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Roleplay Battle Hall Challenge - Elevator Music

Discussion in 'ASB' started by danmantincan, Aug 8, 2011.

  1. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Beartic (M)
    HP: 62
    EN: 55
    SPE: 50
    ABIL: Snow Cloak
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Revenankh (M)
    HP: 58
    EN: 47
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Beartic burrowed underground!
    Beartic used Dig!

    Crit: 649/1000: No
    (8+1.5) = 9.5 Damage
    -10 Energy
    Revenankh used Revenge!
    Crit: 733/100: No
    (12+3+1.5) x 1.5 = 24.75 Damage
    -7 Energy

    Action 2:

    Beartic burrowed underground!
    Beartic used Dig!

    Crit: 386/1000: No
    (8+1.5) = 9.5 Damage
    -14 Energy
    Revenankh used Revenge!
    Crit: 853/100: No
    (12+3+1.5) x 1.5 = 24.75 Damage
    -11 Energy

    Action 3:

    Beartic burrowed underground!
    Beartic used Dig!

    Crit: 811/1000: No
    (8+1.5) = 9.5 Damage
    -18 Energy
    Revenankh used Revenge!
    Crit: 712/100: No
    (12+3+1.5) x 1.5 = 24.75 Damage
    -15 Energy

    [​IMG]
    Beartic (M)
    HP: KO
    EN: KO
    SPE: 50
    ABIL: Snow Cloak
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Revenankh (M)
    HP: 29
    EN: 14
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    You may choose your next type:

    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG]
    [​IMG][​IMG][​IMG]
  2. Elevator Music

    Elevator Music
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    Messages:
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  3. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Battle 6

    RNG Roll for Pokemon: 2/5
    RNG Roll for Ability: 1/3

    [​IMG]
    Reuniclus (M) (open)
    Reuniclus (M)

    Nature: Calm

    Type:

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:

    HP: 110
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 4 (+)
    Spe: 30
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 20

    Abilities:

    Overcoat: (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.
    Magic Guard: (Innate) his Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.
    Regenerator: (DW) (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

    Item: Sticky Barb

    Attacks:

    Psywave
    Reflect
    Rollout
    Snatch
    Hidden Power [Ice] (7)
    Light Screen
    Charm
    Recover
    Psyshock
    Endeavour
    Future Sight
    Pain Split
    Psychic
    Dizzy Punch
    Skill Swap
    Heal Block
    Wonder Room

    Thunder
    Shadow Ball
    Focus Blast

    Confuse Ray
    Imprison
    Trick


    Your actions, Elevator Music!
  4. Elevator Music

    Elevator Music
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    Glare ~ Shadow Punch ~ Mud-Slap
    IF (Confuse Ray is used) THEN (use Taunt and push actions back)
    IF (Heal Block is used) THEN (use Taunt and push actions back)
  5. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Psychic, Future Sight, Psychic
  6. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Reuniclus (M)
    HP: 110
    EN: 100
    SPE: 30
    ABIL: Overcoat
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Revenankh (M)
    HP: 100
    EN: 100
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Revenankh used Glare!
    Hit: 943/1000: No
    -6 Energy
    Reuniclus used Psychic!
    Crit: 756/1000: No
    Effect: 29/1000: Yes
    (9+3+1.5) x 1.5 = 20.25 Damage
    -6 Energy

    Action 2:

    Revenankh used Shadow Punch!
    Crit: 394/1000: No
    (6+3+1.5) x 1.5 = 15.75 Damage
    -3 Energy
    Reuniclus used Future Sight!
    -6 Energy

    Action 3:

    Revenankh used Mud-Slap!
    Crit: 242/1000: No
    (4-1.5) = 2.5 Damage
    -3 Energy
    Reuniclus used Psychic!
    Hit: 728/1000: Yes
    Crit: 60/1000: Yes
    Effect: 104/1000: No
    (9+3+3+1.5) x 1.5 + 1.75 = 26.5 Damage
    -6 Energy

    [​IMG]
    Reuniclus (M)
    HP: 92
    EN: 82
    SPE: 30
    ABIL: Overcoat
    STAT: -1 Acc
    OTHR: N/A
    [​IMG]
    Revenankh (M)
    HP: 53
    EN: 87
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion, -1 SpD
    OTHR: Future Sight

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Elevator Music issues actions.
    REFEREE
  7. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Psyshock, Shadow Ball, Psyshock
  8. Elevator Music

    Elevator Music
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    i probably shouldnt mention it, but psychic actually lowers spd, not spa, so rev should have a little less hp :(

    anyways....

    Pain Split ~ Glare ~ Shadow Punch

    ?_____?
  9. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Reuniclus (M)
    HP: 92
    EN: 82
    SPE: 30
    ABIL: Overcoat
    STAT: -1 Acc
    OTHR: N/A
    [​IMG]
    Revenankh (M)
    HP: 53
    EN: 87
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion, -1 SpD
    OTHR: Future Sight

    Arena: N/A

    Action 1:

    Revenankh used Pain Split!
    (92+53)/2 = 72.5 ~ 73 HP each
    (92-53)/3 + 6 = -19 Energy
    Reuniclus used Psyshock!
    Hit: 935/1000: No
    -5 Energy

    Revenankh: (10+3+1.5) x 1.5 + 1.75 = 23.5 Damage

    Action 2:

    Revenankh used Glare!
    Hit: 263/1000: Yes
    -6 Energy
    Paralysis: 943/1000: No
    Reuniclus used Shadow Ball!
    Hit: 445/1000: Yes
    Crit: 310/1000: No
    Effect: 815/1000: No
    (8+1.5) x 1.5 + 1.75 = 16 Damage
    -6 Energy

    Action 3:

    Revenankh used Shadow Punch!
    Crit: 363/1000: No
    (6+3+1.5) x 1.5 = 15.75 Damage
    -3 Energy
    Paralysis: 260/1000: No
    Reuniclus used Psyshock!
    Hit: 913/1000: Yes
    -5 Energy

    [​IMG]
    Reuniclus (M)
    HP: 57
    EN: 66
    SPE: 30
    ABIL: Overcoat
    STAT: N/A
    OTHR: Paralyzed (20%)
    [​IMG]
    Revenankh (M)
    HP: 33
    EN: 59
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Turn Order:


    Elevator Music issues actions.
    Opponent issues actions.
    REFEREE
  10. Elevator Music

    Elevator Music
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    Ummmmm, we lose every other scenario I can see so...

    Double Team (4 clones) ~ Mud-Slap ~ Mud-Slap
    IF (Recover is used) THEN (use Taunt that action and push actions back)
  11. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Snatch, Future Sight, Psychic
  12. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Reuniclus (M)
    HP: 57
    EN: 66
    SPE: 30
    ABIL: Overcoat
    STAT: N/A
    OTHR: Paralyzed (20%)
    [​IMG]
    Revenankh (M)
    HP: 33
    EN: 59
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Reuniclus used Snatch!
    -8 Energy
    Paralysis: 304/1000: No
    Revenankh used Double Team!
    -16 Energy

    Action 2:

    Revenankh used Mud-Slap!
    Hit: 972/1000: No
    -3 Energy
    Paralysis: 103/1000: No
    Reuniclus was fully paralyzed!

    Action 3:

    Revenankh used Mud-Slap!
    Hit: 440/1000: No
    -7 Energy
    Paralysis: 371/1000: No
    Reuniclus used Psychic!
    Crit: 535/1000: No
    Effect: 557/1000: No
    (9+3+1.5) x 1.5 = 20.25 Damage
    -6 Energy

    [​IMG]
    Reuniclus (M)
    HP: 57
    EN: 52
    SPE: 30
    ABIL: Overcoat
    STAT: N/A
    OTHR: Paralyzed (10%), 2 Clones
    [​IMG]
    Revenankh (M)
    HP: 13
    EN: 33
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Elevator Music issues actions.
    REFEREE
  13. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Confuse Ray, Psyshock, Future Sight
    IF Taunt A1, THEN use Shadow Ball instead of Confuse Ray
  14. Elevator Music

    Elevator Music
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    Pain Split ~ Shadow Punch ~ Chill

    go out with a bang I guess...
  15. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    [​IMG]
    Reuniclus (M)
    HP: 57
    EN: 52
    SPE: 30
    ABIL: Overcoat
    STAT: N/A
    OTHR: Paralyzed (10%), 2 Clones
    [​IMG]
    Revenankh (M)
    HP: 13
    EN: 33
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Revenankh used Pain Split!
    (57+13)/2 = 35 HP each
    (57-13)/3 + 6 = 20.667 ~ -21 Energy
    Paralysis: 303/1000: No
    Reuniclus used Confuse Ray!
    Duration: 759/1000: 4 actions
    -5 Energy

    Action 2:

    Revenankh is confused!
    Confusion (<=500=Yes): 884/1000: No
    Revenankh used Shadow Punch!
    Crit: 637/1000: No
    (6+3+1.5) x 1.5 = 15.75 Damage
    -3 Energy
    Paralysis: 873/1000: No
    Reuniclus used Psyshock!
    Crit: 788/1000: No
    (8+3+1.5) x 1.5 = 18.75 Damage
    -5 Energy

    Action 3:

    Revenankh is confused!
    Confusion (<=500=Yes): 869/1000: No
    Revenankh chilled!
    +12 Energy
    Paralysis: 399/1000: No
    Reuniclus used Future Sight!
    -6 Energy

    [​IMG]
    Reuniclus (M)
    HP: 19
    EN: 36
    SPE: 30
    ABIL: Overcoat
    STAT: N/A
    OTHR: Paralyzed (5%)
    [​IMG]
    Revenankh (M)
    HP: 16
    EN: 21
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: Confused (2 actions), Future Sight

    Arena: N/A

    Turn Order:


    Elevator Music issues actions.
    Opponent issues actions.
    REFEREE
  16. Elevator Music

    Elevator Music
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    Messages:
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    i don't really deserve a win, but i'll still try to take it i guess...

    Shadow Punch + Mach Punch ~ Shadow Punch ~ Shadow Punch
  17. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    yeah, but post-action and post-round effects still apply, so it doesn't really matter whether you hit yourself in confusion or not.

    Psyshock, etc.
  18. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Reuniclus (M)
    HP: 19
    EN: 36
    SPE: 30
    ABIL: Overcoat
    STAT: N/A
    OTHR: Paralyzed (5%)
    [​IMG]
    Revenankh (M)
    HP: 16
    EN: 21
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: Confused (2 actions), Future Sight

    Arena: N/A

    Action 1:

    Revenankh is confused!
    Confusion (<=500=Yes): 493/1000: Yes
    Revenankh hit itself in confusion!
    (4+0) = 4 Damage
    -3 Energy
    Paralysis: 597/1000: No
    Reuniclus used Psyshock!
    Crit: 962/1000: No
    (8+3+1.5) x 1.5 = 18.75 Damage
    -5 Energy

    [​IMG]
    Reuniclus (M)
    HP: 19
    EN: 31
    SPE: 30
    ABIL: Overcoat
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Revenankh (M)
    HP: KO
    EN: KO
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Rewards:
    Elevator Music: 12 CC
    Revenankh: 12 HC (aka KOC)
    C$FP: 14 UC
  19. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    Only users: Zeo and Elevator Music should be posting in this thread.

    Elevator Music will be using Whimsicott with Prankster:
    Whimsicott (open)

    [​IMG]
    Whimsicott(*) [Erufuun] (M)
    Nature: Timid (+15% Speed, +21% Accuracy, -1 Atk)
    Type: Grass
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Infiltrator: (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 134 (116 *1.15) (+) (21% Accuracy boost)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 19
    Total Moves: 41

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Absorb(*)
    Cotton Spore(*)
    Growth(*)
    Leech Seed(*)
    Mega Drain(*)
    Poison Powder(*)
    Razor Leaf(*)
    Stun Spore(*)
    Cotton Guard
    Endeavor
    Giga Drain
    Gust
    Helping Hand
    Hurricane
    SolarBeam
    Sunny Day
    Tailwind

    Encore(*)
    Fake Tears(*)
    Worry Seed(*)
    Beat Up
    GrassWhistle
    Memento
    Switcheroo

    Energy Ball(*)
    Hidden Power (Fire, 7)(*)
    Taunt(*)
    Double Team
    Flash
    Grass Knot
    Light Screen
    Protect
    Psychic
    Rest
    Safeguard
    Shadow Ball
    Substitute
    Swagger
    Thief
    Toxic
    U-turn


    Elevator Music, you may choose your first type. Your options are:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  20. Elevator Music

    Elevator Music
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  21. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    [​IMG]
    Janitor Bob would like the Battle

    RNG roll for Pokemon 3/5 Boldore
    RNG roll for ability 1/2 Sturdy

    Boldore (open)

    [​IMG]

    Boldore (F)

    Nature: Sassy

    Type:

    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 17 (-)
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 16

    Abilities:

    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Sand Force (DW): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

    Attacks:

    Tackle
    Harden
    Sand-Attack
    Headbutt
    Rock Blast
    Mud-Slap
    Iron Defense
    Smack Down
    Power Gem
    Rock Slide
    Stealth Rock

    Earthquake
    Sandstorm
    Protect

    Heavy Slam
    Curse
    Take Down
  22. Elevator Music

    Elevator Music
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    Grass Knot ~ Leech Seed ~ Grass Knot
    IF (Sandstorm is used) THEN (Use Taunt (do once))
  23. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

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    Messages:
    1,507
    Curse|Rock Slide|Rock Blast
  24. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
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    Messages:
    1,507
    Action 1

    Whimsicott used Grass Knot
    Crit: 3742
    19.5 damage, 6.5 energy

    Boldore used Curse
    -6 energy +1atk/def, -1spe

    Action 2

    Whimsicott used Leech Seed
    -10 energy

    Boldore used Rock Slide
    Crit: 7800
    14.25 damage, 5 energy

    -3hp(Boldore), +3hp(Whimsicott)

    Action 3

    Whimsicott used Grass Knot
    Crit: 4712
    19.5 damage, 6.5 energy

    Boldore used Rock Blast
    Crit: 9184
    15.25 damage(3 hits), 6 energy

    -3hp(Boldore), +3hp(Whimsicott)

    Post Round (open)

    [​IMG]
    HP: 70
    EN: 77
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 134 (116 *1.15) (+) (21% Accuracy boost)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 19
    Total Moves: 41

    vs.


    [​IMG]
    HP: 55
    EN: 83
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 17 (-)
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 16



    Rock Blast|Rock Slide|Rock Blast
  25. Elevator Music

    Elevator Music
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    SolarBeam ~ Grass Knot ~ SolarBeam

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