IntendedYou shouldn't be able to broadcast !ds all in Groupchats
Serperior has Contrary, that's the main people use Serperior.Hello there. I was playing a Random Battle with a friend when, as I used Leaf Storm with Serperior, my Special Attack rose instead of decreasing. This happened several times in the battle, as it can be seen here: http://replay.pokemonshowdown.com/randombattle-439607540 from Turn 13.
If you want to check this move, the link is here: http://veekun.com/dex/moves/leaf storm
It seems that in Hackmons Cup Skitty is always shiny, just had two Skitty in a row be shiny, maybe I'm just really "lucky".
I'm guessing the second one is intentional as to not give away which specific Gothitelle was the one that switched in (IIRC it happens with Illusion).I have 2 issues I found with the PP display I screencapped awhile back.
There's an issue with the PP shown with Pokemon that use moves other than transform and then transform, as shown in this replay where Smeargle used Spore, Sticky Web, and Imprison before using Transform and gaining 4 new moves. I'm not sure if the old move PP should just be hidden or if I should just deal with this.
However, in this screencap, the glitch also occurs when using multiple of the same Pokemon, as shown here with Gothitelle. There were 2 Gothitelle with different sets, but since they're the same mon, PS just added their PP together. I have no clue what would have happened if the 2 both shared and used a move.
Not sure if this should go here or in another thread exclusively about PS.
...if your purpose is to have gen 3 hackmons battles, just use SoundproofThe unreleased ability in Generation 3, Cacophony, has no data on PS!. This could be used in gen. 3 hackmons or custom battles. Cacophony is basically a variation of soundproof so it wouldn't be hard to implement either: http://bulbapedia.bulbagarden.net/wiki/Cacophony_(Ability)
It can be purified from pokemon xd: gale of darkness.I've found a bug where Showdown lists Nosepass and Probopass as being able to learn Helping Hand even though it is impossible for them to in the actual games.
Uh... you may have meant to use Guard Split. Guard Swap swaps defense stat changes, and not what you are expecting.There´s a bug in PokemonShowdown.
The move "Guard Swap" doesn´t work.
In this replay, the HP loss of each pokemon is written on the chat
http://replay.pokemonshowdown.com/doublescustomgame-447037267
The rating shown on a ladder is simply an estimate of a player's skill level, nothing more.Hello, I got some issues with the OU ladder. I'm at 1350 elo or so and I get matched with 1050 or around (means +4 points/w and -a lot/loss). I'd like to play with people at my level, I'm gone in help chan but they couldn't do anything for me even if they admitted there was a bug somewhere ! Asking your help here (my acc name is the same as my nickname on the forum) ! What could I do, where could I ask if it's not the good place ? Thanks a lot
I think that he/she just wants to face good opponents, not increase their ladder. While what Antarctic said is definitally true, it's not relevant on this occasion.The rating shown on a ladder is simply an estimate of a player's skill level, nothing more.
When most people think about climbing the ladder, they think of it in terms of earning "points" for wins and losing them for defeats. This leads to frustration when a highly ranked player sees his or her rating change not at all when they defeat a low-rated opponent (since they didn't gain any points by winning), but this is a mistake in thinking--the "reward" for the highly-rated player is that he or she has had his or her skill estimate "validated"--he or she has successfully shown that the ladder was justified in rating him or her so highly. This is something that bears emphasizing:
http://www.smogon.com/forums/threads/everything-you-ever-wanted-to-know-about-ratings.3487422/