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Roleplay Battle Hall Challenge - deadfox081

Discussion in 'ASB' started by Terrador, Jun 15, 2011.

  1. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Water-Pulse -> Scald -> Water Pulse


    [​IMG]
    28 HP
    55 EN
    4/2/1/2/40
    Quick Feet activated
    Burned


    [​IMG]
    60 HP
    29 EN
    1/2/4/3/40
    Taunted (3 Actions)


    Calcs (open)


    Action 1

    Teddy used Rest - 15 energy
    +12 HP
    No more burn! Again!

    Frill used Water-Pulse - 3 energy
    To crit (6880) - No
    (6 + 3 + 3) = 12 damage

    Action 2

    Teddy used Sleep-Talk!
    RNG for move:
    1-2500= Thunderpunch
    2501-5000= Crunch
    5001-7500= Faint Attack
    7501-10000= Seed Bomb
    RNG: 2904 -> Crunch
    Teddy used Crunch! - 3 + 6 - 1 -> 8 energy
    To crit (2394) - No
    To lower Def (5995) - No
    (8 + 3)*1,5 = 16,5 damage

    Frill used Scald - 5 energy
    To crit (9153) - No
    To burn -> Cant
    (8 + 3 + 3) = 14 damage

    +12 HP to Teddy!
    Action 3

    Teddy used Sleep-Talk!
    RNG for move:
    1-2500= Thunderpunch
    2501-5000= Crunch
    5001-7500= Faint Attack
    7501-10000= Seed Bomb
    RNG: 8005 -> Seed Bomb
    Teddy used Seed Bomb! -> 3 + 6 + 4 - 1 -> 12 energy
    To crit (8788) - No
    (8 + 3)*1,5 = 16,5 damage

    Frill used Water-Pulse - 3 energy
    To crit (4784) - No
    (6 + 3 + 3) = 12 damage
    +12 HP to Teddy!


    [​IMG]
    26 HP
    20 EN
    4/2/1/2/40



    [​IMG]
    27 HP
    29 EN
    1/2/4/3/40

    Confuse Ray -> Scald -> Water-Pulse

    If Taunt A1, use Water Pulse that action.
    If Teddy hits itself A2, use Water Pulse combo that action.
  2. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    You forgot to deduct Energy from Frillish in that round. It should actually be at 18 EN

    [​IMG]
    "Appears we are going to need some luck here, Maul."

    ThunderPunch > Crunch > Seed Bomb
  3. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Ops, sorry.

    [​IMG]
    26 HP
    20 EN
    4/2/1/2/40



    [​IMG]
    27 HP
    18 EN
    1/2/4/3/40


    Calcs (open)


    RNG to see who goes first:
    1-5000= Teddy
    5001-10000= Frillfish
    RNG: 8777 -> Frill

    Frill used Confuse Ray - 4 energy
    Duration: 1/3
    2 Actions!

    Teddy tries to use Thunderpunch....
    To hitself (1-5000=No) -> 1065 -> Nope
    -6 energy
    To crit (727) - No
    To para (5681) - No
    (8 + 3)*1,5 = 16,5 damage

    Action 2

    RNG to see who goes first:
    1-5000= Teddy
    5001-10000= Frillfish
    RNG: 3468 -> Teddy

    Teddy tries to use Seed-Bomb....
    To hitself (1-5000=No) -> 2844 -> Nope
    -6 energy
    (8 + 3)*1,5 = 16,5 damage

    Frillfish fainted!




    [​IMG]
    26 HP
    8 EN
    4/2/1/2/40



    [​IMG]
    KO HP
    KO EN
    1/2/4/3/40




    [​IMG][​IMG][​IMG]
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    tbh though, i am surprised you picked Ghost so soon.
  4. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "Maul feels confident to take on any type. How about [​IMG] next."
  5. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    RNG: 3/5


    Show Hide

    [​IMG]
    Shinx (M)
    Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 39 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    Abilities:
    Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).(Monster/Ground are used for Nidorina/Nidoqueen).
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Guts (DW): (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Attacks:
    Tackle
    Leer
    Charge
    Bite
    Spark
    Roar
    Swagger

    Light Screen
    Thunder Wave
    Thunderbolt

    Signal Beam
    Ice Fang
    Fire Fang


    Ability: 2/3
    Intimidate!
  6. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "Hopefully this one is a little more straightforward.."

    Earthquake > Strength > Earthquake
    IF
    Swagger THEN Taunt and push back (only once)
  7. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Thunderbolt*3


    [​IMG]
    90 HP
    100 EN
    4/2/1/2/40


    [​IMG]
    90 HP
    100 EN
    3/2/3/2/39

    Calcs (open)


    Shinx's Intimidate activated!

    Action 1

    Teddy used Earthquake - 7 energy
    To crit (4396) - No
    (10 + 3)*1,5 - 1,75 = 17,75 damage

    Shinx used Thunderbolt - 5 energy
    To crit (3569) - No
    To para (9831) - No
    (10 + 3 + 1,5) = 14,5 damage

    Action 2

    Teddy used Strength - 5 energy
    To crit (4951) - No
    (8 + 3 + 3) - 1,75 = 12,25 damage

    Shinx used Thunderbolt - 9 energy
    To crit (8863) - No
    To para (1371) - No
    (10 + 3 + 1,5) = 14,5 damage

    Action 3

    Teddy used Earthquake - 7 energy
    To crit (957) - No
    (10 + 3)*1,5 - 1,75 = 17,75 damage

    Shinx used Thunderbolt - 13 energy
    To crit (8112) - No
    To para (2281) - No
    (10 + 3 + 1,5) = 14,5 damage




    [​IMG]
    46 HP
    81 EN
    4/2/1/2/40


    [​IMG]
    42 HP
    73 EN
    3/2/3/2/39

    Thunderbolt*3



    Dont try any shenanigans, just finish it :P
  8. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "At least end it with a bang girl."

    Strength > Earthquake + Earthquake > Cool (Earthquake + Earthquake)
  9. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    [​IMG]
    46 HP
    81 EN
    4/2/1/2/40


    [​IMG]
    42 HP
    73 EN
    3/2/3/2/39
    Trainer and pokemon show off their style, ending the match with an awesome Earthquake!
    Calcs (open)


    Teddy used Strength - 5 energy
    To crit (7951) - No
    (8 + 3 + 3) - 1,75 = 12,25 damage

    Shinx used Thunderbolt - 17 energy
    To crit (7431) - No
    To para (6637) - No
    (10 + 3 + 1,5) = 14,5 damage

    Action 2

    Shinx used Thunderbolt - 21 energy

    To crit (964) - No
    To para (1246) - No
    (10 + 3 + 1,5) = 14,5 damage


    Teddy used Earthquake combo - 34 energy
    To crit (8312) - No
    (22,5 + 3)*1,5 - 1,75 = 36,5 damage

    Shinx fainted!

    [​IMG]
    17 HP
    42 EN
    4/2/1/2/40


    [​IMG]
    KO HP
    KO EN
    3/2/3/2/39




    [​IMG][​IMG][​IMG]
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  10. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "I reckon we can deal with [​IMG] next up."
  11. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    omg, sorry for forgetting this.

    RNG: 1/5

    Show Hide

    [​IMG]
    Bonsly (M)

    Nature: Adamant

    Type:

    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 10
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12

    Abilities:

    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Rattled: (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Attacks:

    Fake Tears
    Copycat
    Flail
    Low Kick
    Rock Throw
    Mimic
    Block
    Faint Attack

    Dig
    Sandstorm
    Brick Break

    Rollout
    Headbutt
    Endure


    RNG: 3/3
    Rattled!

    Fawk!
  12. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "I believe we can work with this."

    Earthquake > Close Combat > Earthquake
  13. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Brick-Break -> Copycat -> Brick-Break


    [​IMG]
    90 HP
    100 EN
    4/2/1/2/40


    [​IMG]
    90 HP
    100 EN
    4/3/0/2/10


    Calcs (open)



    Teddy used Earthquake - 7 energy
    To crit (9212) - No
    (10 + 1,5)*1,5 = 17,25 damage

    Bonsly used Brick-Break - 6 energy
    To crit (8214) - No
    (8 + 3)*1,5 = 16,5 damage

    Action 2

    Teddy used Close-Combat - 8 energy
    To crit (9913) - No
    (12 + 1,5)*1,5 = 20,25 damage

    Bonsly used Copycat - 10 energy
    Bonsly used Close-Combat!
    To crit (1928) - No
    (12 + 3)*1,5 + 1,75 = 24,25 damage

    Action 3


    Teddy used Earthquake - 7 energy
    To crit (9212) - No
    (10 + 1,5)*1,5 + 1,75 = 19 damage

    Bonsly used Brick-Break - 6 energy
    To crit (8214) - No
    (8 + 3)*1,5 + 1,75 = 18,25 damage



    [​IMG]
    31 HP
    78 EN
    4/2/1/2/40


    [​IMG]
    33 HP
    78 EN
    4/3/0/2/10


    Endure -> Brick-Break -> Brick-Break



    If Rest is ordered A2, use Brick-Break A1 and Brick-Break Combo A2.

    If Rest A1, use Brick-Break that action
  14. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "Don't nap till you have to my little teddy."

    Seed Bomb > Earthquake > Rest
  15. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    [​IMG]

    I give up! D:



    Well, you heard the Bonsly (No need to ref two more rounds for something that is already decided)


    [​IMG][​IMG][​IMG]
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    [​IMG][​IMG]
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    [​IMG]
    [​IMG][​IMG]
  16. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "Uh... okay."

    [​IMG]
  17. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    RNG: 4/5

    Show Hide

    [​IMG]
    Ledyba (F)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 55
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 12

    Abilities:
    Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
    Rattled (DW): (Innate) These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Attacks:
    Tackle
    Supersonic
    Comet Punch
    Light Screen
    Reflect
    Safeguard
    Mach Punch
    Baton Pass
    Silver Wind

    Roost
    Hidden Power [Rock] (7)
    Giga Drain

    Encore
    Bug Buzz
    Bide

    Ability: 3/3
    Rattled!

    Fuck yeah Ledybad!
  18. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "Don't be too quick in assuming it is harmless Maul."

    Taunt > Rock Slide > Rock Slide
    IF
    Bide THEN Yawn > Leer from the first Bide action and push back
  19. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Supersonic -> Bug Buzz -> Bug Buzz


    Using Safeguard and abusing the sub would be interesting, but completely useless

    [​IMG]
    90 HP
    100 EN
    4/2/1/2/40


    [​IMG]
    90 HP
    100 EN
    0/2/3/3/55

    Calcs (open)


    Ledyba used Supersonic - 4 energy
    To hit (1983) - Yes

    Teddy was confused!
    RNG: 2/3
    3 Actions!

    Teddy tries to use Taunt....
    To hitself (1-5000=No) -> 6359 - Yes
    -4 energy
    (4 + 3) = 7 damage

    Action 2

    Ledyba used Bug Buzz - 6 energy
    To crit (8999) - No
    To lower Sp.Def (1002) - No
    (9 + 3 + 1,5) = 13,5 damage

    Teddy tries to use Rock-Slide....
    To hitself (1-5000=No) -> 5378 - Yes (Sorry)
    -4 energy
    (4 + 3) = 7 damage

    Action 3

    Ledyba used Bug Buzz - 10 energy
    To crit (6359) - No
    To lower Sp.Def (9961) - No
    (9 + 3 + 1,5) = 13,5 damage

    Teddy used Rock-Slide - 6 energy
    To hit (2319) - Yes
    To crit (9813) - No
    (8 + 3)*2,25 = 24,75 damage


    [​IMG]
    49 HP
    86 EN
    4/2/1/2/40


    [​IMG]
    65 HP
    80 EN
    0/2/3/3/55

    If i didnt know better, i would think Ledyba stands a chance (Sorry for the hax though)


    Reflect -> Bug Buzz -> Bug Buzz


    If Rest AND you are not taunted, use Encore in the next action.
  20. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "Lets make up for that unfortunateness."

    Taunt > Rest > Sleep Talk (Fire Punch, Ice Punch, ThunderPunch, Rock Slide)
  21. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    [​IMG]
    49 HP
    86 EN
    4/2/1/2/40


    [​IMG]
    65 HP
    80 EN
    0/2/3/3/55



    Calcs (open)



    Ledyba used Reflect - 10 energy


    Teddy used Taunt - 10 energy
    Ledyba was taunted!

    Action 2


    Ledyba used Bug Buzz - 6 energy
    To crit (8661) - No
    To lower Sp.Def (8453) - No
    (9 + 3 + 1,5) = 13,5 damage

    Teddy used Rest - 15 energy
    +12 HP to Teddy

    Action 3


    Ledyba used Bug Buzz - 10 energy
    To crit (8661) - No
    To lower Sp.Def (8453) - No
    (9 + 3 + 1,5) = 13,5 damage

    Teddy used Sleep-Talk
    1-2500= Fire Punch
    2501-5000= Ice Punch
    5001-7500= Thunder Punch
    7501-10000= Rock-Slide
    RNG: 1475 - Fire Punch
    -9 energy
    To crit (1983) - No
    To burn (1095) - No
    (4 + 3)*1,5 = 10,5 damage

    +12 HP to Teddy


    [​IMG]
    46 HP
    52 EN
    4/2/1/2/40
    Sleeping (1 Action)

    [​IMG]
    54 HP
    54 EN
    0/2/3/3/55
    Reflect (3 Actions)
    Taunted (3 Actions)
  22. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "Uhm, lets see if we can keep stalling it a little."

    Sleep Talk (Fire Punch, Ice Punch, ThunderPunch, Rock Slide) > Rest > Sleep Talk (Fire Punch, Ice Punch, ThunderPunch, Rock Slide)
  23. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Silver Wind -> Bug Buzz combo -> Cooldown

    [​IMG]
    46 HP
    52 EN
    4/2/1/2/40
    Sleeping (1 Action)

    [​IMG]
    54 HP
    54 EN
    0/2/3/3/55
    Reflect (3 Actions)
    Taunted (3 Actions)


    Calcs (open)


    Action 1

    Teddy used Sleep Talk
    1-2500= Fire Punch
    2501-5000= Ice Punch
    5001-7500= Thunder Punch
    7501-10000= Rock-Slide
    RNG: 5981 - Thunder Punch
    -9 energy
    To crit (2049) - No
    To para (3712) - No
    (4 + 3)*1,5 = 10,5 damage

    Ledyba used Silver Wind - 3 energy
    To crit (8018) - No
    To raise (2818) - No
    (6 + 3 + 1,5) = 10,5 damage

    +12 HP to Teddy!
    Teddy woke up!

    Action 2

    Teddy used Rest - 15 energy

    Ledyba used Bug Buzz combo - 30,5 energy
    To crit (8702) - No
    To lower Sp.Def (8731) - No
    (20,25 + 3 + 1,5) = 24,75 damage

    Teddy woke up!

    Action 3

    Teddy tries to use Sleep-Talk....
    But it failled!



    [​IMG]
    23 HP
    28 EN
    4/2/1/2/40
    5 Chills, 0 Recoveries.
    [​IMG]
    43 HP
    20 EN
    0/2/3/3/55
    5 Chills, 2 Recoveries

    Silver Wind -> Bug Buzz -> Silver Wind
  24. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "Ugh, I think the freeze is our only shot here."

    Ice Punch > Slash + Fire Punch > Cool (Rock Slide)
  25. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    [​IMG]
    23 HP
    28 EN
    4/2/1/2/40
    5 Chills, 0 Recoveries.
    [​IMG]
    43 HP
    20 EN
    0/2/3/3/55
    5 Chills, 2 Recoveries


    Calcs (open)

    Calcs (open)

    Action 1



    Ledyba used Silver Wind - 3 energy
    To crit (8018) - No
    To raise (2818) - No
    (6 + 3 + 1,5) = 10,5 damage


    Teddy used Ice-Punch - 6 energy
    To crit (1943) - No
    To freeze (8414) - No
    (8 + 1,5)*1,5 = 14,25 damage
    Action 2

    Ledyba used Bug Buzz - 6 energy
    To crit (8661) - No
    To lower Sp.Def (8453) - No
    (9 + 3 + 1,5) = 13,5 damage

    Teddy fainted!



    [​IMG]
    KO HP
    KO EN
    4/2/1/2/40
    5 Chills, 0 Recoveries.
    [​IMG]
    29 HP
    11 EN
    0/2/3/3/55
    5 Chills, 2 Recoveries

    Ledyba actually managed to win.....i know it isnt the worst thing ever (Ledybad was actually a typo i never bothered to fix), but still.....


    Regardless, better luck next time, Deadfox :D

    Deadfox: 10 CC
    Teddy: 10 HC

    Matezoide: 17 UC

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