Tyranitar sounds like a great idea, especially because of Stored Power (Deoxys-Speed is nasty with it, as I've found out, especially when your team just won't wake up).So what about Unaware Ttar? Does anyone use that? In sand of course. It takes V-create well and shrugs off Dracos and Overheats and of course laughs at Stored Power.
Could it work with Foul Play for physical Contrarymons? But they usually run Superpower. Hmm.
Any set ideas?
I used Tyranitar on the original (read: very very old) version of my sand team (link in my signature), and it was nice... a long time ago. Nowadays, Fighting moves are more common, Escavalier is running around, and it fails to do significant damage to Prankster Groudon/Rhydon. Granted, I used it in the Huge Power era, but I'm not sure if it's worth using Tyranitar over Shuckle.So what about Unaware Ttar? Does anyone use that? In sand of course. It takes V-create well and shrugs off Dracos and Overheats and of course laughs at Stored Power.
Could it work with Foul Play for physical Contrarymons? But they usually run Superpower. Hmm.
Any set ideas?
That's a great sand team; I made a team that's inspired by it (it uses Deoxys-S, Kyurem-B, and Shuckle, although some of them have been changed a bit).I used Tyranitar on the original (read: very very old) version of my sand team (link in my signature), and it was nice... a long time ago. Nowadays, Fighting moves are more common, Escavalier is running around, and it fails to do significant damage to Prankster Groudon/Rhydon. Granted, I used it in the Huge Power era, but I'm not sure if it's worth using Tyranitar over Shuckle.
Unaware Shuckle in the sand can and will slowly whittle away at your soul until you are a husk.
According to Veekun, it does. Now what is this evil strategy you speak of?Additionally, does Regenerator take effect when switched out by Dragon Tail (I'm thinking of a particularly evil strategy :naughty:)??
+----------------------------------------+
| Slaking |
+----------------------------------------+
| Raw count: 1719 |
| Avg. weight: 0.836547399942 |
+----------------------------------------+
| Abilities |
| Illusion 20.706% |
| Mold Breaker 13.540% |
| Contrary 12.485% |
| Magic Bounce 9.206% |
| Magic Guard 8.993% |
| Scrappy 4.859% |
| Other 30.210% |
+----------------------------------------+
| Items |
| Lum Berry 33.525% |
| Leftovers 16.457% |
| Sitrus Berry 11.859% |
| Toxic Orb 8.508% |
| Life Orb 6.480% |
| Choice Band 6.433% |
| Expert Belt 3.200% |
| Flame Orb 2.906% |
| White Herb 2.571% |
| Silk Scarf 1.599% |
| Choice Scarf 1.308% |
| BrightPowder 1.305% |
| Other 3.847% |
+----------------------------------------+
Substitute Contrary Dialga would probably give this set nightmares, as it can simply V-Create until it gets past Registeel. Contrary users with Overheat are also troublesome. Otherwise, it's a pretty good set.I'm not really sure how well known this set is, but I've been using it for a while now and it's been pretty solid.
Registeel @lefites
Unaware Calm
252Everything
Dragon tail
Spikes
Sleep talk
Recover
A lot of mons set up on him while you get your hazards going. He can take just about any hit, and heal off the damage, put down hazards, or phaze the mon out. Dragon tail so you can't be taunted, recover and spikes are self explanatory, and sleep talk let's him come in on the spores that fly around. As a bonus you don't have to worry about enemy inposters taking your boosts and attacking your team.
If this is a common set I apologize, but I haven't seen anyone else using it. Also are there any pokes that do this job more effectively than registeel?
Echoing Imanalt here, Scarf Contrary Kyurem-White is a beast.Im also gonna post what i believe to be the best contrary mon in the current metagame as well as the best scarfer.
Kyurem-W @ Choice Scarf
Trait: Contrary
Modest Nature
-Draco Meteor
-Overheat
-Leaf Storm / Trick
-Volt Switch
Basically this set beats most imposters by outrunning them with the scarf and ohkoing, its biggest problem is specially bulky unaware mons (lugia and cresselia and shuvkle in sand), and when these are around it should volt switch out to let tou get in a counter and wear them down.
dat power!Excuse me for being a noob here, but what advantages does White Kyurem have over Reshiram? It has slightly different base stats, but does are they really worth more than STAB overheat? I'm probably missing something critical here, but could someone please tell me what that is?
I used to use a Solar Power Reshiram. It hit really hard (plus STAB), but died rather quickly, and I had to put Drought on Deoxys-S (which helped Rayquaza as well, though...). It might be able to work if you built a team specifically around it, but I don't think it would really be worth it (additionally, it might be better to use Kyurem-W for that purpose).Kyurem-W is bulkier, faster, and more powerful, and isn't weak to Nature Power like Reshiram is. Reshiram's STAB V-Create is nice, but not worth the stat drop.
Snow Warning Kyurem-W is incredibly dangerous; as it can boost with something like Shell Smash and not be too afraid of Prankster Rhydon. Blizzard is also its strongest consistent STAB when it's in Hail and you aren't using Contrary. Double Kyurem-W sounds pretty dangerous as well, although some synergy issues will come up due to Kyurem-W's bad typing. It's technically impossible to have two different Kyurem formes ingame though, so I'm not sure if that's allowed.I can see now without a doubt that White Kyurem is in 90% of cituations a better choice. Has anyone had success running it on a hail team? That STAB blizzard coupled with its other options would hit hard. I could see a hail kyu-w being run alongside a regular scarf contrary one, to beat imposters and dent things with blizzard. Has anyone tried this?