Completed Happy 2K SoS! Leethoof Vs. Arcanite in a full battle!

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#51
Long story short: I had to work on a big presentation all week, and I'm lazy as fuck.

Team Leethoof:

Siege@Focus Sash (Solid Rock+LightningRod+Reckless)
HP: 130
Energy: 100
Speed: 34
Stats: 0
Status: Serene Grace (1r)
Actions: Double Team (4 Clones) -> Roar -> Earthquake

Team Arcanite:
Bench:

Gilgamesh@Link Cable (Guts+No Guard+Steadfast)
HP: 100
Energy: 82
Speed: 47
Stats: 0
Status: Fine

Moogle@Leftovers (Cute Charm+Technician+Skill Link)
HP: 8
Energy: 42
Speed: 133
Stats: 0
Status: Poisoned (2 DPA)

Bahamut@Dragon Gem (Multiscale+Inner Focus)
HP: 5
Energy: 52
Speed: 80
Stats: 0
Status: Badly Poisoned (1 DPA)


Firion@Heat Rock (Intimidate+Flash Fire+Justified)
HP: 31
Energy: 55
Speed: 95
Stats: 0
Status: Serene Grace (1r)
Stealth Rock
Actions: Endure > Will o' Wisp > Reversal

I give you both Serene Grace and neither of you uses it. *grumble grumble* Instead, Firion wastes an entire round by only hitting clones, and Siege proves that he is indeed a bossosaurus, by making Endure useless - roaring Firion out! Next time he's in, he's out for the count. Moogle is switched in in Firion's place... And is immediately knocked out by the Stealth Rock. But at least Arcanite has a free switch?

Sticking with the simple arena for now.

Calcs:
Arcanine used Endure! (15 energy, enduring)
Rhyperior used Double Team! (16 energy, 4 clones)
Arcanine used Will-o-Wisp! (hit roll: 771 - yes, target roll: 3605 - clone) (6 energy, the attack hit a clone)
Rhyperior used Roar! (7 energy, Arcanine phazed)
Arcanine used Reversal! (target roll: 5351 - clone) (6 energy, the attack hit a clone)
Rhyperior used Earthquake! (crit roll: 6331 - no) (24 damage, 6 energy)
Arcanine returned to its Pokéball!
Roll: 4/5
Cincinno was sent out!
The pointed stones dug in to Cincinno! (12)
Cincinno fainted!


Team Leethoof:

Siege@Focus Sash (Solid Rock+LightningRod+Reckless)
HP: 130
Energy: 71
Speed: 34
Stats: 2 Clones
Status: Fine

Team Arcanite:
Bench:

Gilgamesh@Link Cable (Guts+No Guard+Steadfast)
HP: 100
Energy: 82
Speed: 47
Stats: 0
Status: Fine

Bahamut@Dragon Gem (Multiscale+Inner Focus)
HP: 5
Energy: 52
Speed: 80
Stats: 0
Status: Badly Poisoned (1 DPA)

Firion@Heat Rock (Intimidate+Flash Fire+Justified)
HP: 7
Energy: 28
Speed: 95
Stats: 0
Status: Fine


Moogle@Leftovers (Cute Charm+Technician+Skill Link)
HP: KO
Energy: 42
Speed: 133
Stats: 0
Status: Poisoned (2 DPA)
Stealth Rock

Arcanite, your new Pokémon, and Leethoof's orders.
 
#55
Yes, Gilgamesh, you can deal with him.

Dynamic Punch > Vital Throw > Dynamic Punch

If Torment is used on action 2 or 3, use substitute (15 HP) on that action, and push actions down.

The Only difference with spin is that the spinner takes the damage yes?
 
#58
Team Leethoof:
Bench:

Siege@Focus Sash (Solid Rock+LightningRod+Reckless)
HP: 130
Energy: 71
Speed: 34
Stats: 0
Status: Fine


Locust@Oran Berry (Early Bird+Chlorophyll+Pickpocket)
HP: 100
Energy: 100
Speed: 92
Stats: 0
Status: Fine

Team Arcanite:
Bench:

Bahamut@Dragon Gem (Multiscale+Inner Focus)
HP: 5
Energy: 52
Speed: 80
Stats: 0
Status: Badly Poisoned (1 DPA)

Firion@Heat Rock (Intimidate+Flash Fire+Justified)
HP: 7
Energy: 28
Speed: 95
Stats: 0
Status: Fine


Gilgamesh@Link Cable (Guts+No Guard+Steadfast)
HP: 100
Energy: 82
Speed: 47
Stats: 0
Status: Fine
Stealth Rock

This round is bullshit. So much bullshit. The first DynamicPunch crits, Locust hurts itself both times, and both times DynamicPunch rolls an intense confusion roll. And this is WITHOUT No Guard. Unbelievable. Oh right, and it faints, forgot that. Didn't realise it fainted until I was calcing the round up. Gilgamesh. What a beast.

Calcs:
Machamp was switched in! The pointed stones dug in to Machamp! (9)
Shiftry used Worry Seed! (7 energy, Machamp became an Insomniac 6a)
Machamp used DynamicPunch! (hit roll: 3907 - yes, crit roll: 255 - yes, confusion severity roll: 7338 - intense) (33.75 damage, 7 energy, Shiftry confused 4a)
Shiftry's confusion stage degraded!
Confusion roll: 9365 - failure
Shiftry is confused! It hurt itself in its confusion! (7 damage, 3 energy)
Shiftry's confusion stage degraded!
Machamp used Vital Throw! (crit roll: 6999 - no) (26.25 damage, 5 energy)
Shiftry's confusion stage degraded!
Confusion roll: 8868 - failure
Shiftry is confused! It hurt itself in its confusion! (7 damage, 3 energy)
Shiftry is confused no more!
Machamp used DynamicPunch! (hit roll: 3430 - yes, crit roll: 8368 - no, confusion intensity roll: 7163 - intense) (29.25 damage, 7 energy, Shiftry confused 4a)
Shiftry's confusion stage degraded!


Team Leethoof:
Bench:

Siege@Focus Sash (Solid Rock+LightningRod+Reckless)
HP: 130
Energy: 71
Speed: 34
Stats: 0
Status: Fine


Locust@Oran Berry (Early Bird+Chlorophyll+Pickpocket)
HP: KO
Energy: 86
Speed: 92
Stats: 0
Status: Fine

Team Arcanite:
Bench:

Bahamut@Dragon Gem (Multiscale+Inner Focus)
HP: 5
Energy: 52
Speed: 80
Stats: 0
Status: Badly Poisoned (1 DPA)

Firion@Heat Rock (Intimidate+Flash Fire+Justified)
HP: 7
Energy: 28
Speed: 95
Stats: 0
Status: Fine


Gilgamesh@Link Cable (Guts+No Guard+Steadfast)
HP: 91
Energy: 63
Speed: 47
Stats: 0
Status: Insomniac 3a
Stealth Rock

Leethoof's new mon. I'll announce the arena effect afterwards. But seriously... That was retarded.
 
#63
I don't think so. I'm simply sending out my mon after a (rather unfortunate) KO. This does not begin a switch phase. Now, we await SoS's arena affect, and then I give orders.
 
#64
Leethoof is correct. And hey Arc, at least Gilgamesh has the potential to only do 1, unlike this Machamp! Why can't he do this in our raids, one-rounding everything like nobody's business lol.

This one should be fun - for this round, both Pokémon's movepools will be completely maxed out. Every move they've ever been able to use from any gen. Go nuts boys.
 
#65
Even with a full movepool, Altaria has no worthwhile STABs. :(

Sing -> Air Cutter -> Air Cutter
If Machamp is asleep, Then Dream Eater
If Machamp uses Ice Punch, then Agilidodge, but not on succesive actions.
 
#67
Yeah, so, as it happens, I just can't ref this any more. I have neither the time, or energy, especially with a) essays coming up, and b) reffing the Contest battles. I suggest a sub-ref, and I'm only sorry I didn't tell you sooner. Sorry.
 
#69
Oy... 5 on 2?! Even with Stealth Rock, that's just... jeez.

Pre-Round stats:

Wooly @ Oran Berry
HP: 100
EN: 100

Gilgamesh@Link Cable
HP: 91
EN: 63
Insomniac (3a)
Stealth Rock

In before I majorly fucked something up, somewhere...
Action 1
Sing -> Gilgamesh (6 EN)
But Gilgamesh has Insomnia...

Encore -> Wooly (10 EN)
Arcanite is a dick!

Action 2
Sing -> Gilgamesh (6 EN)
But Gilgamesh has Insomnia...

Ice Punch -> Wooly (6 EN)
RNG roll (to crit, 1/16 crit) 14 = no crit
RNG roll (to freeze, <=10/100 freeze) 63 = no freeze
(8+9.5-4.5)(2.25) = 29.25 DMG

Action 3
Sing -> Gilgamesh (6 EN)
Nothing has changed.

Ice Punch -> Wooly (10 EN)
RNG roll (to crit) 2 = no crit
RNG roll (to freeze) 51 = no freeze
(8+9.5-4.5)(2.25) = 29.25 DMG


Even though Wooly only has a Fluff Density class of 2 (I mean, come on, only 2? That's nothing...), it appears that its distracting enough that Leethoof completely forgets that he gave Gilgamesh Insomnia, so its really not surprising when Sing fails! It also appears that Gilgamesh absolutely loves Wooly's failure, as he begins to clap rapidly (and this thing has 4 arms that all move like bullets...), forcing Wooly to use that same move again!

As Wooly keeps singing with absolutely no outcome, Gilgamesh cloaks his fist in ice and smashes Wooly with it, sending her flying away into the stands, taking away nearly a third of Wooly's health with that one blow!

Yea Wooly, we get it. You love to sing, and it will never do shit until next round. Stop it! Suddenly, Wooly's Encore ended, and it DID stop singing! However, as it angrily glared at me for making that comment, it didn't see Gilgamesh rushing up with anything overpowered Ice Punch until it was too late!

Post-Round stats:

Wooly @ Oran Berry
HP: 41
EN: 88

Gilgamesh@Link Cable
HP: 91
EN: 37
Stealth Rock

Oh, for the next round, the effect is just a tad evil. A neutral-natured Forretress will be placed on the field for the next round. If he is not KO'd, he will lay down 3 layers of Spikes on both sides of the field. Have fun.

Also, remember the effect of this round is now gone, so you're down to your movepools you entered this match with.
 
#70
Rock Slide > Ice Punch > Rock Slide

If Roost is used on any action, use dynamic punch, but not on consecutive actions.
If Double Team is used, use rock slide on that action, then alternate between rock slide and ice punch.
 
#72
All right then. Enjoy your Spikes, both of you.

Pre-Round stats:

Wooly @ Oran Berry
HP: 41
EN: 88

Gilgamesh@Link Cable
HP: 91
EN: 37
Stealth Rock

Forretress
HP: 100

Lol, you guys are screwed.
Action 1
Wolly used Endure! (15 EN)

Rock Slide -> Both (6 EN)
Wooly- RNG roll (to crit) 3 = no crit
((8x.75)+9.5-4.5)(1.5) = 16.5 DMG
Forretress- RNG roll (to hit) 71 = hit
RNG roll (to crit) 12 = no crit
((8x.75)+9.5-7.5) = 8 DMG

Action 2
Wooly became cloaked in a harsh light! (9 EN)

Ice Punch -> Wooly (6 EN)
RNG roll (to crit) 6 = no crit
RNG roll (to freeze) 47 = no freeze
(8+9.5-4.5)(2.25) = 29.25 DMG

Wooly's Oran Berry activated! (+10 HP)

Sky Attack -> Gilgamesh
RNG roll (to crit) 8 = no crit
(14+3+(3-3)1.5)(1.5) = 25.5 DMG

Action 3
Rock Slide -> Both (6 EN)
Wooly- RNG roll (to flinch) 52 = no flinch
((8x.75)+9.5-4.5)(1.5) = 16.5 DMG
Wooly endured the hit!
Forretress does not take 92 DMG

Whirlwind -> Gilgamesh (7 EN)
RNG roll (for new mon: 1-25 Firion, 26-50 Sir Auron, 51-75 Bahamut, 76-100 Don Corneo) 31 = Sir Auron

Pointed stones dug into Sir Auron! (6 DMG)

Forretress used Spikes + Spikes + Spikes combo on both sides of the field!
Forretress went out of existence!


As a random Forretress pops out of nowhere, the two competitors on the field barely took notice of the steely bug, and Wooly started bracing herself from the coming onslaught from Gilgamesh! This turn, Gilgamesh's onslaught comes in the form of a giant avalanche of rocks, which strike Wooly for quite a bit of damage, while the Forretress barely seems scratched by the attack!

Actually needing to deal some damage, Wooly cloaks herself in a ball of light, while Gilgamesh just rushes up and delivers another

Post-Round stats:

Wooly
HP: 1
EN: 57
Spikes (3 layers)

Siege@Focus Sash
HP: 130
Energy: 71


Sir Auron
HP: 94
EN: 100
Stealth Rock
Spikes (3 layers)

Bahamut@Dragon Gem
HP: 5
EN: 52
Toxic (1 DPA)

Firion@Heat Rock
HP: 7
EN: 28

Gilgamesh@Link Cable
HP: 65
EN: 19


Hmmm... I honestly got nothing. Both of you can ONLY use attacks that have some form of priority (the priority can be positive or negative, and it does not have to be an attacking move).
 
#73
Well. Of course its this part of the ref's mind when I'm facing a Lucario -.-. Also, the spikes were sent out before Lucario was, so he should have taken damage from them.

Perish Song -> Sky Attack -> Sky Attack
If Extremespeed, then Agilidodge, shifting actions down.
If Bullet Punch, then Agilidodge, shifting actions down.
 
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