Introduction
Well hi here I am making a random team with random guys while being competitive at the most level that I could reach. Balls to all people who can't have the slightest imagination 'cause I'm using a Volcarona in a friggin' rain team. YES A VOLCARONA IN A RAIN TEAM. And I don't have a Scarfer but my team isn't easily revenge killable so only suggest that when you see a necessary flaw that could only be fixed by using a Scarfer. Other than the said things, feel free to lash out everything you wanna say and I would like negative criticisms 'cause that way, I'll be able to see both my team's and my flaws. But that doesn't mean that positive criticisms aren't welcome.
P.S. Purple is the color cause I feel like I'm in deep shit for writing this.
Boiling Thunder Storm
Politoed @ Leftovers
Ability: Drizzle
EVs: 248 HP / 252 SpA / 8 Spe
Nature: Modest
~ Hydro Pump
~ Ice Beam
~ Hidden Power Grass
~ Substitute
Volcarona @ Leftovers
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Modest
~ Quiver Dance
~ Bug Buzz
~ Hurricane
~ Fire Blast
Thundurus-Therian @ Life Orb
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Modest
IVs: 30 Atk / 30 Def
~ Agility
~ Thunder
~ Hidden Power Ice
~ Focus Blast
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Timid
~ Hydro Pump
~ Thunder
~ Ice Beam
~ Rapid Spin
Metagross @ Leftovers
Ability: Clear Body
EVs: 248 HP / 252 Atk / 8 Spe
Nature: Adamant
~ Stealth Rock
~ Meteor Mash
~ Ice Punch
~ Hammer Arm
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Adamant
~ Dragon Dance
~ Outrage
~ Earthquake
~ Aqua Jet
Conclusion
Well here it is, the team. The sets you see are very standard but in this team, they have all been modified to support the other team mates. Besides, the ones written in the StrategyDex isn't really meant to be followed word-for-word. It was meant to be a guide. As for me, I really like using weird sets that aren't really used. Well some are not really common but not entirely uncommon. Sometimes I also like making custom sets but since I am not using my computer, I don't have a damage calculator so I don't know how to modify EVs. Well if you guys have a link for one, I would prefer that you post it as well as an actual rate. Thanks for taking your time reading this long RMT. I wish you all good day.
P.S. Whatever you do, do not suggest Garchomp. I do not know how to use it without Sand Veil.
Well hi here I am making a random team with random guys while being competitive at the most level that I could reach. Balls to all people who can't have the slightest imagination 'cause I'm using a Volcarona in a friggin' rain team. YES A VOLCARONA IN A RAIN TEAM. And I don't have a Scarfer but my team isn't easily revenge killable so only suggest that when you see a necessary flaw that could only be fixed by using a Scarfer. Other than the said things, feel free to lash out everything you wanna say and I would like negative criticisms 'cause that way, I'll be able to see both my team's and my flaws. But that doesn't mean that positive criticisms aren't welcome.
P.S. Purple is the color cause I feel like I'm in deep shit for writing this.
Boiling Thunder Storm
Politoed @ Leftovers
Ability: Drizzle
EVs: 248 HP / 252 SpA / 8 Spe
Nature: Modest
~ Hydro Pump
~ Ice Beam
~ Hidden Power Grass
~ Substitute
Long has Politoed been banished in the lower tiers. Since the time it was released, it couldn't summon the waves of terror that Suicune brought. A generation after, more power houses we're brought into the battle field. Politoed couldn't wall like its bulky water cousins did. During the split of physical and special attacks, Politoed's mediocre stats still couldn't handle the threats unlike Vaporeon and Milotic. And then the fifth generation came out and with it, Dream World also came. Dream World bestowed Politoed an ability not only is a useful one but is also something that changed the whole metagame. Now Drizzle Toed is ready to unleash torrential downpours upon the battle field boosting its strong STAB to threatening levels. This toad is more terrifying than it looks. Players be warned.
With Politoed's ability, Drizzle, it is the number 1 poke in my team. Due to the fact that Tornadus-T and Scarf Thundurus-t are totally mainstream, I decided to make a really weird rain team that nobody expects. Since defensive sets lack the presence and Choice sets lack survivability, I just mixed them both. Substitute protects me from nasty statuses and shields me from strong attacks that could KO Politoed. Max Special Attack to have the power of Choice Scarf set and max HP to maximize the bulk that Politoed has. I mean its stats aren't much but the spread and the set do their job pretty well. Hydro Pump for dat STAB and apparently, it's stronger that Timid Starmie's own Hydro Pump. Ice Beam for some water resistances. Although a resisted Hydro Pump is stronger than a neutral Ice Beam, I'd still use Ice Beam due to PP problems and low accuracy of Hydro Pump. Hidden Power Grass over Electric 'cause Gastrodon was a problem and I already have too much electric attackers for Gyarados. Anyhoo, the weirdest Pokemon in OU (4x weakness to Stealth Rock lol) and the weirdest Pokemon to be put in a rain team, Volcarona.
Volcarona @ Leftovers
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Modest
~ Quiver Dance
~ Bug Buzz
~ Hurricane
~ Fire Blast
Since generation I, Bug Pokemon has been regarded as the most useless ones ever. Generation 4 made that even worse through the introduction of Stealth Rock. All bug types we're considered useless except for one, Scizor. In generation V, another bug was added, Volcarona. Having 4x weakness to Stealth Rock, at first glance, players would overlook this Pokemon. But setting the weakness aside, you will see a Pokemon whose base stats scream "SPECIAL SWEEPER" and along one of the best boosting moves in the game, Quiver Dance, Volcarona finally stood out as the one who represents all those weak bugs. It is said that Volcarona's fire could replace the sun, but is that all its power? NO. Volcarona stands out even while it's raining capable of summoning Hurricanes and demolishing teams with its STAB Bug Buzz. The Fiery Moth should never be underestimated even under the weather that weakens its Fire-type brethren.
Yeap you read that right, Support.
Volcarona is the main reason why other weathers fear this team. The threat of its STAB Bug Buzz scares the hell out of Tyranitar and Fire Blast will set Sun Teams to ashes. This set is mainly for removing Rain checks such as Celebi, Toxicroak, Virizion just to name a few. The EVs and nature allow me to blow holes in the opponent's team before going down. Like the role states, Volcarona isn't meant to sweep, it's there to support the team by taking out checks and counters of the other members. Quiver Dance for obvious reasons. Bug Buzz for STAB in any weather conditions. Hurricane to get rid of those Grass-types wanting to sponge a Thunder from Thundurus. Fire Blast is there 'cause I don't simply unleash Politoed since against opposing Rain Teams, I don't want them to abuse the Rain just yet. It's also for Ferrothorn.
Volcarona is the main reason why other weathers fear this team. The threat of its STAB Bug Buzz scares the hell out of Tyranitar and Fire Blast will set Sun Teams to ashes. This set is mainly for removing Rain checks such as Celebi, Toxicroak, Virizion just to name a few. The EVs and nature allow me to blow holes in the opponent's team before going down. Like the role states, Volcarona isn't meant to sweep, it's there to support the team by taking out checks and counters of the other members. Quiver Dance for obvious reasons. Bug Buzz for STAB in any weather conditions. Hurricane to get rid of those Grass-types wanting to sponge a Thunder from Thundurus. Fire Blast is there 'cause I don't simply unleash Politoed since against opposing Rain Teams, I don't want them to abuse the Rain just yet. It's also for Ferrothorn.
Thundurus-Therian @ Life Orb
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Modest
IVs: 30 Atk / 30 Def
~ Agility
~ Thunder
~ Hidden Power Ice
~ Focus Blast
Along with its brother, Tornadus, they both flooded their respective metagames with terror. With a lot of players dominated, they've been banned to the higher tiers. Tornadus continued to shine in the OU tier but Thundurus was outclassed by Darkrai. And then BW2 came out bestowing the beasts new formes called Therians. The OU menace that was once banished now makes a comeback as Thundurus-Therian, striking its foes with the most powerful Thunder in the game!
Well here it is, the actual special sweeper. If anyone here has used a Modest Life Orb Chandelure, they would know just how powerful this variant of Thundurus-T is given the EVs and nature. Sure it does not have the immediate speed granted by Choice Scarf but only after a turn of set up, it outspeeds the whole metagame and will zap foes with its Thunder. HP Ice is chosen for coverage and is the best move to be paired with Thunder. Focus (Miss) Blast is mainly for Tyranitar and Ferrothorn switch ins and is for any other Pokemon hit by it. I cannot say much as this set just destroys everything.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Timid
~ Hydro Pump
~ Thunder
~ Ice Beam
~ Rapid Spin
Since generation I, this star has been OU. Truth be told, Starmie hasn't lost its shine as an offensive Rapid Spinner and in OU, nothing can match it. With base 115 speed, it can outspeed majority of the metagame without resorting to Choice Scarf leaving it able to switch between its powerful attacks. Under the rain, Starmie is indeed a terror to face. Fear the Pokemon that has been known since generation I.
With so much offensive presence, no wonder Starmie could simply force something out and freely Rapid Spin. Spinblockers? No, as Starmie threatens every single one of them. Gengar? Say hello to Hydro Pump. Jellicent? Thunder bitch. Though I admit Jellicent is a pain to face, a correct prediction could end it. Ice Beam is for those annoying Dragons and Grass Pokemon that wish they could wall Starmie but no, they'll take a huge damage on the switch for a possible OHKO or 2HKO. Only the blobs could wall this Pokemon but they really can't do much but Seismic toss in which case, I can take 2 and then switch out. This Pokemon isn't meant to sweep but when all things go bad, Starmie is my last resort. Fast, not so frail, and strong makes Starmie all the things it has been famous for.
Metagross @ Leftovers
Ability: Clear Body
EVs: 248 HP / 252 Atk / 8 Spe
Nature: Adamant
~ Stealth Rock
~ Meteor Mash
~ Ice Punch
~ Hammer Arm
Being a pseudo-legendary, Metagross made a name for itself. Packing a base 135 Attack and base 130 Defense, it could take hits at the same time dishing out pain. But Metagross' glory ended during generation 5 which nerfed two of Metagross' main weapons. First of all, the nuclear Explosion now doesn't reduce the opponent's defense meaning it is greatly weakened. Next, Metagross could no longer be an effective lead for setting up Stealth Rock due to the team preview. But with the said stats, Metagross could still do the things it could do back in generation IV, set up Rocks and then screw things that wish to come in. One does not simply underestimate a pseudo-legendary.
Metagross has lost its shine thanks to the Explosion nerf. But that doesn't mean it could no longer abuse dat sexy base 135 attack. With such an expansive movepool, including a priority, Metagross is still a threat to be considered when you face it. Since most teams don't use a Metagross, they barely know what it could do. But in my team, it's kinda obvious since I have no other viable Stealth Rock user. Setting aside the predictability, you will see a Pokemon with a Stone Edge-like STAB, a weak priority, and a coverage move that isn't very accurate. So one would ask, why use it? Well I have a few reasons. I forgot how many times I exaggerated Metagross' HUGE attack stat and that is enough to back up the moveset's drawbacks. Next, undeniable bulk and typing. Fantastic for defense being a Steel-type and I have no Dragon resist in the team so Metagross is perfect. Also, it has a good offensive synergy with Starmie as it can get rid of the pink blobs with Hammer Arm and in return, Starmie could remove things that wall it. It's not just Starmie that relies on Metagross, say hello to my other pseudo-legendary, Dragonite.
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Adamant
~ Dragon Dance
~ Outrage
~ Earthquake
~ Aqua Jet
Failing to meet the standards of players for generations, Dragonite wasn't as awesome as Lance told. The more badass looking Salance and Garchomp were preferred over the bulky Dragonite. Garchomp was banned to Ubers, now Salamence was the only competition. But the saying "Salamence is better than Dragonite" came out and then Salamence was then banned to Ubers as well. That was the only time that Dragonite could shine. But as generation V came, Salamence and Garchomp became OU again, leaving Dragonite forgotten. Dream World finally bestowed this veteran Dragon an ability that would reverse the saying "Salamence is better than Dragonite" called Multiscale. Now Dragonite is the only Dragon guaranteed to get a Dragon Dance without being OHKOed by any attack, save for the strongest of the Ice-types.
Well here it is, my last Pokemon. Now first don't question the moveset, I'll explain them later. The EVs and Nature are standard for any sweeper. Ability? Dragonite won't even be OU without Multiscale. Now here the moveset. Dragon Dance for obvious reasons. Outrage as the most powerful STAB a physical Dragon can get. Waterfall since I'm using a rain team and provides general coverage against Steels. Aqua Jet. Why Aqua Jet over ExtremeSpeed? Becuase Genesect. Genesect, Genesect, Genesect. Its typing is the same as Scizor. It has the bulk to take hits. And most notably, it resists ExtremeSpeed. Under the rain, Genesect is KOed by a +1 Waterfall followed by Aqua Jet factoring in Stealth Rock Damage. That's how important Aqua Jet is. I mean hey, even with rain boost, ExtremeSpeed is stronger but then due to being a Normal-type move, it is resisted by a handful of Pokemon. Aqua Jet however, is not resisted by Steels and hits Terrakion for super effective damage which counts since Terrakion will still be faster with a Choice Scarf and will OHKO Dragonite with Stone Edge once Multiscale is broken.
Conclusion
Well here it is, the team. The sets you see are very standard but in this team, they have all been modified to support the other team mates. Besides, the ones written in the StrategyDex isn't really meant to be followed word-for-word. It was meant to be a guide. As for me, I really like using weird sets that aren't really used. Well some are not really common but not entirely uncommon. Sometimes I also like making custom sets but since I am not using my computer, I don't have a damage calculator so I don't know how to modify EVs. Well if you guys have a link for one, I would prefer that you post it as well as an actual rate. Thanks for taking your time reading this long RMT. I wish you all good day.
Politoed @ Leftovers
Trait: Drizzle
EVs: 248 HP / 252 SAtk / 8 Spd
Modest Nature
- Hydro Pump
- Ice Beam
- Hidden Power [Grass]
- Substitute
Sun Strike (Volcarona) (M) @ Leftovers
Trait: Flame Body
Shiny: Yes
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Quiver Dance
- Bug Buzz
- Hurricane
- Fire Blast
Tigurus (Thundurus-Therian) (M) @ Life Orb
Trait: Volt Absorb
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Agility
- Thunder
- Hidden Power [Ice]
- Focus Blast
1stGen (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hydro Pump
- Thunder
- Ice Beam
- Rapid Spin
slayer (Metagross) @ Leftovers
Trait: Clear Body
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature
- Stealth Rock
- Meteor Mash
- Ice Punch
- Hammer Arm
1NiteStand (Dragonite) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Aqua Jet
Trait: Drizzle
EVs: 248 HP / 252 SAtk / 8 Spd
Modest Nature
- Hydro Pump
- Ice Beam
- Hidden Power [Grass]
- Substitute
Sun Strike (Volcarona) (M) @ Leftovers
Trait: Flame Body
Shiny: Yes
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Quiver Dance
- Bug Buzz
- Hurricane
- Fire Blast
Tigurus (Thundurus-Therian) (M) @ Life Orb
Trait: Volt Absorb
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Agility
- Thunder
- Hidden Power [Ice]
- Focus Blast
1stGen (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hydro Pump
- Thunder
- Ice Beam
- Rapid Spin
slayer (Metagross) @ Leftovers
Trait: Clear Body
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature
- Stealth Rock
- Meteor Mash
- Ice Punch
- Hammer Arm
1NiteStand (Dragonite) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Aqua Jet
P.S. Whatever you do, do not suggest Garchomp. I do not know how to use it without Sand Veil.