Ferrothorn only has two weaknesses and lots of resistances, so it can set up easily as soon as its counters are off the field. It may be the slowest thing in the whole metagame but after a +2 or even +3 boost noone likes to switch into this hitting and phazing terror.
The point is: everyone thinks he can take out Ferrothorn by constantly dishing out neutral special attacks to get rid of it in 2 turns. But the 1-2 turns it can last longer due to the full SpD investment make the difference.
The point is: everyone thinks he can take out Ferrothorn by constantly dishing out neutral special attacks to get rid of it in 2 turns. But the 1-2 turns it can last longer due to the full SpD investment make the difference.
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