VR Update!
In this slate I'm updating the lower ranks with new discoveries or missed Pokémon.
I also moved the entirety of C- rank to C rank since there were little viability differences between both rankings and C- was a small rank with only 3 Pokémon anyway.
In this slate I'm updating the lower ranks with new discoveries or missed Pokémon.
C+ Rank:
Chansey (Clauncher) @ Leftovers
Ability: Serene Grace / Natural Cure
EVs: 252 Def / 4 SpA / 252 SpD
Relaxed / Sassy Nature
IVs: 0 Atk / 0 Spe
- Scald
- U-turn
- Soft-Boiled
- Stealth Rock
[Base Stats: 200/53/63/78/103/64]
Yet another bulky Water-type.
Sounds familiar? It's Squirtle with U-turn and no Rapid Spin. Clauncher carves itself a tiny niche due to its specific traits. It has almost the same bulk as Squirtle (200/62/103 vs. 194/65/104) and as said offers U-turn. You might think that Finneon then is better for the job (fun fact: they have the same BST), but actually, if you don't need Defog, Clauncher has a better stat distribution since it's bulkier (200/62/103 vs. 199/56/101) and way slower (64 vs. 84 base Speed) making for a better pivot. However, Clauncher is very hard to justify over other Water-types and its niche pretty much lies in Stealth Rock, separating from Onix thanks to it's all-around bulk, U-turn and either Serene Grace Scald or Natural Cure to absorb status.

Chansey (Clauncher) @ Leftovers
Ability: Serene Grace / Natural Cure
EVs: 252 Def / 4 SpA / 252 SpD
Relaxed / Sassy Nature
IVs: 0 Atk / 0 Spe
- Scald
- U-turn
- Soft-Boiled
- Stealth Rock
[Base Stats: 200/53/63/78/103/64]
Yet another bulky Water-type.
Sounds familiar? It's Squirtle with U-turn and no Rapid Spin. Clauncher carves itself a tiny niche due to its specific traits. It has almost the same bulk as Squirtle (200/62/103 vs. 194/65/104) and as said offers U-turn. You might think that Finneon then is better for the job (fun fact: they have the same BST), but actually, if you don't need Defog, Clauncher has a better stat distribution since it's bulkier (200/62/103 vs. 199/56/101) and way slower (64 vs. 84 base Speed) making for a better pivot. However, Clauncher is very hard to justify over other Water-types and its niche pretty much lies in Stealth Rock, separating from Onix thanks to it's all-around bulk, U-turn and either Serene Grace Scald or Natural Cure to absorb status.
Added Swoobat as a possible cross-evolution:
Swoobat (Abra) @ Leftovers
Ability: Simple
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Stored Power
- Dazzling Gleam
[Base Stats: 27/32/27/127/67/133]
A better standard Swoobat, probably the only good Pokémon that can abuse it. It's a very high-risk, high-reward kind of Pokémon and it either destroys the opposing team or does nothing in a battle. It's very difficult to set-up due to its non-existing bulk and absolutely needs Dark-types removed (Dazzling Gleam helps but it's too weak). When this particular Abra is on the field, none of the players can misplay. A single wrong move can end up Abra's life without it doing much of anything, but if Abra manages to get two Calm Minds, it's game over unless the opponent has either a Dark-type or priority (assuming Abra isn't behind a Sub).

Swoobat (Abra) @ Leftovers
Ability: Simple
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Stored Power
- Dazzling Gleam
[Base Stats: 27/32/27/127/67/133]
A better standard Swoobat, probably the only good Pokémon that can abuse it. It's a very high-risk, high-reward kind of Pokémon and it either destroys the opposing team or does nothing in a battle. It's very difficult to set-up due to its non-existing bulk and absolutely needs Dark-types removed (Dazzling Gleam helps but it's too weak). When this particular Abra is on the field, none of the players can misplay. A single wrong move can end up Abra's life without it doing much of anything, but if Abra manages to get two Calm Minds, it's game over unless the opponent has either a Dark-type or priority (assuming Abra isn't behind a Sub).
Added to C+ rank:
Butterfree (Kadabra) @ Focus Sash
Ability: Tinted Lens
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Dazzling Gleam
- Sleep Powder
- Quiver Dance
[Base Stats: 50/60/25/185/125/145] / New typing: Psychic/Flying
My personal favorite Kadabra set. Psyshock allows it to bypass Chansey which gives other Quiver Dancers problems. Sleep Powder helps setting up since this Kadabra actually lacks some power unboosted and needs a couple Quiver Dances up to sweep. Having 2 offensive moves isn't that bad with Tinted Lens but they have average BPs making for Kadabra's huge base 185 Special Attack.
Could probably run a Vivillon set with Hurricane over Sleep Powder, but I haven't tested it (yet).
Greninja (Kadabra) @ Life Orb
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Grass Knot
- Ice Beam
- Shadow Ball
- Hidden Power [Fire]
[Base Stats: 58/67/45/140/85/130] / New typing: Psychic/Dark
Electabuzz is a better Protean user that mostly outclasses this Kadabra. However, Kadabra offers better power in exchange of its ability to go mixed. This Kadabra's coverage is incredibly awkward (an issue a lot of Pokémon in this slate have), especially since it lacks Thunderbolt. As any Protean user, there are a lot of ther possible moves to pick (Psyshock, Psychic, Dazzling Gleam, Energy Ball, Dark Pulse, Hydro Pump, U-turn) and accounting for illegalities is important.

Butterfree (Kadabra) @ Focus Sash
Ability: Tinted Lens
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Dazzling Gleam
- Sleep Powder
- Quiver Dance
[Base Stats: 50/60/25/185/125/145] / New typing: Psychic/Flying
My personal favorite Kadabra set. Psyshock allows it to bypass Chansey which gives other Quiver Dancers problems. Sleep Powder helps setting up since this Kadabra actually lacks some power unboosted and needs a couple Quiver Dances up to sweep. Having 2 offensive moves isn't that bad with Tinted Lens but they have average BPs making for Kadabra's huge base 185 Special Attack.
Could probably run a Vivillon set with Hurricane over Sleep Powder, but I haven't tested it (yet).

Greninja (Kadabra) @ Life Orb
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Grass Knot
- Ice Beam
- Shadow Ball
- Hidden Power [Fire]
[Base Stats: 58/67/45/140/85/130] / New typing: Psychic/Dark
Electabuzz is a better Protean user that mostly outclasses this Kadabra. However, Kadabra offers better power in exchange of its ability to go mixed. This Kadabra's coverage is incredibly awkward (an issue a lot of Pokémon in this slate have), especially since it lacks Thunderbolt. As any Protean user, there are a lot of ther possible moves to pick (Psyshock, Psychic, Dazzling Gleam, Energy Ball, Dark Pulse, Hydro Pump, U-turn) and accounting for illegalities is important.
Added Leafeon as a possible cross-evolution and moved up to C+ rank:
Leafeon (Ponyta) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Low Kick
- Knock Off
- Will-O-Wisp
[Base Stats: 60/140/135/80/65/130] / New typing: Grass
The purpose of this set is not to be a Chlorophyll sweeper (Larvesta is better at that) but rather simply to have a physical, fast Grass-type. This can be valuable for certain teams that want the plethora of bulky Water-types removed for a teammate. It has a good Speed and access to Will-O-Wisp to cripple Gligar switch-ins.
Ponyta is a great Pokémon, but Magmar outclasses it and has movepool issues. The latter problem gives it a very awkward 4MSS case. The listed set above gives it maximum coverage. However, Ponyta x Leafeon could opt to run a Swords Dance set, but to do so it has to sacrifice Knock Off (since it can only pick two moves from Leafeon and Leaf Blade is a necessity). This leaves you reliant on Ponyta's weird coverage, with moves such as Flare Blitz or Wild Charge that only offer limited coverage versus specific threats.

Leafeon (Ponyta) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Low Kick
- Knock Off
- Will-O-Wisp
[Base Stats: 60/140/135/80/65/130] / New typing: Grass
The purpose of this set is not to be a Chlorophyll sweeper (Larvesta is better at that) but rather simply to have a physical, fast Grass-type. This can be valuable for certain teams that want the plethora of bulky Water-types removed for a teammate. It has a good Speed and access to Will-O-Wisp to cripple Gligar switch-ins.
Ponyta is a great Pokémon, but Magmar outclasses it and has movepool issues. The latter problem gives it a very awkward 4MSS case. The listed set above gives it maximum coverage. However, Ponyta x Leafeon could opt to run a Swords Dance set, but to do so it has to sacrifice Knock Off (since it can only pick two moves from Leafeon and Leaf Blade is a necessity). This leaves you reliant on Ponyta's weird coverage, with moves such as Flare Blitz or Wild Charge that only offer limited coverage versus specific threats.
Added to C rank:
Volcarona (Mienfoo) @ Life Orb / Fightinium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Aura Sphere / Focus Blast
- Hidden Power [Ice]
- Grass Knot
- Quiver Dance
[Base Stats: 75/60/60/140/100/105]
A Quiver Dance sweeper with Fighting STAB to pressure Chansey and Type:Null. Not much else to say, other Quiver Dancers are usually better and Mienfoo is another case of awkward available coverage. It resists Stealth Rock though, while most other Quiver Dancers are weak to it.

Volcarona (Mienfoo) @ Life Orb / Fightinium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Aura Sphere / Focus Blast
- Hidden Power [Ice]
- Grass Knot
- Quiver Dance
[Base Stats: 75/60/60/140/100/105]
A Quiver Dance sweeper with Fighting STAB to pressure Chansey and Type:Null. Not much else to say, other Quiver Dancers are usually better and Mienfoo is another case of awkward available coverage. It resists Stealth Rock though, while most other Quiver Dancers are weak to it.
Added to B- rank:
Blaziken-Mega @ Blazikenite
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- High Jump Kick
- Protect
- Swords Dance
While it faces competition from Magmar, Speed Boost gives Blaziken a niche over it since it has a much easier time beating offensive teams with it's high-powered STABs. Much like Magmar it has a great STAB combo but Gligar gives it problems. That said, Blaziken also has a decently high Special Attack that seems nice to toy with, with options such as Overheat and Hidden Power Ice. I haven't tested these mixed variants, just the Swords Dance one, and in a metagame with crazy Speed tiers Blaziken manages to be an asset vs. offensive teams.

Blaziken-Mega @ Blazikenite
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- High Jump Kick
- Protect
- Swords Dance
While it faces competition from Magmar, Speed Boost gives Blaziken a niche over it since it has a much easier time beating offensive teams with it's high-powered STABs. Much like Magmar it has a great STAB combo but Gligar gives it problems. That said, Blaziken also has a decently high Special Attack that seems nice to toy with, with options such as Overheat and Hidden Power Ice. I haven't tested these mixed variants, just the Swords Dance one, and in a metagame with crazy Speed tiers Blaziken manages to be an asset vs. offensive teams.
Added to C rank:
Breloom (Aipom) @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Facade
- Mach Punch / Low Kick
- Knock Off / Spore
NOTE: SD + Mach Punch + Spore is illegal
[Base Stats: 55/160/75/60/55/120] / New typing: Normal/Fighting
Frail, not that fast, but insanely strong. Boosted Facades from Aipom are among the strongest attacks in the metagame. Can serve as an OK wallbreaker or sweeper of sorts, as well as a Knock Off absorber (from defensive Pokémon) if it's already poisoned. Spore allows it to set-up easily while Knock Off allows you to touch Ghost-types, either way I recommend to pair it with a Pursuit trapper such as Scyther x Crawdaunt. Its underwhelming Speed, absolute lack of bulk, poor coverage without Knock Off, and troubles with popular physical walls such as Doublade undermine Aipom's viability.

Breloom (Aipom) @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Facade
- Mach Punch / Low Kick
- Knock Off / Spore
NOTE: SD + Mach Punch + Spore is illegal
[Base Stats: 55/160/75/60/55/120] / New typing: Normal/Fighting
Frail, not that fast, but insanely strong. Boosted Facades from Aipom are among the strongest attacks in the metagame. Can serve as an OK wallbreaker or sweeper of sorts, as well as a Knock Off absorber (from defensive Pokémon) if it's already poisoned. Spore allows it to set-up easily while Knock Off allows you to touch Ghost-types, either way I recommend to pair it with a Pursuit trapper such as Scyther x Crawdaunt. Its underwhelming Speed, absolute lack of bulk, poor coverage without Knock Off, and troubles with popular physical walls such as Doublade undermine Aipom's viability.
Added Porygon-Z as a possible set:
Porygon-Z (Haunter) @ Choice Scarf
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest / Timid Nature
IVs: 0 Atk
- Shadow Ball
- Ice Beam
- Thunderbolt
- Sludge Wave
[Base Stats: 45/50/25/145/35/125]
Good but weak coverage, and strong useful Adaptability-boosted STABs make Haunter x Porygon-Z a decent revenge killer. Poison is a good STAB in a metagame where Fairies are top-tier defensive threats and Ghost offers good neutral coverage, hitting opposing Ghost-types such as opposing Haunter, Pumpkaboo and Dusclops. BoltBeam coverage is weak (actually a neutral Sludge Wave is more powerful than a super-effective Thunderbolt or Ice Beam) and you don't use it as often, but it is still useful against the likes of Gligar (this Haunter can revenge Dragon Dance variants) and unboosted Seadra.
Haunter x Porygon-Z's main letdowns are it's inability to revenge kill boosted Quiver Dancers and competition from Ditto as a revenge killer.

Porygon-Z (Haunter) @ Choice Scarf
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest / Timid Nature
IVs: 0 Atk
- Shadow Ball
- Ice Beam
- Thunderbolt
- Sludge Wave
[Base Stats: 45/50/25/145/35/125]
Good but weak coverage, and strong useful Adaptability-boosted STABs make Haunter x Porygon-Z a decent revenge killer. Poison is a good STAB in a metagame where Fairies are top-tier defensive threats and Ghost offers good neutral coverage, hitting opposing Ghost-types such as opposing Haunter, Pumpkaboo and Dusclops. BoltBeam coverage is weak (actually a neutral Sludge Wave is more powerful than a super-effective Thunderbolt or Ice Beam) and you don't use it as often, but it is still useful against the likes of Gligar (this Haunter can revenge Dragon Dance variants) and unboosted Seadra.
Haunter x Porygon-Z's main letdowns are it's inability to revenge kill boosted Quiver Dancers and competition from Ditto as a revenge killer.
Last edited: