CAP ASB Adventure Battles (Closed for Maintenance)

I did this!

Spending the two Tokens on a Longsword, and then reallocating my points.

80/2/2/2/2/55 --> 100/4/2/1/2/55 (55 Points)
Fighting/Normal (10 Points)
Adamant (10 Points)
Technician/Skill Link (25 Points)


Auric (♂)

Type:


Having recently returned from the spirit world with his friend Sterling, Auric always feels very alone, in an unfamiliar territory.

Before he was banished to the world of ghosts, Auric had lived in a far away region which even he could not remember the name of. There, he used to serve a right and just king who was the one to give Auric, Sterling, when she was just a Cupra. Things would not always stay so happy however, as the darkness would come to take over. Auric and Sterling tried to fight, but the rest of the kingdom had abandoned them. They did not back down from the enemy, even when all hope was lost! Because of their actions, Auric and Sterling were sent to the spirit world by the darkness where they spent many ageless years searching for the exit to the shadows.

One can try to befriend this duo, but it may be difficult. Neither of the pair are very trusting of anyone, and are very secluded from society. However gaining trust won't be the most difficult part of gaining Auric's friendship. Finding him is no easy task, as he is often, despite his fear of the darkness, still fading in and out of the shadows...


Nature: Adamant (+Attack, -Special Attack)

Abilities:

Technician:
(Passive)
Skill Link: (Passive)

Stats:

HP: 100
Attack: Rank 5 (+)
Defence: Rank 2
Special Attack: Rank 0 (-)
Special Defence: Rank 2
Speed: 55
Size Class: 3
Weight Class: 4


Item: Longsword (Purchased)​


Also, I do believe myself and Ullar received a reward from the social groups, but I can't remember what it was :(

EDIT: Also signing up for Chapter 1/2, whichever I'm eligible for!
 
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Sure, I'll sign up for Chapter 2 when it's released. Unless I have to do Chapter 1, on which case, I'll sign up for that instead.


Michael Helix (Male)

Out-of-Battle Theme: Dormir - Mizumi no Kioku
In-Battle Theme: Nekomata Master - The Sky of Sadness

Michael is a trainer hailing from the Tannia Region, a region of progress but also of ideals, much like Unova. He was that region's Fire Gym Leader before he retired and gave it to Amber as he journeyed through Unova, leaving all of his previous Pokemon behind.
His first capture in Unova, an Eevee who he named Jet, was proven to be invaluable: He trained his singlestick skills with the Pokemon who by then had evolved into Flareon, and he has proven to be a master of defenses and offenses when needed. With a chilling glare and an imposing appearance, Michael is truly an intimidating opponent to face in not only singlestick, but actual battles, even if he is around 60 years old.


Nature: Careful (+Special Defense, -Special Attack) (10)

Type: Steel (20)

Abilities:
Intimidate: (Trigger) (5)
Simple: (Passive) (5)
Truant: (Passive) (-10)


Stats:
HP: 90 (15)
Attack: Rank 3 (15)
Defense: Rank 4 (30)
Special Attack: Rank 0 (-, -5)
Special Defense: Rank 4 (+, 15)
Speed: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 15

Attacks:
General:

Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Steel Type:
Harden
Iron Defense
Iron Head
Metal Burst
Metal Sound

Commands:
Bodyblock
Chill
Dodge
Shift
Take Cover
 
Might as well keep this updated:

Purchase Approval Status:

AOPSUser: Approved.
Maxim: Approved.
UllarWarlord: Sorry, but the test battle from the social group was done before the Tokens were created.
akela: Approved.
SubwayJ: Approved. Sorry, but the test battle from the social group was done before the Tokens were created.

Signups:

To Defy the End: Chapter 1: (none)
To Defy the End: Chapter 2: Maxim (Open Invite), starwarsfan (No Status), SubwayJ (No Status), Canis Majoris (No Status)

Updates:
Added Information about Magician and Raid Moves in the Notes section.
 
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Ullar

card-carrying wife-guy
is a Smogon Discord Contributor
Ah, so this Itsumo has attempted to trod again...let us see his capabilities, no?

Type: Ghost
Nature: Quiet (+SpA, -Spe)
Ability: Shadow Tag
Item: Simple Backpack (temporary)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Speed: 38 (-, -10% evasion)
Size Class: 3
Weight Class: 4

Moves:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Astonish
Destiny Bond
Grudge
Mean Look
Night Shade
Spite
Will-O-Wisp


Come, my favored minion...we shall tear this world apart, and feast on its souls...


<Voodoom> [Huggable] (Female)
Nature: Naive (+Speed, -Sp. Def.)
Type: Fighting/Dark

Abilities:
Volt Absorb / Lightningrod / Motor Drive

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 127 (+, 19% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5


Attacks:
Revenge
Night Slash
Wrap
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Frustration
Dark Pulse
Acupressure
Faint Attack
Close Combat
Aura Sphere
Beat Up

Screech
Psycho Cut
Mach Punch
Counter
Pursuit
Perish Song
Imprison

Substitute
Work Up
Thunder Wave
Psychic
Taunt
Protect
Double Team
Drain Punch

Ice Punch
Magic Coat
Dual Chop
Drill Run


HUG ME

Open Invitation to Chapter 1.
 
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This looks fun as heck; this is an open invitiation/application to Chapter 1/2, whichever I can do.


Blaise Hylian
Type:
/


Abandoned at a young age, Blaise lived at an orphanage until he turned twelve. A couple days after his birthday, a bully was stealing the food of another orphan, and Blaise proceeded to bring a chair down upon the bully's head. After the bully ran away crying, the saved orphan gave Blaise some of his food, and he realized his true calling: hitting stuff for people. That night, he grabbed a Pokeball from the orphanmaster's desk and ran away, making a living off of the people at bars who wanted revenge; after all, who would suspect a twelve-year-old of being an experienced hitman? Four years later, he continues his job, with a "borrowed" longsword added to his arsenal. His loyalty can be easily bought by coin, and once hired, he won't betray you, although this doesn't mean you won't be the next target once the current job is up.

Nature: Hasty (+Speed, -Defense) (Cost: 10 Points)

Abilities:

Limber: This Trainer's body is well trained and immune to paralysis. If the Trainer with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions. (Cost: 5)
Guts: This Trainer is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn. (Cost: 10 Points)
Insomnia: This Trainer is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon or Trainer with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently. (Cost: 5 + 5 = 10)

Stats:
HP: 80
Attack: Rank 4 (Cost: 30 points)
Defence: Rank 0 (-) (Cost: -5 points)
Special Attack: Rank 1 (Cost: -5 points)
Special Defence: Rank 1 (Cost: -5 points)
Speed: 92 (+) (+10% Evasion) (Cost: 30 points)
Size Class: 3
Weight Class: 4

Items: Longsword (Rented) (Cost: 10)
Trainer Points Spent: 100

Moves:
Aerial Ace
Amnesia
Bulk Up
Calm Mind
Cut
Detect
Double Kick
Doubleslap
Dragon Dance
False Swipe
Foresight
Fury Attack
Fury Cutter
Fury Swipes
Follow Me
Foresight
Growl
Headbutt
Karate Chop
Leer
Low Kick
Meditate
Mega Punch
Nasty Plot
Pound
Protect
Quick Attack
Quiver Dance
Rage
Rock Smash
Retaliate
Sacred Sword
Secret Sword
Seismic Toss
Sing
Slam
Slash
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle
Work Up

Bodyblock
Chill
Dodge
Shift
Take Cover


Image:

Ralts
Male
Aznor
Types: Psychic/Fairy
Abilities:: Synchronyze/Trace/Telepathy (Locked)
Nature: Relaxed (+Def -Spe)
Stats:
HP: Value 90
Atk: Rank 1
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: Value 34 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total:
10

EC: 2/9
MC: 4
AC: 2/5

Attacks:

Level Up All moves it learns before 26
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Calm Mind
Heal Pulse

Egg
Shadow Sneak
Memento
Misty Terrain
Confuse Ray
Ally Switch

TM/HM
Psychic
Dazzling Gleam
Thunder Wave
Trick Room
Thunderbolt


Past RPing experience: I RPed a lot on a website called The Emblem Brigade, and have an invitation to return for a future RP, until time constraints forced me to let it go. I'm certainly no professional, but I think I know what (not) to do.[/HIDE]
 
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Ah, so this Itsumo has attempted to trod again...let us see his capabilities, no?

Type: Ghost
Nature: Quiet (+SpA, -Spe)
Ability: Shadow Tag
Item: Simple Backpack (temporary)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Speed: 38 (-, -10% evasion)
Size Class: 3
Weight Class: 4

Moves:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Astonish
Destiny Bond
Grudge
Mean Look
Night Shade
Spite
Will-O-Wisp


Come, my favored minion...we shall tear this world apart, and feast on its souls...


<Voodoom> [Huggable] (Female)
Nature: Naive (+Speed, -Sp. Def.)
Type: Fighting/Dark

Abilities:
Volt Absorb / Lightningrod / Motor Drive

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 127 (+, 19% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5


Attacks:
Revenge
Night Slash
Wrap
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Frustration
Dark Pulse
Acupressure
Faint Attack
Close Combat
Aura Sphere
Beat Up

Screech
Psycho Cut
Mach Punch
Counter
Pursuit
Perish Song
Imprison

Substitute
Work Up
Thunder Wave
Psychic
Taunt
Protect
Double Team
Drain Punch

Ice Punch
Magic Coat
Dual Chop
Drill Run


HUG ME

Open Invitation to Chapter 1.
Well, you bring a Voodoom, a king of dark magic, and I will bring a champion of the light, Togekiss.
(accepting)

Togekiss (F)
Types: Fairy / Flying
Abilities: Hustle / Serene Grace / Super Luck(DW)
Nature: Timid
Stats:
HP:
100
Atk: 1 (-)
Def: 3
Spa: 5
Spd: 4
Spe: 92 (+) (+10% Acc)
Size: 3
Weight: 3
Total: 20

EC: 9/9 max
MC: 4
AC: 5/5 max

Level Up
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Follow Me
Wish
Bestow
Magical Leaf
Fairy Wind
Ancient Power
Safeguard
After You
Wish
Baton Pass
Double Edge
Sky Attack
Extreme Speed
Aura Sphere
Air Slash

Egg
Substitute
Nasty Plot
Stored Power
Morning Sun
Psycho Shift
Extrasensory
Mirror Move
Secret Power
Psych Up

TM / HM
Thunder Wave
Shadow Ball
Work Up
Psych Up
Grass Knot
Echoed Voice
Toxic
Psychic
Fly
Hyper Beam
Silver Wind
Defog
Pluck
Flash
Solar Beam
Shock Wave
Frustration
Return
Brick Break
Aerial Ace
Facade
Round
Swagger
Rock Smash
Water Pulse
Drain Punch
Defog
Double Team
Dazzling Gleam
Fire Blast
Aerial Ace
Psyshock
Hidden Power [Ground]
Light Screen
Rest
Reflect
Roost
Protect

Tutor
Signal Beam
Tailwind
Hyper Voice
Swift
Ominous Wind
Mud Slap
Last Resort
Heat Wave
Air Cutter
Magic Coat

Boba Fett (M)
Types: Fighting (5)
Abilities: Intimidate (5) / Analytic (5) / Stall (5)
Nature: Adamant (10)

Stats:
HP:
90 (15)
Atk: 5 (+) (30)
Def: 2
Spa: 0 (-) (-5)
Spd: 3 (15)
Spe: 55
Size: 3
Weight: 4
Total: 13

Moves:
Aerial Ace
Amnesia
Bulk Up
Calm Mind
Cut
Detect
Double Kick
Dragon Dance
Foresight
Fury Attack
Fury Cutter
Fury Swipes
Growl
Headbutt
Karate Chop
Leer
Low Kick
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Rock Smash
Sacred Sword
Secret Sword
Seismic Toss
Sharpen
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle
 
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If Maxim is still looking for a partner, I will gladly accept his open invitation to chapter 2!!
(if he is willing to accept me)

Flavour and Pokemon to come when I get to a computer!
(Probably bringing Aurumoth btw)
 
Why the fucking fuck not?


"Gold" (M) @ Longsword (Rented)

Nature: Brave

Type: Poison/Dark

Abilities:

Sniper

Hustle

Sheer Force

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 42 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 4

Moves:

Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Block
Poison Gas
Poison Sting
Sludge
Toxic Spikes

Beat Up
Faint Attack
Fake Tears
Sucker Punch
Taunt
Thief
 
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Might as well help keep the sign-ups up to date:

Current Signups:
To Defy the End: Chapter 1: UllarWarlord (Group: starwarsfan (Pending))
To Defy the End: Chapter 2: Maxim (Open Invite 1/2; Group: SubwayJ), Canis Majoris (No Status)

Also, a few quick notes:
  • Flame Emblem, sorry, but you have too many items for your trainer. While it they make sense to all be held at once, its for the sanity of refs that only one item can be carried (in addition to the item carriers). Furthermore, the Simple Backpack has a restriction of not having any trainer battle items in it (to encourage people to purchase a Runner's Backpack).
  • You can post trainer builds here, if you wish, but if you aren't signing up for an Adventure, I most likely won't comment on your build unless I see something wrong at first glance.
  • Most of the time, if an Adventure is unlocked, anyone can attempt it. If an Adventure has a requirement for precipitation, that requirement will be listed, and must be met for the Adventure to be attempted.
  • Considering reflavoring Parental Bond as Dual Wielding and allowing trainers to wield two weapons while disabling using of items like berries, medicines, and PokéBalls.
 
For Chapter 2 with Maxim

---------------------------------


Auric (♂)

Type:


Having recently returned from the spirit world with his friend Sterling, Auric always feels very alone, in an unfamiliar territory.

Before he was banished to the world of ghosts, Auric had lived in a far away region which even he could not remember the name of. There, he used to serve a right and just king who was the one to give Auric, Sterling, when she was just a Cupra. Things would not always stay so happy however, as the darkness would come to take over. Auric and Sterling tried to fight, but the rest of the kingdom had abandoned them. They did not back down from the enemy, even when all hope was lost! Because of their actions, Auric and Sterling were sent to the spirit world by the darkness where they spent many ageless years searching for the exit to the shadows.

One can try to befriend this duo, but it may be difficult. Neither of the pair are very trusting of anyone, and are very secluded from society. However gaining trust won't be the most difficult part of gaining Auric's friendship. Finding him is no easy task, as he is often, despite his fear of the darkness, still fading in and out of the shadows...


Nature: Adamant (+Attack, -Special Attack)

Abilities:

Technician:
(Passive)
Skill Link: (Passive)

Stats:

HP: 100
Attack: Rank 5 (+)
Defence: Rank 2
Special Attack: Rank 0 (-)
Special Defence: Rank 2
Speed: 55
Size Class: 3
Weight Class: 4


Item: Longsword (Purchased)

Moves:

Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Detect
Double Kick
Foresight
Karate Chop
Low Kick
Rock Smash
Seismic Toss

DoubleSlap
Follow Me
Foresight
Protect
Quick Attack
Retaliate
Work Up

Aerial Ace
Cut
Fury Attack
Fury Cutter
Fury Swipes
Sharpen

Sacred Sword
Secret Sword

False Swipe
Slash​

Sterling the Aurumoth (♀)
Type:


Sterling is quite easily put the strongest pokemon on Subway's team. She is very proud and loyal to Subway and will always act with nobility. Sterling has always been encouraging to the newer members of the team despite her elitest stature, meaning she is looked up to by many, even the other FE's of the team.

Nature: Sassy (+Special Defence, -Speed)

Type:


Abilities:
Weak Armor: (Toggle)
No Guard: (Passive)
Illusion: (Passive)

Stats:
110/120/99/117/60/94

HP: 110
Attack: Rank 5
Defence: Rank 4
Special Attack:
Rank 5
Special Defence: Rank 3
Speed: 81
Base Rank Total: 23
Size Class: 4
Weight Class: 5

Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0


Moves:
Ally Switch
AncientPower
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground 6)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Roleplay
Round
Safeguard
Shadow Ball
Silver Wind
Skill Swap
SolarBeam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt

Total Moves: 81

@ Enigma Berry

-------------------------------


"Apparently our work against Itsumo isn't done... We haven't seen him since we first entered the Spirit World, which now seems like ages ago..."


<"Auric, you said it yourself that time moves strangely in the shadows.">


"Regardless of how long it's been, we must try to find this Walker character. He may be our only hope to track down the demon."


<"Keep in mind that trust must be earned... We cannot just walk into this stranger's midst unprepared, especially if he is powerful enough to help defeat Itsumo.">


"I know that better than most. Regardless we must find allies in this new world, we should know that being alone is never a good thing."


<"If you have become so trusting, I'm guessing you have found us company on this quest?">


"Actually, yes I have. I have been in contact with a young actress named Terra, she hails from the region they call 'Unova'. She seems to not have any suspicious intentions, and wishes to embark on the same quest as us."


<"Interesting, I hope your instincts prove correctly about this trainer...">


"She will be fine, I know of this. However she is not the only other we will need on this mission."


<"What do you mean?">


"I believe that our next destination will require a third, someone powerful, knowledgeable, and trustworthy enough to join us."


NOTE: I just realized that Maxim and myself need a third in our party for Chapter 2. As it was Maxim's open invitation, I'll leave it up to him to decide who that will be.
 
Pokemon #360



Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Psychic/ Dark
Ability: Analytic/ Stall/ Battle Armor

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 47 (-)
Size Class: 3
Weight Class:4

Item: Longsword (Rented)
Attacks:
Base moves:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Dark:
Beat Up
Faint Attack
Fake Tears
Sucker Punch
Taunt
Thief

Psychic:
Confusion
Kinesis
Psywave
Telekinesis
Zen Headbutt

Sword moves:
Aerial Ace
Cut
Fury Attack
Fury Cutter
Fury Swipes
Sharpen
Psycho Cut
Night Slash

Commands:
Bodyblock
Chill
Dodge
Shift
Take Cover


100 - 10 (Psychic/Fighting) - 30 (Rank 3 Atk/ Def) - 15 (90 HP) - 10 (Brave) - 20 (Abilities- Analytic and Battle Armor) - 10 (Longsword) = 5 points remaining

I'd love to take on either Chapter if you'd have me, by the way
 
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Normal (5)
Poison (10)
Adaptability (20)
Sniper (20)
Sheer Force (10)
Rank 4 Attack (30)
Adamant (10)
Rank 1 Special Attack (-5)
Rank 1 Special Defense (-5)

Leaves me at 0 points woo




Nature: Adamant
Type: Normal/Poison
Abilities: Adaptability, Sheer Force, Sniper

HP: 80
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 55
Size Class: 3
Weight Class: 4

Moves:

Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Bodyblock
Chill
Dodge
Shift
Take Cover

DoubleSlap
Follow Me
Foresight
Protect
Quick Attack
Retaliate
Work Up

Block
Poison Gas
Poison Sting
Sludge
Toxic Spikes
 
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17:20 <FlameEmblem> I'm trying out for the adventure battles
17:20 <FlameEmblem> And I started, like, three days ago xD
17:21 <FlameEmblem> Wait, Evasun
17:21 <FlameEmblem> We both have LC mons and stuff
17:21 <FlameEmblem> We should do Chapter 1 together
17:21 <Evasun> CHAPTER ONE LC EDITION
17:21 <FlameEmblem> YES
17:21 <FlameEmblem> GO MAKE YOUR PROFILE
17:21 <Evasun> HOW LONG DOES IT TAKE FOR US TO LOSE
17:21 <FlameEmblem> IT WILL BE LEGEND
17:21 <FlameEmblem> WAIT FOR IT
17:21 <FlameEmblem> DARY
17:24 <FlameEmblem> I'm being serious, Evasun, you should make a profile xD
17:25 <Evasun> sure ill do that right now
17:25 <Evasun> and pick the worst type/abilities available
17:25 <Evasun> but ill do it

While I'm not serious about taking FlameEmblem's chapter 1 challenge (yet), I will make a profile. Ghost/Dark because I'm boring, and Prankster/Stall because I'm clearly made to be a rip-off of Sableye..
ineedacustomavatar.jpg
Evasun (M)
Type: Ghost/Dark
Abilities: Prankster/Stall/Defeatist

Stats:
HP: 100
Atk: 3
Def: 3
SpAtk: 1
SpDef: 3
Spe: 55
Size Class: 3
Weight Class: 4

Attacks:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Beat Up
Faint Attack
Fake Tears
Sucker Punch
Taunt
Thief

Astonish
Destiny Bond
Grudge
Mean Look
Night Shade
Spite
Will-O-Wisp

Edit with points breakdown:

Start at 100:
Ghost: -20
Dark: -5
Prankster: -20
Stall: 0
Defeatist: +15
100 HP -30
3 Atk -15
3 Def -15
3 SpDef -15
1 SpAtk +5
=0 exactly.
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Open Challenge to either Chapter 1 or Chapter 2 if you'll let me tag along. e: I think me and Espy are going together?

Point Breakdown:
Typing: Poison (10) / Steel (20)
Nature: Adamant (10)
Abilities: Light Metal (15), Infiltrator (10)
Stat Changes: HP +10 (15), SPA -1 (-5), Spe +5 (5)
Item: Expert's Poison Kit (20)


Bio: Clare was once a great thief, appearing in a cloud of smoke and disappearing in another flash. However, those days for her are over, and she now travels as an explorer... although finding another treasure would be rather nice. Fast on her feet, Clare is great at setting up an ambush, and she can still break through most security measures.

Nature: Adamant (+Atk, -SpA)
Type: Poison / Steel
Abilities: Light Metal / Infiltrator

Stats:
HP: 90
ATK: 3 (+)
DEF: 2
SPA: 0 (-)
SPD: 2
SPE: 60
Size Class: 3
Weight Class: 3

Item: Expert's Poison Kit (Temporary)

Attacks:
Base Moves
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Poison
Block
Poison Gas
Poison Sting
Sludge
Toxic Spikes

Steel
Harden
Iron Defense
Iron Head
Metal Burst
Metal Sound

Item-Based
Acid
PoisonPowder
Rage Powder
Smokescreen
Toxic
Venoshock

Commands
Bodyblock
Chill
Dodge
Shift
Take Cover



Nimbus (M)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric / Dragon

Abilities: Shield Dust / Static / Overcoat [DW]

Stats:
HP: 110
Atk: Rank 1 [-]
Def: Rank 5
SpA: Rank 5 [+]
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks [86]:
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Captivate
Charge
Charge Beam
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earthquake
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Giga Impact
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power Grass
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Ion Deluge
Leer
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Water Pulse
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon
 
Last edited:

Someoneelse

Why am I here?
Looking to go to To Defy the End, Chapter One. Message me if anyone will have me, or go with me. In other words, Open Challenge.

100 - 10 (Type) - 15 (Abilities) - 45 (Stats (+10HP, +1 Def, +15 Spe) - 10 (Nature) - 20 (Item) = 0


Trainer [Evan] (M)
Nature: Lonely
Type: Dark / Psychic

Evan, once a master burglar, disappeared during a heist without a trace, never to return. Several years later, he has reappeared in this land for unknown reasons, his background deleted from history, with virtually nothing known about him. He is quick to move about, fast and strong with a sword, and not the most calm person around, although he often knows the movements of others before they themselves do.

Abilities:
Infiltrator (Passive)
Intimidate (Trigger)

Stats:

HP: 90
Atk: Rank 3 (+) [4 with Claymore]
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 11


Attacks:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Beat Up
Faint Attack
Fake Tears
Sucker Punch
Taunt
Thief
Confusion
Kinesis
Psywave
Telekinesis
Zen Headbutt

Aerial Ace
Cut
Fury Attack
Fury Cutter
Fury Swipes
Sharpen
Night Slash
Psycho Cut

Bodyblock
Chill
Dodge
Shift
Take Cover



Swampert* [Flood] (M)
Nature: Quiet
Type: Water / Ground

Abilities:
Torrent (Passive)
Damp (Passive) (H, unlocked)

Stats:

HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
-10% Evasion
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Avalanche*
Bide*
Bite*
Brick Break
Bulldoze
Counter
Dig*
Dive
Double-Edge*
Double Team
Earthquake
Endeavor
Endure
Focus Blast
Focus Punch
Foresight*
Growl*
Hydro Pump
Ice Beam
Ice Punch
Iron Tail
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud-Slap*
Mud Sport*
Power-Up Punch
Protect
Rain Dance
Roar
Rock Slide*
Rock Smash
Scald
Stone Edge
Substitute
Surf
Tackle*
Toxic
Waterfall*
Water Gun*
Water Pulse
Whirlpool
Wide Guard
---
44 Moves


EDIT: Accepting Canis Majoris below.
 
Last edited:
taking df's challenge when I'm approved


Nature: Adamant
Type: Normal/Poison
Abilities: Adaptability, Sheer Force, Sniper

HP: 80
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 55
Size Class: 3
Weight Class: 4

Moves:

Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Bodyblock
Chill
Dodge
Shift
Take Cover

DoubleSlap
Follow Me
Foresight
Protect
Quick Attack
Retaliate
Work Up

Block
Poison Gas
Poison Sting
Sludge
Toxic Spikes



Chansey (Anarchy) (F)
Nature: Brave
Type: Normal
Abilities: Natural Cure, Serene Grace, Healer (HA)

EC: 4/9
MC: 0
AC: 2/5


Stats:

HP: 145
Attack: 2 (+)
Defense: 1
Special Attack: 2
Special Defense: 4
Speed: 42 (-)
Size Class: 3
Weight Class: 3

Moves:

Pound
Charm
Copycat
Refresh
Sweet Kiss
Double-Edge
Defense Curl
Growl
Tail Whip
Double Slap
Soft-Boiled
Bestow
Minimize
Sing
Egg Bomb
Heal Pulse

Counter
Heal Bell
Helping Hand
Metronome
Endure

Ice Punch
Thunder Punch
Fire Punch

Protect
Flamethrower
Return
Frustration
Solarbeam
Earthquake
 
Last edited:

Geodude6

Look at my shiny CT!
Revamping my trainer and joining Maxim and SubwayJ for Chapter 2 if they'll have me.


Type: 5+5=10
Abilities: 20-15+5=10
Stats: 15-5+15-5+30=50
Nature: 10
Item: 20


Nate (M)
Nature: Impish
Type: Dark/Fighting
Abilities: Prankster, Defeatist, Stall

Stats:
HP: 90
Atk: Rank 1
Def: Rank 4+
SpA: Rank0-
SpD: Rank 4
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Moves:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Swords Dance
Tackle
Tickle

Beat Up
Detect
Double Kick
Faint Attack
Fake Tears
Foresight
Karate Chop
Low Kick
Rock Smash
Seismic Toss
Sucker Punch
Taunt
Thief

Heal Pulse
Light Screen
Reflect
Safeguard
Wish


Abnormality [Blaziken] (F)
Nature: Quiet (+1 SpA, -15% Spe, 10% Eva)
Type:

: Fire STAB, immune to burn status. Brighten Command.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm THrow, Submission, and Vital Throw.

Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Speed Boost: (H unlocked) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Stats:
HP: 100
Atk: Rank 5 (6 Rare Candy)
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 69-
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Nature: Quiet (+1 SpA, -15% Spe, 10% Eva)
Type:

Abilities: Blaze, Speed Boost (H unlocked)
Item: Blazikenite (Allows Blaziken to Mega-Evolve into Mega Blaziken. Doubles the Speed stage increase to two (2) stages at the end of each round.)

Stats:
Atk: Rank 7
Def: Rank 3
SpA: Rank 6+
SpD: Rank 3
Spe: 87-
Size Class: 3
Weight Class: 4
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Hi Jump Kick
Fire Punch
Scratch
Growl
Focus Energy
Ember
Peck
Double Kick
Sand-Attack
Fire Spin
Bulk Up
Quick Attack
Blaze Kick
Flamethrower
Slash
Mirror Move
Brave Bird
Sky Uppercut
Flare Blitz

Agility
Baton Pass
Counter
Endure
Featherdance
Night Slash
Reversal

Focus Punch
Hone Claws
Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Frustration
Solarbeam
Earthquake
Return
Dig
Double Team
Fire Blast
Rock Tomb
Aerial Ace
Rest
Overheat
Focus Blast
Incinerate
Will-O-Wisp
Shadow Claw
Stone Edge
Bulldoze
Swords Dance
Rock Slide
Substitute

Blast Burn
Bounce
Dual Chop
DynamicPunch
Fire Pledge
Heat Wave
Helping Hand
Knock Off
Mega Punch
Mega Kick
Sleep Talk
Superpower
Thunderpunch
Vacuum Wave

===

Yet to get:

2 MC: Brick Break, Facade, Flame Charge, Attract, Low Sweep, Round, Echoed Voice, Fling, Acrobatics, Giga Impact, Poison Jab, Swagger, Rock Smash, Power-Up Punch, Confide, Cut, Strength

3 MC: Crush Claw, Curse, Feint, Flame Burst, Last Resort, Low Kick, Smelling Salts, Body Slam, Double-Edge, Fury Cutter, Headbutt, Mimic, Mud Slap, Role Play, Seismic Toss, Snore, Secret Power, Captivate, Work Up, Natural Gift, Rock Climb

Total: 97 MC
 
Looking to go to To Defy the End, Chapter One. Message me if anyone will have me, or go with me. In other words, Open Challenge.
I'll take that, dropping the Ch2 queue.


Michael Helix (Male)
Out-of-Battle Theme: Dormir - Mizumi no Kioku
In-Battle Theme: Nekomata Master - The Sky of Sadness
Michael is a trainer hailing from the Tannia Region, a region of progress but also of ideals, much like Unova. He was that region's Fire Gym Leader before he retired and gave it to Amber as he journeyed through Unova, leaving all of his previous Pokemon behind.
His first capture in Unova, an Eevee who he named Jet, was proven to be invaluable: He trained his singlestick skills with the Pokemon who by then had evolved into Flareon, and he has proven to be a master of defenses and offenses when needed. With a chilling glare and an imposing appearance, Michael is truly an intimidating opponent to face in not only singlestick, but actual battles, even if he is around 60 years old.

Nature: Careful (+Special Defense, -Special Attack) (10)
Type: Steel (20)
Abilities:
Intimidate: (Trigger) (5)
Simple: (Passive) (5)
Truant: (Passive) (-10)
Stats:

HP: 90 (15)
Attack: Rank 3 (15)
Defense: Rank 4 (30)
Special Attack: Rank 0 (-, -5)
Special Defense: Rank 4 (+, 15)
Speed: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 15
Attacks:
General:

Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle
Steel Type:
Harden
Iron Defense
Iron Head
Metal Burst
Metal Sound
Commands:
Bodyblock
Chill
Dodge
Shift
Take Cover



<Mollux> [Will] (Male)
"I live for myself, and no one else. Don't tell me what to do."
Desperation Theme: Glaring Radiokids - chilblain
Will, despite being a fire type, is careless and cold-hearted. It doesn't seem like the snail is interested in anything, even battling.
Nature: Bold (+Defense, -Attack)
Type: Fire/Poison
Abilities:
Dry Skin: (Passive)
Illuminate: (H) (Toggle) (Unlocked)
Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC:0
DC:5/5
Attacks:
Level Up:

Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume
Moonlight
Recover
Toxic Spikes
Gunk Shot
Eruption
Heat Wave
Inferno
Final Gambit
Water Gun
Egg:
Aqua Ring
Stealth Rock
Heal Pulse
Heal Bell
Rapid Spin
Fire Spin
TM:
Toxic
Protect
Venoshock
Substitute
Will-O-Wisp
Thunderbolt
Thunder
Double Team
Sludge Bomb
Solar Beam
Thunder Wave
Infestation
Swagger
Dazzling Gleam
Light Screen
Hidden Power (Water)
Rain Dance
Hyper Beam
Tutor:
 
This looks fun as heck; this is an open invitiation/application to Chapter 1/2, whichever I can do.
Accepting Chapter 1 invitation as per THE PROPHECY (once my trainer is accepted, at least).
ineedacustomavatar.jpg
Evasun (M)
Type: Ghost/Dark
Abilities: Prankster/Stall/Defeatist

Stats:
HP: 100
Atk: 3
Def: 3
SpAtk: 1
SpDef: 3
Spe: 55
Size Class: 3
Weight Class: 4

Attacks:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle

Beat Up
Faint Attack
Fake Tears
Sucker Punch
Taunt
Thief

Astonish
Destiny Bond
Grudge
Mean Look
Night Shade
Spite
Will-O-Wisp


Honedge [M] [Sharpshotless]
Types: Steel/Ghost

Abilities:
No Guard

Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)

Stats:
HP: 90
Atk: Rank 4 (+1)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24 (-15%, -10% Evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0

Attacks:
Level Up
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace

Egg
Destiny Bond
Wide Guard

TM/HM
Toxic
Protect
Substitute
Facade
Brick Break
Gyro Ball
Shadow Claw
Rock Slide

Tutor

Other

THE LC CHALLENGE GOGOGO!
 
Last edited:
Accepting Evasun's acceptance of my invitation, once Evasun's Evasun is accepted.

Goodness, that sounds stupid. We need a ref now, correct?
 
Revamping my trainer and joining Maxim and SubwayJ for Chapter 2 if they'll have me.


Type: 5+5=10
Abilities: 20-15+5=10
Stats: 15-5+15-5+30=50
Nature: 10
Item: 20


Nate (M)
Nature: Impish
Type: Dark/Fighting
Abilities: Prankster, Defeatist, Stall

Stats:
HP: 90
Atk: Rank 1
Def: Rank 4+
SpA: Rank0-
SpD: Rank 4
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Moves:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Swords Dance
Tackle
Tickle

Beat Up
Detect
Double Kick
Faint Attack
Fake Tears
Foresight
Karate Chop
Low Kick
Rock Smash
Seismic Toss
Sucker Punch
Taunt
Thief

Heal Pulse
Light Screen
Reflect
Safeguard
Wish


Abnormality [Blaziken] (F)
Nature: Quiet (+1 SpA, -15% Spe, 10% Eva)
Type:

: Fire STAB, immune to burn status. Brighten Command.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm THrow, Submission, and Vital Throw.

Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Speed Boost: (H unlocked) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Stats:
HP: 100
Atk: Rank 5 (6 Rare Candy)
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 69-
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Nature: Quiet (+1 SpA, -15% Spe, 10% Eva)
Type:

Abilities: Blaze, Speed Boost (H unlocked)
Item: Blazikenite (Allows Blaziken to Mega-Evolve into Mega Blaziken. Doubles the Speed stage increase to two (2) stages at the end of each round.)

Stats:
Atk: Rank 7
Def: Rank 3
SpA: Rank 6+
SpD: Rank 3
Spe: 87-
Size Class: 3
Weight Class: 4
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Hi Jump Kick
Fire Punch
Scratch
Growl
Focus Energy
Ember
Peck
Double Kick
Sand-Attack
Fire Spin
Bulk Up
Quick Attack
Blaze Kick
Flamethrower
Slash
Mirror Move
Brave Bird
Sky Uppercut
Flare Blitz

Agility
Baton Pass
Counter
Endure
Featherdance
Night Slash
Reversal

Focus Punch
Hone Claws
Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Frustration
Solarbeam
Earthquake
Return
Dig
Double Team
Fire Blast
Rock Tomb
Aerial Ace
Rest
Overheat
Focus Blast
Incinerate
Will-O-Wisp
Shadow Claw
Stone Edge
Bulldoze
Swords Dance
Rock Slide
Substitute

Blast Burn
Bounce
Dual Chop
DynamicPunch
Fire Pledge
Heat Wave
Helping Hand
Knock Off
Mega Punch
Mega Kick
Sleep Talk
Superpower
Thunderpunch
Vacuum Wave

===

Yet to get:

2 MC: Brick Break, Facade, Flame Charge, Attract, Low Sweep, Round, Echoed Voice, Fling, Acrobatics, Giga Impact, Poison Jab, Swagger, Rock Smash, Power-Up Punch, Confide, Cut, Strength

3 MC: Crush Claw, Curse, Feint, Flame Burst, Last Resort, Low Kick, Smelling Salts, Body Slam, Double-Edge, Fury Cutter, Headbutt, Mimic, Mud Slap, Role Play, Seismic Toss, Snore, Secret Power, Captivate, Work Up, Natural Gift, Rock Climb

Total: 97 MC
Sure, I'm sure it couldn't hurt. Welcome Aboard!

By the way though, I think that Mega Blaziken is supposed to have 7 Special Attack.
 
I've got to get more refs...

Word of Eternal: Please, from now on, post the point costs of the builds. It saves refs a bunch of trouble making sure everything is legal. Thank you for your time.

Current Signups:
To Defy the End: Chapter 1: UllarWarlord (Group: starwarsfan (Ref: Eternal Drifter)), Someoneelse (Group: Canis Majoris (Awaiting Ref)), Evasun_ (Group: Flame Emblem (Awaiting Ref))
To Defy the End: Chapter 2: Maxim (Group: SubwayJ, Geodude6 (Ref: Eternal Drifter))

Unknown: Dogfish44 (Please specify an Adventure to go on)

Illegal Builds:
EspyOwner: You seem to have missed the note that a third ability costs 5 extra points, so you are currently 5 in the hole.

UllarWarlord, starwarsfan, Maxim, SubwayJ, Geodude6, you're with me. I'll be getting the first Chapter up in a day for the first two of those listed. However, I'll put up Chapter 2 sometime Saturday (my time) so I have enough rest and I can iron a few kinks out enough for the chapter to be playable.

If one of the refs would like to take on Someoneelse, CanisMajoris, Evasun_, or Flame Emblem, I would be very appreciative.
 

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