Plicowatt/Krilowatt update rough draft
Plicowatt (sprite may need a touch-up/shrinking, credit to Mektar for the base):
Plicowatt's Height: 0' 3"
Plicowatt's Weight: 0.5 pounds/0.2 Kg
Evolution: Plicowatt --Level with maxed happiness on Route 41 (HG/SS), Lake Verity (D/P/Pt), or Sazanami Bay (B/W)--> Krilowatt
Type: Electric/Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Stats: 8 / 8 / 40 / 60 / 40 / 65
HP: 80
Atk: *
Def: **
SpA: ***
SpD: **
Spe: 65
4th Gen Level-Up Moves:
0 Bubble
0 Charge
0 Tackle
10 Thundershock
25 Detect
50 Zap Cannon
5th Gen Level-Up Moves:
0 Bubble
0 Charge
0 Tackle
10 Thundershock
25 Detect
50 Zap Cannon
Egg Moves: (Water 1/Fairy)
Follow Me
Me First
Metronome
Mind Reader
Mirror Coat
Counter
Sheer Cold
Muddy Water (Gen V)
Shock Wave (Gen V)
Flash (Gen V)
Whirlpool (Gen V)
4th Gen Tutor Moves:
Dive
Earth Power
Helping Hand
Icy Wind
Signal Beam
Swift
4th Gen TMs:
TM03 Water Pulse
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM13 Ice Beam
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM24 Thunderbolt
TM27 Return
TM32 Double Team
TM34 Shock Wave
TM43 Secret Power
TM44 Rest
TM45 Attract
TM58 Endure
TM67 Recycle
TM70 Flash
TM73 Thunder Wave
TM78 Captivate
TM82 Sleep Talk
TM83 Natural Gift
TM90 Substitute
HM05 Whirlpool
5th Gen TMs:
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM13 Ice Beam
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM24 Thunderbolt
TM27 Return
TM32 Double Team
TM44 Rest
TM45 Attract
TM48 Round
TM55 Scald
TM70 Flash
TM72 Volt Change
TM73 Thunder Wave
TM90 Substitute
TM93 Wild Charge
HM06 Dive
Krillowatt:
Height: 2'4"
Weight: 23.4 lbs / 10.6 kg
Evolution: Plicowatt --Level with maxed happiness on Route 41 (HG/SS), Lake Verity (D/P/Pt), or Sazanami Bay (B/W)-->
Krilowatt
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats: 151 / 84 / 73 / 83 / 74 / 105
HP: 120
Atk: ***
Def: ***
SpA: ***
SpD: ***
Spe: 105
4th Gen Level-Up Moves:
0 Ice Shard
0 Bubble
0 Charge
5 Thundershock
11 Confuse Ray
17 Imprison
19 Aqua Jet
24 Mirror Coat
28 Bubblebeam
33 Counter
39 Copycat
46 Heart Swap
51 Discharge
57 Guillotine
63 Thunder
68 Muddy Water
5th Gen Level-Up Moves:
0 Ice Shard
0 Bubble
0 Charge
0 Thundershock
5 Thundershock
11 Confuse Ray
17 Aqua Jet
20 Mirror Coat
20 Counter
25 Imprison
28 Bubblebeam
33 Volt Change
39 Copycat
46 Heart Swap
51 Discharge
57 Guillotine
63 Thunder
68 Hydro Pump
Egg Moves: (Water 1/Fairy)
Follow Me
Me First
Metronome
Mind Reader
Mirror Coat
Counter
Sheer Cold
Muddy Water (Gen V)
Shock Wave (Gen V)
Flash (Gen V)
Whirlpool (Gen V)
4th Gen Tutor Moves:
Dive
Earth Power
Fury Cutter
Helping Hand
Ice Punch
Icy Wind
Low Kick
Signal Beam
Swift
ThunderPunch
4th Gen TMs:
TM03 Water Pulse
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM13 Ice Beam
TM14 Blizzard
TM15 Hyper Beam
TM17 Protect
TM18 Rain Dance
TM20 Safeguard
TM21 Frustration
TM24 Thunderbolt
TM25 Thunder
TM26 Earthquake
TM27 Return
TM32 Double Team
TM34 Shock Wave
TM41 Torment
TM44 Rest
TM45 Attract
TM56 Fling
TM58 Endure
TM66 Payback
TM67 Recycle
TM68 Giga Impact
TM70 Flash
TM73 Thunder Wave
TM82 Sleep Talk
TM83 Natural Gift
TM90 Substitute
HM01 Cut
HM03 Surf
HM05 Whirlpool
HM07 Waterfall
5th Gen TMs:
TM01 Hone Claws
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM13 Ice Beam
TM14 Blizzard
TM15 Hyper Beam
TM17 Protect
TM18 Rain Dance
TM20 Safeguard
TM21 Frustration
TM24 Thunderbolt
TM25 Thunder
TM26 Earthquake
TM27 Return
TM32 Double Team
TM41 Torment
TM44 Rest
TM45 Attract
TM47 Ankle Sweep
TM48 Round
TM55 Scald
TM56 Fling
TM60 Postpone
TM66 Payback
TM68 Giga Impact
TM70 Flash
TM72 Volt Change
TM73 Thunder Wave
TM78 Smooth Over
TM90 Substitute
TM93 Wild Charge
TM94 Rock Smash
HM01 Cut
HM03 Surf
HM05 Waterfall
HM06 Dive