{ num: species: "Scrafting",
types: ["Normal"], ["Fighting"]
genderRatio: {M: 50.0, F: 50.0},
baseStats: {hp: 117, atk: 135, def: 115, spa: 80, spd: 97, spe: 89},
abilities: {0: "Stare Down"},
heightm: 2,
weightkg: 80.3,
color: "Brown",
eggGroups: ["Field"], }
I asked about at least Metagrossite, and G-Luke said that it’s banned because it’s an Uber Mega now, but this debate isn’t over yet. Just know that they’re still illegal for now.so any news on potentially allowing Blazikenite, Salamencite and Metagrossite?
dialcatty outspeeds Reshirupt and Zeaking so it's not as annoying for it as Zyntei would be :PReserving Gumshoos / Origin Giratina, Jynx / Yveltal, Salazzle / Hydregion and Castform / Groundon
EDIT: wait, I almost forgot Nidoking / Attack Deoxys
Arceus / Shedinja, Reshiram / Camerupt, and Zekrom / Seaking as resubs.
New submissions:
It's not Casper, its an any-weather setter.
Parents: Castform, Groundon
Shared egg group: DNA
Offspring name: Casdon
New type: Normal / Ground
New base stats: 85 / 110 / 105 / 105 (+20) / 100 (+20) / 80
New ability and desc: Forecast Weather (Forecast + Drought; Depending on the held Weather Rock (Heat Rock, Damp Rock, Smooth Rock, Icy Rock) Casdon summons the appropriate weather and changes it's normal typing to the appropriate type (Fire, Water, Rock, Ice) when in the appropriate weather. No weather is summoned without a Weather Rock)
Notable moves: Weather Ball, Focus Blast, Hurricane, Earth Power, Shadow Ball, Flamethrower, Fire Blast, Scald, Hydro Pump, Energy Ball, Solar Beam, Thunderbolt, Thunder, Ice Beam, Blizzard, Dragon Pulse, Return, Hammer Arm, Earthquake, Precipice Blades, Stone Edge, Rock Slide, Shadow Claw, Iron Head, Fire Punch, Thunder Punch, Dragon Claw, Bulk Up, Rock Polish, Thunder Wave, Swords Dance, Stealth Rock, Amnesia, Cosmic Power, Clear Smog, Tailwind, Work Up (Gosh that's a heck of a lot moves)
Role identification: It's a weather setter which can be any weather you need. Also abuses said weather in a good way. Can go either Physical or Special depending on your needs. The primal is not mentioned because I have no idea why you would use it.
Redone submissions:
Yahooboo is probably pissed at me now.
Parents: Reshiram, Camerupt
Shared egg group: DNA
Offspring name: Reshirupt
New type: Fire / Ground
New base stats: 95 (+10) / 110 / 95 (+10) / 127 / 97 / 80 (+15)
New ability and desc: Turbo Armor (Turboblaze + Magma Armor; This Pokémon completely ignores abilities affecting it and the opponent's as well)
Notable moves: Hyper Voice, Focus Blast, Earth Power, Ancient Power, Shadow Ball, Flash Cannon, Fusion Flare, Blue Flare, Psychic, Dragon Pulse, Draco Meteor, Stealth Rock, Rock Polish, Roost (ok seriously. Why does Reshiram get this again?)
Role identification: Yay no more worries of Abilities messing you over. Fire / Ground has good coverage and Blue Flare will hit hard. Also has some interesting coverage moves, access to Stealth Rock and recovery in Roost, and a sweeping option in Rock Polish.
Can't forget his brother
Parents: Zekrom, Seaking
Shared egg group: DNA
Offspring name: Zeaking
New type: Electric / Water
New base stats: 95 (+5) / 127 (+6) / 97 (+5) / 110 (+18) / 95 (+5) / 80 (+1)
New ability and desc: Tera Veil (Teravolt + Water Veil; This Pokémon completely ignores abilities affecting it and the opponent's as well)
Notable moves: Return, Poison Jab, Drill Run, Rock Slide, Stone Edge, Megahorn, Waterfall, Fusion Bolt, Bolt Strike, Zen Headbutt, Dragon Claw, Outrage, Crunch, Knock Off, Agility, Roost (again, how does Zekrom even use this?)
Role identification: The physical variant. This one is mostly the same as Reshirupt, but without a Double Weakness, lack of Stealth Rock, and a bit more coverage. This one has Agility instead of Rock Polish.
Ridding the Bug-Type here to get more attention
Parents:Parents: Arceus, Shedinja
Shared egg group: DNA
Offspring name: Arinja
New type: Normal / Ghost
New base stats: 60 / 125 (+20) / 82 / 75 / 75 / 100 (+20)
New ability and desc: Any-Type Guard (Multitype + Wonder Guard; Both effects combined)
Notable moves: I don't even have a clue what kind of crap this would run...
Role identification: Well, it's any-type Wonder Guard. Sounds really broken, but keep in mind it's gonna die to any attack due to only being hit super-effectively. Due to this, I just crapped the boosts on the offensive stats. Just do what you want with it ok? At least he has Shadow Sneak and Extreme Speed.
Shared egg group:
Offspring name:
New type:
New base stats:
New ability and desc:
Notable moves:
Role identification:
also how many flipping times has shewt been resubmitted now?
Yea Arinja is broken p much no matter what, as even a Normal/Bug version could become Steel/Bug and its the same problem. Plz nerf or remove
Speaking as a regular user and not a council member, my problem with Shewt is that it only has two weaknesses. I’d probably like it more if it were Bug/Psychic instead of Ghost/Psychic
The problem is the ability, honestly. No matter waht you do, there will still be a type combination with only one weaknessIs this why nobody voted it?
do you want me to remove the stat buffs? Do I need to fuse it with Silvally instead?
Well... Time to take a knife and stab that submission.The problem is the ability, honestly. No matter waht you do, there will still be a type combination with only one weakness
Just a question though, shouldn't Flame Orb heal the user of burns every turn instead of the ability reverting the effects of the burn itself?
You won't like it when it's angry...DNA Donors: Tornadus-Incarnate + Kartana
Offspring name: Cantankerous
New Type: Steel/Flying
Base Stats: 69/158 (+10)/100/92/75 (+20)/120 (+10) (BST: 614)
New ability and desc: Grumpy Old Mon (Prankster + Beast Boost): This Pokémon's status moves have +1 Priority. Using a move with increased Speed Priority or KOing an enemy Pokémon increases this Pokémon's highest non-HP stat by +1 combat stage.
Notable Moves: Acrobatics, Iron Tail, Sacred Sword, Leaf Blade, Knock Off, U-Turn, Detect, Substitute, Synthesis, Tailwind, Swords Dance, Defog, Bulk Up, Agility,
Role Identification: Welcome to Boost City. Cantankerous takes the concept of the Speed Boost/Protect synergy and takes it one step further, allowing it to beef up its not inconsiderable Attack stat just by avoiding damage. Priority boosting is a very, very nasty piece of work, but it's vulnerable to phazing and its best STAB moves have considerable drawbacks (Iron Tail is hopelessly inaccurate, Acrobatics necessitates forgoing an item, &c). That said, with the ability to boost to hell and back, do you really need an item? There are other boosting options as well - Swords Dance, Tailwind, and Synthesis are really good at what they do - but you need to have at least some slots for coverage. +1 Sacred Sword is a very useful move for when you're obliged to play wallbreaker against a boosted target, while Knock Off can dent stuff pretty heavily as well. Again, just watch out for phazing and you should be pretty much golden; if you fall victim to it, though, do try to stay calm. =]
The fourth member of the Lake Trio...Parents: Xatu + Swoobat
Shared egg group: Flying
Offspring name: Oxbow
New type: Psychic/Flying
New base stats: 76/76/72/96/72/114 (BST: 506)
New ability and desc: Twn Twrn (Magic Bounce + Klutz): This Pokémon causes status moves used against it to be rebounded against their users. Additionally, the effects of enemy Pokémon's items are reversed while this Pokémon is on the field (for example, Choice Scarf lowers the holder's Speed by 50%, Life Orb lowers the holder's damage output by 33%, Flame Orb heals the holder of Burns every turn, Lum Berries inflict a random status ailment on the holder upon consumption, &c).
Notable moves: Psychic, Psyshock, Air Slash, Shadow Ball, Signal Beam, Heat Wave, Dazzling Gleam, Calm Mind, Taunt, Thunder Wave, Toxic, Screens, Roost
Role Identification: General irritating bugger to deal with, despite a statline that's, well, pretty mediocre. 76/72/72 defensive stats just aren't enough in this meta, but its ability does have quite a lot going for it. It can come in on leads, bounce hazards back, and is immune to things like status and Taunt, but it can also stonewall item abusers, especially Choice abusers. Guts mons find their status constantly healed, Lefties walls take chip damage every turn Oxbow's on the field, pinch berries make things a lot worse for everyone involved... the list goes on. Ultimately, this is a fusion carried by a very powerful ability, but it's still pretty underwhelming despite good coverage and a pretty weird movepool. Don't underestimate it, though; while it may meander around the battle a bit, in the hands of a skilled trainer it'll break your ring by the time it's done with you. =]