Diggersby also resists Ghost/Poison
not that anyone should use diggersby for any purpose whatsoever
not that anyone should use diggersby for any purpose whatsoever
Not really, because you're able to switch out when both Pokemon have Shadow Tag.Looks like we might see choice scarf ditto to counter Mega Gengar. That'd be a hilarious sight to see, anyways. Of course you'll only be able to switch in Ditto after Mega Gengar KO's your initial Pokemon.
He has Huge Power, but the problem is he's a lower tier mon in general.Diggersby also resists Ghost/Poison
not that anyone should use diggersby for any purpose whatsoever
Normal/Ground isn't THAT terrible, you have STAB EQ which is something Azu can't claim. Also, clearly you can do some serious damage 1v1Diggersby has strikingly similar stats to Azumarill and even priority of his own... It's a shame he lacks the useful typing, though.
You've got to remember though that when a pokemon mega-evolves on that first turn it uses the speed stat of the pokemon it evolved from that first turn.I'm not entirely convinced this guy is Uber material just yet, though I will say that none of the other Shadow Tag trappers even come close to Gengar's versatility. I also feel like the +20 to both defense bases is being overlooked, as they could be relevant. Especially considering that with 130 base speed, investment in that becomes less of a priority. The loss of Levitate is also definitely a downer, and it will be interesting to see how well Gengar can cope without it. He has to Mega evolve pretty early on in the battle to take full advantage of Shadow Tag, and that could be difficult to do if it isn't an optimal move right away.
Feigning holding a Mega Stone is an excellent idea. Since Shadow Tag Gengar will probably be on tons of teams, as soon as it switches in your opponent will switch out to something that can counter you, while you nab a substitute. The standard BW Sub + Disable set will work just fine. Then again, you can still hold a Mega Stone but just delay your evolution.This is an excellent point. How does one manage the risk/reward of say allowing Gengar a free Substitute versus possibly losing a crucial pokemon? It's an interesting theory.
With those stats, Gengar has better tihngs to do than subprotect stall perish song.I included Perish Song in the Hypnosis set as a last resort move after Gengar managed to mess the opponents team or if the trapped pokemon in question is too valuable and is worth the sacrifice. Indeed, one only has to Sub, use Perish Song and then continue subbing till the opponent is dead. Protect + Sub is even better if the opponent sends out something which is faster than Gengar. I'll have to adjust the Hypnosis set to reflect these options.
Otherwise we can just make a new set with the following moveset:
Gengar@Gengarite
Timid
Max Speed and SpA EVs
Substitute
Protect
Perish Song
Shadow Ball
This set is so broken. Anything slower that switches into perish song will die, unless they have a phazing move. Even then, Gengar can try to get a double protect and laugh at you. Basically, nothing is safe.I included Perish Song in the Hypnosis set as a last resort move after Gengar managed to mess the opponents team or if the trapped pokemon in question is too valuable and is worth the sacrifice. Indeed, one only has to Sub, use Perish Song and then continue subbing till the opponent is dead. Protect + Sub is even better if the opponent sends out something which is faster than Gengar. I'll have to adjust the Hypnosis set to reflect these options.
Otherwise we can just make a new set with the following moveset:
Gengar@Gengarite
Timid
Max Speed and SpA EVs
Substitute
Protect
Perish Song
Shadow Ball
What about Sableye's Prankster, there may be some viable options against a gengar with him. Taunt could prevent Substitute gengar setups leaving his mega form vulnerableThis set is so broken. Anything slower that switches into perish song will die, unless they have a phazing move. Even then, Gengar can try to get a double protect and laugh at you. Basically, nothing is safe.
Bold Nature Sableye:scenario:
oppo: supportMon (eg ferrothorn)
you: switch in gengar
now the oppo will probably switch out fearing a shadow tag taunt
time for you to set a free sub
so the moveset i like the most:
sub
taunt
shadow ball
sludge bomb/wave
Yeah I understand, either way Gengar and Mega Gengar, are definitely not to be taken lightly in this generationYeah I know there are counters to this thing, but I was just pointing out that is very likely to get a free sub switching in on supportMon.
And I think this could work well even in ubers...
Ghosts being immune to Shadow Tag was stated on the updated Type Chart that was released on the Pokemon x/y site a month or so ago. Wasn't aware of them not being affected by other trapping moves, though.An npc just told me ghost types aren't affected by shadow tag and other trapping moves anymore. I haven't tested it for myself, but it's worth mentioning because it's not mentioned in the op.
Also, unless my math sucks (which it does) life orb gengar actually hits harder than mega gengar.
your calculations are wrong. Assault vest + sandstorm is not +2, but rather +1 and a sand storm which is a 2.25x boost, not a 2x boost.If we ignore MegaGengar for a moment (let's pretend Gengarite is banned!), Assault Vest Sassy Tyranitar could be a good check:
252 SpA Life Orb Gengar Focus Blast vs. +2 252 HP / 252+ SpD Tyranitar: 250-296 (61.88 - 73.26%) -- guaranteed 2HKO
252 SpA Life Orb Gengar Shadow Ball vs. +2 252 HP / 252+ SpD Tyranitar: 31-36 (7.67 - 8.91%) -- 9HKO at best
It can obviously switch in on Shadow Ball, and then take a Focus Blast to the face and kill with Crunch. Unfortunately, non-switching Pursuit with no investment is:
4 Atk Tyranitar Pursuit vs. 4 HP / 0 Def Gengar: 168-200 (64.12 - 76.33%) -- guaranteed 2HKO
So you can't exactly win if it stays in and gets two Focus Blasts in a row. And obviously Substitute fucks this up.
There is one better choice if you don't mind using Sassy CB Infiltrator Spiritomb (lol)
252 SpA Life Orb Gengar Shadow Ball vs. 255 HP / 252+ SpD Spiritomb: 117-138 (38.48 - 45.39%) -- guaranteed 3HKO
4 Atk Choice Band Spiritomb Pursuit vs. 4 HP / 0 Def Gengar: 186-218 (70.99 - 83.2%) -- guaranteed 2HKO
Works if you switch in on something that isn't Shadow Ball