Hey, I'm Antar. You probably know me as the guy who puts together the usage stats each month and does occasional upgrades to Smogon's PO server. What you probably *don't* know is that I'm actually much more active on Youtube, where I post DS battles using teams I actually breed/RNG(/trade for).
I've had moderate success in OU, UU, RU, LC (God, how I love Little Cup), and Ubers was the last great horizon (that is, until NU came out). So I threw together an Ubers team, playtested the hell out of it on the PO servers, RNG'd it and then went to find some battles with it. Problem is, the team's not doing NEARLY as well as I thought it would, and I keep getting my ass walled by Ubers stall teams. I've tried modifying it myself, but I think I really need some community help here.
Hence, this RMT.
At A Glance...
Overview
With this team, I'm going for hyper-offense. Reshiram is obviously the main power, here, with Ghost Arceus filling the role of physical sweeper and Deoxys-A as a kick-ass mixed revenge killer. Groudon's around to set up the sun, some rocks and do some phazing. Palkia is for Kyogre. Scizor is for resisting dragon moves and some nice coverage.
In Detail
Gondwana (Groudon) @ Leftovers
Trait: Drought
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Roar
- Earthquake
- Stone Edge
- Stealth Rock
Originally I was running an Adamant set with Dragon Tail, but I was convinced to switch to a bulkier, more supporting set. So far, I've been pretty amazed--it seems to hit sufficiently hard when I need it to (I'm debating running some attack EVs to OHKO bulky Ho-oh, but I'm not really seeing it as being particularly necessary).
Booth (Reshiram) @ Choice Specs
Trait: Turboblaze
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Blue Flare
- Draco Meteor
-Focus Blast Flamethrower
-Shadow Ball Dragon Pulse
[S\No changes from my original set, but[/S] I've got to say--OH MY GOD, BLUE FLARE IS AMAZING. The other three moves are basically filler. Sun-boosted Blue Flare kills EVERYTHING.
Daenerys (Palkia) @ Choice Scarf
Trait: Pressure
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
-Draco Meteor Spacial Rend
- Fire Blast
- Thunder
- Stone Edge
Replacing Ludicolo. Nickname probably would have been better suited for Reshiram, since Palkia can still be burned, but still, aside from that, fire *cannot* kill this dragon. Palkia's also awesome for countering rain. At least in theory. Haven't come across any rain teams in a while (as of 9pm EST on 11/5).PO hates me--Draco Meteor has been missing like whoah. I'm debating swapping it out for Spacial Rend (PO *still* hates me--Spacial Rend keeps missing, too).
DEOXYS (Deoxys-A) @ Life Orb
Trait: Pressure
EVs: 76 Atk / 252 SAtk / 180 Spd
Hasty Nature (+Spd, -Def)
- ExtremeSpeed
- Superpower
- Ice Beam
- Psycho Boost
Unchanged since the original version. Great revenge killer. Frail as paper.
Arceus (Arceus-Ghost) @ Spooky Plate
Trait: Multitype
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Shadow Claw
- Brick Break
- Recover
I really didn't want to run an Arceus, but I'm not (yet?) a good enough player to be competitive without one. Ghost Arceus is my replacement for Giratina-O, and it is one hell of an impressive physical sweeper. Shadow Claw and Brick Break for excellent coverage. I was initially skeptical of not running any defense EVs, but Arceus is so naturally bulky, it rarely wants any more, thanks to recover.
Rico (Scizor) (M) @ Life Orb
Trait: Technician
EVs: 232 HP / 252 Atk / 24 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- Bug Bite
- Swords Dance
As Tobes said, I don't really *need* a spinner, so bye bye Excadrill. Great resistances, adds great attacking coverage. Amazing power, especially after an SD. Wish I could run SD and Roost, but I don't want to lose any of the attacking moves.
Threats
Not yet at a high enough ladder rating to really get an accurate assessment (all you people keeping that "max rating difference" setting checked...). Please feel free to educate me.
Any suggestions would be *greatly* appreciated. Again, my goal here is sun-based hyper-offense, not to counter stall with more stall. Thanks in advance!
I've had moderate success in OU, UU, RU, LC (God, how I love Little Cup), and Ubers was the last great horizon (that is, until NU came out). So I threw together an Ubers team, playtested the hell out of it on the PO servers, RNG'd it and then went to find some battles with it. Problem is, the team's not doing NEARLY as well as I thought it would, and I keep getting my ass walled by Ubers stall teams. I've tried modifying it myself, but I think I really need some community help here.
Hence, this RMT.
At A Glance...
Overview
With this team, I'm going for hyper-offense. Reshiram is obviously the main power, here, with Ghost Arceus filling the role of physical sweeper and Deoxys-A as a kick-ass mixed revenge killer. Groudon's around to set up the sun, some rocks and do some phazing. Palkia is for Kyogre. Scizor is for resisting dragon moves and some nice coverage.
In Detail
Gondwana (Groudon) @ Leftovers
Trait: Drought
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Roar
- Earthquake
- Stone Edge
- Stealth Rock
Originally I was running an Adamant set with Dragon Tail, but I was convinced to switch to a bulkier, more supporting set. So far, I've been pretty amazed--it seems to hit sufficiently hard when I need it to (I'm debating running some attack EVs to OHKO bulky Ho-oh, but I'm not really seeing it as being particularly necessary).
Booth (Reshiram) @ Choice Specs
Trait: Turboblaze
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Blue Flare
- Draco Meteor
-
-
[S\No changes from my original set, but[/S] I've got to say--OH MY GOD, BLUE FLARE IS AMAZING. The other three moves are basically filler. Sun-boosted Blue Flare kills EVERYTHING.
Daenerys (Palkia) @ Choice Scarf
Trait: Pressure
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
-
- Fire Blast
- Thunder
- Stone Edge
Replacing Ludicolo. Nickname probably would have been better suited for Reshiram, since Palkia can still be burned, but still, aside from that, fire *cannot* kill this dragon. Palkia's also awesome for countering rain. At least in theory. Haven't come across any rain teams in a while (as of 9pm EST on 11/5).
DEOXYS (Deoxys-A) @ Life Orb
Trait: Pressure
EVs: 76 Atk / 252 SAtk / 180 Spd
Hasty Nature (+Spd, -Def)
- ExtremeSpeed
- Superpower
- Ice Beam
- Psycho Boost
Unchanged since the original version. Great revenge killer. Frail as paper.
Arceus (Arceus-Ghost) @ Spooky Plate
Trait: Multitype
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Shadow Claw
- Brick Break
- Recover
I really didn't want to run an Arceus, but I'm not (yet?) a good enough player to be competitive without one. Ghost Arceus is my replacement for Giratina-O, and it is one hell of an impressive physical sweeper. Shadow Claw and Brick Break for excellent coverage. I was initially skeptical of not running any defense EVs, but Arceus is so naturally bulky, it rarely wants any more, thanks to recover.
Rico (Scizor) (M) @ Life Orb
Trait: Technician
EVs: 232 HP / 252 Atk / 24 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- Bug Bite
- Swords Dance
As Tobes said, I don't really *need* a spinner, so bye bye Excadrill. Great resistances, adds great attacking coverage. Amazing power, especially after an SD. Wish I could run SD and Roost, but I don't want to lose any of the attacking moves.
Threats
Not yet at a high enough ladder rating to really get an accurate assessment (all you people keeping that "max rating difference" setting checked...). Please feel free to educate me.
At A Glance...
Overview
With this team, I was going for hyper-offense. Reshiram is obviously the main power, here, with Giratina-O filling the role of physical sweeper and Deoxys-A as a kick-ass mixed revenge killer. Groudon's around to set up the sun, some rocks and do some phazing. Ludicolo is my best rain counter, out-speeding even scarfed Kyogre and having a decent shot of OHKOing any non-bulky set. Excadrill is for spinning.
In Detail
Gondwana (Groudon) @ Leftovers
Trait: Drought
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Dragon Tail
- Earthquake
- Stone Edge
- Stealth Rock
I'm running Adamant Max Attack over some sort of defensive nature for the added firepower. Dragon Tail instead of Roar seemed to compliment this, as I could phaze and do a good chunk of damage at the same time. My experience so far is making me lean towards running a bulkier set instead, probably replacing Dragon Tail with Roar, since there are so many subbers around these days.
Booth (Reshiram) @ Choice Specs
Trait: Turboblaze
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Blue Flare
- Draco Meteor
- Focus Blast
- Shadow Ball
Standard specs set. Nothing very interesting. I will say that I've been disappointed by its firepower. Doesn't seem to be hitting as hard as I thought it would. But, then again, if you've seen my battle(s) with this team, you can see that part of the problem is that I'm not using it right (in the sun, Blue Flare will almost always be the superior move against most opponents).
Onion (Ludicolo) (M) @ Life Orb
Trait: Swift Swim
EVs: 40 HP / 252 SAtk / 216 Spd
Modest Nature (+SAtk, -Atk)
- Grass Knot
- Scald
- Focus Blast
- Ice Beam
Really only useful in the rain. Onion comes in, OHKOes (usually) unsuspecting Kyogres, then proceeds to sweep until it dies, thanks to its crazy-fast speed after Swift Swim. Outside of rain, it's basically death fodder, although I've found it to be a *decent* Ferrothorn counter, blocking Leech Seed and 2HKOing with Focus Blast (if, by some miracle, both hits land).
Giratina-O @ Griseous Orb
Trait: Levitate
EVs: 84 HP / 216 Atk / 96 SDef / 112 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Outrage
- Earthquake
- Shadow Sneak
This guy needs to go. It's a variation on the 4th gen physically offensive set, but it has NOT worked for me so far AT ALL. It just doesn't hit hard enough and has no reliable form of recovery. The idea of this set was that it added some great immunities to my team (especially Extremespeed from Arceus). And so it does, but once it's in, it pretty much just sits there.
DEOXYS (Deoxys-A) @ Life Orb
Trait: Pressure
EVs: 76 Atk / 252 SAtk / 180 Spd
Hasty Nature (+Spd, -Def)
- ExtremeSpeed
- Superpower
- Ice Beam
- Psycho Boost
This baby is awesome if used correctly. Outspeeds base-90 neutral scarfers and all non-scarfers, save Deo-S and faster Deo-A's. Superpower + Psycho Boost proves to be an extremely effective combo, as most opponents expect you to have to switch after using one or the other, and they DEFINITELY don't expect a mixed set. Of course, it's frail as anything, but that's the price you pay. Extremespeed is for priority users (and when you don't want your attack lowered), whereas Ice Beam is there for obvious coverage.
Avocado (Excadrill) (F) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
-Brick Break (replacing with Shadow Claw)
- Earthquake
- Rock Slide
- Rapid Spin
Basically fills a role against sand teams analogous to Ludicolo's role against rain... except Excadrill is actually *useful* outside of sand, since he spins. Brick Break is kinda pointless, except against screens, since EQ will always either do the same or more (and without taking, say, Iron Barbs damage against Ferrothorn). Its firepower is lacking, but what do you expect?
Threats
-Arceus: I really didn't want to run my own Arceus on this team, but I've found myself really struggling against more defensive Arceii. Also, it seems like Spooky Plate Arceus might be a good replacement for Giratina-O (same attack, better defenses and speed)
-Lugia: my team can do absolutely nothing against Lugia. End of story.
-Status: having no cleric has proven to be much more of an issue than I thought it would be. If anyone gives me a good (non-Chansey/Blissey) cleric that would work on this team, I'd be extremely grateful.
Overview
With this team, I was going for hyper-offense. Reshiram is obviously the main power, here, with Giratina-O filling the role of physical sweeper and Deoxys-A as a kick-ass mixed revenge killer. Groudon's around to set up the sun, some rocks and do some phazing. Ludicolo is my best rain counter, out-speeding even scarfed Kyogre and having a decent shot of OHKOing any non-bulky set. Excadrill is for spinning.
In Detail
Gondwana (Groudon) @ Leftovers
Trait: Drought
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Dragon Tail
- Earthquake
- Stone Edge
- Stealth Rock
I'm running Adamant Max Attack over some sort of defensive nature for the added firepower. Dragon Tail instead of Roar seemed to compliment this, as I could phaze and do a good chunk of damage at the same time. My experience so far is making me lean towards running a bulkier set instead, probably replacing Dragon Tail with Roar, since there are so many subbers around these days.
Booth (Reshiram) @ Choice Specs
Trait: Turboblaze
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Blue Flare
- Draco Meteor
- Focus Blast
- Shadow Ball
Standard specs set. Nothing very interesting. I will say that I've been disappointed by its firepower. Doesn't seem to be hitting as hard as I thought it would. But, then again, if you've seen my battle(s) with this team, you can see that part of the problem is that I'm not using it right (in the sun, Blue Flare will almost always be the superior move against most opponents).
Onion (Ludicolo) (M) @ Life Orb
Trait: Swift Swim
EVs: 40 HP / 252 SAtk / 216 Spd
Modest Nature (+SAtk, -Atk)
- Grass Knot
- Scald
- Focus Blast
- Ice Beam
Really only useful in the rain. Onion comes in, OHKOes (usually) unsuspecting Kyogres, then proceeds to sweep until it dies, thanks to its crazy-fast speed after Swift Swim. Outside of rain, it's basically death fodder, although I've found it to be a *decent* Ferrothorn counter, blocking Leech Seed and 2HKOing with Focus Blast (if, by some miracle, both hits land).
Giratina-O @ Griseous Orb
Trait: Levitate
EVs: 84 HP / 216 Atk / 96 SDef / 112 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Outrage
- Earthquake
- Shadow Sneak
This guy needs to go. It's a variation on the 4th gen physically offensive set, but it has NOT worked for me so far AT ALL. It just doesn't hit hard enough and has no reliable form of recovery. The idea of this set was that it added some great immunities to my team (especially Extremespeed from Arceus). And so it does, but once it's in, it pretty much just sits there.
DEOXYS (Deoxys-A) @ Life Orb
Trait: Pressure
EVs: 76 Atk / 252 SAtk / 180 Spd
Hasty Nature (+Spd, -Def)
- ExtremeSpeed
- Superpower
- Ice Beam
- Psycho Boost
This baby is awesome if used correctly. Outspeeds base-90 neutral scarfers and all non-scarfers, save Deo-S and faster Deo-A's. Superpower + Psycho Boost proves to be an extremely effective combo, as most opponents expect you to have to switch after using one or the other, and they DEFINITELY don't expect a mixed set. Of course, it's frail as anything, but that's the price you pay. Extremespeed is for priority users (and when you don't want your attack lowered), whereas Ice Beam is there for obvious coverage.
Avocado (Excadrill) (F) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
-
- Earthquake
- Rock Slide
- Rapid Spin
Basically fills a role against sand teams analogous to Ludicolo's role against rain... except Excadrill is actually *useful* outside of sand, since he spins. Brick Break is kinda pointless, except against screens, since EQ will always either do the same or more (and without taking, say, Iron Barbs damage against Ferrothorn). Its firepower is lacking, but what do you expect?
Threats
-Arceus: I really didn't want to run my own Arceus on this team, but I've found myself really struggling against more defensive Arceii. Also, it seems like Spooky Plate Arceus might be a good replacement for Giratina-O (same attack, better defenses and speed)
-Lugia: my team can do absolutely nothing against Lugia. End of story.
-Status: having no cleric has proven to be much more of an issue than I thought it would be. If anyone gives me a good (non-Chansey/Blissey) cleric that would work on this team, I'd be extremely grateful.
Any suggestions would be *greatly* appreciated. Again, my goal here is sun-based hyper-offense, not to counter stall with more stall. Thanks in advance!