Completed Flamestrike and deadfox, Tomato or Chicken Noodle?

Status
Not open for further replies.
#1
I think they chose alphabet

deadfox's Team:

Zubat [Sucker] (M)
Nature: Hasty (+15% Speed, +16% Accuracy, -1 Def)

Type: Poison/Flying
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 64 (55*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Infiltrator: [DW LOCKED] (Innate) Through a combination of speed and cunning, this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Attacks:
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Air Cutter

Fly
Sludge Bomb
Taunt

Brave Bird
Hypnosis
Zen Headbutt

Move Total: 13

Beldum [Processor] (U)
Nature: Quiet (+1 Spa, -15% Spe, -10% Eva)

Type: Steel/Psychic
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psyhic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (30/1.15)
Size Class: 1
Weight Class: 4 (95.2 kg)
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Light Metal: [DW LOCKED] (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Attacks:
Take Down

Zen Headbutt
Iron Head
Iron Defence

Move Total: 4

Surskit [Gaze] (F)
Nature: Modest (+1 SpA, -1 Att)

Type: Bug/Water
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
DC: 1/5

Abilities:

Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rain Dish: [DW LOCKED] (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Attacks:
Bubble
Quick Attack
Sweet Scent
Water Sport
BubbleBeam
Agility

Rain Dance
Ice Beam
Shadow Ball
Scald

Hydro Pump
Mud Shot
Psybeam

Move Total: 13

Shinx [Sparks] (M)
Nature: Rash (+1 SpA, -1 SpD)

Type: Electric
Dark: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Intimidate: (Innate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Guts: [DW LOCKED] (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Attacks:
Tackle
Leer
Charge
Spark
Bite
Roar
Swagger

Thunder Wave
Thunderbolt
Double Team

Fire Fang
Ice Fang
Double Kick

Move Total: 13

Flamestrike's Team:

Axew - Axestrike (M)
Nature: Adamant (+1 Attack, -1 SpA)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Mold Breaker (DW): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Total Moves: 14

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe

Counter
Endeavor
Endure

Protect
Dig
Substitute


Nidoran M - Sludgestrike (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Poison Point: (Can Be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Hustle (DW): (Can Be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Total Moves: 16

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand
Toxic Spikes

Counter
Disable
Endure

Ice Beam
Thunderbolt
Sludge Bomb


Rhyhorn - Stonestrike (M)
Nature: Careful (+1 SpD, -1 SpA)
Type: Rock/Ground
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 25
Size Class: 3
Weight Class: 5
Base Rank Total: 14
Total Moves: 15

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Horn Attack
Stomp
Fury Attack
Scary Face
Rock Blast
Drill Run
Stone Edge
Earthquake
Megahorn

Counter
Crunch
Ice Fang

Protect
Rock Slide
Substitute


Staryu - Shurikenstrike (U)
Nature: Timid (+15% Speed, +22% Accuracy, -1 Atk)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Illuminate: (Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds opponents, reducing their Accuracy stage by one (1). The accuracy drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Illuminate can be activated again as an Action, and will affect all opponents.
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Analytic (DW): (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 98 (85*1.15^)
Size Class: 2
Weight Class: 3
Base Rank Total: 14
Total Moves: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Tackle
Harden
Water Gun
Rapid Spin
Recover
Camouflage
Swift

Aurora Beam
Barrier
Supersonic

Blizzard
Thunder
Scald

4 vs 4 Doubles
Little Cup mons only
2 day DQ
1 recover/3 chills
Unown Soup
Switch = OK
Abilities = All
Items = Off

deadfox sends out first
 
#2
Strike actually set this to Switch=OK when accepting the battle, just fyi.


"About time I had a sprite to represent the crotchety old man I truly am at heart. Get to use it for the first time against a very formidable battler too but at least he's using tried and untested Pokemon. Of course I mostly am too but I might as well get my one experienced (ever so slightly) campaigner out there. Gaze let's start with you! I promise she is more fearsome than she looks. Join your new team mate out there Processor. I bet you look forward to using the soup to expand your movepool a little!"

 
#3

Brandon smiled, looking at the Unown Soup arena. With the Unown giving Pokemon the ability to use moves they otherwise wouldn't be able to, the possibilities were endless. His opponent was no slouch either; he had battled deadfox when they were both relatively new to ASB, and while he had won, deadfox had given him a run for his money. Looking at his Pokemon, he quickly decided on the two best for the job. "Alright, let's go Sludgestrike and Shurikenstrike!" The male Nidoran and the Staryu entered the field, ready for their first fight, though looking a bit nervous. "Alright, Sludgestrike, start with a Thunderbolt on Surskit! Follow up by using a Helping Hand on Staryu, then finish off with another Thunderbolt! Staryu, grab that Unown D and use an Unown Dark Void to give us an early advantage, then follow up with a massive Thunder on Surskit! Finish off with a second Thunder! If Surskit uses Agility to dodge your moves, Sludgestrike redirect to Beldum if necessary, and Shurikenstrike use Scald on Beldum instead!"

Summary:
Sludgstrike: Thunderbolt (Surskit) -> Helping Hand -> Thunderbolt (Surskit)
If Surskit uses evasive Agility use Thunderbolt (Beldum) and push actions down
Shurikenstrike: Unown Dark Void -> Thunder (Surskit) -> Thunder (Surskit)
If Surskit uses evasive Agility use Scald (Beldum) and push actions down
 
#4

"Well well, it seems we have found ourselves a very clever opponent indeed. These actions won't be as easy to exploit as our other battle but then again there is that tried and tested old Unown Soup trick to stop Dark Void. You're still going to have to take some hits Gaze, but its nothing you aren't used to!"


Processor: Zen Headbutt (Sludgstrike) > Unown F: Fake Out (Shurikenstrike) > Zen Headbutt (Sludgstrike)


Gaze: Unown D: Detect > Mud Shot (Sludgstrike) > Psybeam (Sludgstrike)
 
#5
Gaze starts the round by jumping into the soup and grabbing the D, allowing it to use the move Detect. Shurikenstrike tried to then use the D to use Dark Void, but failed due to Gaze already using it. Sludgestrike then fired off a Thunderbolt at Gaze, who was able to detect the oncoming attack and dodge. Processor, currently overclocked, calms down and uses a Zen Headbutt on Sludgestrike.

Sludgestrike tries to give its ally some confidence back with a Helping Hand, but Processor jumps into the Soup, without frying somehow, and Fakes Out Shurikenstrike, causing it to flinch. Gaze decides to go on the offensive now, and shoots a ball of mud at Sludgestrike.

Shurikenstrike decides to retry its attack, and fires off a powerful Thunder at Gaze. Gaze decides it's fun hitting Sludgestrike, and uses a Psybeam on it. Sludgestrike wants to see the little pond skater fry, and uses a Thunderbolt on it. Processor, struggling to figure out what's going on, uses another Zen Headbutt on Sludgestrike.

Gaze used Detect
-Unown D
-7 EN

Shurikenstrike used Dark Void
But it failed.

Sludgestrike used Thunderbolt on Gaze
(10 + 1.5) * 1.5 = 17.25 = 17 DMG
Gaze Protected itself.
-6 EN Gaze
-7 EN

Processor used Zen Headbutt on Sludgestrike
5938 (Hit, yes)
4087 (Crit, no)
(8 + 3 + 1.5) * 1.5 = 18.75 = 19 DMG
-5 EN


Sludgestrike used Helping Hand
+12 BP Shurikenstrike's Thunder
-12 EN

Processor used Fake Out on Shurikenstrike
-Unown F
1551 (Crit, no)
4 DMG
-3 EN

Shurikenstrike flinched.

Gaze used Mud Shot on Sludgestrike
3853 (Hit, yes)
2841 (Crit, no)
(6 + 1.5) * 1.5 = 11.25 = 11 DMG
-1 Spe Sludgestrike
-4 EN


Shurikenstrike used Thunder on Gaze
9366 (Hit, no)
-8 EN

Gaze used Psybeam on Sludgestrike
8260 (Crit, no)
(7 + 1.5) * 1.5 = 12.75 = 13 DMG
2516 (Confuse, no)
-5 EN

Sludgestrike used Thunderbolt on Gaze
8567 (Crit, no)
(10 + 1.5) * 1.5 = 17.25 = 17 DMG
7111 (Para, no)
-7 EN

Processor used Zen Headbutt on Sludgestrike
8453 (Hit, yes)
160 (Crit, yes)
(8 + 3 + 1.5 + 3) * 1.5 = 23.25 = 23 DMG
-5 EN


HP: 73 | 90
EN: 84 | 87
Status: N/A | N/A

HP: 24 | 86
EN: 74 | 92
Status: N/A | N/A
 
#6

"Ok guys, a solid first round indeed but we need to be very careful from here on out. A mix of offence and defence is needed and we should definitely spread our attacks between the opponents to give them something to think about."


Processor: Unown S: Seed Flare (Shurikenstrike) > Zen Headbutt (Sludgstrike) > Zen Headbutt (Sludgstrike)
IF
your Zen Headbutt is disabled THEN replace all instances with Iron Head


Gaze: Unown L: Light Screen > Evasive Agility > Scald (Shurikenstrike)
 
#7

Brandon scowled slightly. His opponent was no stranger to the powers of the Unown, but Brandon had a few tricks up his sleeve as well. "Alright, Sludgestrike, beat Beldum to that Unown S and nail Surskit with an Unown Sky Attack! Then use a Helping Hand on Shurikenstrike, and finish off by nailing Surskit with a Thunderbolt! Shurikenstrike, use a Unown Leech Seed on Beldum, follow up with a Scald on Beldum, and finish off with a massive Thunder on Surskit!"

Summary:
Sludgestrike: Unown Sky Attack (Surskit) -> Helping Hand (Staryu) -> Thunderbolt (Surskit)
Shurikenstrike: Unown Leech Seed (Beldum) -> Scald (Beldum) -> Thunder (Surskit)
 
#8
After a few quick tussles for the Unown, with Sludgestrike and Processor fighting over the L and Shurikenstrike and Gaze fighting over the S, Flamestrike's Pokemon win both Unown and then attack. Shurikenstrike uses Leech Seed on Processor while Sludgestrike uses a powerful Sky Attack on Gaze.

Gaze uses Agility to dodge any attacks from Flamestrike's team. However, he is completely ignored as Sludgestrike boosts Shurikenstrike's Scald with a Helping Hand. The Scald was strong, but not enough to burn Processor. Processor fires off a Zen Headbutt, leaving Sludgestrike in a critical condition.

Shurikenstrike then fires off a quick Thunder at Gaze. Gaze fights back by trying to scald the Staryu. Sludgestrike uses a Thunderbolt, also causing big damage. Processor finishes off Sludgestrike with another Zen Headbutt.
Shurikenstrike used Leech Seed on Processor
-Unown L
Processor was seeded (6A)
-10 EN

Gaze used Light Screen
But it failed

Sludgestrike began to glow
-Unown S

Processor used Seed Flare
But it failed

Sludgestrike used Sky Attack on Gaze
9963 (Hit, no)
-10 EN

-3 HP Processor, +3 HP Shurikenstrike (Leech Seed)


Sludgestrike used Helping Hand
2x BP Shurikenstrike

Gaze used Evasive Agility
-7 EN

Shurikenstrike used Scald on Processor
+8 BP
-8 EN Sludgestrike
5631 (Crit, no)
(16 + 3 + 1.5) = 20.5 = 21 DMG
6557 (Burn, no)
-5 EN

Processor used Zen Headbutt on Sludgestrike
7749 (Hit, yes)
7415 (Crit, no)
(8 + 3 + 1.5) * 1.5 = 18.75 = 19 DMG
-5 EN

-3 HP Processor, +3 HP Shurikenstrike


Shurikenstrike used Thunder on Gaze
9729 (Hit, no)
-8 EN

Gaze used Scald on Shurikenstrike
8243 (Crit, no)
(8 + 3 + 1.5) * 2/3 = 8.33 = 8 DMG
9804 (Burn, no)
-5 EN

Sludgestrike used Thunderbolt on Gaze
834 (Crit, no)
(10 + 1.5) * 1.5 = 17.25 = 17 DMG

Processor used Zen Headbutt on Sludgestrike
4115 (Hit, yes)
8960 (Crit, no)
(8 + 3 + 1.5) * 1.5 = 18.75 = 19 DMG
Sludgestrike fainted
+1 KOC Processor
-9 EN

-3 HP Processor, +3 HP Shurikenstrike


HP: 56 | 60
EN: 72 | 73
Status: N/A | Leech Seed (3)

Unowns Used: L, S, D, F


HP: KO | 78
EN: KO | 69
Status: Has a head in his butt | N/A
 
#9
If you could keep track of the Unowns used that'd be great. Also you forgot to put Leech Seed in Beldum's status.


Brandon swore after seeing both his Sky Attack and Thunder miss. Instead of knocking Surskit down to the point where it would effectively be a 1 for 1 exchange of Pokemon, he was down a Pokemon and both of his were still relatively healthy. He recalled Sludgestrike and sent out Axestrike in its place, knowing that Stonestrike wouldn't last long against Surskit's watery onslaught. "Alright Shurikenstrike, start with a Thunder on Surskit, then go for a Scald on Beldum! Finish off with a second Thunder! Axestrike, nail Surskit with a Dual Chop, then a Slash, then another Dual Chop!"

Summary:
Shurikenstrike: Thunder (Surskit) -> Scald (Beldum) -> Thunder (Surskit)
If Surskit uses evasive Agility use Scald (Beldum) and replace all remaining actions with Thunder (Surskit) (note that this sub would reactivate if he used evasive Agility a second time, replacing that action with Scald again and leaving the rest of the actions as Thunder)
If Surskit is KOed replace all remaining actions with Scald (Beldum)
Axestrike: Dual Chop (Surskit) -> Slash (Surskit) -> Dual Chop (Surskit)
If Surskit uses evasive Agility use Dig (Beldum) and push actions down
If Surskit is KOed replace all remaining actions with Dig (Beldum)
 
#10

"I guess we shouldn't complain about having a little hax come our way. I have a feeling that one may come back to bite us later on though. Gaze, your annoyance value has been wonderful and I have a feeling my little plan will mean that you can keep it up for a little while yet. Processor, just keep pounding away like you always do"


Gaze: Unown T: Torment (Shurikenstrike) > Ice Beam + Ice Beam (Axestrike)
IF you fail to act for any reason action 1 (ie Paralysis) THEN use push your action 1 back and use Ice Beam action 3
Processor: Iron Head (Axestrike) > Zen Headbutt (Axestrike) > Unown R: Roar of Time (Axestrike)
 
#11
Shurikenstrike fires off another Thunder, which causes some big damage to Gaze. Gaze, feeling like a little trickster after grabbing the T, begins to Torment Shurikenstrike. Axestrike tries to chop Gaze in half with a Dual Chop. Processor uses one of its four moves and hits Axestrike with Iron Head.

Shurikenstrike does absolutely nothing due to Gaze tormenting it. Axestrike tries to Slash Gaze into pieces. Processor uses its other STAB on Axestrike and uses Zen Headbutt. Gaze uses Freeze Ray (Ice Beam + Ice Beam) on Axestrike, causing big damage.

Shurikenstrike is still limited by its Tormentor, and Gaze has to cool down from its Freeze Ray. Axestrike finally finishes off Gaze with a Dual Chop. Processor gets a nice revenge kill for its friend by freezing time and using Roar of Time on Axestrike.

Shurikenstrike used Thunder on Gaze
Hits (1869 <= 9200), No Crit (2353 > 625), No Paralysis (7842 > 3000)
(12 + 1.5) * 1.5 = 20.25 = 20 DMG
-12 EN

Gaze used Torment on Shurikenstrike
-Unown T
Shurikenstrike is Tormented (6A)
-10 EN

Axestrike used Dual Chop on Gaze
Hits (3312 <= 9000), No Crit (7177 > 625, 9421 > 625)
(8 + 3 +3) = 14 DMG
-5 EN

Processor used Iron Head on Axestrike
No Crit (7298 >625)
(8 + 3) = 11 DMG
-5 EN

-3 HP Processor
+3 HP Shurikenstrike


Shurikenstrike used Scald
But it failed (Torment)

Axestrike used Slash on Surskit
No Crit (5672 > 1250)
(7 + 3) = 10 DMG

Processor used Zen Headbutt on Axestrike
Hits (5834 <= 9000), No Crit (3381 > 625)
(8 + 3) = 11 DMG

Gaze used Freeze Ray (Ice Beam + Ice Beam) on Axestrike
22.5 BP
20% Freeze chance
36 EN
(22.5 + 1.5) * 1.5 = 36 DMG
-36 EN

-3 HP Processor
+3 HP Shurikenstrike


Shurikenstrike used Thunder
But it failed (Torment)

Gaze is cooling down

Axestrike used Dual Chop on Gaze
Hits (2228 <= 9000), No Crit (2796 > 625, 8974 > 625)
(8 + 3 + 3) = 14 DMG
Gaze fainted
+1 KOC Axestrike
-5 EN

Processor used Roar of Time
Hits (1903 <= 9000), No Crit (5218 > 625)
(15 + 1.5) * 1.5 = 24.75 = 25 DMG
Axestrike fainted
+1 KOC Processor
-10 EN



HP: KO | 51
EN: KO | 53
Status: Sliced and Diced | None

Unowns Used: L, S, D, F, T, R


HP: KO | 87
EN: KO | 57
Status: Timed Out | Torment (3)
Flamestrike sends out, then deadfox sends out and acts, then Flamestrike acts, then I ref again
 
#12

Brandon recalled Axestrike, thanking it for taking out the Surskit but still annoyed. "It shouldn't have taken two of my Pokemon to take out one of his," he muttered. "Alright, you're up Stonestrike!" A red flash, and a Rhyhorn appeared on the field. "At least with Surskit out of the way, the threat of Water type moves is reduced!"
 
#13

"An unexpected KO but not that you see us complaining. Nice job Gaze, you certainly earned your keep in this one. We have to be very careful from here on out, both of our remaining team members are at somewhat of a type disadvantage. Nevertheless I trust that your tricks can keep you in good stead so go Sucker!"

Also I should note that according to the DAT Beldum gets the Levitate Trait in addition to its usual abilities, which I was only just made aware of.


Processor: Unown W: Water Pulse (Stonestrike) > Iron Head (Stonestrike) > Iron Head (Stonestrike)

IF Unown W is unavailable when you come to use it THEN use Unown M: Magical Leaf (Stonestrike) instead
Sucker: Fly (Shurikenstrike) > Unown P: Power Whip (Stonestrike) > Fly (Shurikenstrike)
IF
Unown P is unavailable when you come to use it THEN use Unown C: Crabhammer (Stonestrike) instead
 
#14

Brandon smiled as he saw a way to get around deadfox's orders. He wasn't going down just yet. "Alright, Shurikenstrike, start with a Blizzard, follow up by beating him to that Unown P and unleash a Psystrike on him, and finish off with another Blizzard! If Zubat's KOed by the third action, then Scald Beldum instead! Stonestrike, you'll have to take that Water Pulse, but then use the Unown C to use Camouflage! You'll lose STAB on your Rock and Ground moves, but you won't have quite so many easily exploited weaknesses, plus Zubat won't have an Unown to grab anymore! Then nail Zubat with a Stone Edge, and finish off with a Drill Run on Beldum!"

Summary:
Stonestrike: Unown Camouflage (Ground type, jayjinde decided that I get to choose through the power of the Unown) -> Stone Edge (Zubat) -> Drill Run (Beldum)
Shurikenstrike: Blizzard -> Unown Psystrike (Zubat) -> Blizzard
If Zubat is KOed A3 use Scald (Beldum) instead
 
#15
Shurikenstrike used Blizzard
Sucker:
Hit (3581 <= 9200), No Crit (2402 > 625), No Freeze (9366 > 1000)
(9 + 1.5) * 1.5 = 15.75 = 16 DMG
Processor:
Hit (5298 <= 9200), No Crit (2741 > 625), No Freeze (8260 > 1000)
(9 + 1.5) * 2/3 = 7 DMG
-8 EN

Sucker flew up

Processor used Water Pulse on Stonestrike
-Unown W
No Crit (2516 > 625)< No Confuse (8567 > 2000)
(6) * 2.25 = 13.5 = 14 DMG
-4 EN

Stonestrike used Camouflage (Ground)
-Unown C
Stonestrike changed to the Ground type
-8 EN

Sucker used Fly on Shurikenstrike
Hit (7111 <= 9000), Crit (160 <= 625)
(9 + 3 + 1.5 + 3) = 16.5 = 17 DMG
-10 EN


Shurikenstrike used Psystrike on Sucker
-Unown P
No Crit (3572 > 625)
(10 + 3) * 1.5 = 19.5 = 20 DMG
-7 EN

Sucker used Power Whip on Stonestrike
But it failed

Processor used Iron Head on Stonestrike
No Crit (1495 > 625), Flinch (57 <= 3000)
(8 + 3 - 1.5) = 9.5 = 10 DMG
-5 EN

Stonestrike flinched


Shurikenstrike used Blizzard
Sucker:
Miss (9948 > 9200)
Processor:
Hit (1081 <= 9200), No Crit (739 . 625), No Freeze (5159 > 1000)
(9 + 1.5) * 2/3 = 7 DMG
-8 EN

Sucker flew up

Processor used Iron Head on Stonestrike
Crit (500 <= 625), No Flinch (8235 > 3000)
(8 + 3 - 1.5) = 9.5 = 10 DMG
-9 EN

Stonestrike used Drill Run on Beldum
No Crit (9478 > 1250)
(8 + 3) * 1.5 = 16.5 = 17 DMG
-5 EN

Sucker used Fly on Shurikenstrike
Hits (7174 <= 9500), No Crit (9286 > 625)
(9 + 3 + 1.5) = 13.5 = 14 DMG
-10 EN



HP: 54 | 20
EN: 80 | 35
Status: None | None

Unowns Used: L, S, D, F, T, R, W, C, P


HP: 66 | 59
EN: 87 | 35
Status: Camouflage (Ground, 3) | None

Flamestrike, post
 
#16

Brandon continued to fume as more bad luck came his way. "Alright Shurikenstrike, finish off that Beldum once and for with an Unown Blue Flare! Then throw a Thunder at Zubat, and finish with a Scald on it! If you can't get the Unown B action 1, then use Unown Magma Storm instead! Stonestrike, hit Zubat with a Stone Edge, then follow up with a Rock Slide! Finish off with another Stone Edge on Zubat! If he uses Fly action 1 or 2, then use a Stone Edge + Rock Slide combo to crush him when he comes down!"

Summary:
Shurikenstrike: Unown Blue Flare (Beldum) -> Thunder (Zubat) -> Scald (Zubat)
If Unown B is not available use Unown Magma Storm (Beldum) instead
If Zubat is KOed and Beldum is still alive replace all remaining actions with Scald (Beldum)
Stonestrike: Stone Edge (Zubat) -> Rock Slide -> Stone Edge (Zubat)
If Zubat uses Fly action 1 or 2 use Stone Edge + Rock Slide combo (Zubat) and push actions down
If Zubat is KOed and Beldum is still alive replace all remaining actions with Drill Run (Beldum)

And please stop haxxing me deadfox :(
 
#17


"Ok guys, the hax is unintentional but certainly not unwelcome. I have a feeling you are both nearing the end of your time in this match-up but we need to make the most of what we have left. This Staryu is definitely Brandon's MVP but I do like where its energy levels are heading."


Processor: Unown A: Agility (Evasive) > Iron Head (Stonestrike) > Zen Headbutt (Stonestrike)
Sucker: Unown I: Ice Burn (Stonestrike) > Brave Bird + Brave Bird combination (Stonestrike) > Sludge Bomb (Stonestrike)
 
#18
Shurikenstrike began to charge up a giant ball of fiery energy and fired it at Processor. Processor, however, was able to dodge out of the way with a very speedy Agility. Sucker began to surround itself with combinations of both fiery and icy energy. Stonestrike ran up and stabbed Sucker with the edges of its stony horns. Sucker then released the hot and cold energy into an Ice Burn, which hit Stonestrike pretty hard and even left it was a freezer burn.

Shurikenstrike then returned to its old tactics and fired off a Thunder at Sucker, who still doesn't like the electricity too much. Processor then used Iron Head on Stonestrike to cause a bit of damage, and then Flamestrike's team took a Rock Slide, which did very little damage due to the freezer burn. Sucker then decided to pull an America and used Eagle Heart (Brave Bird + Brave Bird) on Stonestrike, which left quite a dent in Stonestrike as well as a few gashes in Sucker from hitting those horns.

Shurikenstrike decided to throw Sucker into the Soup and cooked it to a boil, causing it to faint from the heat. Processor then decided to relax a bit and fainted Stonestrike with a very calm headbutt.

Processor used Agility (Evasive)
-Unown A
-6 EN

Shurikenstrike used Blue Flare on Processor
But it missed
-9 EN

Sucker is charging

Stonestrike used Stone Edge
Hit (1181 <= 8000), No Crit (8170 > 1250)
(10 + 3) * 1.5 = 19.5 = 20 DMG
-7 EN

Sucker used Ice Burn on Stonestrike
Hit (3776 <= 9000), No Crit (7027 > 625), Burn (2752 <= 3000)
(14 - 1.5) * 1.5 = 18.75 = 19 DMG
Rhyhorn is Burned
-9 EN

-2 HP Rhyhorn (Burn)


Shurikenstrike used Thunder on Sucker
Hit (8943 <= 9200), No Crit (9532 > 625), No Paralysis (7885 > 3000)
(12 + 1.5) * 1.5 = 20.25 = 20 DMG
-8 EN

Processor used Iron Head on Stonestrike
No Crit (8602 > 625), No Flinch (9218 > 3000)
(8 + 3 - 1.5) = 9.5 = 10 DMG
-5 EN

Rhyhorn used Rock Slide
Sucker:
Hit (5745 <= 9000), No Crit (8925 > 625), No Flinch (6235 > 625)
(6 - 3 + 3) * 1.5 = 9 DMG
Processor:
Hit (4539 <= 9000), No Crit (8039 > 625)
(6 - 3) * 2/3 = 2 DMG
-6 EN

Sucker used Eagle Strike (Brave Bird + Brave Bird)
24.75 BP
50% Recoil
(24.75 + 3 - 1.5) = 26.25 = 26 DMG
-13 HP
-37 EN

-2 HP Rhyhorn


Shurikenstrike used Scald on Sucker
No Crit (9758 > 625), No Burn (4913 > 3000)
(8 + 3 + 1.5) = 12.5 = 13 DMG
Sucker fainted
+1 KOC Shurikenstrike
-5 EN

Processor used Zen Headbutt on Stonestrike
Hit (230 <= 9000), No Crit (3400 > 625), No Flinch (6103 > 2000)
(8 + 3 - 1.5) = 9.5 = 10 DMG
Rhyhorn fainted
+1 KOC Processor
-5 EN



HP: KO | 18
EN: KO | 19
Status: KO | None

Unowns Used: L, S, D, F, T, R, W, C, P, A, B, I


HP: KO | 59
EN: KO | 13
Status: KO | None

deadfox sends out Shinx, Intimidate happens, and Staryu is riding solo
 
#19

"And the hax keeps on coming... Sorry Flamestrike, I would have enjoyed pitting our wits against once another in a bit of a fairer contest. Sparks, I guess you're as good as any to finish this off."


Processor: Chill > Iron Head > Zen Headbutt
Sparks: Thunderbolt > Spark > Thunderbolt
 
#20

Brandon sighed. At least the match was nearly over. But he wasn't going down without a fight. "Use Camouflage to become Ground type, then chill before finishing off that Beldum with an Unown Magma Storm!"

Summary:
Camouflage (Ground type) -> chill -> Unown Magma Storm (Beldum)
 
#21
Subreffing.

Shinx-useless
Beldum - chill - iron head - zen headbutt
staryu - camouflage - chill - magma storm
Speed order - staryu, shinx, beldum
Calculations

Staryu used Camouflage (Ground)! (-8 EN)

Shinx used Thunderbolt on Staryu! (-6 EN)
Staryu is immune!

Beldum chilled! (+12 EN)

Staryu chilled (+12 EN)

Shinx continued being a useless fuck and used Spark! (-4 EN)

Beldum used Iron Head on Staryu! (-5 EN)
Its a critical hit (7/100)!
14 damage
59-14=45

Staryu used Unown M (Magma Storm on Beldum! (-10 EN)
Acc roll: 92<96 (Hit)
Critical Hit! (9<12.5)
21.75=22 damage
18-22=-4
Beldum fainted!

Shinx is incredibly useless and decides to Thunderbolt again (-6 EN)

Staryu notices the newly come Electric-type Shinx to be a significant threat against her watery self and chooses to Camouflage itself in the ground in the hopes that it can survive the onslaught that must surely come. The ruse seems to work as the Shinx wildly Thunderbolts away, not affecting Staryu in the slightest. Beldum watches on with mild interest.

Taking a page from Beldums book, Staryu takes a break and chills, while Shinx remains focussed on its futile task, conjuring some Sparks to assist it. Beldum tries to break the monotony and slams its Iron Head into Staryus side, heedless of its camoflaguing nature.

Angered by the violent attack, Staryu summons the power of the soup and devastates Beldum with a vicious Magma Storm, knocking the bereaved creature out. Still lacking a clue, Shinx soldiers on, uselessly Thunderbolting once more.

Summary

Shinx
HP:100
EN: 86

Beldum
HP: -4
EN: ded

Staryu
HP: 45
EN: 7
Camouflaged (Ground) for 3 actions

Unowns used: A, B, C, D, F, I, L, M, P, R, S, T, W
 
#22

"Great job Shurikenstrike! We still have an uphill battle, but hopefully we can pull it out! Start with a Scald, then chill before finishing off with an Unown Earth Power! If the Unown E is gone when you go to act action 3, then use a Scald instead!"

Summary:
Scald -> chill -> Unown Earth Power
If Unown E is used when you go to act A3 use Scald instead
 
#23

"Thanks for stepping in Texas, waiting on this one which was so close to finishing was getting annoying. Ok Sparks, after that abysmal effort its time we use his new type against him while also removing that nasty offensive option."


Ice Fang > Unown E: Energy Ball > Ice Fang
 
#24
Actions
Staryu: Scald ~ Chill ~ Earth Power
Shinx: Ice Fang ~ Energy Ball ~ Ice Fang
Speed order: Staryu>Shinx

Calculations
Staryu used Scald on Shinx! (-5 EN)
Burn chance: 5<30 (BURN)
Crit chance: 92>12.5 (no crit)
11 damage
100-11=89

Shink used Ice Fang on Staryu! (-5 EN)
Hit chance: 19<95 (hit)
Crit chance: 3<12.5 (crit)
Freeze chance:98>10 (no freeze)
Flinch chance: null
17 damage
45-17=28

Shinx took burn damage
89-2=87

Staryu took some Valium! (+12 EN)

Shinx used Unown E (Energy Ball)! (-5 EN)
crit chance: 92>12.5 (no crit)
SpDef drop chance: 98 (no drop)
14 damage
28-14=14

Shinx took burn damage
87-2=85

Staryu used Scald on Shinx! (-5 EN)
Burn chance: n/a
Crit chance: 43>12.5 (no crit)
11 damage
85-11=74

Shinx used Ice Fang! (-5 EN)
Shink used Ice Fang on Staryu! (-5 EN)
Hit chance: 15<95 (hit)
Crit chance: 55<12.5 (no crit)
Freeze chance:57>10 (no freeze)
Flinch chance: null
8 damage
14-8=6

Shinx took burn damage
74-2=72


Taking the initiative, Staryu fires a boiling jet of water at the Shinx, burning it with the Scalding heat. Using Staryu's type to its advantage, Shinx bites down on Staryu with icy fangs, scoring a critical hit in the process. Worn out, Staryu then takes some Valium to take a break. Using this to its advantage, Shinx sends a violent Energy Ball towards Staryu, courtesy of a friendly Unown that floated by. Not willing to give up, despite being worn out in both body and mind, Staryu sends another bout of Scalding water at Shinx, desperately hoping for a chance.

Summary

Shinx
HP: 72
EN: 71


Staryu
HP: 6
EN: 9

Unowns used: A, B, C, D, E, F, I, L, M, P, R, S, T, W
 
#25

"Almost over here Sparks. Just try and end this quickly, but beware of tricks like last time."


Thunderbolt > Spark > Thunderbolt
IF
Camouflage is used action 1 THEN change your actions to Bite > Ice Fang > Bite
 
Status
Not open for further replies.