Battle Hall Challenge - Engineer Pikachu

Of course you picked bug

RNG roll for mon; 3/5 = Weedle
RNG roll for ability; 2/2 = Run Away


Weedle (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Poison Sting
String Shot
Bug Bite

Electroweb


Please don't hold back.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Let's get this done quickly..."

Fire Blast – Fire Blast – FIREBALL [Ember + Overheat]
IF (Dodge is used successfully) THEN (Flamethrower and push actions back)
 
Electroweb > Poison Sting (direct) > Poison Sting (direct)

===
Chimchar used Fire Blast
RNG roll to hit; 8181 = hit
RNG roll to crit; 5518 = no crit
[12 + 3 + (2 - 1)*1.5]*1.5 = 24.75 Damage

Weedle used Electroweb
RNG roll to hit; 9659 = miss
-5 Energy

Chimchar used Fire Blast
RNG roll to hit; 8879 = hit
RNG roll to crit; 576 = crit
[12 + 3 + 3 + (2 - 1)*1.5]*1.5 = 29.25

Weedle used Poison Sting (direct)
RNG roll for effect; 2460 = no PSN
[4 + 3 + 3 + (3 - 1)*1.5] = 13 Damage
-2 Energy

Weedle used Poison Sting (direct)
RNG roll for effect; 4798 = no PSN
[4 + 3 + 3 + (3 - 1)*1.5] = 13 Damage
-6 Energy

Chimchar used FIREBALL
RNG roll to crit; 7787 = no crit
[25 + 3 + (2 - 1)*1.5]*1.5 = 44.25 Damage
-not all his energy
==

Weedle was KO'ed!








Please pick your next type.
 
RNG roll for pokemon; 4/5 = Cherubi
RNG roll for ability; 1/1 = Chlorophyll


Cherubi (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:
Morning Sun
Tackle
Growth
Leech Seed
Helping Hand
Magical Leaf
Sunny Day

SolarBeam
Protect
Sludge Bomb

Encore
Weather Ball
Ingrain


Your actions, please!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Not too bad."

Fire Blast – Flamethrower – Fire Blast
[ONCE] IF (Leech Seed OR Ingrain) THEN (Taunt and restart queue)
 
I don't really think we have a chance here...

Sludge Bomb > Sludge Bomb > Sludge Bomb

==
Chimchar used Fire Blast
RNG roll to hit; 2612 = hit
RNG roll to crit; 3558 = no crit
RNG roll for effect; 1089 = no burn
[12 + 3 + (2 - 2)*1.5]*1.5 = 22.5 Damage
-7 Energy

Cherubi used Sludge Bomb
RNG roll to crit; 555 = crit
RNG roll for effect; 4815 = no poison
[9 + 3 + (4 - 2)*1.5] = 15 Damage
-7 Energy

Chimchar used Flamethrower
RNG roll to crit; 9929 = no crit
RNG roll for effect; 6294 = no burn
[10 + 3 + (2 - 2)*1.5]*1.5 = 19.5 Damage
-6 Energy

Cherubi used Sludge Bomb
RNG roll to crit; 7896 = no crit
RNG oll for effect; 7867 = no poison
[9 + (4 - 2)*1.5] = 12 Damage
-11 Energy

Chimchar used Fire Blast
RNG roll to hit; 4006
RNG roll to crit; 8803 = no crit
RNG roll for effect; 6451 = no burn
[12 + 3 + (2 - 2)*1.5]*1.5 = 22.5 Damage
-7 Energy

Cherubi used Sludge Bomb
RNG roll to crit; 9139 = no crit
RNG roll for effect; 8023 = no poison
[9 + (4 - 2)*1.5] = 12 Damage
-15 Energy
==


25 HP
67 Energy


51 HP
80 Energy

Yeah, this won't really work...

Sludge Bomb > Sludge Bomb > Super Sludge Bomb
 
I would be so kind.

RNG roll for pokemon; 1/5 = Smoochum
RNG roll for ability; 2/3 = Forewarn


Smoochum (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Forewarn: (Innate) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
Hydration (DW): (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Attacks:
Pound
Lick
Sweet Kiss
Powder Snow
Confusion
Sing
Heart Stamp
Mean Look
Fake Tears

Ice Beam
Dream Eater
Psyshock

Miracle Eye
Nasty Plot
Fake Out


Your orders, please!

Also, feel free to grab a subref at any time. I don't think I'll be able to ever stay within DQ, and I apologize.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Sadly enough this isn't as easy as it could be..."

Fire Blast – Flamethrower – Fire Blast
[ONCE] IF (Sing OR Sweet Kiss) AND (You are not paralyzed) THEN (Use Taunt and restart the queue)

I'll get a subref if you go drastically over DQ. I'm okay with this speed, though.
 
Psyshock -> Confusion -> Psyshock

90 HP
100 EN
2/1/2/2/71
+19% Accuracy
Blaze



90 HP
100 EN
1/1/4/3/65
Forewarn

Action 1

Mokko used Fire Blast - 7 energy
To crit (393) - Yes
To burn (1349) - No
(12 + 3 + 3 - 1,5)*1,5 = 24,75 damage

Smooch used Psyshock - 5 energy
To crit (1049) - No
(8 + 3 + 4,5) = 15,5 damage

Action 2

Mokko used Flamethrower - 6 energy
To crit (2550) - No
To burn (9498) - No
(10 + 3 - 1,5)*1,5 = 17,25 damage

Smooch used Confusion - 2 energy
To crit (9428) - No
To confuse (1292) - No
(5 + 3 + 3) = 11 damage

Action 3


Mokko used Fire Blast - 7 energy
To crit (9822) - No
To burn (2727) - No
(12 + 3 - 1,5)*1,5 = 20,25 damage

Smooch used Psyshock - 5 energy
To crit (6525) - No
(8 + 3 + 4,5) = 15,5 damage



48 HP
80 EN
2/1/2/2/71
+19% Accuracy
Blaze



28 HP
88 EN
1/1/4/3/65
Forewarn


Sweet Kiss -> Psyshock -> Psyshock


If Chimchar is not confused when you would use Psyshock AND Chimchar is not behind a Substitute, use Sweet Kiss that action
If damaging fire type move AND Chimchar is not behind a Substitute, use Fake Out that action

Next?
 
No problem.


48 HP
80 EN
2/1/2/2/71
+19% Accuracy
Blaze



28 HP
88 EN
1/1/4/3/65
Forewarn



Chimchar used Dig!
Something damage!

Then Fire Blast KO'ed!

Yoloooooooooo




48 HP
80 EN
2/1/2/2/71
+19% Accuracy
Blaze



KO HP
KO EN
1/1/4/3/65
Forewarn


The next opponent will be posted soon.
 
RNG: 2/5



Klink (U)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Plus: (Passive) This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
Minus: (Passive) This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
Clear Body (DW): (Passive) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Attacks:
Vice Grip
Charge
ThunderShock
Gear Grind
Bind
Shift Gear
Lock-On
Zap Cannon

Flash Cannon
Thunderbolt
Sandstorm


Ability: Who cares? 2/3 -> Minus
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Take this one nice and easy..."

Fire Blast – Flamethrower – Fire Blast
IF (Zap Cannon is used outside of a combination) AND (You have not yet used Substitute) THEN (Use Substitute [15])
IF (Zap Cannon is used in a combination) THEN (Protect)
 
Zap Cannon -> Gear Grind -> Zap Cannon


If Zap Cannon misses A1, use Thunderbolt A2 and Gear Grind A3.
If Chimchar is not behind a Substitute A2 or A3 AND Chimchar is not paralysed, use Zap Cannon that action.


90 HP
100 EN
2/1/2/2/71
+19% Accuracy
Blaze





90 HP
100 EN
2/3/3/2/26


Action 1

Mokko used Substitute (15) - 12 energy

Klink used Zap Cannon - 9 energy
To hit (8582) - No

Action 2

Mokko used Flamethrower - 6 energy
To crit (8727) - No
To burn (9847) - No
(10 + 3)*1,5 = 19,5 damage

Klink used Thunderbolt - 7 energy
To crit (29) - Yes
(10 + 3 + 1,5) = 14,5 damage

The Substitute faded!

Action 3

Mokko used Fire Blast - 7 energy
To crit (7857) - No
To burn (7412) - No
(12 + 3)*1,5 = 22,5 damage

Klink used Zap Cannon - 9 energy
To hit (6122) - No lol




75 HP
80 EN
2/1/2/2/71
+19% Accuracy
Blaze





48 HP
75 EN
2/3/3/2/26


Eh, cant say i am sad about the misses. We all know the best Klink can do is attempt to bullshit his way through a few rounds.


Thunderbolt*3

If Dig outside of a combo, use Shift Gear the first time and Thunderbolt + Zap Cannon the second.


Next?
 
RNG: 5/5


Meditite (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 3 [5 Pure Power] (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12 [14 Pure Power]

Abilities:
Pure Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Telepathy (DW): (Passive) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Attacks:
Bide
Meditate
Confusion
Detect
Hidden Power [Ghost] (7)
Swagger
Mind Reader
Feint
Calm Mind

Rock Slide
Focus Blast
Low Sweep

Fake Out
Drain Punch
Psycho Cut


Ability: 1/2

Pure Power!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"This one might be slightly harder..."

Acrobatics – Acrobatics – Acrobatics
IF (Bide on A1) THEN (Use Acrobatics – Acrobatics – Protect)
[ONCE] IF (Swagger is ordered) AND (Low Sweep has NOT been used) THEN (Use Taunt)
 
Rock-Slide -> Low Sweep -> Rock-Slide




90 HP
100 EN
2/1/2/2/71
+19% Accuracy
Blaze




90 HP
100 EN
5/2/2/2/52
Pure Power
-10% Evasion


Action 1

Mokko used Acrobatics - 7 energy
To crit (4599) - No
(11)*1,5 = 16,5 damage

Meditite used Rock-Slide - 6 energy
To hit (7094) - Yes
To crit (4877) - No
(8 + 6)*1,5 = 21 damage

Action 2


Mokko used Acrobatics - 11 energy
To crit (5992) - No
(11)*1,5 = 16,5 damage

Meditite used Low Sweep - 3 energy
To crit (8001) - No
(6 + 6 + 3) = 15 damage

Action 3

Meditite used Rock-Slide - 6 energy
To hit (5215) - Yes
To crit (2294) - No
To flinch (1788) - Yes
(8 + 6)*1,5 = 21 damage

Mokko flinched!




33 HP
82 EN
2/1/2/2/71
+19% Accuracy
Blaze
-1 Speed



57 HP
75 EN
5/2/2/2/52
Pure Power
-10% Evasion



Drain Punch*3

If Taunt AND Mokko is not behind a Substitute, use Fake Out that action, but only once
If Double-Team, AND you are not taunted, use Mind Reader that action
 
33 HP
82 EN
2/1/2/2/71
+19% Accuracy
Blaze
-1 Speed



57 HP
75 EN
5/2/2/2/52
Pure Power
-10% Evasion


Action 1

Protect! -13,8 energy

Medi used Drain Punch - 11 energy
(8 + 3 + 6) = 17 "damage"

Action 2

Medi used Drain Punch - 15 energy
To crít (939) - No
(8 + 3 + 6) = 17 damage

Chimchar used Slack Off - 13 energy
+20 HP

Action 3


Medi used Drain Punch - 19 energy
To crít (4481) - No
(8 + 3 + 6) = 17 damage

Chimchar used Encore - 10 energy




19 HP
43 EN
2/1/2/2/71
+19% Accuracy
Blaze (Activated)
-1 Speed



74 HP
32 EN
5/2/2/2/52
Pure Power
-10% Evasion
Encored (2 Actions)
 

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