So, uh, maybe I'm overlooking something (I might, I'm hardly any kind of expert or anything) but isn't Gale Wings Talonflame a pretty decent answer even to the Swagkey set?
Gale Wings doesn't even play a factor in this matchup: just Flare Blitz the thing. Just don't expect to walk away not paralyzed.So, uh, maybe I'm overlooking something (I might, I'm hardly any kind of expert or anything) but isn't Gale Wings Talonflame a pretty decent answer even to the Swagkey set?
Perhaps, perhaps not. Either way, if it is placed, expect it to be below the aforementioned sets because it's kinda digging at the bottom of the barrel at this point.So what if "SwagKey" has flaws? It still deserves a set listing in the OP.
252+ Atk (custom) Brave Bird vs. 252 HP / 4 Def (custom): 84-100 (26.41 - 31.44%) -- guaranteed 4HKOYeah, it's what I was thinking. The reason I mentioned Gale Wings though was because, if most swagkeys would invest their EVs in SDef instead of Def, maybe a Brave Bird would be enough? And if so then Talonflame would get out of it with only the recoil damage?
What you think competitive battling should be about is irrelevant. If you think guns are unsportsmanlike and swords are a more 'respectable' or gentlemanly game... don't be upset when your opponent shoots you in the face and the only person who cares is you. Your opponent wins, you lose, and your opponent isn't punished for it. If there's no rule against it, it's fair game. It's not people who 'don't care about sportsmanship'... if the rules don't state anything about SwagKey, then there's nothing unsportsmanlike about it. You could come up with any arbitrary reason for not liking one thing or another, that doesn't make you right outside of your own head.Again, just because you CAN do something, doesn't mean you should. My argument against using unsportsmanlike strategies isn't countered by citing people that already don't care about sportsmanship.
Competitive battling should be about skill, prediction, and a little luck, not tons of luck and little prediction.
Great players don't rely on luck to win, they rely on skill. That's the whole point of competition, to tell who's faster, stronger, or in the case of Pokemon, smarter. Tell me that Swagki takes skill to use, and I'll call you a liar. There's a reason why people don't play War (the card game) competitively.What you think competitive battling should be about is irrelevant. If you think guns are unsportsmanlike and swords are a more 'respectable' or gentlemanly game... don't be upset when your opponent shoots you in the face and the only person who cares is you. Your opponent wins, you lose, and your opponent isn't punished for it. If there's no rule against it, it's fair game. It's not people who 'don't care about sportsmanship'... if the rules don't state anything about SwagKey, then there's nothing unsportsmanlike about it. You could come up with any arbitrary reason for not liking one thing or another, that doesn't make you right outside of your own head.
If you're playing to win, these kinds of self-imposed restrictions will keep you from ever being among the greatest players.
I can see the logic in your analogies, SwagKey is pretty unethical but is still a way to win. If I may add on to your analogy, using SwagKey is not like using a gun, but rather like using a gun that also has a barrel pointing at themselves. Players are free to use that gun, but shouldn't be expecting anything otherwise if they one day shoot themselves with it. Better players tend to not take this risk.What you think competitive battling should be about is irrelevant. If you think guns are unsportsmanlike and swords are a more 'respectable' or gentlemanly game... don't be upset when your opponent shoots you in the face and the only person who cares is you. Your opponent wins, you lose, and your opponent isn't punished for it. If there's no rule against it, it's fair game. It's not people who 'don't care about sportsmanship'... if the rules don't state anything about SwagKey, then there's nothing unsportsmanlike about it. You could come up with any arbitrary reason for not liking one thing or another, that doesn't make you right outside of your own head.
If you're playing to win, these kinds of self-imposed restrictions will keep you from ever being among the greatest players.
No, great players use any means at their disposal within the rules of the competition to win. If SwagKey beats you, that's it, you lost, there's nothing more to it. It doesn't matter if its the final match of a tournament, it doesn't matter if you THINK you're the better player... you either win or you lose. You can believe whatever you want if it makes you feel better about your loss but to downplay the victor for whatever strategy they used on you? THAT is unsportsmanlike. Shake their hand and tell them it was a good game, even if you don't really think so. Direct your bitterness towards the tournament directors that didn't ban the use of SwagKey, or the developers of the game for making such a strategy plausible in the first place.Great players don't rely on luck to win, they rely on skill. That's the whole point of competition, to tell who's faster, stronger, or in the case of Pokemon, smarter. Tell me that Swagki takes skill to use, and I'll call you a liar. There's a reason why people don't play War (the card game) competitively.
Swagki is like playing Russian Roulette. Nobody actually knows who's going to win, its all about the luck of it.
Your analogy of bringing a sword to a gun fight is off. That's more like bringing Pikachu to an Ubers match. To use a somewhat similar analogy, fighting Swagki is more like trying to knife a guy randomly firing mortars without aiming. He might hit you, he might not, but if he does, its no feat of skill and aim of his own.
Also, there's no rules about spawn camping in FPS games. That doesn't make it not unsportsmanlike.
No, great players use any means at their disposal within the rules of the competition to win. If SwagKey beats you, that's it, you lost, there's nothing more to it. It doesn't matter if its the final match of a tournament, it doesn't matter if you THINK you're the better player... you either win or you lose. You can believe whatever you want if it makes you feel better about your loss but to downplay the victor for whatever strategy they used on you? THAT is unsportsmanlike. Shake their hand and tell them it was a good game, even if you don't really think so. Direct your bitterness towards the tournament directors that didn't ban the use of SwagKey, or the developers of the game for making such a strategy plausible in the first place.
The fact that this is even an issue worth discussing should speak high enough about its viability. This is just flinchhax all over again.
I don't claim to know what sort of teams win in the VGC competitions, but there are people abusing the everliving hell out of evasion or weatherspeed. I'm 99% certain the people who don't out of respect for what they feel is 'fair' (by smogon's own rulesets or otherwise) don't get very far in these things.
Against offense, Foul Play can hit the majority of them for solid damage, and it can Swagger if it wants for some extra oomph. The reason I claimed SwagKey being fairly ineffective against stall is because it has to Swagger just to get reasonable damage off. The bulky Pokemon can switch in and out of battle to deny you the boosted Foul Play, some Pokemon with low enough Attack and high enough Defense can even allow themselves to get away with +4 to psych you out, only to evade your grasp by switching out again. Klefki has to Swagger against a fresh wall every time before attacking, which is ample time for the stall team to heal and drain your PP away, or just retaliate. Something like Gliscor, Hippowdon, or lol Own Tempo Avalugg can outright invalidate the use of SwagKey. Being immune to Toxic is favorable for Klefki though.Actually Swagkey I find is pretty effective against stall if you can eliminate Roar users first; because the attack boost isn't enough to get swept; but is enough to deal heavy damage with confusion/Foul Play after multiple Swaggers; while stall-oriented pokemon cannot easily break Klefki's subs without being Swaggered. Klefki cannot be poisoned either; so is not easy to whittle down.
Also; there is some element of skill in using Klefki; because it is still rather fragile and it is not easy to get the sub up and keep it up to Swagger safely behind. You have to get Klefki in at the right time.
You talk like "being a great pokemon-player" is something actually important; Most players play for fun, and quite frankly, it's neither fun to lose against hax-reliant builds, nor fun to win with it yourself, since it only needs a minimum amount of skill(mind you that minimum skill =|= no skill) and is mostly luck-based.What you think competitive battling should be about is irrelevant. If you think guns are unsportsmanlike and swords are a more 'respectable' or gentlemanly game... don't be upset when your opponent shoots you in the face and the only person who cares is you. Your opponent wins, you lose, and your opponent isn't punished for it. If there's no rule against it, it's fair game. It's not people who 'don't care about sportsmanship'... if the rules don't state anything about SwagKey, then there's nothing unsportsmanlike about it. You could come up with any arbitrary reason for not liking one thing or another, that doesn't make you right outside of your own head.
If you're playing to win, these kinds of self-imposed restrictions will keep you from ever being among the greatest players.
I agree on HO, but baton passing is neither highly effective nor easy to play imho. In fact, I can't remember having lost against a baton passing team even once, and I only see baton pass quite low on the ladder.I see a lot of back and forth on swagkey. There are multiple sets to run on a poke. Just because its not listed on smogons site doesnt make it effective. For example specs blastoise caught on in late gen 5 uu.
The whole point im making is that if there are more strategies then that makes the game more enjoyable. Heck thats the reazon i stopped playing ou in gen 5. There was no originality.
Swagkey is based on percentages which can be exploited. While it is annoying its a viable strategy with its own counters (any magic bounce ground or electric type). So while swagkey isnt as annoying as jirachi or togekiss with paraflinch (little to no skill to plah) its effective.
Lets also keep in mind other effective styles that require little skill but are highly effective: baton passing teamz and hyper offensive.
That's just your opinion, albeit a very agreeable one. That said, not everyone is going to agree with it. There are plenty of people who will build a team of Paraflinch Jirachi, Paraflinch Togekiss, and SwagKey just to get laughs. On PO, I've run into a whole team of nothing but hax strats that the opponent put together just for fun.Do people not play pokemon for fun anymore? I understand that it get's more serious when you start getting into competitive battling but the main reason a lot of us started pokemon was to have fun. Not only do I find it un-satisfying to win with a swagger t-wave pokemon, I also find my self losing more then I win with them.