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Roleplay Battle Hall Challenge - Matezoide

Discussion in 'ASB' started by Orcinus Duo, Jul 14, 2012.

  1. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    rng for mon: 4
    Steelix (open)
    [​IMG]
    Steelix (F)

    Nature: Adamant

    Type:

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 8
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Size Class: 7
    Weight Class: 8
    Base Rank Total: 21

    Abilities:

    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sheer Force (DW): (Can be enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Attacks:

    Thunder Fang
    Ice Fang
    Fire Fang
    Mud Sport
    Tackle
    Harden
    Bind
    Screech
    Rock Throw
    Rage
    Rock Tomb
    Smack Down
    Sandstorm
    Autotomize
    Slam
    Stealth Rock
    Rock Polish
    DragonBreath
    Curse

    Taunt
    Earthquake
    Payback

    Heavy Slam
    Rock Slide
    Flail

    Magnet Rise

    rng for ability: 2 (rock head) ORLY?
  2. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    At least it is the bad ability.

    Focus-Energy -> Close-Combat -> Brick-Break



    If Taunt is ordered at any point, use Taunt A1.
    If Sandstorm is ordered at any point, use Taunt A1.


    We are fucked.
  3. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    sandstorm, heavy slam, earthquake

    [​IMG]
    RAWWWR!!

    pre round
    [​IMG]
    Bert
    HP: 100
    EN: 100
    5/3/1/3/98/ +11% Acc
    [​IMG]
    Steelix
    HP: 100
    EN: 100
    4/8/1/3/30

    Action 1:
    Sawk used taunt (-10 energy)
    Steelix is taunted for 6a!

    Steelix's sandstorm failed

    Action 2:
    Sawk used Close combat (-7 energy)
    to crit (<=625)=8543 (no)
    (12+3-3)*1.5=18 damage

    Steelix used heavy slam (-8 energy)
    to crit (<=625)=6353 (no)
    (12+3+1.5-1)+1.75=17.25 damage

    Action 3:
    Sawk used Brick Break (-5 energy)
    to crit (<=625)=7519 (no)
    (8+3-3)*1.5=12 damage

    Steelix used earthquake (-6 energy)
    to crit (<=625)=9065 (no)
    (10+3+1.5-1)+1.75=15.25 damage

    Post Round
    [​IMG]
    Bert
    HP: 67
    EN: 78
    5/3/1/3/98/ +11% Acc
    -1 defenses
    [​IMG]
    Steelix
    HP: 70
    EN: 86
    4/8/1/3/30
    Taunt (3a)

    Heavy slam, Earthquake, Heavy slam
    if dig, earthquake that action and push back if heavy slam was replaced
    if double team, earthquake that action and push back if heavy slam was replaced
  4. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]


    ATACAR!

    Revenge -> Revenge -> Close-Combat combo (Fists Of Fury)
  5. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    even with 3 crits, i cant kill you, nd you definitely kill me...

    [​IMG][​IMG]
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    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
  6. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    Lets keep this up, Bert!


    [​IMG]
  7. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    Magcargo (open)
    [​IMG]
    Magcargo (F)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 5
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 30
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 17

    Abilities:
    Magma Armor: (Innate) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
    Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Weak Armor (DW): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

    Attacks:
    Yawn
    Smog
    Ember
    Rock Throw
    Harden
    Recover
    Flame Burst
    AncientPower
    Amnesia
    Lava Plume
    Shell Smash
    Flamethrower

    Overheat
    Will-O-Wisp
    Protect

    Inferno
    Heat Wave
    Earth Power

    Pain Split


    for ability: 3 (weak armor)
  8. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    A Magcargo.....i know another Magcargo.....if you are as powerfull as she is, i am in for a world of pain.


    Taunt -> Double Kick -> Earthquake

    If Inferno, use Dig that action.
    If Protective/Evasive action A1, use Substitute (15) that action and push-back.
  9. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    Inferno, Will-o-wisp, pain split

    [​IMG]
    ...

    pre round
    [​IMG]
    Bert
    HP: 100
    EN: 100
    5/3/1/3/98/ +11% Acc
    [​IMG]
    Magcargo
    HP: 90
    EN: 100
    1/5/4/3/30

    Action 1:
    Sawk dug underground

    magcargo used inferno (-6 energy)
    it missed

    Sawk used dig (-10 energy)
    to crit (<=625)=322 (yes >.>)
    (8+3)*2.25=24.75 damage

    Action 2:
    Sawk used double kick (-3 energy)
    to crit (<=625)=446 (yes…)
    (6+3+3)*1.5=18 damage

    Magcargo used will-o-wisp (-6 energy)
    to hit (<=7500)=1334 (yes)

    -2 hp sawk

    Action 3:
    Sawk used earthquake (-7 energy)
    to crit (<=625)=1121 (no)
    (10-3)*2.25=15.75

    Magcargo used Pain Split (-28 energy)
    Sawk at 98; magcargo at 31.5
    Sawk -25 hp; magcargo +25 hp

    -2 hp sawk

    post round
    [​IMG]
    Bert
    HP: 71
    EN: 80
    5/3/1/3/98/ +11% Acc
    burned
    [​IMG]
    Magcargo
    HP: 56
    EN: 60
    1/5/4/3/30

    flamethrower, recover, overheat
    IF dig a1 or a3, use overheat + overheat that action
    if Taunt a1 or a2, use protect , flamethrower, overheat
  10. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    I am seriously lucky this works.

    Revenge -> Close-Combat -> Fists Of Fury (Close Combat combo)


    Unless i calculed incorrectly.
  11. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    [​IMG]
    …(rawr)

    pre round
    [​IMG]
    Bert
    HP: 71
    EN: 80
    5/3/1/3/98/ +11% Acc
    burned
    [​IMG]
    Magcargo
    HP: 56
    EN: 60
    1/5/4/3/30

    Action 1:
    Magcargo used flamethrower (-6 energy)
    to crit (<=625)=8800 (no)
    (10+3+1.5)=14.5 damage

    Sawk used revenge (-7 energy)
    to crit (<=625)=7329 (no)
    (12+3-3)*1.5=18 damage

    sawk -2hp

    Action 2:
    Sawk used close combat (-7 energy)
    to crit (<=625)=4279 (no)
    (12+3-3)*1.5=18 damage

    Magcargo used recover (-11 energy)
    +20 hp

    sawk -2 hp

    Action 3:
    Magcargo used Overheat (-9 energy)
    to hit (<=9000)=6383 (yes)
    to crit (<=625)=2169 (no)
    (14+3+1.5)+1.75=20.25 damage

    Sawk used Close combat combo (-48 energy!!)
    (27+3-3)*1.5=40.5 damage
    Magcargo was KOd

    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
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    [​IMG][​IMG][​IMG]
  12. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
  13. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    Sealeo (open)
    [noparse][​IMG]
    Sealeo (F)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 40
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 16

    Abilities:
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
    Oblivious (DW): (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.

    Attacks:
    Powder Snow
    Growl
    Defense Curl
    Water Gun
    Encore
    Ice Ball
    Body Slam
    Aurora Beam
    Hail
    Swagger
    Rest
    Snore

    Brine
    Ice Beam
    Surf

    Aqua Ring
    Signal Beam
    Yawn

    Mud-Slap[/noparse]


    rng for ability; 3 (oblivious .__.)
  14. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Focus Energy -> Double Kick -> Brick-Break

    If Swagger AND Sealeo isnt taunted, use Substitute (15) that action and push-back.
    If Encore AND Sealeo isnt taunted, use Taunt that action and push-back.
  15. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    mud slap, mud slap, yawn
    [​IMG]
    dont club the seals :(

    pre round
    [​IMG]
    Bert
    HP: 100
    EN: 100
    5/3/1/3/98/ +11% Acc
    [​IMG]
    Sealeo
    HP: 100
    EN: 100
    1/3/4/3/40

    Action 1:
    Sawk used focus energy (-12 energy)
    Sawk's energy is focused! (6a)

    Sealeo used mud slap (-3 energy)
    to crit (<=625)=8194 (no)
    (4+1.5)=5.5 damage

    Action 2:
    Sawk used double kick (-3 energy)
    to hit (<=8600)=2229 (yes)
    (8+4+3+3)*1.5=27 damage

    Sealeo used mud-slap (-8 energy)
    to crit (<=625)=4260 (no)
    (4+1.5)=5.5 damage

    Action 3:
    Sawk used brick break (-5 energy)
    to hit (<=7100)=8925 (no)

    Sealeo used Yawn (-7 energy)
    sawk is drowsy

    Post round
    [​IMG]
    Bert
    HP: 89
    EN: 80
    5/3/1/3/98/ +11% Acc
    -2 acc
    drowsy (falls asleep after a1)
    focus energy (3a)
    [​IMG]
    Sealeo
    HP: 73
    EN: 82
    1/3/4/3/40

    mud-slap, defense curl, ice ball
    if taunt a1, mud slap a1, and ice ball a2
  16. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Crap crap crap craaaaaaaaaaaaaaaaaaaaap

    Substitute (15) -> Sleep (Revenge) -> Close-Combat
  17. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    [​IMG]
    grr this is fun!

    pre round
    [​IMG]
    Bert
    HP: 89
    EN: 80
    5/3/1/3/98/ +11% Acc
    -2 acc
    drowsy (falls asleep after a1)
    focus energy (3a)
    [​IMG]
    Sealeo
    HP: 73
    EN: 82
    1/3/4/3/40

    Action 1:
    Sawk used substitute (15) (-12 energy)

    Sealeo used mud-slap (-4 energy)
    to crit (<=625)=1570
    (4+1.5)=5.5 damage to sub

    rng for sleep duration: 1515 (1a)

    Action 2:
    Sawk slept

    Sealeo used defense curl (-5 energy)
    Sealeo defense +1

    Action 3:
    Sawk woke up!
    Sawk used Close combat (-7 energy)
    to hit (<=7100)=4441 (yes)
    (12+3+3+3)*1.5-1.75=29.75 damage

    Sealeo used Ice ball (-5 energy)
    to hit (<=9000)=6051 (yes)
    to crit (<=625)=6228 (no)
    (7+3+1.5)+1.75>9.5 damage, sawks sub breaks

    Post round:
    [​IMG]
    Bert
    HP: 74
    EN: 61
    5/3/1/3/98/ +11% Acc
    -1 acc
    -1defenses
    [​IMG]
    Sealeo
    HP: 43
    EN: 68
    1/3/4/3/40
    +1 defense
  18. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Substitute (20) -> Dig -> Brick-Break
  19. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    Encore, rest, snore

    [​IMG]
    My mustache shall prevail!

    pre round
    [​IMG]
    Bert
    HP: 74
    EN: 61
    5/3/1/3/98/ +11% Acc
    -1 acc
    -1defenses
    [​IMG]
    Sealeo
    HP: 43
    EN: 68
    1/3/4/3/40
    +1 defense

    Action 1:
    Sawk used substitute (20) (-18 energy)
    Sawk created a substitute

    Sealeo used encore (-10 energy)
    Sealeo got an encore

    Action 2:
    Sawk used substitute (20) (-18 energy)
    Sawk already has a sub!

    Sealeo used Rest (-15 energy)

    Sealeo +12 hp

    Action 3:
    Sawk used substitute (20) (-18 energy)
    Sawk already has a sub!

    Sealeo is fast asleep
    Sealeo used snore (-3 energy)
    (4-3)+1.75=2.75 damage to sub

    Sealeo +12 hp

    postround
    [​IMG]
    Bert
    HP: 54
    EN: 7
    5/3/1/3/98/ +11% Acc
    17 hp sub
    [​IMG]
    Sealeo
    HP: 67
    EN: 40
    1/3/4/3/40
    Rest (1a)

    sleep (ice ball), ice ball, ice ball
  20. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    *Pant pant* It wont be that easy!


    Chill -> Double Kick -> Chill
  21. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    [​IMG]
    Fear the top hat

    pre round
    [​IMG]
    Bert
    HP: 54
    EN: 7
    5/3/1/3/98/ +11% Acc
    17 hp sub
    [​IMG]
    Sealeo
    HP: 67
    EN: 40
    1/3/4/3/40
    Rest (1a)

    action1:
    Sawk chilled (+12 energy)

    Sealeo slept…

    Sealeo +12 hp

    Action 2:
    Sawk used double kick (-3 energy)
    to crit (first) = 5379 (no)
    to crit (second) = 9320 (no)
    (6+3+3)*1.5=18 damage

    Sealeo woke up
    Sealeo used ice ball (-4 energy)
    to hit (<=9000)=8970 (yes)
    to crit (<=625)=9301 (no)
    (8+3+1.5-1)=11.5 damage to sub.

    Action 3:
    Sawk chilled (+12 energy)

    Sealeo used Ice ball (-5 energy)
    to hit (<=9000)=7815 (yes)
    to crit (<=625)=4573 (no)
    (11+3+1.5-1)>6 damage, sawk's substitute breaks

    Postround:
    [​IMG]
    Bert
    HP: 54
    EN: 28
    5/3/1/3/98/ +11% Acc
    [​IMG]
    Sealeo
    HP: 61
    EN: 31
    1/3/4/3/40
  22. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    Grrrr....


    Close-Combat -> Double Kick-> Close-Combat


    If Ice-Ball, use Dig that action and push-back, but only once.
    If Swagger AND you do not have a substitute up, use Substitute (15) that action and push-back.
  23. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,083
    swagger, ice ball, chill

    [​IMG]
    my family will team up on you

    pre round
    [​IMG]
    Bert
    HP: 54
    EN: 28
    5/3/1/3/98/ +11% Acc
    [​IMG]
    Sealeo
    HP: 61
    EN: 31
    1/3/4/3/40

    action1:
    Sawk used Substitute (15) (-12 energy)

    Sealeo used swagger (-7 energy)
    it failed

    Action 2:
    Sawk used dig (-10 energy)

    Sealeo used ice ball (-4 energy)
    it missed blah blah

    Sawk damage is irrelevant

    Action 3:
    Sawk used close combat (-7 energy)
    EN KO

    Post round
    [​IMG]
    Bert
    HP: 54
    EN: 0
    5/3/1/3/98/ +11% Acc
    [​IMG]
    Sealeo
    HP: >0
    EN: >0
    1/3/4/3/40

    Rewards:
    Matezoide 10 cc
    Sawk 10 HC (KOC)

    waterwarrior: 3 uc
    Me: 14 uc
  24. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    I am starting to hate Sealeo now.

    Thanks for reffing ^^


    Show Hide


    On the bright side, i will never forget that Ice-Ball/Rollout doesnt locks the user
  25. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Only users: Complications and Matezoide should be posting in this thread.

    Matezoide will be using Dizzy the Spinda with Contrary:
    Dizzy the oh-so-creatively named Spinda :P (open)
    [​IMG]
    <Spinda> (Dizzy) [Female]
    Nature: Brave (- 10% Evasion)
    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    About: Before her capture, Dizzy was a greatly arrogant and un-nice Spinda, generaly thinking to be better than everyone else, it wasnt until a crushing defeat against another trainer that she realised just how weak she truly was.
    Upon being nursed back to health by her trainer and fellow team-mates, she learned to value friendship and became determined to train hard in order to improve herself.

    Abilites:

    Own Tempo (Innate):
    This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

    Tangled Feet (Innate):

    When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, The duration of confusion doubles

    Contrary (DW UNLOCKED, Can Be Enabled):
    This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.



    Spinda
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 52 (-)
    Size Class: 2
    Weight Class: 1
    Base Rank Total: 12

    EC: NA
    MC: 0
    DC: 5/5

    Attacks:

    Tackle(*)
    Uproar(*)
    Copycat(*)
    Faint Attack(*)
    Psybeam(*)
    Hypnosis(*)
    Sucker-Punch
    Thrash
    Flail

    Trick Room(*)
    Wild-Charge(*)
    Swagger(*)
    Shadow Ball
    Endure
    Covet
    Drain Punch
    Dig
    Fire Punch
    Return
    Toxic
    Ice Punch
    Rock Slide
    Frustation
    Hyper Voice
    Double Team
    Icy Wind

    Wish(*)
    Rapid-Spin(*)
    Water-Pulse(*)
    Superpower
    Last Resort
    Psycho Cut
    Encore
    Disable


    Matezoide, you may choose your first type. Your options are:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!

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