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Roleplay Battle Hall Challenge - Someoneelse

Discussion in 'ASB' started by waterwarrior, Dec 22, 2012.

  1. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    Pokemon roll: 3/5 (Magmar)
    Ability roll: 2/2 (Vital Spirit)

    Magmar (open)
    Magmar (M)

    Nature: Naughty

    Type:

    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 93
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    Abilities:

    Flame Body (Innate): This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Vital Spirit (Innate): This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Attacks:

    Ember
    Smog
    Leer
    Fire Punch
    Ember
    Smokescreen
    Sunny Day
    Faint Attack
    Fire Spin
    Confuse Ray
    Flame Burst
    Fire Punch
    Lava Plume
    Flamethrower

    Focus Blast
    SolarBeam
    Psychic

    Belly Drum
    Flare Blitz
    Mach Punch

    ThunderPunch
  2. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Stone Edge > Earthquake > Stone Edge
    If ThunderPunch, Fly that action.
  3. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    Solarbeam - Focus Blast - Solarbeam

    [​IMG]
    HP: 100
    EN: 100
    [​IMG]
    HP: 100
    EN: 100

    Action One:

    Aerodactyl used Stone Edge!
    (-6 EN)
    Hit chance: 6021/10000 (YES)
    Crit chance: 1105/10000 (YES)
    Damage: (10 + 3 + 4.5 + 3) * 1.5 = 30.75

    Magmar used Solarbeam!
    (-10 EN)
    Crit chance: 6519/10000 (NO)
    Damage: (12 + 1.5) = 13.5

    Action Two:

    Aerodactyl used Earthquake!
    (-7 EN)
    Crit chance: 6092/10000 (NO)
    Damage: (10 + 4.5) * 1.5 = 21.75

    Magmar used Focus Blast!
    (-10 EN)
    Hit chance: 8042/10000 (NO)
    The attack missed!

    Action Three:

    Aerodactyl used Stone Edge!
    (-6 EN)
    Hit chance: 7998/10000 (YES)
    Crit chance: 1200/10000 (YES)
    Damage: (10 + 3 + 4.5 + 3) * 1.5 = 30.75

    Magmar used Solarbeam!
    (-10 EN)
    Crit chance: 705/10000 (NO)
    Damage: (12 + 1.5) = 13.5

    [​IMG]
    HP: 75
    EN: 81
    [​IMG]
    HP: 17
    EN: 70

    Solarbeamx3
  4. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Earthquake*3

    And Flying next please.
  5. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    notevendoingcalcs.jpg

    Pokemon roll: 3/5 (Drifblim)
    Ability roll: 1/3 (Aftermath)

    Drifblim (open)
    [​IMG]
    Drifblim (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 125
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 80
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 19

    Abilities:
    Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
    Unburden: (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.
    Flare Boost (DW): (Innate) This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

    Attacks:
    Constrict
    Minimize
    Astonish
    Gust
    Focus Energy
    Payback
    Hex
    Ominous Wind
    Stockpile
    Swallow
    Spit Up
    Baton Pass
    Shadow Ball
    Amnesia

    Thunderbolt
    Will-O-Wisp
    Dream Eater

    Hypnosis
    Destiny Bond
    Disable

    Magic Coat
  6. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Stone Edge > Thunder Fang > Stone Edge
    If Stone Edge is disabled when you would use it, change that action to Ice Fang.
    If Drifb uses Thunderbolt, Fly and push actions back.
  7. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    Minimize - Will-O-Wisp - Hex

    [​IMG]
    HP: 100
    EN: 100
    [​IMG]
    HP: 125
    EN: 100

    Action One:

    Aerodactyl used Stone Edge!
    (-6 EN)
    Hit chance: 8016/10000 (NO)
    The attack missed!

    Drifblim used Minimize!
    (-9 EN)
    Drifblim's Evasion rose permanently!

    Action Two:

    Aerodactyl used Ice Fang!
    (-5 EN)
    Hit chance: 9929/10000 (NO)
    The attack missed!

    Drifblim used Will-O-Wisp!
    (-7 EN)
    Hit chance: 5084/10000 (YES)
    Aerodactyl was burned!

    Aerodactyl was hurt by its burn!
    (-2 HP)

    Action Three:

    Aerodactyl used Stone Edge!
    (-6 EN)
    Hit chance: 6559/10000 (NO)
    The attack missed!

    Drifblim used Hex!
    (-6 EN)
    Crit chance: 4956/10000 (NO)
    Damage: (10 + 1.5 + 3) = 14.5

    Aerodactyl was hurt by its burn!
    (-2 HP)

    [​IMG]
    HP: 82
    EN: 83
    [​IMG]
    HP: 125
    EN: 72

    Thunderbolt - Hex - Thunderbolt
    IF Fly THEN Gust + Ominous Wind.
    IF Roost THEN Disable (Stone Edge) ONCE and push actions back.
  8. Someoneelse

    Someoneelse Why am I here?

    Joined:
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    Messages:
    2,125
    Roar > Stone Edge > Agility (Evasive)
  9. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    [​IMG]
    HP: 82
    EN: 83
    [​IMG]
    HP: 125
    EN: 72

    Action One:

    Aerodactyl used Roar!
    (-7 EN)
    Hit chance: 4033/10000 (YES)
    Drifblim was phazed out!

    Drifblim used Thunderbolt!
    (-7 EN)
    Crit chance: 4901/10000 (NO)
    Effect chance: 8579/10000 (NO)
    Damage: (10 + 1.5) * 1.5 = 17.25

    Aerodactyl was hurt by its burn!
    (-2 HP)

    Action Two:

    Aerodactyl used Stone Edge!
    (-6 EN)
    Hit chance: 7991/10000 (YES)
    Crit chance: 4393/10000 (NO)
    Damage: (10 + 4.5 + 3 - 3) * 1.5 = 21.75

    Drifblim used Hex!
    (-6 EN)
    Crit chance: 676/10000 (NO)
    Damage: (10 + 3 + 1.5) = 14.5

    Aerodactyl was hurt by its burn!
    (-2 HP)

    Action Three:

    Aerodactyl used Agility (Evasive)!
    (-7 EN)
    Aerodactyl dodged the incoming attack!

    Drifblim used Thunderbolt!
    (-7 EN)
    The attack was dodged!

    [​IMG]
    HP: 44
    EN: 63
    [​IMG]
    HP: 103
    EN: 52
  10. Someoneelse

    Someoneelse Why am I here?

    Joined:
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    Messages:
    2,125
    Stone Edge > Ice Fang > Stone Edge
    If Minimize, Roar and push back.
    If Thunderbolt and not in a combination, Fly and push back.
  11. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    (I forgot to factor in Pressure for the previous rounds, but it won't matter for the outcome of the battle.)

    Hex - Chill - Thunderbolt + Thunderbolt

    [​IMG]
    HP: 44
    EN: 63
    [​IMG]
    HP: 103
    EN: 52

    Action One:

    Aerodactyl used Stone Edge!
    (-6 EN)
    Hit chance: 406/10000 (YES)
    Crit chance: 3899/10000 (NO)
    Damage: (10 + 3 + 4.5 - 3) * 1.5 = 21.75

    Drifblim used Hex!
    (-8 EN)
    Crit chance: 801/10000 (NO)
    Damage: (10 + 3 + 1.5) = 14.5

    Action Two:

    Aerodactyl used Ice Fang!
    (-5 EN)
    Hit chance: 9044/10000 (YES)
    Flinch chance: 4884/10000 (NO)
    Freeze chance: 3757/10000 (NO)
    Crit chance: 1033/10000 (NO)
    Damage: (7 + 4.5 - 3) * 1.5 = 12.75

    Drifblim chilled!
    (+12 EN)

    Action Three:

    Aerodactyl used Stone Edge!
    (-6 EN)
    Hit chance: 9/10000 (YES)
    Crit chance: 1280/10000 (NO)
    Damage: (10 + 4.5 + 3 - 3) * 1.5 = 21.75

    Drifblim used Superbolt!
    (-a lot of EN)
    crit chance: doesn't matter
    para chance: doesn't matter even more than the crit chance
    damage: ((10 * 2.25) + 1.5) * 1.5 = 36

    Aerodactyl fainted!

    prizes (open)

    Someoneelse: 6 CC
    Aerodactyl: 6 KOC
    EspyOwner: 11 UC
  12. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,656
    Challenge #BBR

    Only Someoneelse, UllarWarlord, shadowbone66, or any appointed subrefs should post in this thread at the moment.

    Someoneelse is challenging Rank 1 with Mischief the Chimchar @ Blaze.
    Mischief the Chimchar @ Blaze (open)

    [​IMG]
    Chimchar [Mischief] (M)
    Nature: Lonely
    Type:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Abilities:
    Blaze (Innate):
    When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

    Iron Fist (Innate) (DW, locked):
    The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Brick Break
    Dig
    Ember
    Fake Out
    Fire Punch
    Flame Wheel
    Fury Swipes
    Leer
    Nasty Plot
    Scratch
    Shadow Claw
    Taunt
    ThunderPunch
    Torment


    Please select your first type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  13. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
  14. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,656
    RNG for Pokemon: 1/5
    RNG for Ability: 2/2


    [​IMG]
    Bug Catcher Dumbass would like to battle!
    "HURR DURR IM DA BEST"

    Wurmple @ Run Away (open)
    [​IMG]
    Wurmple (M)

    Nature: Adamant

    Type:

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    Abilities:

    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Attacks:

    Tackle
    String Shot
    Poison Sting
    Bug Bite

    Snore


    "IMMA BEAT YOO"
  15. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Fake Out > Fire Punch > Flame Wheel
    If Wurmple uses String Shot & it is not Taunted, use Taunt that action.
    If Wurmple uses Poison Sting & you did not use Dig last action, use Dig.
  16. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,656
    [​IMG]
    "LEZDO DIS THANG"

    Wurmple: Be flinched like an idiot > Tackle > Tackle

    [​IMG]
    HP: 90
    EN: 100
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A

    [​IMG]
    HP: 90
    EN: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 0
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Ability: Run Away
    Other: N/A

    Action 1:
    Mischief used Fake Out!
    <6063=nocrit>
    4+1.5=5.5 damage!
    -4 EN

    Wurmple flinched!

    Action 2:
    Mischief used Fire Punch!
    <3168=nocrit>
    <5938=nosideeffect>
    (8+3+1.5)*1.5=18.75 damage!
    -5 EN

    Wurmple used Tackle!
    <4565=nocrit>
    4+3=7 damage!
    -3 EN

    Action 3:
    Mischief used Flame Wheel!
    <4571=nocrit>
    <3814=nosideeffect>
    (6+3+1.5)*1.5=15.75 damage!
    -3 EN

    Wurmple used Tackle!
    <3369=nocrit>
    4+3=7 damage!
    -7 EN

    Mischief: -14 HP, -12 EN
    Wurmple: -40 HP, -11 EN


    [​IMG]
    HP: 76
    EN: 88
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A

    [​IMG]
    HP: 50
    EN: 89
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 0
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Ability: Run Away
    Other: N/A

    [​IMG]
    "IMMA STILL WIIIIIIIIIIIN"

    Wurmple: String Shot > Poison Sting > Tackle
    IF Mischief uses Dig, Chill and push actions back
  17. Someoneelse

    Someoneelse Why am I here?

    Joined:
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    Messages:
    2,125
    Taunt > Dig > Flame Wheel
  18. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,656
    [​IMG]
    HP: 76
    EN: 88
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A

    [​IMG]
    HP: 50
    EN: 89
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 0
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Ability: Run Away
    Other: N/A

    Action 1:
    Mischief used Taunt!
    Wurmple became taunted!
    -10 EN

    Wurmple cannot use String Shot after the Taunt!

    Action 2:
    Mischief burrowed underground!

    Wurmple chilled!
    +12 EN

    Mischief used Dig!
    (8+1.5)*.66=6.33 damage!
    -10 EN

    Action 3:
    Mischief used Flame Wheel!
    <6971=nocrit>
    <6058=nosideeffect>
    (6+3+1.5)*1.5=15.75 damage!
    -3 EN

    Wurmple used Poison Sting!
    <4566=nocrit>
    <2937=sideeffect>
    4+3=7 damage!
    Mischief was poisoned!
    -3 EN

    Mischief is hurt by its poison!
    -2 HP

    Mischief: -9 HP, -23 EN
    Wurmple: -22 HP, +9 EN

    [​IMG]
    HP: 67
    EN: 65
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: Poisoned

    [​IMG]
    HP: 28
    EN: 98
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 0
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Ability: Run Away
    Other: N/A
  19. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Fire Punch + Fire Punch > Cooldown (Flame Wheel) > Flame Wheel
    If Wurmple does some retarded RP action and you cannot use Fire Punch, screw this.
  20. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,656
    [​IMG]
    "FINAL SHOOTOUT"

    Wurmple: Poison Sting combo > Cooldown (Poison Sting) > Poison Sting

    [​IMG]
    HP: 67
    EN: 65
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: Poisoned

    [​IMG]
    HP: 28
    EN: 98
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 0
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Ability: Run Away
    Other: N/A

    Action 1:
    Mischief used Infernal Punch!
    <8131=nocrit>
    <5114=nosideeffect>
    (18+3+1.5)*1.5=33.75 damage!
    Wurmple fainted!
    -14 EN

    [​IMG]
    HP: 67
    EN: 51
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: Poisoned

    [​IMG]
    HP: KO
    EN: KO
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 0
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Ability: Run Away
    Other: Fainted

    [​IMG]
    "WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA-"

    Please select your next type:
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
  21. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
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    2,125
    Grass please
  22. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,656
    RNG for Pokemon: 1/5
    RNG for Ability: 3/3


    [​IMG]
    Aroma Lady Daisy would like to battle!
    "Herbal remedies are always dependable!"

    Hoppip @ Infiltrator (open)
    [​IMG]
    Hoppip (M)
    Nature: Hardy
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    Abilities:
    Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Leaf Guard: (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

    Attacks:
    Splash
    Synthesis
    Tail Whip
    Tackle
    PoisonPowder
    Stun Spore
    Sleep Powder
    Bullet Seed
    Leech Seed
    Mega Drain
    Cotton Spore

    Giga Drain
    Protect
    Substitute

    Cotton Guard
    Amnesia
    Encore


    "Can you handle the power of natural remedies?"
  23. Someoneelse

    Someoneelse Why am I here?

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    Taunt > Torment > Fire Punch + Fire Punch
    If Protect A1, Ember and push back.
  24. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,656
    [​IMG]
    "You think you're clever. I respect that."

    Hoppip: Bullet Seed + Leech Seed > cooldown (Bullet Seed + Leech Seed) > Tackle

    [​IMG]
    HP: 90
    EN: 100
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A

    [​IMG]
    HP: 90
    EN: 100
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Ability: Infiltrator
    Other: N/A

    Action 1:
    Mischief used Taunt!
    Hoppip became taunted!
    -10 EN

    Hoppip used Bullet Leech!
    <5652=hit>
    <3=3hits>
    <2024=nocrit>
    <9676=nocrit>
    <2873=nocrit>
    (9+3)*.66=8 damage!
    Mischief was seeded!
    -23 EN

    Mischief's health was sapped by Leech Seed!
    -3 HP (Mischief)
    +3 HP (Hoppip)

    Action 2:
    Mischief used Torment!
    Hoppip became tormented!
    -10 EN

    Hoppip is cooling down!

    Mischief's health was sapped by Leech Seed!
    -3 HP (Mischief)
    +3 HP (Hoppip)

    Action 3:
    Hoppip used Tackle!
    <276=crit>
    4+3+1.5=8.5 damage!
    -3 EN

    Mischief used Infernal Punch!
    Mischief used Infernal Punch!
    <7947=nocrit>
    <7204=nosideeffect>
    (18+3+1.5)*1.5=33.75 damage!
    -14 EN

    Mischief's health was sapped by Leech Seed!
    -3 HP (Mischief)
    +3 HP (Hoppip)

    Mischief: -26 HP, -34 EN
    Hoppip: -31 HP, -26 EN

    [​IMG]
    HP: 64
    EN: 66
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: Seeded (3a)

    [​IMG]
    HP: 59
    EN: 74
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Ability: Infiltrator
    Other: Taunted (3a), Tormented (4a)

    [​IMG]
    "Shall beautiful nature or destructive fire prevail...?"

    Hoppip: Mega Drain + Giga Drain > Cooldown (Mega Drain + Giga Drain) > N/A (Cannot act due to Torment and Taunt)
  25. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Cooldown > Flame Wheel > Fire Punch

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