1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Data Battle Tower (For all your Match-Seeking Needs!)

Discussion in 'ASB' started by Deck Knight, Feb 13, 2011.

Thread Status:
Not open for further replies.
  1. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    807
    Accepting
    Switch = KO
    One Ability
    Items Disabled
  2. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Ok, now we're looking for a ref.
  3. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Mine!

    PM me the mon, Mylo.
  4. nyttyn

    nyttyn Ribbit!
    is a Pre-Contributor

    Joined:
    Sep 8, 2010
    Messages:
    940
    alright


    nevermind damn my false enthsuiasm

    pm me mons.
  5. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Issuing an open challenge;

    4v4 singles
    2 day DQ
    2 recovers/5 chills per Mon

    I'll let you choose the rest
  6. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,019
    1v1 Mid-Stage Singles [Ivysaur, Charmeleon, Wartortle, etc.]
    1 Day DQ
    Items = On
    Abilities = All
    2 Recovers
    5 Chills
    ASB Arena
    2 Subs
  7. ThePhalanx

    ThePhalanx

    Joined:
    Nov 9, 2011
    Messages:
    255
    Accepted, Dogfish.
  8. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Training Items.
    All Abilites.
    ASB Arena
    2 FE, 2 LC.
    2 Subs



    Ref, anyone?
  9. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    575
    New battles

    2v2 lc Doubles (Feel free to counterteam since I'm using broken lc mons)
    1 ability
    Training Items
    5 Chills/recovers
    2 Subs
    Unown Soup
    Switch = Lol

    Scuba Steve the Scyther (open)

    [​IMG]
    Scuba Steve (M)

    Nature: Careful (+1SpD -SpA)
    Typing:Bug/Flying
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.[/B]

    Abilities
    Technician:(Innate) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
    Swarm:(Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Steadfast:[LOCKED](Innate)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

    Stats
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 4 (+)
    Spe: 105
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    EC: 0/6
    DC: 0/5
    MC:

    Moves

    Non-Damaging
    Leer
    Double team
    Focus energy
    Agility
    Endure
    Counter
    Defog
    Toxic

    Damaging
    Vacuum Wave
    Quick attack
    Pursuit
    False Swipe
    Fury Cutter
    Brick Break
    U-Turn
    Wing attack


    NayNay the Munchlax (open)

    [​IMG]
    NayNay (M)

    Nature: Quiet (-10 Evasion)
    Type: Normal
    Normal:Summary: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus

    Abilities:
    Pick Up:(Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
    Thick Fat:(Innate)
    Gluttony[LOCKED:](Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Stats
    HP: 120
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 4 (-)
    Size Class: 1
    Weight Class: 5
    Base Rank Total: 16

    EC: 0/6
    DC: 0/5
    MC

    Moves

    Non-Damaging
    Odor Sleuth
    Defense Curl
    Amnesia
    Recycle
    Screech
    Metronome

    Damaging
    Tackle
    Lick
    Chip Away
    Pursuit
    Selfdestruct
    Counter
    Solarbeam
    Ice Beam
    Psychic
  10. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    I'll accept this for my third battle!
    Mudkip (open)

    [​IMG][​IMG](Phanpy)
    Mudkip* [Flood] (M)
    Nature: Adamant
    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Torrent:
    Innate
    When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Damp (DW, locked):
    Innate
    This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 40
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle*
    Growl*
    Mud Slap*
    Water Gun*
    Bide*
    Foresight*
    Mud Sport*

    Avalanche*
    Bite*
    Double-Edge*

    Rock Slide*
    Waterfall*
    Dig*


    Larvesta (open)

    [​IMG][​IMG](Venipede)
    Larvesta* [Firefly] (M)
    Nature: Hasty
    Type:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

    Abilities:
    Flame Body:
    Innate
    This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Swarm (DW, locked):
    Innate
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 69 (+)
    +11% Accuracy
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Ember*
    String Shot*
    Leech Life*
    Take Down*

    Zen Headbutt*
    Morning Sun*
    Endure*

    Flamethrower*
    Psychic*
    Wild Charge*

    We're looking for a ref now!
  11. ThunderBar

    ThunderBar

    Joined:
    Jun 9, 2012
    Messages:
    58
    Reffing this, Pm me the mons.
  12. Entei999

    Entei999

    Joined:
    Sep 23, 2012
    Messages:
    145
    I'll ref; PM mons.
  13. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Your reff has arrived. Thread's up within 36 hours.
  14. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Open Challenge

    You pick, either 1vs1, 2vs2 doubles, 3vs3 triples
    1 Day DQ
    no substitutions
    10 Recoveries/10 Chills
    No Switch
    Items on

    Arena: The Ref's Mind

    Rotom-F (Will be using Fridge) (open)


    [​IMG]
    Felix the Rotom (none)

    Nature: Modest (+special Attack, -attack)

    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


    Abilities:
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 91
    Size Class: 1 (0.3m)
    Weight Class: 1 (0.3kg)
    Base Rank Total: 16

    (fridge rotom stats, for convenience)
    Rotom-F
    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 4
    SpA: Rank 5 (+)
    SpD: Rank 4
    Spe: 86
    Size Class: 4 (2.3m)
    Weight Class: 5 (100.03kg)
    Base Rank Total: 20

    MC: 0


    Attacks:
    Trick
    Astonish
    Thunder Wave
    Thundershock
    Confuse Ray
    Uproar
    Double Team
    Shock Wave
    Ominous Wind
    Hex
    Discharge

    Sucker Punch
    Pain Split
    Signal Beam

    Will-o-Wisp
    Protect
    Toxic
    Substitute
    Thunderbolt
    Snatch
    Volt Switch
    Shadow Ball

    18 Moves
    Abomasnow (open)





    [​IMG]
    Abomasnow [Twiggy "The Beserker"] (Female)
    Nature:

    Info on Twiggy:

    Type: Brave (+1 Atk, -15% Speed, -10% Evasion)

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ice:Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
    Command: (Ability: Snow Warning) Hail causes two (2) damage per action to all non-Ice typed Pokemon. Hail activates the abilities Snow Cloak and Ice Body, as well as increasing Blizzard’s accuracy to 100% and letting it have an additional 30% chance to bypass Protect.
    Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.



    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 (-)

    Size Class: 4
    Weight Class: 5
    Base Rank Total: 17

    EC: 6/6
    MC: 18
    DC: 5/5

    Attacks:
    Ice Punch
    Powder Snow
    Leer
    Razor Leaf
    Icy Wind
    Grass Whistle
    Swagger
    Mist
    Ice Shard
    Blizzard
    Wood Hammer
    Sheer Cold

    Seed Bomb
    Stomp
    Leech Seed
    Role Play
    Worry Seed

    Hail
    Ice Beam
    Swords Dance
    Protect
    Shadow Ball
    Earthquake
    Substitute

    24 Moves
    Jynx (open)

    [​IMG]
    Jynx [Marilyn, "The Seductress"] (F)
    Nature: Timid (+spe -atk)
    Type: Ice/Psychic

    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
    Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
    Dry Skin (DW): (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.


    Stats:
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 3
    Spe: 110 (+15% acc)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 17

    EC: 6/6
    MC: 2
    DC: 5/5

    Attacks:
    Pound
    Lick
    Sweet Kiss
    Powder Snow
    Confusion
    Sing
    Heart Stamp
    Mean Look
    Fake Tears
    Psychic
    Blizzard
    Copycat
    Perish Song
    Fake Out
    Wish
    Lovely Kiss
    Icy Wind

    Recycle
    Endure
    Sleep Talk
    Skill Swap
    Magic Coat
    Hyper Voice
    Role Play
    Wish
    Trick
    Helping Hand

    Ice Beam
    Substitute
    Protect
    Rest
    Psyshock
    Grass Knot
    Shadow Ball
    Frost Breath
    Avalanche
    Light Screen
    Reflect
    Rain Dance
    Bide

    40 Moves

    (If singles, using just rotom. If doubles, using Rotom/Abomasnow. If triples, all three)
  15. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    575
    Too many matches to fight you, but I will ref
  16. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,688
    [​IMG]
    "Let us have a duel of skill."

    Accepting, 1v1 Singles

    E the Beheeyem (open)
    [​IMG]
    <Beheeyem> [E] (Female)
    Nature: Quirky (Neutral)
    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Telepathy (Type: Innate)
    This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

    Synchronize (Type: Innate)
    Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

    Analytic (Type: Innate) [DW, Locked]
    If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 3
    Spe: 40
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 3/5

    Attacks:
    Confusion
    Growl
    Heal Block
    Miracle Eye
    Psybeam
    Headbutt
    Hidden Power Ice 7
    Imprison
    Recover
    Psychic
    Calm Mind
    Signal Beam

    Disable
    Nasty Plot
    Teleport

    Psyshock
    Shadow Ball
    Ally Switch

    Snatch
  17. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,019
    2v2 Doubles
    1 Day DQ
    2 Substitutions
    Items On
    All Abilities
    2 Recoveries
    5 Chills
    ASB Arena
  18. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Oct 23, 2009
    Messages:
    7,674
  19. ThunderBar

    ThunderBar

    Joined:
    Jun 9, 2012
    Messages:
    58
    Reffing this to.

    @Dogfish : Sorry the other match is not up yet, waiting for The Phalanx to pm me his mons
  20. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    This still needs a ref, please?
  21. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,321
    CHALLENGING USER TEXAS CLOVERLEAF

    4v4 FE Singles
    3 Day Player DQ Time
    ∞ Recoveries/∞ Chills per Pokemon
    2 Substitutions
    Switch=OK
    Abilities=All
    Items=On
    Arena: ASB Tournament Arena
  22. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Oct 23, 2009
    Messages:
    7,674
  23. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,172
    1v1 Flash match
    1 Day Player DQ Time
    ∞ Recoveries/∞ Chills per Pokemon
    2 Substitutions
    Switch=KO
    Abilities=All
    Items=On
    Arena: ASB Tournament Arena
    [​IMG]@Exp Share (my mon)
    Grey - Timburr - 15 Moves (open)

    [​IMG]
    Timburr [Grey] M[​IMG]
    Nature: Adamant
    Type: Fight
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters
    Stats
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 35
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13


    Abilities

    Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Sheer Force (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Iron Fist (Trait): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

    EC: 1/9
    MC: 0
    DW: 1/5

    Moves:
    Pound
    Leer
    Focus Energy
    Bide
    Low Kick
    Rock Throw
    Wake Up Slap
    Chip Away
    Drain Punch
    Mach Punch
    Wide Guard
    Taunt
    Brick Break
    Dig
    Payback​
  24. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Up for a battle. Taking with Decoy with Exp. Share.

    [​IMG][​IMG]

    Decoy the Voltorb
    Show Hide

    [​IMG]
    Voltorb (Decoy) (Genderless)
    Naive Nature
    Type: Electric
    Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Soundproof: Type: Innate
    Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
    Static: Type: Innate
    This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    (Dream World: Locked) Aftermath: Type: Innate
    If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1-
    Spe: 115+ (+30% Accuracy)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 4/6
    MC: 4
    DC: 3/5

    Attacks: (20 Moves Known)
    Charge
    Tackle
    Sonicboom
    Spark
    Rollout
    Screech
    Charge Beam
    Light Screen
    Selfdestruct
    Swift
    Magnet Rise
    Explosion
    Mirror Coat

    Headbutt
    Mimic
    Sucker Punch

    Toxic
    Protect
    Thunder
    Teleport
  25. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    Since Mat vs EM is taken, reffing this.
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)