Fusion Evolution V3 (Voting Phase)

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NO offense, but the trio is very boring. I also think you should just ditch Zenun and stick with Resle. That one is good, but Zenun isn’t really needed. Also, Munny is confusing. Is it that only the foe experiences Munny’s item? If not, it should be. At least reword it to specifically say so. I do like Rairai tho.
Nah, both Munny and the opponent experience the item effects. I've edited it to make it clear.

Heh, I actually thought RaiRai's ability would be too broken since it has Nuzzle access. Glad you like it.
 
NEW SUBS

Because I love that movie...
Parents: Golem & Klinklang
Shared egg group: Mineral
Offspring name: The Giant Of Steel
New type: Steel/Ground
New base stats:
80 Hp/120 Atk/132 Def/72 SpA/85 SpD/77 Spe=566 BST (+60)
New ability and desc: Pure Shield (Sturdy + Clear Body)=
The wielder is inmune to every move or status that can lower any stat or can KO it. The user can't be OHKOed.
Notable moves:
-Physical:
Gear Grind, Earthquake, Stone Edge, Rock Slide & Blast, Elemental + Sucker + PuP Punches, Superpower, Wild Charge, Heavy Slam, Iron Head, Smack Down, EXPLOSION, Hammer Arm, Gyro Ball.
-Special: Nobody minds these :]
-Status: SHIFT GEAR, Stealth Rock, Thunder Wave, Magnet Rise.
Role identification: Finally a good (physical) user of shift gear :D! This guy can be a great sweeper thanks to its good movepool and great ability on Pure Shell, wich makes it inmune to burns, paralyze and powerfull moves as liquidation or focus blast. Its typing and stats are decent too, but its low speed and weakness to common types as fire and water actally hinders it.


F*ck volcarona, okno :v
Parents: Heatran & Ribombee
Shared egg group: DNA
Offspring name: Bheat
New type: Fire/Fairy
New base stats:
75 Hp/75 Atk (+3)/90 Def (+7)/120 SpA (+8)/90 SpD (+2)/120 Spe (+20)=570 BST (+40)
New ability and desc: Flash Shield (Flash Fire + Shield Dust)->
The user is inmune to every move with secondary effects. The power of the user's moves with secondary effects is boosted by 50%.
Notable moves:
-Physical:
U-turn (i'm sure that nobody minds the others)
-Special: Moonblast, Fire Blast, Flamethrower, Magma Storm, Lava Plume, Earth Power, Energy Ball, Psychic, Draining Kiss, Flash Cannon, Eruption, Bug Buzz.
-Status: QUIVER DANCE, Stealth Rocks, Will-O-Wisp, Aromatherapy.
Role identification:
A really good QDancer: it has a cool typing both offensibly and defensibly, its abiliy boosts almost all of its coverage options and gives it inmunities to almost every offensive move and thanks to its great speed and SpA it hits hard even before a boost.


Who needs Prankster?
Parents: Giratina & Sableye
Shared egg group: DNA
Offspring name: King Of The Goblins
New type: Dark/Ghost
New base stats:
110 Hp (+10)/100 Atk (+13)/100 Def (+3)/88 SpA (+6)/100 SpD (+8)/70 Spe =568 (+40)
New ability and desc: Forced Delay (Pressure + Stall)->
The foe will always move last.
Notable moves:
-Physical:
Shadow Claw & Sneak, Knock Off, Elemental + Sucker Punches, Earthquake, Iron Head, Heavy Slam, , Stone Edge, Rock Slide, Zen Headbutt, Foul Play.
-Special: Are you really using these?
-Status: Recover, Will-O-Wisp, Thunder Wave, Trick, Block.
Role identification: Oh boy, obviously the king of the goblins had to be ANNOYING. For 5 turns, its mediocre speed doesn't hinders it because of its ability, wich lets it to be an decent revenge killer (100 Atk isn't too bad) and status-er (It has W-O-W for annoy physical attackers), its typing is just amazing, but it leaves it weak to the conmon fairies. Oh and it has a mega wich, even with a lower speed can benefit of its pre-mega ability:

Parents:
Giratina & Sableye-Mega
Shared egg group: DNA
Offspring name: King Of The Goblins-Mega
New type: Dark/Ghost
New base stats:
110 Hp/110 Atk (+10)/150 Def (+50)/108 SpA (+20)/150 SpD (+50)/40 Spe (-30)=668 (+100)
New ability and desc: Magic Bounce
Notable moves:
Same as above
Role identification: Tank a hit, then laugh at your opponent's face and status or hit it >:].


Where's David now?
Parents: Escavalier & Golisopod
Shared egg group: Bug
Offspring name: Goliath
New type: Steel/Water
New base stats:
87 Hp/140 Atk/137 Def/70 SpA/107 SpD/40 Spe=581 BST (+60)
New ability and desc: Haunting Stage (Swarm + Emergency Exit)->
The foe switches out when the Hp is at 1/3 or less.
Notable moves:
-Physical:
Waterfall, Liquidation, Iron Head, Acua Jet, Knock Off, Pursuit, Drill Run, Leech Life, Mega Horn.
-Status: Swords Dance, Bulk Up, Spikes
Role identification:

RESUBS

Parents: Blastoise & Tyranitar
Shared egg group: Monster
Offspring name: Gamera
New type: Water/Dark
New base stats:
99 Hp/118 Atk/115 Def /100 SpA /112 SpD /79 Spe =623 BST (+60)
New ability and desc: Sand Padding (Rain Dish + Sand Stream)->
Sets sandstorm on switch in. The user is inmune to sandstorm's chip damage and heal Hp instead.
Notable moves:
-Physical:
Waterfall, Crunch, Pursuit, Rapid Spin, Acua Jet & Tail, Earthquake, Stone Edge, Elemental Punches, Superpower, Rock Slide, Iron Head, Dragon Tail & Claw, Outrage, Zen Headbutt, Fake Out
-Special (Oh god why): Hydro Pump, Scald, Dark Pulse, Surf, Water Spout, Ice Beam, Fire Blast, Flamethrower, Thunderbolt, Focus Miss Blast, Earth Power, Aura Sphere, Dragon Pulse, Flash Cannon.
-Status: Dragon Dance, Stealth Rock, Thunder Wave, Haze, Refresh, Roar.
Role identification: Ok, here we have a really cool mixed bulky sweeper, that may work. It can be also a hazard lead with both stealth rocks and rapid spin with access to reliable recovery on sand padding, nice. Oh, another set, a CB pursuit trapper, may work too. It also gets DDance, yay. What can we see here? A REALLY versatile mon. But... LOOK, IT HAS 2 MEGAS (blastoisonite is better, with tyranitarite is a bit trash):

Parents:
Blastoise (Mega) & Tyranitar
Shared egg group: Monster
Offspring name: Gamera-Mega X
New type: Water/Dark
New base stats:
99 Hp/138 Atk (+20)/135 Def (+20)/150 SpA (+50)/122 SpD (+10)/79 Spe=723 BST (+100)
New ability and desc: Mega Launcher
Notable moves:
The same as above + Water Pulse
Role identification: A really strong Wallbreaker with access to STAB + Mega Launcher Boosted Water and Dark Pulses, all supported by a sky-high 150 SpA. It also has access to better coverage options than normal Blastoise-Mega.


Parents: Blastoise & Tyranitar (Mega)
Shared egg group: Monster
Offspring name: Gamera-Mega Y
New type: Water/Dark
New base stats:
100 Hp/148 Atk (+30)/155 Def (+40)/100 SpA/132 SpD (+20)/89 Spe (+10)=723 BST (+100)
New ability and desc: Sand Stream
Notable moves:
Same as above.
Role identification: I wouldn't recommend using this since it looses the Hp restoring of Sand Padding and is hurt by its own sand, but it could be a better DDancer due to its higher speed and bulk i guess.


One, two, three, four, five...
Parents: Swellow & Deoxys-Attack
Shared egg group: DNA
Offspring name: Syx-A
New type: Normal/Psychic
New base stats:
55 Hp/146 Atk (+14)/40 Def/140 SpA (+13)/35 SpD/150 Spe (+13)=566 BST (+40)
New ability and desc: The Adventurous' Pressure (Pressure + Scrappy)->
. Can hit Ghost-types with Fighting- and Normal-type moves. The power of Normal and Fighting moves is doubled.
Notable moves:
-Physical:
EXTREME SPEED, Double Edge, Return, Zen Headbutt, Knock Off, Superpower, U-turn, Drain + Elemental punches, Pursuit, Rock Slide, Low and Mega Kick, Meteor Smash, Poison Jab.
-Special: BOOMBURST, Psycho Boost, Psychic, Psyshock, Focus Miss Blast, Ice Beam, Heat Wave, Thunderbolt, Thunder, Dark Pulse, Shadow Ball, Energy Ball, Grass Knot, Signal Beam.
-Status: Nasty Plot, Taunt, Spikes, Stealth Rock, Trick, Defog, Thunder Wave, Tailwind, Recover, Roost.
Role identification: Even with a shitty typing, this pokemon is probably the best offensive normal type you've ever seen. Why? Well, it has acces to the best offensive normal moves (boomburst and espeed) in tamdem with huge mixed offenses and great speed. Also, it can't be walled by steel 'mons thanks to its huge number of coverage orendptions. Oh, have fun trying to switch into this guy if it uses nasty plot or it set up hazards like stealth rocks or spikes. At least it can't tank anything due to its paper defenses.
Lets follow the trend: Thoughts?
 
Lets follow the trend: Thoughts?
I feel like Bheat’s ability could be really OP considering the majority of attacking moves anyone bothers to use tend to have secondary effects. It pretty much becomes immune to every attack besides things like Earthquake, priority moves, some Fighting-type moves like Close Combat and HJK (which it resists), Hyper Voice/Boomburst, and HP-draining moves (most of which it resists too). I do like the fusion itself though.
 

Its fluffy but don't try to hug it or you'll cut :]
Parents: Kartana & Altaria
Shared egg group: DNA
Offspring name: Kartaria
New type: Steel/Dragon
New base stats:
70 Hp (+3)/140 Atk (+15)/110 Def/70 SpA (+6)/70 SpD (+2)/108 Spe (+14)=568 (+40)
New ability and desc: Cloud Boost (Beast Boost + Cloud Nine)->
This Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon or it's under weather. Blocks the effects of weather.
Notable moves:
-Physical:
Dragon Claw, Outrage, Smart Strike, Steel Wing, Sacred Sword, Earthquake, Pursuit, Night Slash, Psycho Cut, X-Scissor, Brick Break, Leaf Blade.
-Special: Nope, nothing to do here.
-Status: Dragon Dance, Swords Dance, Roost, Defog, Refresh, Haze, Tailwind, Synthesis, Perish Song.
Role identification: This thing will hurt a lot after an Sd or Ddance, ther's not too much more to say about this guy. Well, it also has a cool defensive typing, good defense stat and access to roost and defog, so it should be able to perform a defensive role decently, but you maybe want more to use its mega:

Parents: Kartana & Altaria (Mega)
Shared egg group: DNA
Offspring name: Kartaria-Mega
New type: Steel/Fairy
New base stats:
70 Hp/180 Atk (+40)/130 Def (+20)/110 SpA (+40)/70 SpD/108 Spe (+14)=668 (+100)
New ability and desc: Pixilate
Notable moves:
The same as above + Return + Double Edge + Calm Mind +...
-Special: Hyper Voice, Flamethrower, Fire Blast, Ice Beam, Vacuum Wave, Moonblast?
Role identification: Sweeper. Thanks to its HUGE 180 Attack, decent 108 Speed, good 70/130 physical bulk, great typing and a really cool ability on Pixilate this thing will make holes at the opponent's team. It also can abuse its decent special movepool and go mixed thanks to its new usable 110 SpA, but it lacks any special steel STAB.
Thoughts on this one?
 
We have over 350 fusions and a lot of abilities on top of that. I don’t think it would be as easy as you make it seem.
You don't have to make a doubled version of each ability, do you? I thought you could just have something take an ability and apply the effects to itself twice.
 
I'm saying this right now that submissions are closing tomorrow morning when I wake up. I'm still going to be on, but if you want your subs in do so now.
 
Resubmissions:
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DNA donors: Zygarde / Scolipede
Offspring name: Scoligarde
New type:

New base stats:
104 HP / 120 Atk / 105 Def / 68 SpA / 82 SpD / 103 Spe (+20 HP +20 Atk) (BST: 582)
New ability and desc: Slow Motion (Speed Boost + Aura Break) - While this Pokemon is active, Speed of opposing Pokemon is lowered by 1 stage at the end of every turn.
Notable moves: Megahorn, Outrage, Thousand Arrows, Poison Jab, Superpower, Extreme Speed, Swords Dance, Coil, Dragon Dance, Spikes, Toxic Spikes, Glare, Substitute
Role Identification: Scoligarde can be used as a threatening set up sweeper or a Spike stacking lead. If Scoligarde's amazing ability is paired with Protect, it can become really hard to revenge kill, because it can just protect itself and outspeed the foe on the next turn.

Scoligarde @ Life Orb / Dragonium Z
Ability: Slow Motion
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Swords Dance / Coil
- Outrage
- Megahorn
- Thousand Arrows / Protect

Scoligarde @ Leftovers
Ability: Slow Motion
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Spikes
- Toxic Spikes
- Outrage
- Megahorn / Protect / Glare

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DNA donors: Palkia / Duosion
Offspring name: Pasion
New type:

New base stats: 97 HP / 80 Atk / 75 Def / 157 SpA / 90 SpD / 65 Spe (+20 HP +20 SpA) (BST: 564)
New ability and desc: Instant Recovery (Pressure + Regenerator) - If this Pokemon is hit by a foe's move, it restores 1/3 of it's maximum HP.
Notable moves: Spacial Rend, Psychic, Psyshock, Fire Blast, Aura Sphere, Focus Blast, Flash Cannon, Recover, Trick Room, Calm Mind, Iron Defense
Role Identification: Pasion is a very powerful special attacker with good coverage options and reliable recovery. His bulk is quite mediocre, but he has got an amazing defensive ability that allows him to avoid some 2HKOs.

Pasion @ Leftovers / Draco Plate
Ability: Instant Recovery
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Spacial Rend
- Psyshock
- Aura Sphere / Focus Blast / Fire Blast

A Trick Room set that utilizes Pasion's low speed and turns him into a scary sweeper. Spacial Rend is arguably Pasion's best STAB attack and Psyshock is his secondary STAB attack that hits specially defensive Pokemon. Fighting or Fire coverage is recommended in the last moveslot to hit Steel and/or Dark types super effectively.

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DNA donors: Lugia / Dunsparce
Offspring name: Lusparce
New type:

New base stats: 103 HP / 90 Atk / 100 Def / 97 SpA / 109 SpD / 87 Spe (+10 Atk +20 SpA +10 Spe) (BST: 586)
New ability and desc: Forced Grace (Pressure + Serene Grace) - This Pokemon's moves have their secondary effect chance multiplied by 2.5, but they lose one additional PP.
Notable moves: Air Slash, Aeroblast, Body Slam, Headbutt, Hyper Voice, Earth Power, Earthquake, Flamethrower, Thunderbolt, Ice Beam, Ancient Power, Ominous Wind, Recover, Stealth Rock, Defog, Glare, Calm Mind, Agility, Coil, Trick
Role Identification: Lusparce is a versatile Pokemon. He has got a good bulk, average mixed attacking stats, average speed and ridiculously huge movepool. But Lusparce's real niche is his ability Forced Grace, which gives his Air Slash 75% chance to flinch (however Air Slash can now be used only 12 times instead of 24, because it loses double PP). Air Slash is not the only move Lusparce can abuse Forced Grace with: there is Body Slam, Headbutt, Ice Beam and Ancient Power/Ominous Wind. Lusparce has got plenty of useful status moves too, for example Recover, Stealth Rock and Defog. He can set up with Calm Mind, Coil or Agility.

Lusparce @ Choice Scarf
Ability: Forced Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Earth Power
- Flamethrower
- Trick

A simple Choice Scarf set that flinches its way through teams. Flamethrower's 25% chance to burn is nice too.

Lusparce @ Leftovers
Ability: Forced Grace
EVs: 248 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Air Slash
- Calm Mind
- Agility
- Recover

A double set up set that can destroy teams after a few Calm Mind boosts.

New fusions:
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DNA donors: Giratina / Inkay
Offspring name: Inkatina
New type:

New base stats:
121 HP / 77 Atk / 86 Def / 68 SpA / 103 SpD / 67 Spe (+20 HP +20 SpD) (BST: 522)
New ability and desc: Ink Squirt (Suction Cups + Pressure) - When this Pokemon switches out, the opponent's last move used loses 2 PP.
Notable moves: Knock Off, Foul Play, Shadow Sneak, Shadow Claw, Shadow Force, Will-O-Wisp, Taunt, Topsy-Turvy, Defog, Pain Split, Destiny Bond, Roar, Thunder Wave, Reflect, Light Screen, Toxic, Rest
Role Identification: Inkatina is a defensive Pokemon that can drain the PP of the foe's moves by switching in and out. It has got many useful status moves, such as Defog, Will-O-Wisp, Taunt, Topsy-Turvy etc. They can be used to annoy the opponent even more.

Inkatina @ Leftovers
Ability: Ink Squirt
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Knock Off
- Defog
- Will-O-Wisp / Taunt / Topsy Turvy
- Rest / Pain Split

Inkatina @ Light Clay
Ability: Ink Squirt
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Knock Off
- Reflect
- Light Screen
- Rest / Pain Split

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Parents: Spinda / Sableye
Shared egg group: Human-Like
Offspring name: Spineye
New type:

New base stats:
65 HP / 77 Atk / 77 Def / 72 SpA / 72 SpD / 65 Spe (BST: 428)
New ability and desc: Mental Torture (Stall + Contrary) - The opposing Pokemon moves last among Pokemon using the same or greater priority moves.
Notable moves: Seismic Toss, Foul Play, Knock Off, Return, Fake Out, Hyper Voice, Shadow Ball, Superpower, Rapid Spin, Recover, Will-O-Wisp, Taunt, Nasty Plot, Encore, Substitute, Hypnosis, Disable, Guard Split
Role Identification: Spineye's foe will basically always move last. So Spineye can burn him, put him to sleep, Taunt him, remove hazards with Rapid Spin, heal itself, encore the foe or attack him before being attacked.

Spineye @ Leftovers
Ability: Mental Torture
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Knock Off
- Recover
- Will-O-Wisp / Hypnosis
- Rapid Spin / Taunt / Disable

Spineye @ Life Orb / Ghostium Z
Ability: Mental Torture
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Nasty Plot
- Shadow Ball
- Hyper Voice
- Recover / Encore

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Parents: Spinda / Sableye-Mega
Shared egg group: Human-Like
Offspring name: Spineye-Mega
New type:

New base stats:
65 HP / 87 Atk / 127 Def / 92 SpA / 122 SpD / 35 Spe (BST: 528)
New ability and desc: Magic Bounce
Notable moves: Seismic Toss, Foul Play, Knock Off, Return, Fake Out, Hyper Voice, Shadow Ball, Superpower, Rapid Spin, Recover, Will-O-Wisp, Taunt, Nasty Plot, Hypnosis
Role Identification: Mega Spineye is a great defensive Pokemon with a great defensive typing and a wide movepool with a lot of useful stuff.

Spineye @ Sablenite
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Knock Off
- Recover
- Will-O-Wisp / Hypnosis
- Rapid Spin / Taunt / Protect

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Parents: Crobat / Altaria
Shared egg group: Flying
Offspring name: Altarbat
New type:

New base stats:
90 HP / 90 Atk / 95 Def / 80 SpA / 102 SpD / 115 Spe (BST: 572)
New ability and desc: Clean Aura (Natural Cure + Inner Focus) - This Pokemon is immune to major status conditions.
Notable moves: Outrage, Dragon Claw, Dragon Rush, Cross Poison, Draco Meteor, Dragon Pulse, Sludge Bomb, Earthquake, Fire Blast, Flamethrower, Ice Beam, Brave Bird, U-turn, Dragon Dance, Nasty Plot, Roost, Defog, Hypnosis, Curse, Haze, Cotton Guard, Whirlwind
Role Identification: Altarbat is a very versatile Pokemon. It can be a physical attacker with Dragon Dance, a special attacker with Nasty Plot or a defensive pivot with Defog, U-turn and Roost.

Altarbat @ Life Orb / Black Sludge / Dragonium Z
Ability: Clean Aura
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Dragon Dance
- Outrage
- Earthquake
- Cross Poison / Roost

Altarbat @ Life Orb / Black Sludge / Dragonium Z
Ability: Clean Aura
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 SpA
- Nasty Plot
- Draco Meteor / Dragon Pulse
- Fire Blast
- Sludge Bomb / Roost

Altarbat @ Black Sludge
Ability: Clean Aura
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Defog
- Roost
- U-turn
- Haze / Whirlwind / Hypnosis

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Parents: Crobat / Altaria-Mega
Shared egg group: Flying
Offspring name: Altarbat-Mega
New type:

New base stats:
90 HP / 130 Atk / 115 Def / 120 SpA / 102 SpD / 115 Spe (BST: 672)
New ability and desc: Pixilate
Notable moves: Return, Double-Edge, Quick Attack, Hyper Voice, Cross Poison, Sludge Bomb, Earthquake, Fire Blast, Flamethrower, Ice Beam, U-turn, Dragon Dance, Nasty Plot, Roost, Defog, Hypnosis, Haze, Cotton Guard, Whirlwind
Role Identification: Mega Altarbat is a strong and bulky attacker with powerful Fairy STAB attacks. It even has STAB priority in Quick Attack now.

Altarbat @ Altarianite
Ability: Pixilate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Dragon Dance
- Return
- Earthquake
- Quick Attack / Roost

Altarbat @ Altarianite
Ability: Pixilate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Quick Attack
- Earthquake
- Roost
Only 3 new fusions this time. Thoughts?
 
Only 3 new fusions this time. Thoughts?
so i was wondering
what if inkatina's ability was like 'when your opponent switches out, they switch out an extra time'
so they go into one Pokemon and then have to switch again, racking up extra hazard damage but also allowing regenerators more healing?
just a thought, these are cool
 
resubs


Parents: Shiinotic + Comfey
Shared Egg Group: Grass
Offspring Name: Shiinofey
New Type: Grass/Fairy
New Base Stats: 65/58/95/96/115/75 (+10 All) BST: 504
New Ability and Desc: Spore Spreading (Effect Spore + Triage): Healing Moves and moves with a chance to Poison, Sleep, or Paralyze the opponent have +1 priority
Notable Moves:
Physical: U-Turn
Special: Giga Drain, Moonblast, Sludge Bomb
Status: Strength Sap, Spore, Thunder Wave, Calm Mind, Taunt
Role Identification: Spam priority Strength Sap and Spore.



Parents: Barbaracle + Crawdaunt
Shared Egg Group: Water 3
Offspring Name: Barracuda
New Type: Water/Dark
New Base Stats: 77/122/110/82/80/71 (+10 All) BST: 542
New Ability: Critical Master (Sniper + Shell Armor)- This pokemon's attacks always critical hit, when they critical hit they do 1.5x damage, and this pokemon is immune to critical hits
Notable Moves:
Physical- Crabhammer, Knock Off, Aqua Jet, Earthquake, Poison Jab, Stone Edge, Superpower
Special- Don't Use
Status- Shell Smash, Stealth Rock
Role Identification: Click Shell Smash, Crit and win


new subs



Parents: Zangoose + Seviper
Shared Egg Group: Field
Offspring Name: Zangiper
New Type: Normal/Poison
New Base Stats: 83/117/70/90/70/87 (+10 All) BST: 517
New Ability: Toxic Shed (Toxic Boost + Shed Skin)- At the end of each turn, 33% chance to get poisoned regardless of typing, removes existing status conditions and replaces with poison. Physical Attacks have 1.5x power when poisoned or badly poisoned
Notable Moves:
Physical- Facade, Poison Jab, Earthquake, Knock Off, Elemental Punches, Quick Attack
Special- Don't Use
Status- Swords Dance
Role Identification: A Pokemon that doesn't care about the status conditions the opponent uses, and a guts/toxic boost sweeper that doesn't need to hold a toxic orb.



DNA Donors: Kyurem-Black + Sandshrew-Alola
Offspring Name: Blackshrew-Alola
New Type: Dragon/Ice
New Base Stats: 87/122/95/65/82/87 (+20 Def, +20 Spe) BST: 538
New Ability: Teraslushvolt Rush (Teravolt + Slush Rush): Exact combination of the abilities
Notable Moves:
Physical- Outrage, Dragon Claw, Icicle Crash, Fusion Bolt, Earthquake, Poison Jab, Stone Edge, Iron Head Rapid Spin
Special- Don't Use
Status- Roost, Aurora Veil, Swords Dance
Role Identification: Pretty Much a weaker Kyurem-Black with a much better ability, moves, and usability in Hail. It now appreciates Icicle Crash, no longer relying on Z-Freeze Shock or Ice Beam for Ice Stab. It also has Earthquake over Earth Power, and can set up with Swords Dance.



DNA Donors: Kyurem-White + Vulpix-Alola
Offspring Name: Whitepix-Alola
New Type: Dragon/Ice
New Base Stats: 81/80/85/110/82/100 (+20 Def, +20 Spe) BST: 538
New Ability: Turbosnowblaze Warning (Turboblaze + Snow Warning): Exact Combination of the abilities
Notable Moves:
Physical- Don't Use
Special- Blizzard, Draco Meteor, Earth Power, Moonblast, Freeze Dry, Fusion Flare, Flash Cannon, Focus Blast
Status- Aurora Veil, Roost
Role Identification: A strong Hail + Aurora Veil Setter with amazing coverage. Ice/Dragon/Ground, Ice/Fire/Ground, and Ice/Fire/Dragon all hit almost everything for neutral damage.
jumping on the bandwagon, thoughts?
 
i mean not every fusion has to be top tier, but I think Barracuda and Whitepix-Alola really have potential. +2 225 BP Crabhammers coming from 122 Base attack are really strong, and Whitepix-Alola would be one of the most reliable Aurora Veil setters in the whole metagame.
 
Resubs:

RIDE TOGETHER
DNA Donors: Smoochum / Groudon
Offspring Name: Groudam
New Type: Ground/Psychic
Base Stats: 92/92/77/110/77/77 (+20 HP, +18 SpA, +2 Atk)
New Ability: First Strike (Forewarn + Drought) - When this Pokemon enters the field, it uses it's highest base power move and harsh sunlight is set up for 5 turns.
Notable Moves: Precipice Blades, Psychic, Earth Power, Psyshock, Nasty Plot, Stealth Rock, Stone Edge, Solar Beam, Thunderbolt, Thunder Punch, Overheat, Flamethrower, Fire Blast, Ice Beam, Blizzard, Grass Knot, Perish Song, Shadow Ball, Signal Beam, Calm Mind, Wish, Zen Headbutt, Focus Blast, Roar, Magic Coat, Eruption, Swords Dance, Rock Polish, Bulk Up, Lava Plume
Role Identification: This is probably the worst of the trio because of it's stats, but it's still no joke. It comes in hot by using it's highest BP move right away, which could be STAB Precipice Blades, Solar Beam, Fire Blast, Stone Edge, or Focus Blast for coverage, or even Hyper Beam just cuz (probably still makes you recharge, rip). Either way, it's doing some damage. From there, it has a variety of cool sets, from two forms of Dual Dance, Defensive with Wish, Lava Plume, and Stealth Rock, Bulk Up/Calm Mind, and more, I'm sure.

DNA Donors: Smoochum / Primal Groudon
Offspring Name: Primal Groudam
New Type: Ground/Fire
Base Stats: 92/122/97/160/77/77
New Ability: Desolate Land
Notable Moves: See above list with emphasis on Fire moves
Role Identification: It's Groudum if it had an amazing typing + ability combination, was stronger, and had better physical bulk to make Wish sets slightly better. If you want to use Groudum, this is probably the way to go. I mean, Primal Groudon is annoying enough WITHOUT Ice Beam and recovery, thank you very much.


DIE TOGETHER
DNA Donors: Magby / Rayquaza
Offspring Name: Quagby
New Type: Dragon/Fire
Base Stats: 75/126/72/111/72/105 (+16 Spe, +9 Def, +14 Atk, +1 SpA)
New Ability: Hot Air (Flame Body + Air Lock) - When this Pokemon enters the field, the opposing Pokemon is burned and the current weather effects are deactivated.
Notable Moves: V-Create, Extreme Speed, Dragon Claw, Earthquake, Dragon Ascent, Swords Dance, Dragon Dance, (Z-)Belly Drum, Thunder Punch, Mach Punch, Waterfall, Fire Blast, Draco Meteor, Surf, Ice Beam, Thunderbolt, Earth Power, Energy Ball, Psychic, Air Slash, Focus Blast, Dragon Tail, Roar, Iron Head, Stone Edge, Tailwind, Counter
Role Identification: This Pokemon is just setup central. You come in, burn something so they can barely touch you, then either (Z-)Belly Drum, SD, or DD up to sweep with your good Attack stat and STAB V-CREATE, JEEZ. Oh, what's that? V-Create lowers your speed, making it hard to effectively use to sweep. Well, lucky for us (or maybe unluckily), we have two easy fixes. 1. Use Flare Blitz/Fire Punch or the better solution 2. EXTREME SPEED (especially if it's Belly Drum). Not to mention, with great offenses and pretty good speed, Quagby can easily send you to the moon in all sorts of ways. Stay on your toes, or the king of the sky will send you right back down to earth.

DNA Donors: Magby / Mega Rayquaza
Offspring Name: Mega Quagby
New Type: Dragon/Fire
Base Stats: 75/156/82/141/82/125
New Ability: Delta Stream
Notable Moves: See above list
Role Identification: It's Quagby on steroids. Can FE AG please be a thing?


new kids on the ol' blocc:
One more related pair for the road, eh?


A Limited Time Sweeping Offer!
DNA Donors: Archeops / Kartana
Offspring Name: Archetana
New Type: Rock/Grass
Base Stats: 67/174/98/85/68/115 (+20 SpD, +14 Atk, +6 Spe)
New Ability: Fired Up/Iced (Defeatist + Beast Boost) - When this Pokemon is above half health (Fire Up), whenever it gets a KO, it's highest non-HP stat goes up by one. At under half health (Iced), it will no longer gains boosts in this way and all current boosts are removed.
Notable Moves: Head Smash, Stone Edge, Leaf Blade, Earthquake, Knock Off, Steel Wing, U-Turn, Zen Headbutt, Swords Dance, Defog, Taunt, Stealth Rock, Dragon Tail, Roost, Sacred Sword, Acrobatics, Agility, Aqua Tail, Heat Wave, X-Scissor, Focus Blast
Role Identification: Setting up isn't that reliable due to the ability, s just slap a choice item on this thing and wreck havoc. 174 Attack (the highest non-Mega Attack in FE) + Head Smash = Death and Destruction, this is simple mathematics. 115 Speed is great, and 85 Special Attack could even be useful against the right targets with the rght move. But yeah, spam your STABs and see if you can stay above half health to sweep.


A Solid Wall for Any Team (Literally)!
DNA Donors: Carracosta / Celesteela
Offspring Name: Carrasteela
New Type: Water/Steel
Base Stats: 100/107/120/95/103/46 (+20 SpD, +15 HP, +2 Def, +3 Atk)
New Ability: Beastly Bulwark (Solid Rock + Beast Boost) - This Pokemon takes 0.75x damage from super effective attacks. Whenever this Pokemon is hit by a super effective attack, it's highest non-HP stat goes up by one.
Notable Moves: Scald, Heavy Slam, Earthquake, Stone Edge, Liquidation, Shell Smash, Aqua Jet, Flamethrower, Fire Blast, Leech Seed, Low Kick, Earth Power, Stealth Rock, Superpower, Ice Beam, Focus Blast, Air Slash, Seed Bomb, Giga Drain, Explosion, Grass Knot, Curse, Crunch
Role Identification: A great defensive typing, great 100/120/103 bulk, and a multitude of useful moves all adds up to Carrasteela being a great wall or tank for any team. Water/Steel resists a ton and when it is hit super effectively, Beastly Bulwark weakens it while boosting it's stats. This allows for defensive sets utilizing moves like Leech Seed, Scald, and Stealth Rock. But, would you look at that, this thing gets Curse and Shell Smash. With these, Carrasteela can be a scary setup sweeper with it's huge amount of coverage and already decent offenses. Plus, something with a super effective move (especially weak priority like Mach Punch) will just add fuel to the fire. Overall, it's a wall that can bite back if it wants to.


Who knew that Dogs and Cats could get along so well?
Parents: Furfrou / Meowstic-Female
Shared Egg Group: Field
Offspring Name: Surfur
New Type: Normal/Psychic
Base Stats: 84/74/78/84/95/113
New Ability: Ferocious Fur (Fur Coat + Competitive) - This Pokemon's Special Attack is doubled.
Notable Moves: Hyper Voice, Psychic, Psyshock, Dark Pulse, Thunderbolt, Surf, U-Turn, Grass Knot, Energy Ball, Trick, Charge Beam, Calm Mind, Light Screen, Reflect, Heal Ball, Thunder Wave, Cotton Guard
Role Identification: Give it Specs or set up a Calm Mind or two and blow through teams with your good speed tier, strong STABs and coverage, and a whopping 534 raw Special Attack stat with a neutral nature and no items.
Idk if I'll do more by tomorrow, so thoughts?
 

I found what destroyed the Dinosaurs!
Parents: Drampa + Abomasnow
Shared egg group: Monster
Offspring name: Dramasnow
New type: Ice/Dragon
New base stats: 94/86/90/123/98/58
New ability and desc: Ageless Blizzard - On switchin, Hail begins and and cannot be removed (even by Primordial Sea/Desolate Land/Delta Stream/Cloud Nine/Air Lock and the like) unless this Ability is removed or this Pokémon switches out.
Notable moves: Blizzard, Draco Meteor, Dragon Pulse, Fire Blast, Energy Ball, Focus Blast, Ice Beam, Giga Drain, Shadow Ball, Leech Seed, Flamethrower, Hurricane, Thunderbolt, Roost, Calm Mind, Glare, Extrasensory.
Role identification: It’s the Hell Hail that never ends. it has a good 123 special attack, decent defenses, a G I G A N T I C movepool, great STABS in a never-miss Blizzard and a powerful Draco, Glare, and recovery in Roost! Oh, and it has a Mega too, if your really that desperate.

Parents: Drampa + Abomasnow-Mega
Shared egg group: Monster
Offspring name: Mega Dramasnow
New type: Ice/Dragon
New base stats: 94/126/120/163/118/28
New ability and desc: Snow Warning
Notable moves: aforementioned + the physical movepools of them both, but why? Earthquake, I guess.
Role identification: 163 Special Attack, better defenses, and that’s about it. Use the base.
 
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I found what destroyed the Dinosaurs!
Parents: Drampa + Abomasnow
Shared egg group: Monster
Offspring name: Dramasnow
New type: Ice/Dragon
New base stats: 94/86/90/123/98/58
New ability and desc: Ageless Blizzard - On switchin, Hail begins and and cannot be removed (even by Primordial Sea/Desolate Land/Delta Stream/Cloud Nine/Air Lock and the like) unless this Ability is removed.
Notable moves: Blizzard, Draco Meteor, Dragon Pulse, Fire Blast, Energy Ball, Focus Blast, Ice Beam, Giga Drain, Shadow Ball, Leech Seed, Flamethrower, Hurricane, Thunderbolt, Roost, Calm Mind, Glare, Extrasensory.
Role identification: It’s the Hell Hail that never ends. it has a good 123 special attack, decent defenses, a G I G A N T I C movepool, great STABS in a never-miss Blizzard and a powerful Draco, Glare, and recovery in Roost! Oh, and it has a Mega too, if your really that desperate.

Parents: Drampa + Abomasnow-Mega
Shared egg group: Monster
Offspring name: Mega Dramasnow
New type: Ice/Dragon
New base stats: 94/126/120/163/118/28
New ability and desc: Snow Warning
Notable moves: aforementioned + the physical movepools of them both, but why? Earthquake, I guess.
Role identification: 163 Special Attack, better defenses, and that’s about it. Use the base.
so if the base form's hail never ends
why shouldn't I use the mega? it doesn't overwrite the special hail with normal hail
but lol I love the idea but this seems rather unfair on other weather teams which are just instantly fucked
 
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