I would just like to show the epic stall team I built that stops the likes of basically any physical attacker and gives special setup-sweepers big trouble.
Behold, the Volt-Turn Intimidate + Burn Hazard Stacking Hyper Stall Team!
(probably didn't have to be that long lol)
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Some sample replays (will probably add more later):![]()
GyArAdOs (Gligar) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Roost
- Earthquake
- U-turn
Stats: 140/190/129/80/145/86
Just your average pivot GliGod, albeit with a special defensive build. This lets it stomach many random HP Ice that come and either retaliate with an Earthquake or pivot out with U-Turn.
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mIlOtIc (Type: Null) @ Leftovers
Ability: Marvel Scale
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- U-turn
- Recover
- Scald
- Tri Attack
Stats: 170/140/154/185/165/60
Type:Null has many sets from revenge killer to tank, but I like pivot the most. Tri Attack can hit many non-resistant mons surprisingly hard, while Scald is to inflict random burns.
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hItMoNtOp (Vullaby) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- U-turn
- Rapid Spin
- Knock Off
Stats: 85/115/135/45/140/95
My second Intimidate user and spinner. Dark/Flying is a good typing in this meta since strong Fairy and Ice attackers aren't very common. Synergizes quite well with GliGod to Intimidate any physical attacker to oblivion. Knock Off takes away any Life Orb, Leftovers, and Toxic Orb (if you can predict).
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ToXaPeX (Wailmer) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Recover
- Toxic Spikes
- Roar
Stats: 130/80/125/80/125/50
Bulky Water physical wall. Burns physical attackers, Roars special setup sweepers, sets up Toxic Spikes. That's all there is to it.
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ClEfAbLe (Dusclops) @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Soft-Boiled
- Heal Bell
- Will-O-Wisp
- Hex
Stats: 65/95/155/95/155/50
Acts as a safety net to help against any physical or special setup-sweeper getting out of hand. More burns, and also heals status. Hex deals with frail Taunt users.
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fLyGoN (Magneton) @ Leftovers
Ability: Levitate
EVs: 248 HP / 124 SpA / 136 SpD
Calm Nature
IVs: 0 Atk
- Volt Switch
- Flash Cannon
- Roost
- Hidden Power [Ice]
Stats: 80/90/125/150/100/100
Great specially defensive tank. Only has Fire and Fighting weakness, covered by either Gligod or Dusclops. HP Ice is to hit other Gligods.
And, for the honorable mention:
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HaRiYaMa (Tangela) @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Leech Seed
- Knock Off
- Synthesis
- Whirlwind
Stats: 137/115/145/120/70/85
Great physical bulk, although Special Defense is a bit lacking. Thick Fat synergizes well with Grass typing. You may be asking why I don't have any STAB, but Grass is pretty weak as an offensive typing, not hitting anything very relevant except maybe Onix x Vaporeon.
Battle against a Balanced team (Who) http://replay.pokemonshowdown.com/gen7crossevolution-581110377
GyArAdOs (Gligar) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Roost
- Earthquake
- U-turn
mIlOtIc (Type: Null) @ Leftovers
Ability: Marvel Scale
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- U-turn
- Recover
- Scald
- Tri Attack
hItMoNtOp (Vullaby) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- U-turn
- Rapid Spin
- Knock Off
ToXaPeX (Wailmer) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Recover
- Toxic Spikes
- Roar
ClEfAbLe (Dusclops) @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Soft-Boiled
- Heal Bell
- Will-O-Wisp
- Hex
fLyGoN (Magneton) @ Leftovers
Ability: Levitate
EVs: 248 HP / 124 SpA / 136 SpD
Calm Nature
IVs: 0 Atk
- Volt Switch
- Flash Cannon
- Roost
- Hidden Power [Ice]
HaRiYaMa (Tangela) @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Leech Seed
- Knock Off
- Synthesis
- Whirlwind
heh, surprised Chansey isn't here. But nice stall though. I see a couple clear problems such as Greninja Variants and Hitmonlee mons with CB(notably Archen with CB head smash reckless tearing down at least two of your walls regardless if you even get a intimidate off on gligod). Also, how do you deal with critdon(Rhydon x Beedrill w/Focus energy/Ztailwind)? Granted, it's not commonly seen, but it does need to be taken into consideration when making a stall team as it completely destroys stall if it doesn't. Usually, MBro or Doublade x Flygon (sometimes Gligar-alola if rhydon doesn't have Lo) are used as blankets counters for it. Again tho, nice stall.
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