Battle Subway Challenge: AOPSUser

AOPSUser: (XOA)
- Spikes (3 layers)
- Stealth Rock

199.png

Slowking (F)
HP: 100
En: 100
Ranks: 3/4/4/4
Speed: 26
SC/WC: 3/4
Ability: Regenerator
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: N/A

Ingo: (AOB)
Bench
558.png

Crustle (M)
HP: 58
En: 37
Ranks: 4/5/2/3
Speed: 45
SC/WC: 3/5
Ability: Sturdy
Item: Rocky Helmet
Stats: N/A
Status: N/A
Other: N/A

Arena: Sandstorm (3r)


Pre-round:
-24 HP due to Spikes (Slowking)
-12 HP due to Stealth Rock (Slowking)

Action 1:
Crustle used X-Scissor!
RNG Roll (Crit) [<=725 Crit]: 7936/10000 (No)
(8+3+(6-6))*1.5 = 16.5 damage
-5 energy
Slowking used Surf!
RNG Roll (Crit) [<=525 Crit]: 1249/10000 (No)
(10+3+2-1+(6-4.5)-2)*1.5 = 20.25 damage
-6 energy
Post-action:
-2 HP due to Sandstorm (Slowking)

Action 2:
Crustle used Bug Bite!
RNG Roll (Crit) [<=725 Crit]: 8113/10000 (No)
(6+3+(6-6))*1.6 = 13.5 damage
-3 energy
Slowking used Brine!
RNG Roll (Crit) [<=525 Crit]: 9007/10000 (No)
(13+3+2-1+(6-4.5)-2)*1.5 = 24.75 damage
-7 energy
Post-action:
-2 HP due to Sandstorm (Slowking)

Action 3:
Crustle used X-Scissor!
RNG Roll (Crit) [<=725 Crit]: 8052/10000 (No)
(8+3+(6-6))*1.5 = 16.5 damage
-5 energy
Slowking used Surf!
RNG Roll (Crit) [<=525 Crit]: 880/10000 (No)
(10+3+2-1+(6-4.5)-2)*1.5 = 20.25 damage
Crustle fainted!
-6 energy
Post-action:
-2 HP due to Sandstorm (Slowking)


AOPSUser: (XOA)
- Spikes (3 layers)
- Stealth Rock

199.png

Slowking (F)
HP: 11
En: 81
Ranks: 3/4/4/4
Speed: 26
SC/WC: 3/4
Ability: Regenerator
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: N/A

Ingo: (XOB)
Bench
558.png

Crustle (M)
HP: KO
En: KO
Ranks: 4/5/2/3
Speed: 45
SC/WC: 3/5
Ability: Sturdy
Item: Rocky Helmet
Stats: N/A
Status: N/A
Other: N/A

Arena: Sandstorm (2r)

-----------

Spr_BW_Ingo.png

"Klinklang, now it's your turn."
 
Spr_BW_Ingo.png

"Roll him over!"

Discharge ~ Discharge ~ Discharge

-----------

AOPSUser: (XOA)
- Spikes (3 layers)
- Stealth Rock

199.png

Slowking (F)
HP: 11
En: 81
Ranks: 3/4/4/4
Speed: 26
SC/WC: 3/4
Ability: Regenerator
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: N/A

Ingo: (XAB)
Bench
601.png

Klinklang (N)
HP: 90
En: 100
Ranks: 4/4/4/3
Speed: 78
SC/WC: 1/4
Ability: Clear Body
Item: King's Rock
Stats: -10% Eva
Status: N/A
Other: N/A

Arena: Sandstorm (2r)


Action 1:
Klinklang used Discharge!
RNG Roll (Crit) [<=725 Crit]: 1191/10000 (No)
(8+(6-6))*1.5 = 12 damage
Slowking fainted!
-6 energy


AOPSUser: (XOX)
- Spikes (3 layers)
- Stealth Rock

199.png

Slowking (F)
HP: KO
En: KO
Ranks: 3/4/4/4
Speed: 26
SC/WC: 3/4
Ability: Regenerator
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: N/A

Ingo: (XAB)
Bench
601.png

Klinklang (N)
HP: 90
En: 94
Ranks: 4/4/4/3
Speed: 78
SC/WC: 1/4
Ability: Clear Body
Item: King's Rock
Stats: -10% Eva
Status: N/A
Other: N/A

Arena: Sandstorm (1r)

-----------

Spr_BW_Ingo.png

"Looks like you've only got one Pokemon left."

Gear Grind ~ Flash Cannon ~ Gear Grind
IF (Counter is used) THEN (use Flash Cannon)
IF (Revenankh has Double Team clones up when you would act) THEN (use Discharge)​
 
AOPSUser: (XAX)
- Spikes (3 layers)
- Stealth Rock

frontnormal-mrevenankh.png

Revenankh (M)
HP: 100
En: 100
Ranks: 5/3/2/4
Speed: 65
SC/WC: 3/3
Ability: Shed Skin
Item: Life Orb
Stats: N/A
Status: N/A
Other: N/A

Ingo: (XAB)
Bench
601.png

Klinklang (N)
HP: 90
En: 94
Ranks: 4/4/4/3
Speed: 78
SC/WC: 1/4
Ability: Clear Body
Item: King's Rock
Stats: -10% Eva
Status: N/A
Other: N/A

Arena: Sandstorm (1r)


Pre-round:
-24 HP due to Spikes (Revenankh)
-9 HP due to Stealth Rock (Revenankh)

Action 1:
Klinklang used Gear Grind!
RNG Roll (Hit) [<=8600 Hit]: 7116/10000 (Hit)
RNG Roll (Crit (1)) [<=725 Crit]: 2346/10000 (No)
RNG Roll (Crit (2)) [<=725 Crit]: 4604/10000 (No)
(10+3+(6-4.5)) = 14.5 damage
RNG Roll (King's Rock (1)) [<=1100 King's Rock]: 3447/10000 (No)
RNG Roll (King's Rock (2)) [<=1100 King's Rock]: 2634/10000 (No)
-7 energy
Revenankh used Hammer Arm!
RNG Roll (Crit) [<=525 Crit]: 4678/10000 (No)
(10+3+3+(7.5-6))*1.5 = 26.25 damage
-2 HP due to Life Orb (Revenankh)
Stat Change: -1 Spe (Revenankh)
-6 energy
Post-action:
-2 HP due to Sandstorm (Revenankh)

Action 2:
Klinklang used Flash Cannon!
RNG Roll (Crit) [<=725 Crit]: 3741/10000 (No)
(8+3+(6-6)) = 11 damage
RNG Roll (Effect) [<=1100 Effect]: 5275/10000 (No)
RNG Roll (King's Rock) [<=1100 King's Rock]: 7810/10000 (No)
-5 energy
Revenankh used Drain Punch!
RNG Roll (Crit) [<=525 Crit]: 1083/10000 (No)
(8+3+3+(7.5-6))*1.5 = 23.25 damage
+11.625 HP (Revenankh)
-2 HP due to Life Orb (Revenankh)
-11 energy
Post-action:
-2 HP due to Sandstorm (Revenankh)

Action 3:
Klinklang used Gear Grind!
RNG Roll (Hit) [<=8600 Hit]: 8/10000 (Hit)
RNG Roll (Crit (1)) [<=725 Crit]: 7827/10000 (No)
RNG Roll (Crit (2)) [<=725 Crit]: 781/10000 (No)
(10+3+(6-4.5)) = 14.5 damage
RNG Roll (King's Rock (1)) [<=1100 King's Rock]: 7489/10000 (No)
RNG Roll (King's Rock (2)) [<=1100 King's Rock]: 8189/10000 (No)
-7 energy
Revenankh used Hammer Arm!
RNG Roll (Crit) [<=525 Crit]: 874/10000 (No)
(10+3+3+(7.5-6))*1.5 = 26.25 damage
-2 HP due to Life Orb (Revenankh)
Stat Change: -1 Spe (Revenankh)
-6 energy
Post-action:
-2 HP due to Sandstorm (Revenankh)


AOPSUser: (XAX)
- Spikes (3 layers)
- Stealth Rock

frontnormal-mrevenankh.png

Revenankh (M)
HP: 27
En: 77
Ranks: 5/3/2/4
Speed: 65 (26)
SC/WC: 3/3
Ability: Shed Skin
Item: Life Orb
Stats: -2 Spe
Status: N/A
Other: N/A

Ingo: (XAB)
Bench
601.png

Klinklang (N)
HP: 14
En: 75
Ranks: 4/4/4/3
Speed: 78
SC/WC: 1/4
Ability: Clear Body
Item: King's Rock
Stats: -10% Eva
Status: N/A
Other: N/A
 
Spr_BW_Ingo.png

"We won't let you win!"

Gear Grind ~ Flash Cannon ~ Gear Grind

-----------

AOPSUser: (XAX)
- Spikes (3 layers)
- Stealth Rock

frontnormal-mrevenankh.png

Revenankh (M)
HP: 27
En: 77
Ranks: 5/3/2/4
Speed: 65 (26)
SC/WC: 3/3
Ability: Shed Skin
Item: Life Orb
Stats: -2 Spe
Status: N/A
Other: N/A

Ingo: (XAB)
Bench
601.png

Klinklang (N)
HP: 14
En: 75
Ranks: 4/4/4/3
Speed: 78
SC/WC: 1/4
Ability: Clear Body
Item: King's Rock
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Klinklang used Gear Grind!
RNG Roll (Hit) [<=8600 Hit]: 1348/10000 (No)
RNG Roll (Crit (1)) [<=725 Crit]: 9876/10000 (No)
RNG Roll (Crit (2)) [<=725 Crit]: 107/10000 (Crit)
(10+3+2+(6-4.5)) = 16.5 damage
RNG Roll (King's Rock (1)) [<=1100 King's Rock]: 7561/10000 (No)
RNG Roll (King's Rock (2)) [<=1100 King's Rock]: 3023/10000 (No)
-11 energy
Revenankh used Drain Punch!
RNG Roll (Crit) [<=525 Crit]: 5843/10000 (No)
(8+3+3+(7.5-6))*1.5 = 23.25 damage ~ 14 damage
+7 HP (Revenankh)
-2 HP due to Life Orb (Revenankh)
-11 energy


AOPSUser: (XAX)
- Spikes (3 layers)
- Stealth Rock

frontnormal-mrevenankh.png

Revenankh (M)
HP: 15
En: 66
Ranks: 5/3/2/4
Speed: 65 (37)
SC/WC: 3/3
Ability: Shed Skin
Item: Life Orb
Stats: -1 Spe
Status: N/A
Other: N/A

Ingo: (XXB)
Bench
601.png

Klinklang (N)
HP: KO
En: KO
Ranks: 4/4/4/3
Speed: 78
SC/WC: 1/4
Ability: Clear Body
Item: King's Rock
Stats: -10% Eva
Status: N/A
Other: N/A

-----------

Spr_BW_Ingo.png

"Garbodor, let's end this run!"

Seed Bomb ~ Seed Bomb ~ Seed Bomb
IF (Pain Split is used) AND (you don't have a Substitute up) THEN (use Substitute (15 HP))
IF (Endure is used) THEN (use Toxic)​
 
AOPSUser: (XAX)
- Spikes (3 layers)
- Stealth Rock

frontnormal-mrevenankh.png

Revenankh (M)
HP: 15
En: 66
Ranks: 5/3/2/4
Speed: 65 (37)
SC/WC: 3/3
Ability: Shed Skin
Item: Life Orb
Stats: -1 Spe
Status: N/A
Other: N/A

Ingo: (XXA)
569.png

Garbodor (M)
HP: 46
En: 22
Ranks: 4/3/1/3
Speed: 75
SC/WC: 4/5
Ability: Stench
Item: Black Sludge
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Garbodor used Seed Bomb!
RNG Roll (Crit) [<=725 Crit]: 322/10000 (Crit)
(8+3+(6-4.5)) = 12.5 damage
RNG Roll (Stench) [<=1100 Stench]: 9066/10000 (No)
-6 energy
Revenankh used Moonlight!
+25 HP (Revenankh)
-16 energy
Post-action:
+1 HP due to Black Sludge (Garbodor)

Action 2:
Garbodor used Seed Bomb!
RNG Roll (Crit) [<=725 Crit]: 6581/10000 (No)
(8+(6-4.5)) = 9.5 damage
RNG Roll (Stench) [<=1100 Stench]: 9330/10000 (No)
-10 energy
Revenankh used Moonlight!
+25 HP (Revenankh)
-20 energy
Post-action:
+1 HP due to Black Sludge (Garbodor)

Action 3:
Garbodor used Seed Bomb!
RNG Roll (Crit) [<=725 Crit]: 9151/10000 (No)
(8+(6-4.5)) = 9.5 damage
RNG Roll (Stench) [<=1100 Stench]: 8818/10000 (No)
-14 energy
Garbodor fainted!
Revenankh chilled!
+12 energy


AOPSUser: (XAX)
- Spikes (3 layers)
- Stealth Rock

frontnormal-mrevenankh.png

Revenankh (M)
HP: 33
En: 42
Ranks: 5/3/2/4
Speed: 65
SC/WC: 3/3
Ability: Shed Skin
Item: Life Orb
Stats: N/A
Status: N/A
Other: N/A

Ingo: (XXX)
569.png

Garbodor (M)
HP: KO
En: KO
Ranks: 4/3/1/3
Speed: 75
SC/WC: 4/5
Ability: Stench
Item: Black Sludge
Stats: N/A
Status: N/A
Other: N/A

-----------

Spr_BW_Ingo.png

"Bravo!! Your talent has brought you to the destination called Victory! However, your journey has just started. When you choose your next destination, go full speed ahead!"

Rewards:
AOPSUser: 23 CC
- Cyclohm: 3 KOC
- Revenankh: 3 MC / 2 KOC
- Slowking: 3 MC / 1 KOC
LouisCyphre: 0 UC
Elevator Music: 15 UC
 
Alright maggots, listen up! Only AOPSUser and The Wanderer should be posting in this thread! Failure to comply will result in things happening. Terrible things. Things that will make you piss yourself at the sight of bottle caps. YOU HAVE BEEN WARNED.
The skinny said:
Mode: Doubles
Thread: Here
Streak: 0

Pokemon with abilities and items:
Machamp@No Guard+Life Orb
Tomohawk@Prankster+Expert Belt
Colossoil@Guts+Expert Belt
Fidgit@Prankster+Leftovers

68.png


Machamp "Chuck" (M)
Nature: Quiet (+Special Attack, -15% Speed, -10% Evasion)

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Steadfast (DW Unlocked): (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 47 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 19
-10% Evasion

EC: 9/9
MC: 0
DC: 5/5

Attacks:

Low Kick
Leer
Focus Energy
Karate Chop
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw
Cross Chop
Dynamicpunch
Submission
Wake-Up Slap
Scary Face
Wide Guard

Close Combat
Counter
Encore
Bullet Punch
Meditate
Heavy Slam

Toxic
Fire Blast
Earthquake
Ice Punch
Protect
Superpower
Stone Edge
Focus Blast
Dig

Total: 30/95
TomoM.png

Tomohawk "Red Hawk" (M)
Nature: Modest (+Special Attack, -Attack)

Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Intimidate:
(Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW Unlocked): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:

Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Taunt
Hyper Voice
Superpower
Rest
Work Up
Retaliate
Bulk Up
Submission
Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Rain Dance
Earth Power
Air Slash
Heat Wave
Sky Drop
Hurricane
Healing Wish

Rapid Spin
Yawn
Baton Pass
Confuse Ray
Haze

Protect
Substitute
Double Team
Brick Break
Return

Total: 36
frontnormal-mcolossoil.png


Colossoil "Triassic" (F)
Nature: Hasty (+15% Speed, +14% Accuracy, -Defense)

Type: Dark/Ground
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Rebound: (Activated) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure (DW Unlocked): (Passive) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 120
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
+14% Accuracy

EC: 6/6
MC: 0
DC: 5/5

Attacks:

Leer
Tackle
Bubblebeam
Bite
Rapid Spin
Body Slam
Dig
Bounce
Muddy Water
Magnitude
Pursuit
Stockpile
Swallow
Spit Up
Drill Run
Peck
Horn Attack
Crunch
Megahorn
Horn Drill

Fake Out
Water Spout
Sucker Punch
Encore
Fissure

Protect
Rain Dance
Sludge Wave
Earthquake
Double Team

Total: 30
frontnormal-mfidgit.png


Fidgit "Handsome" (M)
Nature: Sassy (+Special Defense, -15% Speed, -10% Evasion)

Type: Poison/Ground
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Persistent:
(Passive) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster (DW Unlocked): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20
-10% Evasion

EC: 6/6
MC: 0
DC: 5/5

Attacks:

Gust
Tailwind
Encore
Rapid Spin
Knock Off
Copycat
Whirlwind
Razor Wind
Clear Smog
Sludge Bomb
Air Slash
Gravity
Toxic Spikes
Body Slam
Lucky Chant
Me First
Heal Block
Magic Room
Wonder Room
Circle Throw
Comet Punch
Wide Guard
Earth Power

Heal Pulse
Wish
Me First
Spikes
Acid Spray

Shadow Ball
U-Turn
Sludge Wave
Toxic
Protect
After You
Helping Hand
Stealth Rock

Dispel

Total: 35

BATTLE 1

Butch wants to fight!

235.png

"Wait, what am I doing here? I don't even have pokemon!"

Mon 1: 28 = Scraggy
Ability: 2 = Moxie

Mon 2: 16 = Gurdurr
Ability: 2 = Sheer Force
559.png

Scraggy (F)

Nature: Careful
+1 SpD, -1 SpA

Type: Dark / Fighting
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin:
(Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Moxie:
(Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.

Intimidate (DW):
(Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Item:
Rocky Helmet

Stats:
HP: 90
Atk: 3
Def: 3
SpA-: 1
SpD+: 4
Spe: 48
SC: 1
WC: 2
BST: 15

Attacks:
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Hi Jump Kick
Crunch

Counter
Detect
Fake Out
Fire Punch
Ice Punch

Low Kick
Snatch

Dragon Claw
Roar
Toxic
Bulk Up
Taunt
Protect
Torment
Facade
Rest
Incinerate
Rock Slide
Dragon Tail
Substitute
Snarl
533.png

Gurdurr (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts:
(Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force:
(Toggle) This Pokemon can energize all its attacks with secondary effect chances less than 100%. There is no default effect. When toggled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (DW):
(Passive) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Item:
Leftovers

Stats:
HP: 100
Atk+: 5
Def: 3
SpA-: 1
SpD: 2
Spe: 40
SC: 2
WC: 3
BST: 16

Attacks
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Hammer Arm
Focus Punch

Counter
Drain Punch
Foresight
Mach Punch
Wide Guard

Ice Punch
ThunderPunch

Bulk Up
Taunt
Protect
Frustration
Smack Down
Return
Dig
Brick Break
Double Team
Facade
Payback
Stone Edge
Rock Slide
Substitute
Strength
235.png

"Buuuuut, when all you have is a hammer..."
Scraggy: Ice Punch (Tomohawk) -> Rock Slide -> Ice Punch (Tomohawk)
*If Tomohawk is under the effects of a p/e move, use Torment (Machamp), but only once.
**If Machamp uses a damaging fighting type move on Scraggy, use Counter (Machamp). This takes priority over the first sub when applicable.

Gurdurr (Activate Sheer Force): Ice Punch (Tomohawk) -> Rock Slide -> Ice Punch (Tomohawk)
*If Tomohawk is under the effects of a p/e move, use Low Kick (Machamp) and push actions down.
 
Tomohawk: Air Slash (Gurdurr)*3
IF Gurdurr is fainted, THEN redirect to Scraggy.
Machamp: Focus Blast (Gurdurr) --- Dynamicpunch (Gurdurr) --- Focus Blast (Gurdurr)
IF Gurdurr is fainted, THEN redirect to Scraggy.
 
Spr_B2W2_Emmet.png

We're going now.
♫Hut on fowl's legs
AOPSUser:
68.png
|
TomoM.png

Chuck | Red Hawk
Life Orb | Expert Belt
HP: 100 | HP: 110
EN: 100 | EN: 100
Stats: 5/3/4/3/47 | Stats: 1/3/5/3/85
No Guard | Prankster
No ailments | No ailments
-10 evasion | No changes
No other | No other

The chief:
559.png
|
533.png

Scraggy | Gurdurr
Rocky Helmet | Leftovers
HP: 90 | HP: 100
EN: 100 | EN: 100
Stats: 3/3/1/4/48 | Stats: 5/3/1/2/40
Moxie | Sheer Force (ON)
No ailments | No ailments
No changes | No changes
No other | No other
Order: Tomohawk, Scraggy, Machamp, Gurdurr

Action 1
Red Hawk used Air Slash! (Target: Gurdurr)
-Hit chance (Hit <= 9500): 6720 = Hit
-Crit chance (Crit <= 625 unless stated otherwise): 6457 = NOPE.
-Damage: (8 + 3 + 2 + 7.5 - 3) * 1.5 = 26.25 damage!
-Effect chance (Flinch <= 3000): 6246 = NOPE.
Scraggy used Ice Punch! (Target: Tomohawk)
-Crit chance: 8089 = NOPE.
-Damage: (8 + 4.5 - 4.5) * 1.5 = 12 damage
-Effect chance (freeze <= 1000): 4735 = NOPE.
Chuck used Focus Miss! (Target: Gurdurr)
But Machamp will ALWAYS find you.
-Crit chance: 1645 = NOPE.
-Damage: 12 + 3 + 3 + 6 - 3 = 21 damage!
-Effect chance (-1 SpD <= 1000): 519 = EEEEEEEEEEEEEYUP.
Gurdurr's special defense fell! (-1 SpD, 1 round)
Chuck was hurt by his life orb! (-2 HP Machamp)
Gurdurr used Ice Punch! (Target: Tomohawk)
-Crit chance: 598 = :D
-Damage: (8 + 3 + 2 + 7.5 - 4.5) * 1.5 = 24 damage!
Gurdurr ate some of his leftovers! (+1 HP Gurdurr)
Numbers:
-Machamp: -2 HP, -7 EN
-Tomohawk: -36(Ouch!) HP, -5 EN
-Scraggy: -6 EN
-Gurdurr: -46.25(Holy shit!) HP, -6 EN

Action 2
Red Hawk used Air Slash! (Target: Gurdurr)
-Hit chance (Hit <= 9500): 7147 = Hit
-Crit chance: 7843 = NOPE.
-Damage: (8 + 3 + 2 + 7.5 - 3) * 1.5 = 26.25 damage!
Scraggy used Rock Slide!
Rock Slide, Tomohawk:
-Hit chance (Hit <= 9000): 9525 = NOPE.
Rock Slide, Machamp:
-Crit chance: 9033 = NOPE.
-Damage: ((8 * .75) + 4.5 - 4.5) * .67 = 4.02 damage
-Effect chance (Flinch <= 3000): 4610 = Why do I even bother?
Chuck used Dynamicmiss! (Target: Gurdurr)
BUT MACHAMP WILL ALWAYS FIND YOU.
-Crit chance: 7280 = NOPE.
-Damage: 10 + 3 + 3 + 7.5 - 3 = 20.5 damage!
-Confusion chance (1 = slight; 2 = severe; 3 = intense): 3 = Intense
Gurdurr was confused! (4 actions)
Chuck was hurt by his life orb! (-2 HP Machamp)
-Hit self chance (hit self <= 5000): 8786 = NOPE.
Gurdurr used Rock Slide!
Rock Slide, Tomohawk:
-Hit chance (Hit <= 9500): 5913 = Hit
-Crit chance: 7043 = NOPE.
-Damage: (8 * .75) + 2 + 7.5 - 4.5 = 11 damage
Rock Slide, Machamp:
-Crit chance: 321 = :D
-Damage: ((8 * .75) + 2 + 7.5 - 4.5) * .67 = 7.37 damage
Gurdurr ate some of his leftovers! (+1 HP Gurdurr)
Numbers:
-Machamp: -13.39 HP, -7 EN
-Tomohawk: -11 HP, -9 EN
-Scraggy: -6 EN
-Gurdurr: -45.75(Holy shit!) HP, -6 EN

Action 3
Red Hawk used Air Slash! (Target: Gurdurr)
-Hit chance (Hit <= 9500): 8281 = Yeah, we know how this is gonna end.
Scraggy used Ice Punch! (Target: Tomohawk)
-Crit chance: 4424 = NOPE.
-Damage: (8 + 4.5 - 4.5) * 1.5 = 12 damage
-Effect chance (Freeze <= 1000): 1301 = OHHHHHHHHHHH...
Chuck used Focus Miss! (Target: Scraggy)
ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS.
-Crit chance: 6813 = NOPE.
-Damage: (12 + 3 + 3 + 6 - 6) * 1.5 = 27 damage!
-Effect chance (-1 SpD <= 1000): 1923 = NOPE.
Chuck was hurt by his life orb! (-2 HP Machamp)
Numbers:
-Machamp: -2 HP, -7 EN
-Tomohawk: -12 HP, -13 EN
-Scraggy: -27(!) HP, -6 EN
-Gurdurr: -8 HP

Final Numbers:
-Machamp: -17 (17.39) HP, -21 EN
-Tomohawk: -59 HP, -27 EN
-Scraggy: -27 HP, -18 EN
-Gurdurr: -100 HP, -12 EN
AOPSUser:
68.png
|
TomoM.png

Chuck | Red Hawk
Life Orb | Expert Belt
HP: 83 | HP: 51
EN: 79 | EN: 73
Stats: 5/3/4/3/47 | Stats: 1/3/5/3/85
No Guard | Prankster
No ailments | No ailments
-10 evasion | No changes
No other | No other

The chief:
559.png
|
533.png

Scraggy | Gurdurr
Rocky Helmet | Leftovers
HP: 63 | HP: KO
EN: 82 | EN: 82
Stats: 3/3/1/4/48 | Stats: 5/3/1/2/40
Moxie | Sheer Force (ON)
No ailments | Faint
No changes | No changes
No other | No other
Your move.​
 
Tomohawk: Aura Sphere (Scraggy)*3
Machamp: Dynamicpunch (Scraggy)*3

FOR ALL: IF your target is Protected, THEN Chill.
 
235.png

"Yeah, I probably had this coming, didn't I?"
Counter (Tomohawk) -> Counter (Tomohawk) -> Counter (Tomohawk)

Spr_B2W2_Emmet.png

Round 2.
Order: Tomohawk, Scraggy, Machamp

Action 1
Red Hawk used Aura Sphere! (Target: Scraggy)
-Crit chance: 879 = OHHHHHHHHHH...
-Damage: (9 + 3 + 2 + 7.5 - 6) * 1.5 = 23.25 damage!
Chuck used Dynamicpunch! (Target: Scraggy)
ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS.
-Crit chance: 2887 = NOEP.
-Damage: (10 + 3 + 3 + 7.5 - 4.5) * 1.5 = 28.5 damage!
-Confusion (1 = slight; 2 = severe; 3 = intense): 2 = severe
Scraggy was confused! (3 actions)
Chuck was hurt by Scraggy's Rocky Helmet! (-8 HP Machamp)
Chuck was hurt by his life orb! (-2 HP Machamp)
-Move chance (Hit self <= 5000): 8463 = Move
Scraggy used Counter! (Target: Tomohawk)
-Damage: 28.5 * 1.5 = 42.75 DAMAGE!!!
-Energy cost: 6 + (28.5 / 2) - 1 = 19.25 EN
Numbers:
-Tomohawk: -42.75(Holy shit!) HP, -6 EN
-Machamp: -10 HP, -7 EN
-Scraggy: -51.75(Holy shit!) HP, -19.25 EN

Action 2
Red Hawk...yeah.
Numbers:
-Tomohawk: -10 EN
-Machamp: No changes
-Scraggy: -11.25 HP

Final Numbers:
-Tomohawk: -43 (42.75) HP, -16 EN
-Machamp: -10 HP, -7 EN
-Scraggy: -63 HP, -19 (19.25) EN
AOPSUser:
68.png
|
TomoM.png

Chuck | Red Hawk
Life Orb | Expert Belt
HP: 73 | HP: 8
EN: 72 | EN: 57
Stats: 5/3/4/3/47 | Stats: 1/3/5/3/85
No Guard | Prankster
No ailments | No ailments
-10 evasion | No changes
No other | No other

The chief:
559.png
|
533.png

Scraggy | Gurdurr
Rocky Helmet | Leftovers
HP: KO | HP: KO
EN: 63 | EN: 82
Stats: 3/3/1/4/48 | Stats: 5/3/1/2/40
Moxie | Sheer Force (ON)
Faint | Faint
No changes | No changes
No other | No other

235.png

"Well, time to find out why I'm here in the first place. That jackass and his Lucario, no doubt...Good luck in the next round."

BATTLE 2

Debbie wants to fight!

debbie.png

"Hey there! Interested in a Farfetch'd kebab?" *pulls out a putrid, shish kebab-shaped monstrosity*

Mon 1: 35 = Emolga
Ability: 1 = Static

Mon 2: 40 = Klang
Ability: 1 = Plus

587.png

Emolga (M)

Nature: Naughty
+1 Atk, -1 SpD

Type: Electric / Flying
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Static:
(Passive) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Motor Drive:
(Passive) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Item:
Electric Gem

Stats:
HP: 90
Atk+: 4
Def: 2
SpA: 3
SpD-: 1
Spe: 103
SC: 1
WC: 1
BST: 16

Attacks:
ThunderShock
Quick Attack
Tail Whip
Charge
Spark
Pursuit
Double Team
Shock Wave
Electro Ball
Encore

Air Slash
Baton Pass
Charm
Iron Tail
Roost

Helping Hand
Last Resort

Hidden Power Ice 7
Light Screen
Rain Dance
Frustration
Thunder
Return
Acrobatics
U-turn
Wild Charge
600.png

Klang (—)

Nature: Naughty
+1 Atk, -1 SpD

Type: Steel
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Plus:
(Passive) This Pokemon possesses a positive electrical charge, when a Pokemon with Minus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Minus, the damage does not stack.

Minus:
(Passive) This Pokemon possesses a negative electrical charge, when a Pokemon with Plus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Plus, the damage does not stack.

Clear Body:
(Passive) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Item:
Air Balloon

Stats:
HP: 90
Atk+: 4
Def: 3
SpA: 3
SpD-: 2
Spe: 50
SC: 1
WC: 4
BST: 16

Attacks:
ViceGrip
Charge
ThunderShock
Gear Grind
Bind
Shift Gear

Gravity
Magic Coat
Magnet Rise
Signal Beam
Uproar

Hidden Power Fire 7
Frustration
Thunderbolt
Return
Facade
Charge Beam
Thunder Wave
Rock Smash

debbie.png

"Or how about this bag of bottle caps for the low, low price of 70 bucks?"
Emolga: Air Slash (Machamp) -> Spark (Machamp, Gem) -> Air Slash (Machamp)
*If Machamp uses a p/e move, redirect to Tomohawk

Klang: Thunder Wave (Tomohawk)* -> Thunderbolt (Tomohawk)** -> Charge Beam (Tomohawk)**
*If Tomohawk uses a p/e move, use Rock Smash (Machamp) and push actions down
**If Tomohawk uses a p/e move, redirect to Machamp​
 
Machamp: Stone Edge (Emolga) --- Ice Punch (Emolga) --- Stone Edge (Emolga)
Tomohawk: Taunt (Klang) --- Heat Wave --- Heat Wave
 
Spr_B2W2_Emmet.png

Round 1.
♫Hardware Store
AOPSUser:
68.png
|
TomoM.png

Chuck | Red Hawk
Life Orb | Expert Belt
HP: 100 | HP: 110
EN: 100 | EN: 100
Stats: 5/3/4/3/47 | Stats: 1/3/5/3/85
No Guard | Prankster
No ailments | No ailments
-10 evasion | No changes
No other | No other

Debbie:
587.png
|
600.png

Emolga | Klang
Electric Gem | Air Balloon
HP: 90 | HP: 90
EN: 100 | EN: 100
Stats: 4/2/3/1/103 | Stats: 4/3/3/2/50
Static | Clear Body
No ailments | No ailments
No changes | No changes
No other | No other
Order: Emolga, Tomohawk, Klang, Machamp

Action 1
Emolga used Air Slash! (Target: Machamp)
-Crit chance: 7919 = NOPE.
-Damage: (8 + 3 + 4.5 - 4.5) * 1.5 = 16.5 damage
-Effect chance (Flinch <= 3000): 9477 = NOPE.
Red Hawk used Taunt! (Target: Klang)
Klang is pissed! (6 actions)
Kl-NO.
Chuck used Stone Miss! (Target: Emolga)
ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS.
-Crit chance (Crit <= 1250): 3567 = NOPE.
-Damage: (10 + 3 + 7.5 - 3) * 1.5 = 26.25 damage!
-Ability chance (Paralyzed <= 3000): 5755 = NOPE.
Chuck was hurt by his life orb! (-2 HP Machamp)
Numbers:
-Machamp: -18.5 HP, -7 EN
-Tomohawk: -10 EN
-Emolga: -26.25(!) HP, -5 EN
-Klang: -7 EN

Action 2
Emolga used Spark! (Target: Machamp)
-Crit chance: 8281 = NOPE.
-Damage: 7 + 3 + 6 - 4.5 + 3 = 14.5 damage
-Effect chance (Paralyzed <= 3000): 2388 = EEEEEEEYUP.
Chuck was paralyzed! (20%)
Red Hawk used Heat Wave!
Heat Wave, Emolga:
-Hit chance (Hit <= 9000): 6868 = Hit
-Crit chance: 9159 = NOPE.
-Damage: (10 * .75) + 7.5 - 1.5 = 13.5 damage
-Effect chance (Burn <= 1000): 4815 = NOPE.
Heat Wave, Klang:
-Hit chance (Hit <= 9000): 9537 = NOPE.
Klang used Thunderbolt! (Target: Tomohawk)
-Crit chance: 9684 = NOPE.
-Damage: (10 + 4.5 - 4.5) * 1.5 = 15 damage
-Effect chance (Paralysis <= 1000): 7741 = NOPE.
-Move chance (Paralyzed <= 2000): 4081 = Move
Chuck used Ice Punch! (Target: Emolga)
-Crit chance: 1571 = NOPE.
-Damage: (8 + 3 + 7.5 - 3) * 1.5 = 23.25 damage!
-Effect chance (Freeze <= 1000): 1751 = NOPE.
Chuck was hurt by his life orb! (-2 HP Machamp)
Numbers:
-Machamp: -16.5 HP, -6 EN
-Tomohawk: -15 HP, -7 EN
-Emolga: -36.75(Ouch!) HP, -4 EN
-Klang: -7 EN

Action 3
Emolga used Air Slash! (Target: Machamp)
-Crit chance: 7941 = NOPE.
-Damage: (8 + 3 + 4.5 - 4.5) * 1.5 = 16.5 damage
-Effect chance (Flinch <= 3000): 7024 = NOPE.
Red Hawk used Heat Wave!
Heat Wave, Emolga:
-Hit chance (Hit <= 9000): 3607 = NOPE.
-Crit chance: 9918 = Now why didn't this happen on the hit chance?
-Damage: (10 * .75) + 7.5 - 1.5 = 13.5 damage
-Effect chance (Burn <= 1000): 7403 = NOPE.
Heat Wave, Klang:
-Hit chance (Hit <= 9000): 5640 = Hit
-Crit chance: 4311 = NOPE.
-Damage: ((10 * .75) + 2 + 7.5 - 3) * 1.5 = 21 damage!
Klang's air balloon popped!
Klang used Charge Beam! (Target: Tomohawk)
-Hit chance (Hit <= 9000): 9423 = MOTHERFUCKER.
-Move chance (Paralyzed <= 2000): 1145 = NOPE.
Chuck couldn't move!
Numbers:
-Machamp: -16.5 HP
-Tomohawk: -11 EN
-Emolga: -13.5 HP, -5 EN
-Klang: -21(!) HP, -6 EN

Final Numbers:
-Machamp: -52 (51.5) HP, -13 EN
-Tomohawk: -15 HP, -28 EN
-Emolga: -77 (76.5) HP, -14 EN
-Klang: -21 HP, -20 EN
AOPSUser:
68.png
|
TomoM.png

Chuck | Red Hawk
Life Orb | Expert Belt
HP: 48 | HP: 95
EN: 87 | EN: 72
Stats: 5/3/4/3/47(12) | Stats: 1/3/5/3/85
No Guard | Prankster
Paralysis (15%) | No ailments
-10 evasion | No changes
No other | No other

Debbie:
587.png
|
600.png

Emolga | Klang
Electric Gem (4 uses left) | Air Balloon
HP: 13 | HP: 69
EN: 86 | EN: 80
Stats: 4/2/3/1/103 | Stats: 4/3/3/2/50
Static | Clear Body
No ailments | Taunt (3 actions)
No changes | No changes
No other | No other
Your turn.​
 
Tomohawk: Heat Wave --- Aura Sphere (Klang) --- Aura Sphere (Klang)
IF your target is Protected, THEN Chill.
Machamp: Stone Edge (Emolga) --- Ice Punch (Emolga) --- Stone Edge (Emolga)
IF your target is Protected, THEN Chill.
IF Emolga is KOed when you would attack it, THEN use Focus Blast (Klang).
 
debbie.png

"Okay, 50 bucks for the bag of caps, and that's putting a bullet in my head!"
Emolga: Spark (Tomohawk, Gem) -> Air Slash (Tomohawk) -> Spark (Tomohawk, Gem)
Klang: Thunderbolt -> Thunderbolt -> Thunderbolt


Spr_B2W2_Emmet.png

Round 2.
Order: Emolga, Tomohawk, Klang, Machamp

Action 1
Emolga used Spark! (Target: Tomohawk)
-Crit chance: 4106 = NOPE.
-Damage: (6 + 3 + 6 - 4.5 + 3) * 1.5 = 20.25 damage!
-Effect chance (Paralysis <= 3000): 7845 = Definitely need to stop saving all those goats.
Red Hawk used Heat Wave!
Heat Wave, Emolga:
-Hit chance (Hit <= 9000): 8436 = Hit
-Crit chance: 5579 = NOPE.
-Damage: (10 * .75) + 7.5 - 1.5 = 13.5 damage
Emolga fainted!
Heat Wave, Klang:
-Hit chance (Hit <= 9000): 6876 = NOPE.
-Crit chance: 9235 = NOPE.
-Damage:((10 * .75) + 2 + 7.5 - 3) * 1.5 = 21 damage!
-Effect chance (Burn <= 1000): 4681 = NOPE.
Klang used Thunderbolt! (Target: Tomohawk)
-Crit chance: 1446 = NOPE.
-Damage: (10 + 4.5 - 4.5) * 1.5 = 15 damage
-Effect chance (Paralysis <= 1000): 2788 = NOPE.
-Move chance (Paralyzed <= 1500): 678 = Oooh, faced!
Chuck locked up like Youtube!
Numbers:
-Machamp: No changes
-Tomohawk: -35.25(Ouch!) HP, -15 EN
-Emolga: -13 HP, -4 EN
-Klang: -21(!) HP, -7 EN

Action 2
Red Hawk used Aura Sphere! (Target: Klang)
-Crit chance: 1857 = NOPE.
-Damage: (9 + 3 + 2 + 7.5 - 3) * 1.5 = 27.75 damage!
Klang used Thunderbolt! (Target: Tomohawk)
-Crit chance: 4328 = NOEP.
-Damage: (10 + 4.5 - 4.5) * 1.5 = 15 damage
-Effect chance (Paralysis <= 1000): 392 = EEEEEEEEEEEEEEYUP.
Red Hawk was paralyzed! (15%)
-Move chance (Paralyzed <= 1000): 1096 = MADREFUCKER.
ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS.
-Crit chance: 4079 = NOPE.
-Damage: (12 + 3 + 3 + 6 - 3) * 1.5 = 31.5 dayeah, this fight's over.
Numbers:
-Machamp: -2 HP, -7 EN
-Tomohawk: -15 HP, -6 EN
-Klang: -48(Holy shit!) HP, -11 EN

Final Numbers:
-Machamp: -2 HP, -7 EN
-Tomohawk: -50 (50.25) HP, -21 EN
-Emolga: -13 HP, -4 EN
-Klang: -69 HP, -18 EN
AOPSUser:
68.png
|
TomoM.png

Chuck | Red Hawk
Life Orb | Expert Belt
HP: 46 | HP: 45
EN: 80 | EN: 51
Stats: 5/3/4/3/47(12) | Stats: 1/3/5/3/85(21)
No Guard | Prankster
Paralysis (5%) | Paralysis (10%)
-10 evasion | No changes
No other | No other

Debbie:
587.png
|
600.png

Emolga | Klang
Electric Gem (3 uses left) | Air Balloon
HP: KO | HP: KO
EN: 82 | EN: 62
Stats: 4/2/3/1/103 | Stats: 4/3/3/2/50
Static | Clear Body
Faint | Faint
No changes | No changes
No other | No other

debbie.png

"Fine. Don't buy anything. Asshole..."

BATTLE 3
RNG Adjustment: +/- 1%

Robo-Moe wants to fight!

k5th.png

"CON A CHAI WUH MINUS AN. WE'RE GONNA HAVE A SUPPER K Y TIMMY NOW D E E E E E E E SOO TILDE EXCLAMATION POINT CARET UNDERSCORE CA-A-A-A-A-A-A-A-A-A-A-" *bzzt* "ARET."

Mon 1: 39 = Joltik
Ability: 3 = Swarm

Mon 2: 35 = Emolga
Ability: 2 = Motor Drive

595.png

Joltik (F)

Nature: Lonely
+1 Atk, -1 Def

Type: Bug / Electric
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
CompoundEyes:
(Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attacks 30% (x1.3) more accurate.

Unnerve:
(Passive) The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Swarm (DW):
(Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Item:
Life Orb

Stats:
HP: 90
Atk+: 3
Def-: 1
SpA: 2
SpD: 2
Spe: 65
SC: 1
WC: 1
BST: 13

Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Sucker Punch
Bug Buzz

Cross Poison
Disable
Faint Attack
Pin Missile
Pursuit

Bounce

Hidden Power Ice 7
Light Screen
Thunderbolt
Double Team
Thunder Wave
X-Scissor
Poison Jab
Swagger
Substitute
Wild Charge
587.png

Emolga (M)

Nature: Naughty
+1 Atk, -1 SpD

Type: Electric / Flying
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Static:
(Passive) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Motor Drive:
(Passive) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Item:
Electric Gem

Stats:
HP: 90
Atk+: 4
Def: 2
SpA: 3
SpD-: 1
Spe: 103
SC: 1
WC: 1
BST: 16

Attacks:
ThunderShock
Quick Attack
Tail Whip
Charge
Spark
Pursuit
Double Team
Shock Wave
Electro Ball
Encore

Air Slash
Baton Pass
Charm
Iron Tail
Roost

Helping Hand
Last Resort

Hidden Power Ice 7
Light Screen
Rain Dance
Frustration
Thunder
Return
Acrobatics
U-turn
Wild Charge

k5th.png

"CON A CHAI WUH MINUS AN. WE'RE GONNA HAVE A SUPPER K Y TIMMY N-N-N-N-N-N-N-N-N-N-"

Joltik: Thunder Wave (Tomohawk)*/** -> Electroweb -> Bounce (Tomohawk)
*If Joltik is taunted, use Electroweb
**If Tomohawk uses a p/e move, redirect to Machamp

Emolga: Spark (Tomohawk, Gem)* -> Air Slash (Tomohawk) -> Spark (Tomohawk, Gem)
*If Joltik is taunted, use Encore (Tomohawk)
**If Tomohawk uses a p/e move, redirect to Machamp​
 
Spr_B2W2_Emmet.png

Round 1.
♫One More Time
AOPSUser:
68.png
|
TomoM.png

Chuck | Red Hawk
Life Orb | Expert Belt
HP: 100 | HP: 110
EN: 100 | EN: 100
Stats: 5/3/4/3/47 | Stats: 1/3/5/3/85
No Guard | Prankster
No ailments | No ailments
-10 evasion | No changes
No other | No other

Robo-Moe:
587.png
|
595.png

Emolga | Joltik
Electric Gem | Life Orb
HP: 90 | HP: 90
EN: 100 | EN: 100
Stats: 4/2/3/1/103 | Stats: 3/1/2/2/65
Static | Swarm
No ailments | No ailments
No changes | No changes
No other | No other
Order: Emolga, Tomohawk, Joltik, Machamp

Action 1
Emolga used Spark! (Target: Tomohawk)
-Crit chance: 6994 = NOPE.
-Damage: (6 + 3 + 3 + 6 - 4.5) * 1.5 = 20.25 damage!
-Effect chance (Paralysis <= 3100): 1889 = EEEEEEEEEEYUP.
Red Hawk was paralyzed! (20%)
Joltik used Thunder Wave!
Well, that was awfully pointless...
Chuck used Stone Miss! (Target: Emolga)
ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS.
-Crit chance (1150): 7923 = NOPE.
-Damage: (10 + 3 + 7.5 - 3) * 1.5 = 26.25 damage!
Chuck was hurt by his life orb! (-2 HP Machamp)
-Move chance (Paralyzed <= 2100): 1514 = NOPE.
Red Hawk couldn't move!
Numbers:
-Machamp: -2 HP, -7 EN
-Tomohawk: -20.25(!) HP
-Emolga: -26.25(!) HP, -3 EN
-Joltik: -6 EN

Action 2 (Priority: Tomohawk, Emolga, Joltik, Machamp)
-Move chance (Paralyzed <= 1600): 9384 = Move
Red Hawk used Protect!
Red Hawk protected himself!
Emolga used Air Slash! (Target: Machamp)
-Crit chance: 6654 = NOPE.
-Damage: (8 + 3 + 4.5 - 4.5) * 1.5 = 16.5 damage
-Effect chance (Flinch <= 3100): 263 = :D
Joltik used Electroweb!
Electroweb, Machamp:
-Hit chance (Hit <= 9600): 3788 = Hit
-Crit chance: 9181 = NOPE.
-Damage: (6 * .75) + 3 + 3 + 3 - 4.5 = 9 damage
Chuck's speed dropped! (-1 Spe, 1 round)
Electroweb, Tomohawk:
Red Hawk protected himself!
-Damage (for energy cost): ((6 * .75) + 3 + 3 + 3 - 4.5) * 1.5 = 13.5 damage
-Energy cost: 7 + (13.5 / 2.5) = 12.4 EN
Joltik was hurt by her life orb! (-2 HP Joltik)
Chuck flinched and couldn't move!
Numbers:
-Machamp: -25.5(!) HP
-Tomohawk: -12.4 EN
-Emolga: -5 EN
-Joltik: -2 HP, -3 EN

Action 3
Emolga used Spark! (Target: Tomohawk)
-Crit chance: 7958 = NOPE.
-Damage: (6 + 3 + 3 + 6 - 4.5) * 1.5 = 20.25 damage!
Joltik sprang into the air!
Chuck used Stone Miss! (Target: Emolga)
ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS.
-Crit chance (Crit <= 1150): 7206 = NOPE.
-Damage: (10 + 3 + 7.5 - 3) * 1.5 = 26.25 damage!
Chuck was hurt by his life orb! (-2 HP Machamp)
-Move chance (Paralyzed <= 1600): 7065 = Move
Red Hawk used Heat Wave!
Heat Wave, Emolga:
-Hit chance (Hit <= 8900): 4137 = Hit
-Crit chance: 6771 = NOPE.
-Damage: (10 * .75) + 7.5 - 1 = 14 damage
-Effect chance (Burn <= 900): 6670 = NOPE.
Heat Wave, Jol-NO.
Joltik used Bounce! (Target: Tomohawk)
-Hit chance (Hit <= 8600): 4947 = Hit
-Crit chance: 2188 = NOPE.
-Damage: (8 + 3 + 4.5 - 4.5) * 1.5 = 16.5 damage
-Energy cost: 9 + (1 / 3) = 9.3 EN
Joltik was hurt by her Life Orb! (-2 HP Joltik)
Numbers:
-Machamp: -2 HP, -7 EN
-Tomohawk: -36.75(Ouch!) HP, -7 EN
-Emolga: 40.25(Holy shit!) HP, -3 EN
-Joltik: -2 HP, -9.3 EN

Final Numbers:
-Machamp: -30 (29.5) HP, -14 EN
-Tomohawk: -57 HP, -19 (19.4) EN
-Emolga: -67 (66.5) HP, -11 EN
-Joltik: -4 HP, -18 (18.3) EN
AOPSUser:
68.png
|
TomoM.png

Chuck | Red Hawk
Life Orb | Expert Belt
HP: 70 | HP: 53
EN: 86 | EN: 81
Stats: 5/3/4/3/47(26) | Stats: 1/3/5/3/85(21)
No Guard | Prankster
No ailments | Paralysis (10%)
-1 Spe (1 round), -10 evasion | No changes
No other | No other

Robo-Moe:
587.png
|
595.png

Emolga | Joltik
Electric Gem (3 uses left) | Life Orb
HP: 23 | HP: 86
EN: 89 | EN: 82
Stats: 4/2/3/1/103 | Stats: 3/1/2/2/65
Static | Swarm
No ailments | No ailments
No changes | No changes
No other | No other
 
Last edited:
9.9

Machamp: Stone Edge (Emolga) --- Fire Blast (Joltik) --- Stone Edge (Emolga)
IF Emolga is fainted, THEN use Fire Blast (Joltik).
Tomohawk: Heat Wave --- Air Slash (Joltik) --- Heat Wave
 
k5th.png

"CON A CHAI WUH MINUS AN. WE'RE GONNA HAVE A SUPPER K Y TIMMY NOW D E E E E E E S-S-S-S-S-S-S-S*bzzt*-SOO TILDE EXCLAMATION POINT CARET UNDERSCORE CARET."
Emolga: Electro Ball (Tomohawk, Gem) -> Electro Ball (Tomohawk, Gem) -> Thunder (Machamp, Gem)

Joltik: Disable (Machamp, Stone Edge) -> Thunder Wave (Machamp) -> Bounce (Machamp)


Spr_B2W2_Emmet.png

Round 2.

Order: Emolga, Joltik, Machamp, Tomohawk

Action 1
Emolga used Electro Ball! (Target: Tomohawk)
-Crit chance: 4501 = NOPE.
-Damage: (15 + 3 + 3 + 4.5 - 4.5) * 1.5 = 31.5 damage!
Joltik used Disable! (Target: Machamp)
Stone Edge was disabled! (6 actions)
Chuck used St-NO.
-Move chance (Paralyzed <= 1100): 5367 = Move
Red Hawk used Heat Wave!
Heat Wave, Emolga:
-Hit chance (Hit <= 8900): 876 = D:
-Crit chance: 8359 = :D
-Damage: (10 * .75) + 7.5 - 1.5 = 13.5 damage
-Effect chance (Burn <= 900): 5875 = NOPE.
Heat Wave, Joltik:
-Hit chance (Hit <= 8900): 246 = D:
-Crit chance: 2874 = NOPE.
-Damage: ((10 * .75) + 2 + 7.5 - 3) * 1.5 = 21 damage!
-Effect chance (Burn <= 900): 2515 = NOPE.
Numbers:
-Machamp: No changes
-Tomohawk: -31.5(Ouch!) HP, -11 EN
-Emolga: -13.5 HP, -7 EN
-Joltik: -21(!) HP, -7 EN

Action 2
Emolga used Electro Ball! (Target: Tomohawk)
...Yeah, he's down.
Joltik used Thunder Wave! (Target: Machamp)
Chuck was paralyzed! (25%)
-Move chance (Paralyzed <= 2600): 9422 = NOPE.
Chuck used Fire Blast! (Target: Joltik)
ALWAYS. ALWAYS. ALWAYS. ALWAYS. ALWAYS.
-Crit chance: 1145 = NOPE.
-Damage: (12 + 3 + 6 - 3) * 1.5 = 27 damage!
-Effect chance (Burn <= 900): 8648 = NOPE.
Chuck was hurt by his Life Orb! (-2 HP Machamp)
Numbers:
-Machamp: -2 HP, -8 EN
-Tomohawk: -21.5(!) HP
-Emolga: -11 EN
-Joltik: -27(!) HP, -6 EN

Action 3
Emolga used Thunder! (Target: Machamp)
-Crit chance: 5813 = NOPE.
-Damage: 12 + 3 + 3 + 4.5 - 4.5 = 18 damage
Joltik sprang into the air!
-Move chance (Paralyzed <= 2600): 8975 = Not that it really matters...
Chuck us-NO.
Joltik used Bounce! (Target: Machamp)
-Crit chance: 561 = :DDDDDDDDDDDDDDD
-Damage: (8 + 3 + 3 + 4.5 - 4.5) * 1.5 = 21 damage!
-Energy cost: 9 + (1 / 3) = 9.3 EN
Joltik was hurt by her life orb! (-2 HP Joltik)
Numbers:
-Machamp: -39(Ouch!) HP
-Emolga: -7 EN
-Joltik: -2 HP, -9.3 EN

Final Numbers:
-Machamp: -41 HP, -8 EN
-Tomohawk: -53 HP, -11 EN
-Emolga: -14 (13.5) HP, -25 EN
-Joltik: -50 HP, -22 (22.3) EN
AOPSUser:
68.png
|
TomoM.png

Chuck | Red Hawk
Life Orb | Expert Belt
HP: 29 | HP: KO
EN: 78 | EN: 70
Stats: 5/3/4/3/47(11) | Stats: 1/3/5/3/85
No Guard | Prankster
Paralysis (20%) | Faint
-10 evasion | No changes
No other | No other

Robo-Moe:
587.png
|
595.png

Emolga | Joltik
Electric Gem | Life Orb
HP: 9 | HP: 36
EN: 64 | EN: 60
Stats: 4/2/3/1/103 | Stats: 3/1/2/2/65
Static | Swarm
No ailments | No ailments
No changes | No changes
No other | No other

k5th.png

"CON A CHAI WUH MINUS AN. WE'RE GONNA HAVE A SUPPER K Y TIMMY NOW D E E E E E E SOO TILDE EXCLAMATION POIN-N-N-N-N-N-N-N-N-"*hair catches fire*

Emolga: Acrobatics (Machamp) -> Air Slash (Machamp) -> Acrobatics (Machamp)
*If Machamp uses a p/e move, use Roost and push actions down, but only once

Joltik: Bounce (Machamp) -> Bounce (Machamp) -> Bounce (Machamp)
*If Machamp uses a p/e move, use Light Screen and push actions down, but only once
**If Machamp uses a damaging evasive move, use Pursuit and push actions down​
 
Last edited:
Spr_B2W2_Emmet.png

Round 3.
Order: Emolga, Joltik, Machamp

Action 1
Emolga used Acrobatics! (Target: Machamp)
-Crit chance: 7224 = NOPE.
-Damage: (11 + 3 + 6 - 4.5) * 1.5 = 23.25 damage!
Joltik sprang up!
Chuck used Ice Punch! (Target: Emolga)
...Yeah, he's out.
Joltik used Bounce!
-Crit chance: 3633 = NOPE.
-Damage: (8 + 3 + 4.5 - 4.5) * 1.5 = 16.5 damage
-Energy cost: 9 + (1 / 3) + 4 = 13.3 EN
Joltik was hurt by her life orb! (-2 HP Joltik)
...Holy shit, I won one for once?!
Numbers:
-Machamp: -29(!) HP, -6 EN
-Emolga: -9 HP, -6 EN
-Joltik: -2 HP, -13 (13.3) EN
AOPSUser:
68.png
|
TomoM.png

Chuck | Red Hawk
Life Orb | Expert Belt
HP: KO | HP: KO
EN: 72 | EN: 70
Stats: 5/3/4/3/47(11) | Stats: 1/3/5/3/85
No Guard | Prankster
Faint | Faint
-10 evasion | No changes
No other | No other

Robo-Moe:
587.png
|
595.png

Emolga | Joltik
Electric Gem | Life Orb
HP: KO | HP: 34
EN: 58 | EN: 47
Stats: 4/2/3/1/103 | Stats: 3/1/2/2/65
Static | Swarm
Faint | No ailments
No changes | No changes
No other | No other
k5th.png

"CON A CHAI WUH MINUS AN. WE'RE GONNA HAVE A SUPPER K Y TIMMY NOW NOW NOW NOW NOW NOW NOW N-N-N-N-N-N-N-N-N-N-N-♪Thumm.

Most unfortunate, but your subway run is over. Better luck next time.

Prizes:

AOPSUser:
+3 CC
Machamp: +9 MC and 2 KOC
Tomohawk: +9 MC and 3 KOC

The Wanderer:
+14 UC

Thank you for playing! You may challenge the subway again September 22nd.​
 
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