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Roleplay Battle Hall Challenge - Engineer Pikachu

Discussion in 'ASB' started by Charmander, Jun 7, 2011.

  1. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "Alright Mokko, it's time to roll!"

    [​IMG]
  2. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Of course you picked bug

    RNG roll for mon; 3/5 = Weedle
    RNG roll for ability; 2/2 = Run Away

    Weedle (open)
    [​IMG]
    Weedle (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 1
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    Abilities:
    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Attacks:
    Poison Sting
    String Shot
    Bug Bite

    Electroweb


    Please don't hold back.
  3. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "Let's get this done quickly..."

    Fire Blast – Fire Blast – FIREBALL [Ember + Overheat]
    IF (Dodge is used successfully) THEN (Flamethrower and push actions back)
  4. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Electroweb > Poison Sting (direct) > Poison Sting (direct)

    ===
    Chimchar used Fire Blast
    RNG roll to hit; 8181 = hit
    RNG roll to crit; 5518 = no crit
    [12 + 3 + (2 - 1)*1.5]*1.5 = 24.75 Damage

    Weedle used Electroweb
    RNG roll to hit; 9659 = miss
    -5 Energy

    Chimchar used Fire Blast
    RNG roll to hit; 8879 = hit
    RNG roll to crit; 576 = crit
    [12 + 3 + 3 + (2 - 1)*1.5]*1.5 = 29.25

    Weedle used Poison Sting (direct)
    RNG roll for effect; 2460 = no PSN
    [4 + 3 + 3 + (3 - 1)*1.5] = 13 Damage
    -2 Energy

    Weedle used Poison Sting (direct)
    RNG roll for effect; 4798 = no PSN
    [4 + 3 + 3 + (3 - 1)*1.5] = 13 Damage
    -6 Energy

    Chimchar used FIREBALL
    RNG roll to crit; 7787 = no crit
    [25 + 3 + (2 - 1)*1.5]*1.5 = 44.25 Damage
    -not all his energy
    ==

    Weedle was KO'ed!

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]

    Please pick your next type.
  5. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
  6. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    RNG roll for pokemon; 4/5 = Cherubi
    RNG roll for ability; 1/1 = Chlorophyll

    Cherubi (open)
    [​IMG]
    Cherubi (F)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 35
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    Abilities:
    Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Attacks:
    Morning Sun
    Tackle
    Growth
    Leech Seed
    Helping Hand
    Magical Leaf
    Sunny Day

    SolarBeam
    Protect
    Sludge Bomb

    Encore
    Weather Ball
    Ingrain


    Your actions, please!
  7. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "Not too bad."

    Fire Blast – Flamethrower – Fire Blast
    [ONCE] IF (Leech Seed OR Ingrain) THEN (Taunt and restart queue)
  8. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    I don't really think we have a chance here...

    Sludge Bomb > Sludge Bomb > Sludge Bomb

    ==
    Chimchar used Fire Blast
    RNG roll to hit; 2612 = hit
    RNG roll to crit; 3558 = no crit
    RNG roll for effect; 1089 = no burn
    [12 + 3 + (2 - 2)*1.5]*1.5 = 22.5 Damage
    -7 Energy

    Cherubi used Sludge Bomb
    RNG roll to crit; 555 = crit
    RNG roll for effect; 4815 = no poison
    [9 + 3 + (4 - 2)*1.5] = 15 Damage
    -7 Energy

    Chimchar used Flamethrower
    RNG roll to crit; 9929 = no crit
    RNG roll for effect; 6294 = no burn
    [10 + 3 + (2 - 2)*1.5]*1.5 = 19.5 Damage
    -6 Energy

    Cherubi used Sludge Bomb
    RNG roll to crit; 7896 = no crit
    RNG oll for effect; 7867 = no poison
    [9 + (4 - 2)*1.5] = 12 Damage
    -11 Energy

    Chimchar used Fire Blast
    RNG roll to hit; 4006
    RNG roll to crit; 8803 = no crit
    RNG roll for effect; 6451 = no burn
    [12 + 3 + (2 - 2)*1.5]*1.5 = 22.5 Damage
    -7 Energy

    Cherubi used Sludge Bomb
    RNG roll to crit; 9139 = no crit
    RNG roll for effect; 8023 = no poison
    [9 + (4 - 2)*1.5] = 12 Damage
    -15 Energy
    ==

    [​IMG]
    25 HP
    67 Energy

    [​IMG]
    51 HP
    80 Energy

    Yeah, this won't really work...

    Sludge Bomb > Sludge Bomb > Super Sludge Bomb
  9. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "Very nice, Mokko!"

    Overheat – Overheat – Overheat

    "We would like [​IMG] next, if you would be so kind."
  10. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    I would be so kind.

    RNG roll for pokemon; 1/5 = Smoochum
    RNG roll for ability; 2/3 = Forewarn

    Smoochum (open)
    [​IMG]
    Smoochum (F)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 1
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Forewarn: (Innate) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
    Hydration (DW): (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

    Attacks:
    Pound
    Lick
    Sweet Kiss
    Powder Snow
    Confusion
    Sing
    Heart Stamp
    Mean Look
    Fake Tears

    Ice Beam
    Dream Eater
    Psyshock

    Miracle Eye
    Nasty Plot
    Fake Out


    Your orders, please!

    Also, feel free to grab a subref at any time. I don't think I'll be able to ever stay within DQ, and I apologize.
  11. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "Sadly enough this isn't as easy as it could be..."

    Fire Blast – Flamethrower – Fire Blast
    [ONCE] IF (Sing OR Sweet Kiss) AND (You are not paralyzed) THEN (Use Taunt and restart the queue)

    I'll get a subref if you go drastically over DQ. I'm okay with this speed, though.
  12. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Psyshock -> Confusion -> Psyshock
    [​IMG]
    90 HP
    100 EN
    2/1/2/2/71
    +19% Accuracy
    Blaze

    [​IMG]

    90 HP
    100 EN
    1/1/4/3/65
    Forewarn

    Calcs (open)


    Action 1

    Mokko used Fire Blast - 7 energy
    To crit (393) - Yes
    To burn (1349) - No
    (12 + 3 + 3 - 1,5)*1,5 = 24,75 damage

    Smooch used Psyshock - 5 energy
    To crit (1049) - No
    (8 + 3 + 4,5) = 15,5 damage

    Action 2

    Mokko used Flamethrower - 6 energy
    To crit (2550) - No
    To burn (9498) - No
    (10 + 3 - 1,5)*1,5 = 17,25 damage

    Smooch used Confusion - 2 energy
    To crit (9428) - No
    To confuse (1292) - No
    (5 + 3 + 3) = 11 damage

    Action 3


    Mokko used Fire Blast - 7 energy
    To crit (9822) - No
    To burn (2727) - No
    (12 + 3 - 1,5)*1,5 = 20,25 damage

    Smooch used Psyshock - 5 energy
    To crit (6525) - No
    (8 + 3 + 4,5) = 15,5 damage


    [​IMG]
    48 HP
    80 EN
    2/1/2/2/71
    +19% Accuracy
    Blaze

    [​IMG]

    28 HP
    88 EN
    1/1/4/3/65
    Forewarn


    Sweet Kiss -> Psyshock -> Psyshock


    If Chimchar is not confused when you would use Psyshock AND Chimchar is not behind a Substitute, use Sweet Kiss that action
    If damaging fire type move AND Chimchar is not behind a Substitute, use Fake Out that action

    Next?
  13. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "Thanks for subreffing this!"

    Dig – Fire Blast – Fire Blast

    [​IMG]
  14. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    No problem.

    [​IMG]
    48 HP
    80 EN
    2/1/2/2/71
    +19% Accuracy
    Blaze

    [​IMG]

    28 HP
    88 EN
    1/1/4/3/65
    Forewarn



    Calcs (open)


    Chimchar used Dig!
    Something damage!

    Then Fire Blast KO'ed!

    Yoloooooooooo




    [​IMG]
    48 HP
    80 EN
    2/1/2/2/71
    +19% Accuracy
    Blaze

    [​IMG]

    KO HP
    KO EN
    1/1/4/3/65
    Forewarn


    The next opponent will be posted soon.
  15. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    RNG: 2/5


    Show Hide

    [​IMG]
    Klink (U)
    Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
    Type:
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 26 (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    Abilities:
    Plus: (Passive) This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
    Minus: (Passive) This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
    Clear Body (DW): (Passive) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

    Attacks:
    Vice Grip
    Charge
    ThunderShock
    Gear Grind
    Bind
    Shift Gear
    Lock-On
    Zap Cannon

    Flash Cannon
    Thunderbolt
    Sandstorm


    Ability: Who cares? 2/3 -> Minus
  16. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "Take this one nice and easy..."

    Fire Blast – Flamethrower – Fire Blast
    IF (Zap Cannon is used outside of a combination) AND (You have not yet used Substitute) THEN (Use Substitute [15])
    IF (Zap Cannon is used in a combination) THEN (Protect)
  17. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Zap Cannon -> Gear Grind -> Zap Cannon


    If Zap Cannon misses A1, use Thunderbolt A2 and Gear Grind A3.
    If Chimchar is not behind a Substitute A2 or A3 AND Chimchar is not paralysed, use Zap Cannon that action.

    [​IMG]
    90 HP
    100 EN
    2/1/2/2/71
    +19% Accuracy
    Blaze



    [​IMG]

    90 HP
    100 EN
    2/3/3/2/26


    Calcs (open)


    Action 1

    Mokko used Substitute (15) - 12 energy

    Klink used Zap Cannon - 9 energy
    To hit (8582) - No

    Action 2

    Mokko used Flamethrower - 6 energy
    To crit (8727) - No
    To burn (9847) - No
    (10 + 3)*1,5 = 19,5 damage

    Klink used Thunderbolt - 7 energy
    To crit (29) - Yes
    (10 + 3 + 1,5) = 14,5 damage

    The Substitute faded!

    Action 3

    Mokko used Fire Blast - 7 energy
    To crit (7857) - No
    To burn (7412) - No
    (12 + 3)*1,5 = 22,5 damage

    Klink used Zap Cannon - 9 energy
    To hit (6122) - No lol




    [​IMG]
    75 HP
    80 EN
    2/1/2/2/71
    +19% Accuracy
    Blaze



    [​IMG]

    48 HP
    75 EN
    2/3/3/2/26


    Eh, cant say i am sad about the misses. We all know the best Klink can do is attempt to bullshit his way through a few rounds.


    Thunderbolt*3

    If Dig outside of a combo, use Shift Gear the first time and Thunderbolt + Zap Cannon the second.


    Next?
  18. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "Not bad."

    Torment – Fire Blast – MORE FIRE [Ember + Flamethrower]
  19. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Not gonna bother with that one. Sorry ;-;


    KO yolo!


    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG]
  20. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
  21. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    RNG: 5/5

    Show Hide
    [​IMG]
    Meditite (F)
    Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
    Type:
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:
    HP: 90
    Atk: Rank 3 [5 Pure Power] (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 52 (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12 [14 Pure Power]

    Abilities:
    Pure Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
    Telepathy (DW): (Passive) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Attacks:
    Bide
    Meditate
    Confusion
    Detect
    Hidden Power [Ghost] (7)
    Swagger
    Mind Reader
    Feint
    Calm Mind

    Rock Slide
    Focus Blast
    Low Sweep

    Fake Out
    Drain Punch
    Psycho Cut


    Ability: 1/2

    Pure Power!
  22. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "This one might be slightly harder..."

    Acrobatics – Acrobatics – Acrobatics
    IF (Bide on A1) THEN (Use Acrobatics – Acrobatics – Protect)
    [ONCE] IF (Swagger is ordered) AND (Low Sweep has NOT been used) THEN (Use Taunt)
  23. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Rock-Slide -> Low Sweep -> Rock-Slide



    [​IMG]
    90 HP
    100 EN
    2/1/2/2/71
    +19% Accuracy
    Blaze


    [​IMG]

    90 HP
    100 EN
    5/2/2/2/52
    Pure Power
    -10% Evasion


    Calcs (open)


    Action 1

    Mokko used Acrobatics - 7 energy
    To crit (4599) - No
    (11)*1,5 = 16,5 damage

    Meditite used Rock-Slide - 6 energy
    To hit (7094) - Yes
    To crit (4877) - No
    (8 + 6)*1,5 = 21 damage

    Action 2


    Mokko used Acrobatics - 11 energy
    To crit (5992) - No
    (11)*1,5 = 16,5 damage

    Meditite used Low Sweep - 3 energy
    To crit (8001) - No
    (6 + 6 + 3) = 15 damage

    Action 3

    Meditite used Rock-Slide - 6 energy
    To hit (5215) - Yes
    To crit (2294) - No
    To flinch (1788) - Yes
    (8 + 6)*1,5 = 21 damage

    Mokko flinched!



    [​IMG]
    33 HP
    82 EN
    2/1/2/2/71
    +19% Accuracy
    Blaze
    -1 Speed

    [​IMG]

    57 HP
    75 EN
    5/2/2/2/52
    Pure Power
    -10% Evasion



    Drain Punch*3

    If Taunt AND Mokko is not behind a Substitute, use Fake Out that action, but only once
    If Double-Team, AND you are not taunted, use Mind Reader that action
  24. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "This seems like the only thing that might work..."

    Protect – Slack Off – Encore
  25. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    33 HP
    82 EN
    2/1/2/2/71
    +19% Accuracy
    Blaze
    -1 Speed



    57 HP
    75 EN
    5/2/2/2/52
    Pure Power
    -10% Evasion


    calcs (open)


    Action 1

    Protect! -13,8 energy

    Medi used Drain Punch - 11 energy
    (8 + 3 + 6) = 17 "damage"

    Action 2

    Medi used Drain Punch - 15 energy
    To crít (939) - No
    (8 + 3 + 6) = 17 damage

    Chimchar used Slack Off - 13 energy
    +20 HP

    Action 3


    Medi used Drain Punch - 19 energy
    To crít (4481) - No
    (8 + 3 + 6) = 17 damage

    Chimchar used Encore - 10 energy





    19 HP
    43 EN
    2/1/2/2/71
    +19% Accuracy
    Blaze (Activated)
    -1 Speed



    74 HP
    32 EN
    5/2/2/2/52
    Pure Power
    -10% Evasion
    Encored (2 Actions)

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