/4/4/5/70/ -10% Eva
    [​IMG]
    Ludicolo
    HP: 79
    EN: 79
    3/3/4/4/60 (120)/ -10% Eva
    Toxic Spikes (2 layers)

    Rain (infinite)

    [​IMG]
    "Now show us what you got!"
  5. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    Wow I thought I had already ordered...

    Horn Leech (Gem) ~ Power Whip (Gem) ~ Horn Leech (Gem)
    If protective evasive action use Future Sight (if not already used) that action and push down, on subsequent uses then use Shadow Sneak
    If damaging evasive move use Future Sight (if not already used) that action and push down, on subsequent uses then use Shadow Sneak
  6. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,735
    [​IMG]
    "Oh my... Turns out we're in a bind after all!"
    Ice Beam -> Dive -> Ice Beam

    Pre-Round stats:
    [​IMG]
    Aphrodite @ Grass Gem (4 uses)
    HP: 59
    EN: 79
    5/4/4/5/70/ -10% Eva
    [​IMG]
    Ludicolo
    HP: 79
    EN: 79
    3/3/4/4/60 (120)/ -10% Eva
    Toxic Spikes (2 layers)

    Rain (infinite)

    Show Hide

    Action 1
    Ice Beam -> Aphrodite (11 EN)
    RNG roll (to hit) 2393 = hit
    RNG roll (to crit) 5481 = no crit
    RNG roll (to freeze) 251 = freeze
    (10+(4-5)1.5)(1.5) = 12.75 DMG
    Diababa was frozen!
    RNG roll (for duration, <=5000 1a) 4515 = 1a

    Aphrodite was frozen!

    Action 2
    Ludicolo dove underwater! (9 EN)

    Aphrodite thawed out!
    Future Sight -> Ludicolo (7 EN)
    But it missed!

    Dive -> Aphrodite
    RNG roll (to crit) 6991 = no crit
    (8+3+3+(3-4)1.5)(.67) = 8.375 DMG

    Action 3
    Ice Beam -> Aphrodite (7 EN)
    RNG roll (to hit) 7036 = hit
    RNG roll (to crit) 261 = crit
    RNG roll (to freeze) 9964 = no freeze
    (10+3+(4-5)1.5)(1.5) = 17.25 DMG

    Power Whip (GEM) -> Ludicolo (7 EN)
    RNG roll (to hit) 6634 = hit
    RNG roll (to crit) 5860 = no crit
    (12+3+3+(5-3)1.5) = 21 DMG


    Post-Round stats:
    [​IMG]
    Aphrodite @ Grass Gem (3 uses)
    HP: 21
    EN: 65
    5/4/4/5/70/ -10% Eva
    [​IMG]
    Ludicolo
    HP: 58
    EN: 52
    3/3/4/4/60 (120)/ -10% Eva
    Toxic Spikes (2 layers)

    Rain (infinite)

    [​IMG]
    "Wow, what a horrible spell of bad luck... But you seem pretty competent to me! Show me how you get out of this!"
    Hydro Pump -> Ice Beam -> Hydro Pump
    If successful P/E move, change that action to Chill
    If Torment A1, change A2 to Ice Punch

    (also, just to be clear, if the original Future Sight misses/is blocked/etc., it completely misses, and the delayed attack does not happen)
  7. DFrog

    DFrog

    Joined:
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    Horn Leech + Power Whip (Gem) ~ Cool Down (Giga Drain) ~ Giga Drain (Gem)
    I don't understand how future sight can miss/be avoided when it is not the 'attack'. It seems more like the charge up phase to Solar Beam or Sky Attack, in my opinion, and you can't miss that. Also necturna should've used power whip A3 because of my substitution.
  8. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,735
    Power Whip is fixed, but that's just not how Future Sight works. I see your point, but at the same time, it's kinda like saying that because Protect is a barrier, it can't block Protect or Confusion, saying as there's nothing for the shield to actually block.

    [​IMG]
    "What?!"

    Pre-Round stats:
    [​IMG]
    Aphrodite @ Grass Gem (3 uses)
    HP: 21
    EN: 65
    5/4/4/5/70/ -10% Eva
    [​IMG]
    Ludicolo
    HP: 58
    EN: 52
    3/3/4/4/60 (120)/ -10% Eva
    Toxic Spikes (2 layers)

    Rain (infinite)

    Show Hide

    Action 1
    Hydro Pump -> Aphrodite (7 EN)
    RNG roll (to hit) 7262 = hit
    RNG roll (to crit) 9865 = no crit
    (12+3+3+(4-5)1.5)(.67) = 11 DMG

    Power Leech (GEM) -> Ludicolo ((11+12)1.5 -1 = 33.5 EN)
    RNG roll (to hit, <=9750 hit) 2791 = hit
    RNG roll (to crit) 5607 = no crit
    (12+8+3+3+(5-3)1.5) = 29 DMG = 14.5 recovered

    Action 2
    Ice Beam -> Aphrodite (7 EN)
    RNG roll (to hit) 4224 = hit
    RNG roll (to crit) 8428 = no crit
    RNG roll (to freeze) 9107 = freeze
    (10+(4-5)1.5)(1.5) = 12.75 DMG

    Aphrodite must cool down!

    Action 3
    Hydro Pump -> Aphrodite (7 EN)
    RNG roll (to hit) 2106 = hit
    RNG roll (to crit) 1196 = no crit
    (12+3+3+(4-5)1.5)(.67) = 11 DMG

    Giga Drain (GEM) -> Ludicolo (11 EN)
    RNG roll (to crit) 912 = no crit
    (8+3+3+(4-4)1.5) = 14 DMG = 7 recovered


    Post-Round stats:
    [​IMG]
    Aphrodite @ Grass Gem (1 use)
    HP: 8
    EN: 20
    5/4/4/5/70/ -10% Eva
    [​IMG]
    Ludicolo
    HP: 15
    EN: 31
    3/3/4/4/60 (120)/ -10% Eva
    Toxic Spikes (2 layers)

    Rain (infinite)

    [​IMG]
    "Great job, but now it looks like its almost time for our second Pokemon to come out!"
  9. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    Shadow Sneak+Shadow Sneak ~ Chill ~ Shadow Sneak
    1. If Protective/Evasive action chill that action and push down
    2. If Combo would energy KO without damaging Ludicolo used Vine Whip+Shadow Sneak (Gem) [because shadow sneak BP is reduced to 2, the combo is grass typed]
    3. Forewarn Sub:If Protective/Evasive action AND the second sub is active chill and push down actions
    Pretty sure if I calc'd it right the combo should do enough to result in a double down or a necturna with an action to cool down & a KO if I didn't calc right
  10. waterwarrior

    waterwarrior

    Joined:
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    Messages:
    5,735
    I have literally no excuse for not reffing this. I was busy, but this round is just really simple :/

    [​IMG]
    "Two of those subs may be illegal, but there's no way we'll activate them anyway!"
    Endure

    You know what happens

    Post-Round stats:
    [​IMG]
    Aphrodite @ Grass Gem (1 use)
    HP: KO
    EN: 0
    5/4/4/5/70/ -10% Eva
    [​IMG]
    Ludicolo
    HP: 1
    EN: 16
    3/3/4/4/60 (120)/ -10% Eva
    Toxic Spikes (2 layers)

    Rain (infinite)

    [​IMG]
    "Again, I apologize DEARLY for reffing this so late..."

    Send in your next mon!

    Also, to clarify, sub 2 is just plain illegal, and I'm not sure why you would think it would work :/
    Forewarn subs are not allowed to have any clauses, including "and" clauses, so sub 3 is illegal as well
  11. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    Its cool, Lucario IN

    Feint*3
  12. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,735
    [​IMG]
    "Don't think we'll be leaving without a small parting gift!"
    Fake Out + Fire Punch

    Pre-Round stats:
    [​IMG]
    Lucy @ Exp. Share
    HP: 100
    EN: 100
    5/3/4/2/90
    [​IMG]
    Ludicolo
    HP: 1
    EN: 16
    3/3/4/4/60 (120)/ -10% Eva
    Toxic Spikes (2 layers)

    Rain (infinite)

    Show Hide

    Action 1
    Fire Fake -> Lucy ((4+6)1.5 = 15 EN)
    RNG roll (to crit) 3414 = no crit
    RNG roll (to burn, <=1000 burn) 7070 = no burn
    (2+8+(3-3)1.5)(.67) = 6.7 DMG

    Feint -> Ludicolo (4 EN)
    Ludicolo fainted!


    Post-Round stats:
    [​IMG]
    Lucy @ Exp. Share
    HP: 93
    EN: 96
    5/3/4/2/90
    [​IMG]
    Ludicolo
    HP: KO
    EN: KO
    3/3/4/4/60 (120)/ -10% Eva
    Toxic Spikes (2 layers)

    Rain (infinite)

    [​IMG]
    "And just as we were starting to have fun... Well, it may seem a little weird, but come on out Dusknoir! I know you can't let us down!"
    Earthquake -> Focus Blast -> Earthquake
    If Foresight, change that action to Will-o-Wisp and push back
    If Counter AND Foresight has been used successfully, change that action to Focus Blast and push back
  13. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    Curse my pokemon's freshness! Flinch-Crits maybe?
    Dark Pulse ~ Shadow Claw ~ Dark Pulse
  14. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,735
    [​IMG]
    "Relying on luck I see? I like it!"

    Pre-Round stats:
    [​IMG]
    Lucy @ Exp. Share
    HP: 93
    EN: 96
    5/3/4/2/90
    [​IMG]
    Dusknoir
    HP: 90
    EN: 100
    4/5/4/5/39/ -10% Eva

    Show Hide

    Dusknoir was hurt by the Toxic Spikes!
    Dusknoir was badly poisoned!

    Action 1
    Dark Pulse -> Dusknoir (8 EN)
    RNG roll (to crit) 2813 = no crit
    RNG roll (to flinch, <=2000 flinch) 69 = flinch
    (8+(4-5)1.5)(1.5) = 9.75 DMG

    Dusknoir flinched!

    Toxic -> Dusknoir (1 DMG)

    Action 2
    Shadow Claw -> Dusknoir (7 EN)
    RNG roll (to crit) 5642 = no crit
    (7+(5-5)1.5)(1.5) = 10.5 DMG

    Focus Blast -> Lucy (8 EN)
    RNG roll (to hit, <=7000 hit) 823 = hit
    RNG roll (to crit) 7185 = no crit
    RNG roll (to lower SpD) 3020 = no lower
    (12+(4-2)1.5)(1,5) = 22.5 DMG

    Toxic -> Dusknoir (1 DMG)

    Action 3
    Dark Pulse -> Dusknoir (8 EN)
    RNG roll (to crit) 3481 = no crit
    RNG roll (to flinch) 9213 = no flinch
    (8+(4-5)1.5)(1.5) = 9.75 DMG

    Earthquake -> Lucy (7 EN)
    RNG roll (to crit) 86 = crit
    (10+3+(4-3)1.5)(1.5) = 21.75 DMG

    Toxic -> Dusknoir (1 DMG)


    Post-Round stats:
    [​IMG]
    Lucy @ Exp. Share
    HP: 49
    EN: 73
    5/3/4/2/90
    [​IMG]
    Dusknoir
    HP: 57
    EN: 85
    4/5/4/5/39/ -10% Eva
    Toxic (2 DPA)

    [​IMG]
    "Wow! Looks like both of us are getting some hax in there!"
  15. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    You forgot the damage from toxic spikes so Duskinor should have three less hp
    Also
    Lucario out, Scrafty in
  16. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,735
    Toxic Spikes edited in, sorry about that.

    [​IMG]
    "It'll be almost silly of us not to switch to Medicham!"
    Hi Jump Kick -> Brick Break -> Hi Jump Kick
    If successful P/E move, change that action to Feint and push back
    If Scrafty has Double Team clones when you would use Hi Jump Kick, change that action to Rock Slide
  17. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    I would assume that when/if Medicham comes in again Fake Out will flinch again
    Fake Out ~ Double Team (1) ~ Dragon Tail
  18. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,735
    [​IMG]
    "Well, well, well! It looks like our actions have been countered!"

    Pre-Round stats:
    [​IMG]
    Frank @ Fighting Gem
    HP: 100
    EN: 100
    4/4/2/4/50/ -10% Eva
    [​IMG]
    Medicham
    HP: 90
    EN: 100
    6/3/1/3/80
    Toxic (1 DPA)

    Show Hide

    Poison Spikes dug into Medicham's feet!
    Action 1
    Fake Out -> Medicham (4 EN)
    RNG roll (to crit) 9780 = no crit
    (4+(4-3)1.5) = 5.5 DMG

    Medicham flinched!

    Toxic -> Medicham (1 DMG)

    Action 2
    Brick Break -> Frank (5 EN)
    RNG roll (to crit) 8757 = no crit
    (8+3+1+(5-4)1.5)(1.5) = 20.25 DMG

    Frank used Double Team! (4 EN)
    Frank made 1 clone!

    Toxic -> Medicham (1 DMG)

    Action 3
    Rock Slide -> Frank (6 EN)
    RNG roll (to crit) 6979 = no crit
    RNG roll (to flinch) 6281 = no flinch
    (8+1+(5-4)1.5)(.67) = 7 DMG

    Dragon Tail -> Medicham (5 EN)
    RNG roll (to hit) 3001 = hit
    RNG roll (to crit) 2720 = no crit
    (6+(4-3)1.5) = 7.5 DMG

    Toxic -> Medicham (1 DMG)

    Medicham was sent out! Dusknoir was forced in!


    Post-Round stats:
    [​IMG]
    Frank @ Fighting Gem
    HP: 73
    EN: 87
    4/4/2/4/50/ -10% Eva
    DFrog's bench (open)

    [​IMG]
    Lucy @ Exp. Share
    HP: 49
    EN: 73
    5/3/4/2/90

    [​IMG]
    Dusknoir
    HP: 57
    EN: 85
    4/5/4/5/39/ -10% Eva
    Toxic (1 DPA)
    Dahlia's bench (open)

    [​IMG]
    Medicham
    HP: 74
    EN: 89
    6/3/1/3/80
    Toxic (1 DPA)


    [​IMG]
    "Good job! However, let's see how you get around all the tricks my good 'ol Dusknoir has up its sleeves!"
  19. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    Taunt ~ Crunch ~ Crunch
    If Taunt in a combo A1 use Double Team (3) and push action down (do once)
    If Protect A1 use Double Team (3) and push actions down
  20. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,735
    [​IMG]
    "It seems you've forgotten a few of our better tricks, but I can't go easy on you now!"
    Focus Punch -> Counter -> Counter

    Post-Round stats:
    [​IMG]
    Frank @ Fighting Gem
    HP: 73
    EN: 87
    4/4/2/4/50/ -10% Eva
    DFrog's bench (open)

    [​IMG]
    Lucy @ Exp. Share
    HP: 49
    EN: 73
    5/3/4/2/90

    [​IMG]
    Dusknoir
    HP: 57
    EN: 85
    4/5/4/5/39/ -10% Eva
    Toxic (1 DPA)
    Dahlia's bench (open)

    [​IMG]
    Medicham
    HP: 74
    EN: 89
    6/3/1/3/80
    Toxic (1 DPA)


    Show Hide

    Action 1
    Taunt -> Dusknoir (11 EN)
    Dusknoir was Taunted!

    Focus Punch -> Frank (10 EN)
    RNG roll (to crit) 5433 = no crit
    (15+(4-4)1.5)(1.5) = 22.5 DMG

    Toxic -> Dusknoir (1 DMG)

    Action 2
    Crunch -> Dusknoir (7 EN)
    RNG roll (to crit) 4712 = no crit
    RNG roll (to lower Def) 4571 = no lower
    (8+3+(4-5)1.5)(1.5) = 14.25 DMG

    Counter -> Frank (6+(14.25/2) = 13.125 EN)
    (14.25x1.5) = 21.375 DMG

    Toxic -> Dusknoir (1 DMG)

    Action 3
    Crunch -> Dusknoir (11 EN)
    RNG roll (to crit) 6335 = no crit
    RNG roll (to lower Def) 3659 = no lower
    (8+3+(4-5)1.5)(1.5) = 14.25 DMG

    Counter -> Frank (10+(14.25/2) = 17.125 EN)
    (14.25x1.5) = 21.375 DMG

    Toxic -> Dusknoir (1 DMG)


    Post-Round stats:
    [​IMG]
    Frank @ Fighting Gem
    HP: 8
    EN: 58
    4/4/2/4/50/ -10% Eva
    DFrog's bench (open)

    [​IMG]
    Lucy @ Exp. Share
    HP: 49
    EN: 73
    5/3/4/2/90

    [​IMG]
    Dusknoir
    HP: 25
    EN: 45
    4/5/4/5/39/ -10% Eva
    Toxic (2 DPA)
    Taunted (3a)
    Dahlia's bench (open)

    [​IMG]
    Medicham
    HP: 74
    EN: 89
    6/3/1/3/80
    Toxic (1 DPA)


    [​IMG]
    "Time for us to wrap this up! Medicham, come on in and take care of our challenger here!"
  21. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    Staying in, still think Lucario can take both of your 'mons
  22. DFrog

    DFrog

    Joined:
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    Messages:
    1,168
  23. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,735
    Yeah, I've been both lazy and busy lately. Sorry :/

    [​IMG]
    "And we think you should think again!"
    Fake Out x3
    If Detect is used successfully, change that action to Recover the first time and Chill the second
    If Fake Out + Fake Out is used successfully, change that action to Protect and the following action to Brick Break
  24. DFrog

    DFrog

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    Um, Fake Out+Fake Out ~ Cool Down ~ Fake Out+Fake Out
  25. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,735
    [​IMG]
    "Definitely not our best play...."

    Pre-Round stats:
    [​IMG]
    Frank @ Fighting Gem
    HP: 8
    EN: 58
    4/4/2/4/50/ -10% Eva
    [​IMG]
    Medicham
    HP: 74
    EN: 89
    6/3/1/3/80
    Toxic (1 DPA)

    Show Hide

    Action 1
    Fake Out + Fake Out -> Medicham ((4+8)1.75 = 21 EN)
    RNG roll (to crit) 895 = no crit
    ((4x2.25)+(4-3)1.5) = 10.5 DMG

    Medicham flinched!

    Toxic -> Medicham (1 DMG)

    Action 2
    Brick Break -> Frank (5 EN)
    (8+1+(5-4)1.5)(1.5) = 15.75 DMG
    Frank fainted!

    Toxic -> Medicham (1 DMG)


    Post-Round stats:
    [​IMG]
    Frank @ Fighting Gem
    HP: -8
    EN: KO
    4/4/2/4/50/ -10% Eva
    DFrog's bench (open)

    [​IMG]
    Lucy @ Exp. Share
    HP: 49
    EN: 73
    5/3/4/2/90

    [​IMG]
    Medicham
    HP: 61
    EN: 84
    6/3/1/3/80
    Toxic (2 DPA)
    Dahlia's bench (open)

    [​IMG]
    Dusknoir
    HP: 25
    EN: 45
    4/5/4/5/39/ -10% Eva
    Toxic (1 DPA)



    [​IMG]
    "Now let's see what you can do with your last man!"

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