Well, I'm currently standing in what looks like some kind of abandoned parade float, waiting for some crazy battlers to show up...Oh here they are. Welcome folks to this episode of Junkyard Wars! No not the game show, the ASB battle. In any case, let me read off the rules With that out of the way! Let me introduce our competitors. In this corner, the one with the cold stare, and one I honestly know little about, Ice-Eyes! Rotom (Move your mouse to reveal the content) Rotom (open) Rotom (close) Housewife [Rotom] Nature: Modest (+Special Attack, -Attack) Type: Ghost / Electric Abilities: Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit. Stats: HP: 90 Atk: Rank 1 (-) Def: Rank 3 SpA: Rank 4 SpD: Rank 3 Spe: 91 MC: 1 Attacks: Trick Astonish Thunderwave Thundershock Confuse Ray Uproar Double Team Shock Wave Hex Pain Split Signal Beam Sucker Punch Will-O-Wisp Thunderbolt Light Screen Reflect And in this corner, we have the breakout newcomer, and organizer of the brand new Pokechess, Ullar Warlord! Major Q10 the Metang (Move your mouse to reveal the content) Major Q10 the Metang (open) Major Q10 the Metang (close) <Metang> [Major Q10] (Genderless) Nature: Quiet (+SpA, -Spe) Type: Steel/Psychic Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories. Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Abilities: Clear Body: (Type: Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.) Light Metal: (Type: Innate) [DW, Locked] The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.) Stats: HP: 90 Atk: Rank 3 Def: Rank 4 SpA: Rank 3 (+) SpD: Rank 3 Spe: 43 (-, 10% flat evasiveness drop) Size Class: 2 Weight Class: 6 (202.5 kg) Base Rank Total: 16 EC: 4/9 MC: 0 DC: 3/5 Attacks: Magnet Rise Take Down Metal Claw Confusion Scary Face Pursuit Bullet Punch Psychic Substitute Protect Headbutt Iron Defense Iron Head Zen Headbutt Alright then, you guys know the drill, so let the battle begin! Turn order: Ice gives out items if any Ullar chooses items and orders Ice orders I ref.