Deck Knight
Blast Off At The Speed Of Light! That's Right!
This thread will discuss the revamping to Cyclohm.
The following is all the canonical data for Cyclohm line:
CAP 8: Cyclohm
Concept: Neglected Ability (Useful abilities that aren't featured on a strong OU Pokemon)
Notes: The pre-vo movepools for 4th Gen are effectively shortened versions of Cyclohm's movepool. This will be the case for all of the CAP projects.
1. 5th Generation Moves:
Here is the list of 5th Generation moves.
Level-up movepool: Are there any level-up moves that fit Cyclohm?
5th Gen Moves currently on Cyclohm:
Hurricane
Weather Ball (</= 25)
Leer (</= 25)
TM Moves: What TMS should Cyclohm learn in addition to any currently existing ones.
Note: Round is the only new universal TM.
5th Gen added TMs currently on Cyclohm:
Hone Claws
Round
Echoed Voice
Incinerate
Volt Switch
Bulldoze
Dragon Tail
Wild Charge
2. Hidden Ability
Cyclohm's current Hidden Ability is Sheer Force, which does not match its concept of Neglected Ability (Sheer Force is not neglected in the OU metagame).
Potential abilities:
This is a list of abilities which fit the flavor and concept:
Cloud Nine
Damp
Flare Boost
Hustle
Illuminate
Infiltrator
Lightningrod
Marvel Scale
Minus
Overcoat
Plus
Soundproof
White Smoke
3. Older Generation Moves
Are there any older moves that were missed that might be viable on Cyclohm? A check over the moves indicates that Cyclohm possesses basically every relevant STAB, so unless there is good reasoning for a move (and remember, weaker moves do have properties in ASB that can be useful in combinations), it will be unlikely that Cyclohm gets any other moves.
Discussion Guidelines:
Movepools are assumed to be stripped down to 4th Gen level. 5th Gen added moves are listed for convenience. If you propose an addition of a move, please provide at least two sentences with reasoning consistent with the flavor or competitive needs of the Pokemon. Do the same with abilities: The key here is reasoning. CAPs are already fairly strong, so if you can make a solid argument for an expansion (be it even something as simple as the Pokemon's theme.)
The following is all the canonical data for Cyclohm line:
CAP 8: Cyclohm
Concept: Neglected Ability (Useful abilities that aren't featured on a strong OU Pokemon)
Monohm:
Height: 2' 4"
Weight: 41.8 lbs / 19 kg
Evolution: Monohm --Level 22--> Duclohm --Level 33--> Cyclohm
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Stats: 48 / 50 / 68 / 62 / 40 / 60
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
4th Gen Level-Up Moves:
0 Tackle
0 Growl
7 Dragon Rage
11 Charge
15 Thundershock
19 Rain Dance
25 Sonicboom
29 Discharge
33 Slack Off
37 Thrash
42 Zap Cannon
Egg Moves:
DragonBreath
Heal Bell
Hydro Pump
Mud-Slap
Power Gem
Dragon Dance
Dragon Rush
Shock Wave
Magnet Rise
Signal Beam
Thrash
Water Pulse
4th Gen Tutor Moves:
Draco Meteor
Headbutt
Mud-Slap
Outrage
Signal Beam
Snore
Swift
Twister
5th Gen Tutor Moves:
Draco Meteor
4th Gen TMs:
TM02 Dragon Claw
TM03 Water Pulse
TM05 Roar
TM06 Toxic
TM10 Hidden Power
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM24 Thunderbolt
TM25 Thunder
TM27 Return
TM32 Double Team
TM34 Shock Wave
TM35 Flamethrower
TM38 Fire Blast
TM40 Aerial Ace
TM41 Torment
TM42 Facade
TM43 Secret Power
TM44 Rest
TM45 Attract
TM57 Charge Beam
TM58 Endure
TM59 Dragon Pulse
TM70 Flash
TM73 Thunder Wave
TM78 Captivate
TM82 Sleep Talk
TM83 Natural Gift
TM90 Substitute
TM92 Trick Room
HM03 Surf
HM04 Strength
HM07 Waterfall
Height: 2' 4"
Weight: 41.8 lbs / 19 kg
Evolution: Monohm --Level 22--> Duclohm --Level 33--> Cyclohm
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Stats: 48 / 50 / 68 / 62 / 40 / 60
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
4th Gen Level-Up Moves:
0 Tackle
0 Growl
7 Dragon Rage
11 Charge
15 Thundershock
19 Rain Dance
25 Sonicboom
29 Discharge
33 Slack Off
37 Thrash
42 Zap Cannon
Egg Moves:
DragonBreath
Heal Bell
Hydro Pump
Mud-Slap
Power Gem
Dragon Dance
Dragon Rush
Shock Wave
Magnet Rise
Signal Beam
Thrash
Water Pulse
4th Gen Tutor Moves:
Draco Meteor
Headbutt
Mud-Slap
Outrage
Signal Beam
Snore
Swift
Twister
5th Gen Tutor Moves:
Draco Meteor
4th Gen TMs:
TM02 Dragon Claw
TM03 Water Pulse
TM05 Roar
TM06 Toxic
TM10 Hidden Power
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM24 Thunderbolt
TM25 Thunder
TM27 Return
TM32 Double Team
TM34 Shock Wave
TM35 Flamethrower
TM38 Fire Blast
TM40 Aerial Ace
TM41 Torment
TM42 Facade
TM43 Secret Power
TM44 Rest
TM45 Attract
TM57 Charge Beam
TM58 Endure
TM59 Dragon Pulse
TM70 Flash
TM73 Thunder Wave
TM78 Captivate
TM82 Sleep Talk
TM83 Natural Gift
TM90 Substitute
TM92 Trick Room
HM03 Surf
HM04 Strength
HM07 Waterfall
Duclohm:
Height: 3'4"
Weight: 86.8 lbs / 39 kg
Evolution: Monohm --Level 22--> Duclohm --Level 33--> Cyclohm
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Stats: 78 / 55 / 88 / 82 / 55 / 60
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 15
4th Gen Level-Up Moves:
0 Tackle
0 Growl
7 Dragon Rage
11 Charge
15 Thundershock
19 Rain Dance
22 Double Hit
29 Sonicboom
35 Discharge
39 Slack Off
44 Thrash
53 Zap Cannon
Egg Moves:
DragonBreath
Heal Bell
Hydro Pump
Mud-Slap
Power Gem
Dragon Dance
Dragon Rush
Shock Wave
Magnet Rise
Signal Beam
Thrash
Water Pulse
4th Gen Tutor Moves:
Draco Meteor
Headbutt
Mud-Slap
Outrage
Signal Beam
Snore
Swift
Twister
5th Gen Tutor Moves:
Draco Meteor
4th Gen TMs:
TM02 Dragon Claw
TM03 Water Pulse
TM05 Roar
TM06 Toxic
TM10 Hidden Power
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM24 Thunderbolt
TM25 Thunder
TM27 Return
TM32 Double Team
TM34 Shock Wave
TM35 Flamethrower
TM38 Fire Blast
TM40 Aerial Ace
TM41 Torment
TM42 Facade
TM43 Secret Power
TM44 Rest
TM45 Attract
TM57 Charge Beam
TM58 Endure
TM59 Dragon Pulse
TM70 Flash
TM73 Thunder Wave
TM78 Captivate
TM82 Sleep Talk
TM83 Natural Gift
TM90 Substitute
TM92 Trick Room
HM03 Surf
HM04 Strength
HM07 Waterfall
Height: 3'4"
Weight: 86.8 lbs / 39 kg
Evolution: Monohm --Level 22--> Duclohm --Level 33--> Cyclohm
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Stats: 78 / 55 / 88 / 82 / 55 / 60
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 15
4th Gen Level-Up Moves:
0 Tackle
0 Growl
7 Dragon Rage
11 Charge
15 Thundershock
19 Rain Dance
22 Double Hit
29 Sonicboom
35 Discharge
39 Slack Off
44 Thrash
53 Zap Cannon
Egg Moves:
DragonBreath
Heal Bell
Hydro Pump
Mud-Slap
Power Gem
Dragon Dance
Dragon Rush
Shock Wave
Magnet Rise
Signal Beam
Thrash
Water Pulse
4th Gen Tutor Moves:
Draco Meteor
Headbutt
Mud-Slap
Outrage
Signal Beam
Snore
Swift
Twister
5th Gen Tutor Moves:
Draco Meteor
4th Gen TMs:
TM02 Dragon Claw
TM03 Water Pulse
TM05 Roar
TM06 Toxic
TM10 Hidden Power
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM24 Thunderbolt
TM25 Thunder
TM27 Return
TM32 Double Team
TM34 Shock Wave
TM35 Flamethrower
TM38 Fire Blast
TM40 Aerial Ace
TM41 Torment
TM42 Facade
TM43 Secret Power
TM44 Rest
TM45 Attract
TM57 Charge Beam
TM58 Endure
TM59 Dragon Pulse
TM70 Flash
TM73 Thunder Wave
TM78 Captivate
TM82 Sleep Talk
TM83 Natural Gift
TM90 Substitute
TM92 Trick Room
HM03 Surf
HM04 Strength
HM07 Waterfall
Cyclohm:
Height: 5'4"
Weight: 129.8 kbs / 59 kg.
Evolution: Monohm --Level 22--> Duclohm --Level 33--> Cyclohm
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfact accuracy and 30% chance of Protect breaking Thunder during Rain.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Stats: 108 / 60 / 118 / 112 / 70 / 80
HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20
4th Gen Level-Up Moves
0 Whirlwind
0 Bide
0 Tackle
0 Growl
7 Dragon Rage
11 Charge
15 Thundershock
19 Rain Dance
22 Double Hit
29 Sonicboom
33 Tri Attack
37 Discharge
42 Slack Off
50 Thrash
59 Zap Cannon
Egg Moves:
DragonBreath
Heal Bell
Hydro Pump
Mud-Slap
Power Gem
Dragon Dance
Dragon Rush
Shock Wave
Magnet Rise
Signal Beam
Thrash
Water Pulse
4th Gen Tutor Moves:
Draco Meteor
Headbutt
Mud-Slap
Outrage
Signal Beam
Snore
Swift
Twister
5th Gen Tutor Moves:
Draco Meteor
4th Gen TMs:
TM02 Dragon Claw
TM03 Water Pulse
TM05 Roar
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM11 Sunny Day
TM13 Ice Beam
TM14 Blizzard
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM24 Thunderbolt
TM25 Thunder
TM26 Earthquake
TM27 Return
TM32 Double Team
TM34 Shock Wave
TM35 Flamethrower
TM37 Sandstorm
TM38 Fire Blast
TM40 Aerial Ace
TM41 Torment
TM42 Facade
TM43 Secret Power
TM44 Rest
TM45 Attract
TM57 Charge Beam
TM58 Endure
TM59 Dragon Pulse
TM68 Giga Impact
TM70 Flash
TM73 Thunder Wave
TM78 Captivate
TM82 Sleep Talk
TM83 Natural Gift
TM90 Substitute
TM92 Trick Room
HM03 Surf
HM04 Strength
HM07 Waterfall
Height: 5'4"
Weight: 129.8 kbs / 59 kg.
Evolution: Monohm --Level 22--> Duclohm --Level 33--> Cyclohm
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfact accuracy and 30% chance of Protect breaking Thunder during Rain.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Stats: 108 / 60 / 118 / 112 / 70 / 80
HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20
4th Gen Level-Up Moves
0 Whirlwind
0 Bide
0 Tackle
0 Growl
7 Dragon Rage
11 Charge
15 Thundershock
19 Rain Dance
22 Double Hit
29 Sonicboom
33 Tri Attack
37 Discharge
42 Slack Off
50 Thrash
59 Zap Cannon
Egg Moves:
DragonBreath
Heal Bell
Hydro Pump
Mud-Slap
Power Gem
Dragon Dance
Dragon Rush
Shock Wave
Magnet Rise
Signal Beam
Thrash
Water Pulse
4th Gen Tutor Moves:
Draco Meteor
Headbutt
Mud-Slap
Outrage
Signal Beam
Snore
Swift
Twister
5th Gen Tutor Moves:
Draco Meteor
4th Gen TMs:
TM02 Dragon Claw
TM03 Water Pulse
TM05 Roar
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM11 Sunny Day
TM13 Ice Beam
TM14 Blizzard
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM24 Thunderbolt
TM25 Thunder
TM26 Earthquake
TM27 Return
TM32 Double Team
TM34 Shock Wave
TM35 Flamethrower
TM37 Sandstorm
TM38 Fire Blast
TM40 Aerial Ace
TM41 Torment
TM42 Facade
TM43 Secret Power
TM44 Rest
TM45 Attract
TM57 Charge Beam
TM58 Endure
TM59 Dragon Pulse
TM68 Giga Impact
TM70 Flash
TM73 Thunder Wave
TM78 Captivate
TM82 Sleep Talk
TM83 Natural Gift
TM90 Substitute
TM92 Trick Room
HM03 Surf
HM04 Strength
HM07 Waterfall
Notes: The pre-vo movepools for 4th Gen are effectively shortened versions of Cyclohm's movepool. This will be the case for all of the CAP projects.
1. 5th Generation Moves:
Here is the list of 5th Generation moves.
Level-up movepool: Are there any level-up moves that fit Cyclohm?
5th Gen Moves currently on Cyclohm:
Hurricane
Weather Ball (</= 25)
Leer (</= 25)
TM Moves: What TMS should Cyclohm learn in addition to any currently existing ones.
Note: Round is the only new universal TM.
5th Gen added TMs currently on Cyclohm:
Hone Claws
Round
Echoed Voice
Incinerate
Volt Switch
Bulldoze
Dragon Tail
Wild Charge
2. Hidden Ability
Cyclohm's current Hidden Ability is Sheer Force, which does not match its concept of Neglected Ability (Sheer Force is not neglected in the OU metagame).
Potential abilities:
This is a list of abilities which fit the flavor and concept:
Cloud Nine
Damp
Flare Boost
Hustle
Illuminate
Infiltrator
Lightningrod
Marvel Scale
Minus
Overcoat
Plus
Soundproof
White Smoke
3. Older Generation Moves
Are there any older moves that were missed that might be viable on Cyclohm? A check over the moves indicates that Cyclohm possesses basically every relevant STAB, so unless there is good reasoning for a move (and remember, weaker moves do have properties in ASB that can be useful in combinations), it will be unlikely that Cyclohm gets any other moves.
Discussion Guidelines:
Movepools are assumed to be stripped down to 4th Gen level. 5th Gen added moves are listed for convenience. If you propose an addition of a move, please provide at least two sentences with reasoning consistent with the flavor or competitive needs of the Pokemon. Do the same with abilities: The key here is reasoning. CAPs are already fairly strong, so if you can make a solid argument for an expansion (be it even something as simple as the Pokemon's theme.)