Project Core Analysis Workshop (Discussing Partners for Mega Sharpedo + Tank Chomp)

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bludz

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Latios @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Calm Mind
- Roost


Lucario @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Close Combat
- Swords Dance
- Extreme Speed
- Iron Tail / Crunch / Ice Punch

Latios is the nuke, Lucario is the cleaner. In terms of synergy, Lati checks Keld, Mana, Mega Venu/Amoong, and bulky mons that can check Lucario, while Lucario threatens Dark and Steel types that threaten Latios.

Discuss threats
 

Albacore

sludge bomb is better than sludge wave
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Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Hammer Arm
- Bullet Punch

Mega Metagross obviously checks Latios very well, and although it doesn't switch into Lucario too well, it does take a Close Combat followed by Extremepeed, and easily OHKOs Lucario from full health with Hammer Arm.

252 SpA Life Orb Latios Draco Meteor vs. 0 HP / 4 SpD Mega Metagross: 126-149 (41.8 - 49.5%) -- guaranteed 3HKO
252 Atk Tough Claws Mega Metagross Meteor Mash vs. 0 HP / 0 Def Latios: 256-303 (85.6 - 101.3%) -- 6.3% chance to OHKO

252+ Atk Life Orb Lucario Close Combat vs. 0 HP / 0 Def Mega Metagross: 175-208 (58.1 - 69.1%) -- guaranteed 2HKO
252+ Atk Life Orb Lucario Extreme Speed vs. 0 HP / 0 Def Mega Metagross: 39-47 (12.9 - 15.6%) -- possible 7HKO
252 Atk Tough Claws Mega Metagross Hammer Arm vs. 0 HP / 4 Def Lucario: 418-494 (148.7 - 175.8%) -- guaranteed OHKO
 
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Oblivion (Houndoom) @ Houndoominite
Ability: Flash Fire
EVs: 252 SpA / 252 Spe / 4 Def
Timid Nature
- Nasty Plot
- Fire Blast
- Dark Pulse
- Sludge Bomb / Super Fang / whatever

Due to its hazard weakness and relative fragility, Houndoom can't really switch into anything the core wants to throw at it besides Lucario's Crunch or Iron Tail, or Latios's Psyshock if it's already Mega Evolved, but once it Megas it is able to outspeed both Pokemon and tears apart the core with Fire Blast and Dark Pulse respectively. Lucario's Extreme Speed also doesn't OHKO from full without prior damage, even at +2.
There's no bias here, I swear it.
 
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Dr Ciel

Banned deucer.
Reserving Recreant's other fave mon, Mega Absol.


Breaking Me Down (Absol) @ Absolite
Ability: Justified
EVs: 252 Atk / 32 SpA / 224 Spe
Jolly / Naive Nature
- Sucker Punch
- Knock Off
- Fire Blast / Ice Beam / Pursuit
- Superpower

Obviosusly Mega Absol can't switch into either of these Pokemon, but it is faster than both & can OHKO Latios with Sucker or Knock Off and eliminate Lucario with a welll-timed Superpower.
 
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Weavile @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Ice Shard
- Low Kick

Weavile can almost never switch into these two pokemons (bar Latios' Psyshock) but in return outspeeds them and cleanly OHKOes both monsters in a row and Lucario's Extremespeed can never OHKO in return even with two Life Orb recoils. P.S. Weavile doesn't use your Mega slot and provide strong&fast Ice coverage.

252 Atk Life Orb Weavile Low Kick (80 BP) vs. 0 HP / 4 Def Lucario: 286-338 (101.7 - 120.2%) -- guaranteed OHKO
252+ Atk Life Orb Lucario Extreme Speed vs. 0 HP / 4 Def Weavile: 156-185 (55.5 - 65.8%) -- guaranteed 2HKO

252 Atk Life Orb Weavile Knock Off (97.5 BP) vs. 0 HP / 0 Def Latios: 468-554 (156.5 - 185.2%) -- guaranteed OHKO
252 Atk Life Orb Weavile Icicle Crash vs. 0 HP / 0 Def Latios: 413-486 (138.1 - 162.5%) -- guaranteed OHKO
 
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Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 24 Atk / 252 SpA / 232 Spe
Naive Nature
- Earth Power
- Ice Beam
- Fusion Bolt
- Outrage

Scarf Kyurem-B can easily outrun the two and OHKO Latios with Outrage or nearly KO it after Stealth Rocks with Ice Beam. It can't guarantee the OHKO on Lucario with Earth Power, but it comes pretty close. It's Outrage guarantee a 2HKO on it however so it wouldn't dare try to "sponge" it.
 


Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Stone Edge
- Crunch
- Earthquake

Tyranitar can set up a Dragon Dance in front of Latios and proceed to wreck the core with boosted Crunch and Earthquake.

Also, slash Bullet Punch on Lucario imo because Weavile, Gengar, Mamoswine and Mega Gardevoir can pick it off otherwise.
 

Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 4 Def / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Earth Power
- Protect

Diancie can switch in on a potential Draco Meteor or Roost from Latios and on an Extreme Speed or Swords Dance from Lucario. From there it mega evolves safely with Protect and then KOs both mons with Moonblast and Earth Power. The worst Diancie has to take is take is a possible Psyshock from Latios and E-speed from Lucario barely does anything.
 

MANNAT

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Gengar @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Focus Blast
- Icy Wind

Gengar can come in on any move lucario wants to throw at it besides the coverage move, which is the least used move on the moveset, and OHKO it with focus blast. It speed ties at worst with latios, and it can slow down lati with icy wind if need be as well as OHKOing it with sball, but lati probably won't switch into gengar willingly unless it's literally the team's only way to kill gengar and they can't afford to keep in like a ttar vs gengar or something.
 

Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin

Excadrill can take Draco+ESpeed, and then 2HKOs Latios and OHKOs Lucario.

252 Atk Mold Breaker Excadrill Earthquake vs. 0 HP / 0 Def Latios: 204-240 (68.2 - 80.2%) -- guaranteed 2HKO

252 SpA Life Orb Latios Draco Meteor vs. 0 HP / 4 SpD Excadrill: 195-230 (54 - 63.7%) -- guaranteed 2HKO
252+ Atk Life Orb Lucario Extreme Speed vs. 0 HP / 0 Def Excadrill: 83-99 (22.9 - 27.4%) -- 60.1% chance to 4HKO
 
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn

Lando-T does not really like to come in on a Draco but lives Psyshock , outspeeds and can deal great damage with U-Turn (while getting some momentum) or even OHKO with Knock Off after Rocks dmg. Lucaro does nothing to Lando after Intimidate and gets OHKO'd by EQ

252 SpA Life Orb Latios Draco Meteor vs. 0 HP / 0 SpD Landorus-T: 333-394 (104.3 - 123.5%) -- guaranteed OHKO
252 SpA Life Orb Latios Psyshock vs. 0 HP / 4 Def Landorus-T: 187-220 (58.6 - 68.9%) -- guaranteed 2HKO
-1 252+ Atk Life Orb Lucario Close Combat vs. 0 HP / 4 Def Landorus-T: 90-107 (28.2 - 33.5%) -- 0.1% chance to 3HKO
-1 252+ Atk Life Orb Lucario Iron Tail vs. 0 HP / 4 Def Landorus-T: 152-179 (47.6 - 56.1%) -- 79.3% chance to 2HKO

252 Atk Landorus-T U-turn vs. 0 HP / 0 Def Latios: 200-236 (66.8 - 78.9%) -- guaranteed 2HKO
252 Atk Landorus-T Knock Off (97.5 BP) vs. 0 HP / 0 Def Latios: 276-326 (92.3 - 109%) -- 50% chance to OHKO
252 Atk Landorus-T Earthquake vs. 0 HP / 4 Def Lucario: 474-558 (168.6 - 198.5%) -- guaranteed OHKO
 


Item: Focus Sash
Ability: Wonder Guard
EVs: 100 HP / 252 Atk / 156 Spe
Nature: Lonely (+Atk, -Def)
IVs: 0 Def / 0 SpA / 0 SpD
• Shadow Sneak
• Will-O-Wisp
• Protect
• Baton Pass

Neither of the pokes can touch this unless Lucario is Crunch variant. Shedinja can switch in freely on Latios. If you get a free switch in with this on Lucario, Will-O-Wisp on the turn you are scouting for Crunch. If it has Crunch, fine, sash will preserve and Lucario will be crippled by burn and the core is rekt.

If Lucario doesn't have Crunch: CAN'T TOUCH THIS
 
Reserving mixed thundy

Thundurus @ Life Orb
Ability: Defiant
EVs: 68 Atk / 188 SpA / 252 Spe
Naive Nature
- Thunderbolt
- Knock Off
- Superpower
- Hidden Power Ice / Grass Knot

Pretty basic. Kills Latios with Knock Off after rocks, kills Lucario with Superpower. Outspeeds both, but can't really switch in comfortably.
 
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MANNAT

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Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Hydro Pump
- Icy Wind

This core really struggles dealing with rock types and dark types that can beat lucario, so scarf keldeo is a really amazing addition to the core since it can actually beat every single one of the listed threats if they switch into keldeo, and keldeo is an excellent check to most of the threats listed here while wearing down thundurus with hydro/scald. The core is still 6-0'd by shedinja if lucario doesn't have crunch lol, but that thing's usage is extremely low. kekke
 
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Azumarill @ Choice Band
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Knock Off / Superpower

Azumarill is able to threaten Pokemon such as Mega Diancie, Gengar and Excadrill with priority Aqua Jet while also smacking switch-ins hard with its STAB moves. Azumarill can also check Weavile although it hates losing its item to Knock Off. Azumarill also appreciates Latios and Lucario checking Ferrothorn, Mega Venusaur and Amoongus. Meanwhile, Lucario can opt to run Crunch to lure bulky Psychics such as Celebi, Mew and Slowbro which gives trouble to it.
 
@

Ability: LightningRod -> Intimidate
EVs: 252 SAtk / 4 Def / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Overheat / Flamethrower
- Hidden Power [Ice]

Those Pokemon were something similar to what I RMT'd recently (ayyy down below lol), M-Manectric provides a solid bird check as CM Latios / Lucario are really threatened by the likes of Talonflame / Mega Pinsir / Staraptor. Manectric would be able to switch in if predicted properly soaking up the hit for the two. Manectric also is a good offensive pivot with Volt Switch, maintaining momentum when predicting a switch. For example, Volt Switching on a incoming Heatran to set Lucario up for a kill or possibly force another switch on the opposing side. The set above is pretty standard, nothing much to say about it.
 
Houndoom @ Houndoominite
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Dark Pulse
- Fire Blast
- Sludge Bomb

This team really lacks a speed factor to combat threats like Gengar and Serperior who absolutely decimate this core, Gengar if it wins the Speed Tie with Latios and can beat Lucario through coverage. It tears them apart including opposing Lati's and others in the 110-115 Speed Tier.

Real men don't use sprites.
 
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DennisEG

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Manaphy @ Leftovers
Ability: Hydration
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Tail Glow
- Scald
- Ice Beam
- Energy Ball

Manaphy really beneficts of this core, Lucario being able to nuke Clef which can leave a +3 scald, and Latios can get rid off bulky grass types such as Mega Venu and Amoonguss, also can deal with Keldeo which can check Manaphy. Between the three offers great sinergy.
 

Feraligatr @ Lum Berry / Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Crunch
- Superpower

Feraligatr makes a fantastic partner for this core. After a DD it outspeeds (except the scarfers which don't KO it anyway) and beats every single mon on the threat list one-on-one: waterfall for Thundy, Lando, Exca, Diancie, Houndoom; crunch for Shedinja, Gengar, M-Meta; superpower for M-Tar, Kyube, Weavile, Absol. Lum berry absorbs Thundurus' T-wave, the only downside over life orb being that M-Metagross is only a 2HKO and you "only" have a 75% and 87.5% chance to OHKO Kyurem-B and Thundurus respectively (both obviously guaranteed after rocks). So alternatively you can run life orb to cleanly OHKO every member of the threat list at +1.

More generally speaking, with DD Feraligatr brings speed to an otherwise not-amazingly-fast core, provides an alternative wincon for additional offensive pressure, and has good type synergy both defensively and offensively as the three beat each other's checks and counters.
 
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Nedor

thiccc


Landorus-Therian @ Earth Plate / Lum Berry
Ability: Intimidate
EVs: 252 Atk / 252 Spe / 4 Def
Adamant Nature
- Stealth Rock
- Swords Dance / U-Turn
- Earthquake
- Stone Edge

I've built with this exact core a few weeks back, just a slightly different version, and SD + SR Landorus-T is a fantastic partner. As the core is meant to be used on a more offensive build, a lot of pressure should be put on the opposing team, no matter the playstyle. After a single boost, Landorus-T is capable of breaking down checks to SD Lucario such as bulky Grounds and Waters, allowing it to clean fairly easily. The original core was fairly slow and defensive synergy was limited, and Landorus-T functioned as a general Excadrill, Mega Lopunny, Talonflame, and other physical attackers in general check, while keeping up as much momentum as possible. Something that wasn't mentioned in the description of the core was that Latios is susceptible to Pursuit trappers like T-Tar and Weavile, giving Luke free set-up opportunities, and potentially Landorus-T to continue to break down teams by itself.

sorry this was a bit late, life got busy
 
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bludz

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New week new core


Manectric @ Manectite
Ability: Lightningrod
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Flamethrower / Overheat
- Hidden Power Ice


Crawdaunt @ Life Orb
Ability: Adaptability
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Crabhammer
- Knock Off
- Aqua Jet

Manectric is good against offense, fat steels and most grass types while Crawdaunt threatens bulky psychics and grounds that can switch into Manectric. Pretty classic offense killer + fatmon killer type of core
 

MANNAT

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Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Superpower
- U-turn

This can tank an ajet from crawduant and OHKO both members of the core, but it can't really switch into either member of the core very well lol.
-1 252 Atk Landorus-T Earthquake vs. 0 HP / 4 Def Mega Manectric: 284-336 (101 - 119.5%) -- guaranteed OHKO
252 Atk Landorus-T Superpower vs. 4 HP / 0 Def Crawdaunt: 326-384 (121.6 - 143.2%) -- guaranteed OHKO
 
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Darling (Sceptile) @ Sceptilite
Ability: Overgrow
EVs: 4 Def / 252 SpA / 252 Spe
Naive Nature
- Leaf Storm
- Dragon Pulse
- Earthquake
- Hidden Power Fire

After Mega Evolving, which it does without much effort against Crawdaunt since it 4x resists Aqua Jet, Mega Sceptile tears apart the core with its dual STABs. Dragon Pulse OHKOs Crawdaunt after Life Orb damage so it doesn't have to lower its Special Attack (even though Leaf Storm OHKOs even at -2) and secures the OHKO against Manectric with Leaf Storm after Rocks. It can also get a boost from Volt Switch or Thunderbolt, but watch out for Hidden Power Ice.

252 SpA Mega Sceptile Leaf Storm vs. 0 HP / 0 SpD Mega Manectric: 277-327 (98.5 - 116.3%) -- 87.5% chance to OHKO

252 SpA Mega Sceptile Leaf Storm vs. 4 HP / 0 SpD Crawdaunt: 744-876 (277.6 - 326.8%) -- guaranteed OHKO

252 SpA Mega Sceptile Dragon Pulse vs. 4 HP / 0 SpD Crawdaunt: 244-288 (91 - 107.4%) -- 43.8% chance to OHKO
 
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Venusaur @ Venusaurite
Ability: Overgrow
EVs: 232 HP / 252 SpA / 4 SpD / 20 Spe
Modest Nature
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
- Synthesis

Venu is one of the defensive mons you have to watch out for with this core. It's able to check both members thanks to it's Grass typing, Thick Fat, not having an item, and its bulk. From there, it can defeat both members with Giga Drain and heal up with Synthesis when needed. It does have to watch out if Rocks are up though, as Crawdaunt is able to outspeed and 2HKO with Knock Off after a little prior damage.
 
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