@BMB There is no question that harvest works best in the sun, but does that mean the ability is weather reliant? Harvest still has a 50-50 activation rate in other weathers and clear skies, and, while not optimal, would still be useable in these scenarios. At the end of the day, you are always guaranteed at least on use out of your berry regardless of weather or luck and strategies such as Sub+Salac aren’t unheard of in the OU metagame. Harvest would simply add an extra incentive to use such strategies. I’ve already mentioned how Harvest is a risky ability in this post, and I feel it ties in very well with the concept and is an interesting complement to weak armour. On the one hand weak armor is somewhat less risky but has an external locust of control; that is to say your opponent must activate your ability for you. On the other hand, you have full control over how you use Harvest and can use Substitute to bring yourself down to the HP threshold to abuse the pinch berries. I feel it would be neat to compare these two abilities in juxtaposition during the playtest.