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Leader Engineer Pikachu reveals his third team member for this match, Kailu the Toxicroak, who is adorned with an Expert Belt. Son of Shadoo responds by bringing back out Hijinks, who still beats that Bright Powder.
Leading a strong attack, Kailu shakes Hijinks with an Earthquake. In response, Hijinks leads by emitting a chain of pink hearts from it's antlers, twisting around Kailu and making the frog Attracted to Hijinks.
: 100/93 ~ Tailwind (3a) ; Attract (2a)
: 66/77
Kailu, now completely in love with Hijinks, can't bear to attack and is Immobilised by love, whilst Hijinks shocks the toad with a Thunder, paralysing it!.
Hijinks now faster, tries for a Me First generating another Earthquake, this time not against her, whilst Kailu discovers that Paralysis is painful and cannot move! It seems as if Lady Fortuna is against Engineer Pikachu, but writing out the leader at this stage would be a foolish choice!
: 62/93 ~ Tailwind (1a) ; Paralysed (10%)
: 66/61
Action 1:
Kailu used Earthquake!
RNG Roll (To-Hit) (<=9000): 5223/10000 (Yes)
RNG Roll (To-Crit) (<=625): 9738/10000 (No)
(10 + ((5-3)*1.5) + 3)*1.5 = 24 Damage
-7 Energy Hijinks used Attract!
RNG Roll (Duration): 766/10000 (2a)
Kailu fell in love!
-6 Energy
Action 2:
Kailu is in love with Hijinks! RNG Roll (To-Attack) (<=5000): 6826/10000 (No) Kailu is immobilised by love! Hijinks used Thunder!
RNG Roll (To-Hit) (<=7000): 2644/10000 (Yes)
RNG Roll (To-Para) (<=3000): 1102/10000 (Yes)
(12 + ((3-3)*1.5) + 3) = 15 Damage
-7 Energy
Action 3:
Hijinks used Me First!
RNG Roll (To-Crit) (<=625): 3331/10000 (No)
(15 + ((2-2)*1.5))*1.5 = 22.5 Damage
-9 Energy RNG Roll (To-Full Para) (<=2000): 1920/10000 (Yes) Kailu cannot move!
Oh wow, I was stupid last night, I thought my Me First didn't work. Herpaderp! Good thing I didn't order then. Right, what horrible things can you do to me... And vice-versa. Hmm... Amélie, the time has come for you to enter the stage, in this, our final battle! Stand with me my trusted starting Pokémon! Show him our Sheer Force, and wear your Expert Belt with pride.
I do apologise for the hax, but it's a part of the game after all. Fortunately there should be a bit less this round. Activate Sheer Force!
Lovely Kiss >>> Earth Power >>> Flamethrower
If Protect is used against Lovely Kiss, Chill and push actions down.
If Fake Out is used, flinch and push actions down, but once only.
Not happy with Hijinks, Son_of_Shadoo sends in Amélie, who holds an Expert Belt! Kailu stays put, as Amélie enables her Sheer Force!
Amélie begins by kissing Kailu in a way that Kailu falls asleep! Kailu stays asleep, as the Tailwind behind Engineer Pikachu's team peters out!
: 62/93 ~ Paralysed (10%) ; Sleep (0a)
: 100/94
Amélie takes advantage by detonating the ground below Kailu, dealing massive damage & waking Kailu up! Kailu responds to the waking with a powerful tremour which slows down Amélie!
: 36/88 ~ Paralysed (10%)
: 83/88 ~ -1 Speed
Amélie was still faster, though, as she scorches Kailu with a powerful searing flame! Kailu then burrows underground, before popping up & damaging Amélie!
: 20/78 ~ Paralysed (5%)
: 64/81 ~ -1 Speed
Action 1:
Amélie Enabled Sheer Force!
Amélie used Lovely Kiss! (Hit Roll [<=7500]: 5216/10000; Hit)
(Sleep Lv. Roll [1a/1a/2a]: 307/10000; 1 Action)
Kailu fell Asleep (1a)!
Amélie used 6 Energy!
Kailu used is fast asleep...
The Tailwind petered out!
Action 2:
Amélie used Earth Power! (Crit Roll [<=625]: 9611/10000; No Crit)
Its Super Effective!
Kailu took ((11+3+1.5+2)*1.5)=26.25 Damage!
Kailu woke up!
Amélie used 6 Energy!
(Paralysis Roll [<=1000]: 7215/10000; No Paralysis) Kailu used Bulldoze! (Crit Roll [<=625]: 1062/10000; No Crit)
Its Super Effective!
Amélie took ((8+3)*1.5)=16.5 Damage!
Amélie's Speed dropped 1 Stage!
Kailu used 5 Energy!
Action 3:
Amélie used Flamethrower! (Crit Roll [<=625]: 3018/10000; No Crit)
Kailu took (10+1.5+2+2)=15.5 Damage!
Amélie used 7 Energy!
(Paralysis Roll [<=1000]: 2387/10000; No Paralysis) Kailu burrowed underground!
Kailu used Dig! (Crit Roll [<=625]: 5336/10000; No Crit)
Its Super Effective!
Amélie took ((10+3)*1.5)=19.5 Damage!
Kailu used 10 Energy!
Okay cool. I'll be the first to admit that that was a royal screw-up.
Kailu: Protect - Fake Out - Protect
IF (Protective / Evasive Action is used successfully outside of a combo) THEN (Use Feint instead and restart the queue)
IF (chill is ordered) AND (You are to use Protect) THEN (Earthquake instead and restart the queue)
Kailu begins by throwing up a forcefield to Protect himself from danger! Amélie takes advantage, tapping into the moonlight to recover health!
: 20/71 ~ Paralysed (5%)
: 89/65 ~ -1 Speed
Kailu then goes on the offensive, shocking Amélie with a blind rush of speed! Amélie simply flinches from the attack!
: 20/67 ~ Paralysed (5%)
: 82/65 ~ -1 Speed
Continuing to stall, Kailu throws up another protective barrier! This time, Amélie pointlessly growls, as both Pokemon return to having no status ailments! Stalling complete for Engineer!
: 20/60
: 82/61
Action 1:
(Paralysis Roll [<=500]: 4606/10000; No Paralysis) Kailu used Protect!
Kailu protected himself!
Kailu used (7)=7 Energy!
Amélie used Moonlight!
Amélie recovered 25 HP!
Amélie used (6+(100/10))=16 Energy!
Action 2:
(Paralysis Roll [<=500]: 7132/10000; No Paralysis) Kailu used Fake Out! (Crit Roll [<=625]: 5962/10000; No Crit)
Amélie took (4+3)=7 Damage!
Kailu used 4 Energy!
Amélie Flinched!
Action 3:
(Paralysis Roll [<=500]: 5239/10000; No Paralysis) Kailu used Protect!
Kailu protected himself!
Kailu used (7)=7 Energy!
Amélie used Growl!
Kailu protected himself!
Amélie used 4 Energy!
Amélie's Speed returned to normal!
Kailu is no longer Paralysed!
Hmm. Should've made a paralysis sub there, just in case. Oh well, doesn't matter anyway. Engineer, I think it's fair to say we're entering our endgame soon enough. So, I'm going to take the opportunity to thank you for a genuinely thrilling last match.
Begone, puny frog!
(Sheer Force still on)
Earth Power >>> Flamethrower >>> Earth Power
If Toxicroak uses Double Team, use Earthquake and push actions down.
More uncreative Flavour due to my hate of this format, gogogogogo!
Not wanting to be hit, Kailu jumps straight over a ground detonation from Amélie, before crashing onto her & inflicting Paralysis!
: 20/50
: 70/55 ~ Paralysed (20%)
Kailu then burrows underground, as Amélie suffers from Full Paralysis! Kailu then pops up & strikes, dealing damage!
: 20/40
: 50/55 ~ Paralysed (15%)
Kailu then jumps over Amélie's Ground detonation once more, before coming down & crashing into her for damage!
: 20/30
: 38/49 ~ Paralysed (10%)
Kailu escapes the round unscathed once more, as Amélie gets worn down more & more! Can Son_of_Shadoo turn this monotony around? Or will Engineer continue to outplay him? We will see soon enough!
Action 1:
Kailu sprang up!
Amélie used Earth Power!
Amélie's attack missed!
Amélie used 6 Energy!
Kailu used Bounce! (Hit Roll [<=9500]: 657/10000; Hit) (Crit Roll [<=625]: 4207/10000; No Crit) (Effect Roll {Paralysis} [<=3000]: 1370/10000; Paralysis)
Amélie took (9+3)=12 Damage!
Amélie became Paralysed (20%)!
Kailu used (9+(3/3))=10 Energy!
Action 2:
Kailu burrowed underground!
(Paralysis Roll [<=2000]: 821/10000; Paralysis) Amélie is fully Paralysed!
Amélie's Paralysis weakened!
Kailu used Dig! (Crit Roll [<=625]: 4603/10000; No Crit)
Its Super Effective!
Amélie took ((10+3)*1.5)=19.5 Damage!
Kailu used 10 Energy!
Action 3:
Kailu sprang up!
(Paralysis Roll [<=1500]: 4007/10000; No Paralysis) Amélie used Earth Power!
Amélie's attack missed!
Amélie used 6 Energy!
Kailu used Bounce! (Hit Roll [<=9500]: 721/10000; Hit) (Crit Roll [<=625]: 8530/10000; No Crit) (Effect Roll {Paralysis} [<=3000]: 3351/10000; No Paralysis)
Amélie took (9+3)=12 Damage!
Kailu used (9+(3/3))=10 Energy!
Alright Kailu, we just might be able to eke out something here.
Kailu: Earthquake - Bulldoze - Earthquake
IF (Nidoqueen uses Damaging Ground-type Attack) THEN (Use Endure instead and replace remaining actions with Earthquake - Bulldoze, but only once)
IF (Moonlight is used) THEN (Taunt and push actions back, but only once)
Kailu suddenly goes on the offensive, battering Amélie with a powerful tremour! Amélie responds with a powerful stream of fire that Kailu survives!
: 4/23
: 15/42 ~ Paralysed (10%)
Kailu then releases a slowing tremour, which finishes off Amélie! 3-1 Engineer Pikachu! Engineer is well & truly on the way to getting that third victory now!
: 4/18
: 0/42 ~ Paralysed (10%), -1 Speed, KOed
Action 1:
Kailu used Earthquake! (Crit Roll [<=625]: 6531/10000; No Crit)
Its Super Effective!
Amélie took ((12+3)*1.5)=22.5 Damage!
Kailu used 7 Energy!
(Paralysis Roll [<=1000]: 1947/10000; No Paralysis) Amélie used Flamethrower! (Crit Roll [<=625]: 5806/10000; No Crit)
Kailu took (10+1.5+2+2)=15.5 Damage!
Amélie used 7 Energy!
Action 2:
Kailu used Bulldoze! (Crit Roll [<=625]: 3728/10000; No Crit)
Its Super Effective!
Amélie took ((8+3)*1.5)=16.5 Damage!
Amélie's Speed dropped 1 Stage!
Kailu used 5 Energy!
Kailu begins by bracing himself, getting ready to take on what Hijinks has ready for him! Hijinks then makes an electrical charge, zapping Kailu, who survives the hit!
: 1/3 ~ Endure
: 66/57
Hijinks then makes another electrical charge towards Kailu, zapping him, & strangely enough, Kailu survives once more! Kailu then responds with a powerful tremour which deals a lot of damage!
: 1/1 ~ Endure
: 43/49
Obviously failing to realise her tactics are not working, Hijinks makes yet another electrical charge at Kailu, zapping him once more, as Kailu continues to survive! Kailu then retaliates with another powerful tremour which deals even more damage, when Kailu's state suddenly ends!
: 1/1 ~ Cannot Endure (1r)
: 21/37
Action 1:
Kailu used Endure!
Kailu braced himself!
Kailu used 15 Energy!
Hijinks used Volt Switch! (Crit Roll [<=625]: 5758/10000; No Crit)
Kailu took (7+3)=10 Damage!
Kailu Endured the hit!
Hijinks used 4 Energy!
Action 2:
Hijinks used Volt Switch! (Crit Roll [<=625]: 9807/10000; No Crit)
Kailu took (7+3)=10 Damage!
Kailu Endured the hit!
Hijinks used 8 Energy!
Kailu used Earthquake! (Hit Roll [<=9000]: 8823/10000; Hit) (Crit Roll [<=625]: 3944/10000; No Crit)
Its Super Effective!
Hijinks took ((12+3)*1.5)=22.5 Damage!
Kailu used 7 Energy!
Action 3:
Hijinks used Volt Switch! (Crit Roll [<=625]: 4316/10000; No Crit)
Kailu took (7+3)=10 Damage!
Kailu Endured the hit!
Hijinks used 12 Energy!
Kailu used Earthquake! (Hit Roll [<=9000]: 1093/10000; Hit) (Crit Roll [<=625]: 4029/10000; No Crit)
Its Super Effective!
Hijinks took ((12+3)*1.5)=22.5 Damage!
Kailu used 11 Energy!
1 HP and 1 EN, but you've still got some life in you for later should our plans fail. Shokoli, let's go!
Shokoli: Earthquake - Earthquake - Earthquake
IF (Endure is used) THEN (Gastro Acid instead, but only once)
IF (Hijinks is in the stage of a Damaging Evasive Action when you act) THEN (Instead use Tailwind, Wish, and chill the first, second, and third times)
... This sentence alone makes you the most overprepared player I've ever seen. What the hell could I possibly pull here bar a ridiculous streak of Confuse Ray/Attract bullshit? And frankly, I don't have it in me to do that. No point dragging out the inevitable.