Battle Hall Challenge - MrcRanger97

Pokemon roll: 3/5
Ability roll: 1/2

Spr_BW_WorkerIce.png

"It takes a great deal of experience to work in cold climates"

582.png

Vanillite (F)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 38 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Ice Body:
(Passive) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

Attacks:
Icicle Spear
Harden
Astonish
Uproar
Icy Wind
Mist
Avalanche
Taunt

Ice Beam
Hail
Blizzard

Powder Snow
Water Pulse
Ice Shard
 
Spr_BW_WorkerIce.png

"Attention! Everyone take cover!"

Water Pulse - Water Pulse - Water Pulse

----------

304.png

Aron (M)
HP: 90
En: 100
Ranks: 4/4/2/2
Speed: 26
SC/WC: 1/4
Ability: Rock Head
Status: None
Other: -10% Evasion

582.png

Vanillite (F)
HP: 90
En: 100
Ranks: 2/2/4/2
Speed: 38
SC/WC: 1/1
Ability: Ice Body
Status: None
Other: None

Action1:
Vanillite used Water Pulse!
Crit roll (1-625): 1943/10000 = No
Confusion roll (1-2000): 8546/10000 = No
(6+3)*1.5 = 13.5 damage
-4 energy
Aron used Head Smash!
Hit roll (1-8000): 7919/10000 = Yes
Crit roll (1-625): 731/10000 = No
(15+3+3)*1.5 = 31.5 damage
-10 energy

Action2:
Vanillite used Water Pulse!
Crit roll (1-625): 3207/10000 = No
Confusion roll (1-2000): 6797/10000 = No
(6+3)*1.5 = 13.5 damage
-8 energy
Aron used Head Smash!
Hit roll (1-8000): 1005/10000 = Yes
Crit roll (1-625): 4288/10000 = No
(15+3+3)*1.5 = 31.5 damage
-14 energy

Action3:
Vanillite used Water Pulse!
Crit roll (1-625): 6270/10000 = No
Confusion roll (1-2000): 8690/10000 = No
(6+3)*1.5 = 13.5 damage
-12 energy
Aron used Head Smash!
Hit roll (1-8000): 363/10000 = Yes
Crit roll (1-625): 8952/10000 = No
(15+3+3)*1.5 = 31.5 damage
-18 energy
Vanillite fainted!

304.png

Aron (M)
HP: 49
En: 58
Ranks: 4/4/2/2
Speed: 26
SC/WC: 1/4
Ability: Rock Head
Status: None
Other: -10% Evasion

582.png

Vanillite (F)
HP: 0
En: 76
Ranks: 2/2/4/2
Speed: 38
SC/WC: 1/1
Ability: Ice Body
Status: None
Other: None

----------

Spr_BW_WorkerIce.png

"I'll be so much in trouble for this!"

Please choose your next type. Your options are:

NormalType.png
FireType.png
FightingType.png

WaterType.png
GrassType.png
ElectricType.png

GroundType.png
PsychicType.png
RockType.png

DragonType.png
GhostType.png
DarkType.png

SteelType.png
 
Pokemon roll: 4/5
Ability roll: 2/3

Spr_RS_Kindler.png

"Have you ever been to the desert in Route 111?"

322.png

Numel (F)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Simple:
(Passive) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.

Attacks:
Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Lava Plume

Will-O-Wisp
Fire Blast
Protect

AncientPower
Endure
Mud Bomb
 
Spr_RS_Kindler.png

"You'll need some good goggles for that"

Mud Bomb - Mud Bomb - Mud Bomb+Mud Bomb (combo)

----------

304.png

Aron (M)
HP: 90
En: 100
Ranks: 4/4/2/2
Speed: 26
SC/WC: 1/4
Ability: Rock Head
Status: None
Other: -10% Evasion

322.png

Numel (F)
HP: 90
En: 100
Ranks: 2/2/4/2
Speed: 30
SC/WC: 1/1
Ability: Ice Body
Status: None
Other: -10% Evasion

Action1
Numel used Mud Bomb!
Hit roll (1-9500): 97/10000 = Yes
Crit roll (1-625): 9092/10000 = Yes
Acc drop roll (1-3000): 2798/10000 = Yes

(7+3+3)*2.25 = 29.25 damage
Aron: -1 Accuracy
-4 energy
Aron used Earthquake!
Hit roll (1-8500): 5299/10000 = Yes
Crit roll (1-625): 1195/10000 = No

(10+3)*1.5 = 19.5 damage
-7 energy

Action2:
Numel used Mud Bomb!
Hit roll (1-9500): 1115/10000 = Yes
Crit roll (1-625): 7372/10000 = Yes
Acc drop roll (1-3000): 9788/10000 = Yes

(7+3+3)*2.25 = 29.25 damage
-8 energy
Aron used Head Smash!
Hit roll (1-7000): 855/10000 = Yes
Crit roll (1-625): 2718/10000 = YEs

15+3+3 = 21 damage
-10 energy

Action3:

Aron used Earthquake!
Hit roll (1-8500): 83/10000 = Yes
Crit roll (1-625): 10000/10000 = No

(10+3)*1.5 = 19.5 damage
-7 energy
Numel used Mud Bomb+Mud Bomb!
Hit roll (1-9500): 1402/10000 = Yes
Crit roll (1-625): 7986/10000 = Yes

(15.75+3+3)*2.25 = 48.9375 damage
-48 energy
Aron fainted!

304.png

Aron (M)
HP: 0
En: 76
Ranks: 4/4/2/2
Speed: 26
SC/WC: 1/4
Ability: Rock Head
Status: None
Other: -10% Evasion, -1 Accuracy

322.png

Numel (F)
HP: 30
En: 40
Ranks: 2/2/4/2
Speed: 30
SC/WC: 1/1
Ability: Ice Body
Status: None
Other: -10% Evasion

----------

Spr_RS_Kindler.png

"Maybe they would've come in handy now, as well"

Rewards:
MrcRanger: 10 CC, 10 KOC
Zarator: 14 UC
 
Name: MrcRanger97
Challenge Thread (if any): Hall of suckishness
Rank: Rank you are challenging (2)
Pokemon: Snubbull
Pokemon Ability: Intimidate
Pokemon Info:
209.png

Snubull (Magnus) (M)
Nature: Careful (+Special Defense, -Special Attack)
Type: Fairy

Abilities: Intimidate, Run Away, Rattled (HA LOCKED)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Speed: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Ice Fang
Fire Fang
Thunder Fang
Tackle
Scary Face
Tail Whip
Charm
Bite
Lick
Headbutt
Roar

Close Combat
Focus Punch
Metrenome
Mimic
Smellingsalt

Taunt
Protect
Earthquake
Thunder Wave
Substitute


Prepare to face the power of yolol!


NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
BugType.png
GhostType.png

DarkType.png
SteelType.png


afaik, Fairy isnt a thing yet on the Hall.
 
RNG: 5/5


541.png

Swadloon (F)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 36 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

Abilities:
Leaf Guard:
(Passive) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll: (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Overcoat (DW): (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Attacks:
GrassWhistle
Tackle
String Shot
Bug Bite
Razor Leaf
Protect
Struggle Bug
Endure

Energy Ball
Payback
Light Screen

Silver Wind
Air Slash
Agility

Ability: 1/3
Leaf Guard!


541.png


loloY!
 
15:09MatezoideEewww
15:09MatezoideSnubull resists
15:09MatezoideThe vast majority of Swadloon's moves



Air Slash*3


209.png


90 HP
100 EN
3/2/1/3/30


541.png


90 HP
100 EN
3/3/3/3/36
-10% Evasion


Action 1

Swad used Air Slash - 6 energy
To hit (9884) - No

Magnus used Fire Fang - 5 energy
To crit (8975) - No
To burn (8288) - No
(7)*2,25 = 15,75 damage

Action 2

Swad used Air Slash - 10 energy
To hit (382) - Yes
To crit (6372) - No
To flinch (7754) - No
(8) = 8 damage

Magnus used Ice Fang - 5 energy
To crit (9993) - No
To freeze (3882) - No
(7)*1,5 = 10,5 damage

Action 3

Swad used Air Slash - 14 energy
To hit (1894) - Yes
To crit (4553) - No
To flinch (8115) - No
(8) = 8 damage


Magnus used Fire Fang - 5 energy
To crit (5562) - No
To burn (3059) - No
(7)*2,25 = 15,75 damage


209.png


74 HP
85 EN
3/2/1/3/30


541.png


48 HP
70 EN
3/3/3/3/36
-10% Evasion



Air Slash*3
 
209.png

74 HP
85 EN
3/2/1/3/30


541.png

48 HP
70 EN
3/3/3/3/36
-10% Evasion

Action 1



Swad used Air Slash - 18 energy
To hit (1894) - Yes
To crit (4553) - No
To flinch (8115) - No
(8) = 8 damage


Magnus used Fire Fang - 9 energy
To crit (5562) - No
To burn (3059) - No
(7)*2,25 = 15,75 damage

Action 2



Swad used Air Slash - 22 energy
To hit (1894) - Yes
To crit (4553) - No
To flinch (8115) - No
(8) = 8 damage


Magnus used Fire Fang Combo - 52,5 energy
To crit (5562) - No
To burn (3059) - No
It died, alright?



209.png

58 HP
x EN
3/2/1/3/30


541.png

KO HP
KO EN
3/3/3/3/36
-10% Evasion





NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
I swear i didnt forget this. Nope, not one bit.

RNG: 5/5

597.png

Ferroseed (M)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Grass:
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Iron Barbs:
(Passive) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

Attacks:
Tackle
Harden
Rollout
Curse
Metal Claw
Pin Missile
Gyro Ball
Iron Defense
Mirror Shot

Explosion
Payback
Toxic

Bullet Seed
Leech Seed
Worry Seed

Ability: Iron Barbs
 
597.png

GLORY TO THE YOLOL!

Gyro Ball -> Gyro Ball -> You Only Live Once Lol (Explosion Combo)


If you flinch, push-back




209.png


90 HP
100 EN
3/2/1/3/30




597.png


90 HP
100 EN
3/3/0/3/10


Action 1

Magnus intimidated Ferroseed!


Magnus used Fire Fang - 5 energy
To hit (7371) - Yes
To crit (93) - Yes
To burn (4993) - No
(7 + 3)*2,25 = 22,5 damage
Iron Barbs activated! 5,625 damage to Magnus

Ferroseed used Gyro Ball - 6 energy
To crit (1645) - No
(7 + 3 + 1,5)*1,5 = 17,25 damage

Action 2

Magnus used Earthquake - 7 energy
To crit (483) - Yes
(10 + 3) = 13 damage

Ferroseed used Gyro Ball - 10 energy
To crit (7338) - No
(7 + 3 + 1,5)*1,5 = 17,25 damage

Action 3


Magnus used Fire Fang - 5 energy
To hit (7721) - No
To crit (8555) - No
To burn (1252) - No
(7)*2,25 = 15,75 damage
Iron Barbs activated! 3,9375 damage to Magnus

Ferroseed used You Only Live Once Lol - 77 energy
To crit (3854) - No
(56,25 + 1,5) - 2 = 55,75 damage


Ferroseed fainted!
Magnus fainted!





209.png


KO HP
KO EN
3/2/1/3/30




597.png


KO HP
KO EN
3/3/0/3/10



Sorry Ranger, but your Hall has come to an end. Explosion Combo is broken as fuck on the Hall.


Ranger: 4 CC
Magnus: 4 HC

Matezoide: 7 UC

See ya next week!
 
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