Similar to that other discussion I made on Fire-types. I was in a random chat where someone mentioned that Grasses generally sucked. While obviously that's incorrect, as I thought about it, they do have specific niches that make them useful, such as resistance to Electric/Water moves (some of the most common and in the case of Electric, possibly the most dangerous type of moves)and often access to useful moves like Sleep Powder, Stun Spore, and Leech Seed. We don't often see too many Grass-types in OU tiers, though: RBY: Exeggutor GSC: Exeggutor ADV: Celebi DPP: Breloom, Celebi, Roserade, Shaymin And outside of ADV, Grasses don't seem to exist much in the BL tiers, instead populating the UU/NU tiers. Obviously, generally weak movepools and often lower speed contribute, but what else keeps Grass-types from succeeding? What strengths can they expound on to make themselves more useful?