Birkal
We have the technology.
Here we are at the final stage of Cawmodore; welcome to Pokedex submissions! In this thread you may post your entries for critique and eventually submit them for the poll. Please read the following rules before doing so!:
Legal Pokedex submissions must meet the following standards
Work In Progress (WIP) Pokedex Entries can be posted at any time for comments from the community.
No more than three WIP Pokedex Entries can be posted by any individual person through the entire course of the submission thread. This limit applies to ALL posts made by a single person, even if previous posts are edited or deleted. This limit is intended to curb the tendency for some submitters to spam the thread repeatedly with multiple Pokedex Entries. This detracts from other submissions and makes it difficult for commenters to survey the submission thread.
Do not bump your WIP Pokedex Entries by posting them repeatedly, or making minor wording changes. Bumping will result in the disqualification of all Pokedex Entries by the offender. Editing or deleting bump posts will not prevent disqualification.
Only ONE Final Submission can be made per person.
Pokedex Entry Final Submissions can only be posted after a CAP Moderator posts in the thread that final submissions are open. Any final submission posted prior to the Moderator notification post, will disqualify the submitter from the poll entirely. Even if the offending post is edited later or deleted, the submitter will still be disqualified for the remainder of the thread. This ensures that all submitters have equal opportunity to post final submissions without anyone unfairly "jumping the gun".
Pokedex entries Final Submissions must posted exactly in the following format and in the following exact order:
Example final submission:
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CAP6 thus far:
Name: Cawmodore
Abilities: Intimidate / Volt Absorb / Big Pecks
Stats: 50 HP / 92 Atk / 130 Def / 65 SpA / 75 SpD / 118 Spe
Movepool:
Weight: 37.0 kg (81.6 lbs)
Legal Pokedex submissions must meet the following standards
- Pokedex Entries must have flawless grammar. Smogon has a Grammar & Prose team that will help identify mistakes.
- Pokedex Entries cannot be longer than 25 words.
- Pokedex Entries can only contain the following characters:
- Letters A-Z
- Numbers 1-9
- Dash (-)
- Apostrophe (')
- Period (.)
- Comma (,)
- Colon (:)
- Semi-colon (;)
- Space
Work In Progress (WIP) Pokedex Entries can be posted at any time for comments from the community.
No more than three WIP Pokedex Entries can be posted by any individual person through the entire course of the submission thread. This limit applies to ALL posts made by a single person, even if previous posts are edited or deleted. This limit is intended to curb the tendency for some submitters to spam the thread repeatedly with multiple Pokedex Entries. This detracts from other submissions and makes it difficult for commenters to survey the submission thread.
Do not bump your WIP Pokedex Entries by posting them repeatedly, or making minor wording changes. Bumping will result in the disqualification of all Pokedex Entries by the offender. Editing or deleting bump posts will not prevent disqualification.
Only ONE Final Submission can be made per person.
Pokedex Entry Final Submissions can only be posted after a CAP Moderator posts in the thread that final submissions are open. Any final submission posted prior to the Moderator notification post, will disqualify the submitter from the poll entirely. Even if the offending post is edited later or deleted, the submitter will still be disqualified for the remainder of the thread. This ensures that all submitters have equal opportunity to post final submissions without anyone unfairly "jumping the gun".
Pokedex entries Final Submissions must posted exactly in the following format and in the following exact order:
- The first line of the post must have the words "Final Submission" in bold on it's own line. No other text may be included before the bold heading.
- A blank line
- "<Pokemon Name>, the <Species Name> Pokemon", with the Pokemon name and the Species Name in bold
- A blank line
- The Black Pokedex Entry submission. Start with the word "Black" in bold, then a colon (:), and then the Pokedex entry.
- A blank line
- The White Pokedex Entry submission. Start with the word "White" in bold, then a colon (:), and then the Pokedex entry.
- A blank line
- The Black 2 & White 2 Pokedex Entry submission. Start with the word "BW2" in bold, then a colon (:), and then the Pokedex entry.
Example final submission:
Any Final Submission that does not follow the proper format will be disqualified.Final Submission
Victini, the Victory Pokémon
Black: This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.
White: It creates an unlimited supply of energy inside its body, which it shares with those who touch it.
BW2: When it shares the infinite energy it creates, that being's entire body will be overflowing with power.
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CAP6 thus far:
Name: Cawmodore
Typing: Steel / FlyingName: Show Me Your Moves!
General Description: A good user of moves with effects not frequently used in the OU metagame.
Justification: There are many moves in Pokémon with great effects, but they often end up unused. Moves such as Gravity, Snatch, and Safeguard have potential in OU, but they are neglected for several reasons: the moves are apparently overshadowed, have poor distribution, or are inefficient compared to another strategy. This CAP uses a combination of typing, ability, and stats to make these underused moves not only feasible, but also capable.
Questions To Be Answered:
- What mechanics of Pokémon determine how viable moves are?--not only the Pokémon's typing, stats, and ability, but also its interaction with playstyles and momentum.
- What new strategies might emerge by giving a new OU Pokémon underused moves?
- What challenges do Pokémon that use lesser-used moves face compared to ones that use a more standard moveset?
- If the Pokémon has options of staple OU moves (high-powered STABs, offensive stat-boosting moves, reliable recovery, Substitute), will those moves be useful to it, even if it's specialized toward a separate and distinct strategy?
- Can underused moves increase other underused moves' viabilities?
- Can one user of a strategy unrecognized in a metagame massively influence a pre-existing playstyle?
Abilities: Intimidate / Volt Absorb / Big Pecks
Stats: 50 HP / 92 Atk / 130 Def / 65 SpA / 75 SpD / 118 Spe
Movepool:
Height: 1.7 m (5' 07")0. Leer
0. Peck
5. Growl
9. Swift
13. Metal Claw
18. Screech
22. Wing Attack
26. Detect
31. Steel Wing
35. Belly Drum
39. Bullet Punch
44. Brine
48. Tailwind
52. Flash Cannon
58. HurricaneAir Slash - Braviary, Crobat, Farfetch’d, Mandibuzz, Noctowl, Pelipper, Pidgeot, Sigilyph, Skarmory, Swanna, Swellow, Swoobat, Togekiss, Unfezant
Drill Peck - Dodrio, Fearow, Honchkrow, Skarmory, Xatu
Metal Sound - Skarmory
Mirror Move - Altaria, Chatot, Dodrio, Farfetch’d, Fearow, Honchkrow, Mandibuzz, Noctowl, Pidgeot, Sigilyph, Swanna, Swellow, Togekiss
Pursuit - Aerodactyl, Altaria, Crobat, Dodrio, Fearow, Honchkrow, Pelipper, Pidgeot, Skarmory, Staraptor, Swellow
Quick Attack - Archeops, Crobat, Dodrio, Farfetch’d, Fearow, Honchkrow, Pelipper, Pidgeot, Staraptor, Swellow, Unfezant, Xatu
Quick Guard - Archeops
Razor Wind - Fearow, Unfezant
Water Sport - Pelipper, Swanna
Legal Move Combinations:
Air Slash + Drill Peck + Metal Sound + Pursuit (Skarmory)
Air Slash + Pursuit + Quick Attack + Water Sport (Pelipper)
Air Slash + Quick Attack + Razor Wind (Unfezant)
Air Slash + Mirror Move + Quick Attack (Farfetch’d)
Drill Peck + Mirror Move + Pursuit + Quick Attack + Razor Wind (Fearow)
Mirror Move + Water Sport (Swanna)
Quick Attack + Quick Guard (Archeops)
Illegal Move Combinations:
Air Slash + Quick Guard
Drill Peck + Quick Guard + Water Sport
Metal Sound + Mirror Move + Quick Guard
Metal Sound + Quick Guard + Razor Wind
Metal Sound + Quick Attack
Metal Sound + Water Sport
Pursuit + Quick Guard
Razor Wind + Quick Guard + Water Sport
Note: There aren't any notable Egg move illegalities, mostly because there aren't many notable Egg moves.TM06 - Toxic
TM10 - Hidden Power
TM15 - Hyper Beam
TM17 - Protect
TM18 - Rain Dance
TM21 - Frustration
TM23 - Smack Down
TM27 - Return
TM31 - Brick Break
TM32 - Double Team
TM40 - Aerial Ace
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM48 - Round
TM58 - Sky Drop
TM62 - Acrobatics
TM67 - Retaliate
TM68 - Giga Impact
TM77 - Psych Up
TM87 - Swagger
TM88 - Pluck
TM90 - Substitute
TM91 - Flash Cannon
TM94 - Rock Smash
HM02 - Fly
HM03 - Surf
HM04 - StrengthBlock
Drain Punch
Endeavor
Iron Head
Knock Off
Sky Attack
Sleep Talk
Snatch
Snore
Tailwind
Weight: 37.0 kg (81.6 lbs)