And i honestly don't see how we can put rules to change it, what are you going to put there, every confirmed villager must have spreadsheet access or something? It's not something we can change in policy review, so we can't do anything about it in this thread anyway. (I could actually talk about my experience in Zelda Mafia / Morrowind mafia, but that should come in a later thread).
Now what makes anonymous mafias different from non-anony mafia? In my opinion (and the reason whyh i stopped joining small games), mafias do not need to false claim in anony mafias, which honestly is all the difference. In small mafias, someone will ask to be the contact, and then it becomes the matter of weeding out the false claims.
In big mafias, even if someone is a mafia but did not false claim, he can still use his abilities effectively and not get lynched "just because his claim was slightly off". That i feel is the main attraction of the anony mafias.
Ok, moving on, neutrals. I feel that if neutrals have accomplished their objective they should be instantly taken out of the game. Instead of being given the ability to stay around and poke here and there, neutrals should complete their job and move off (think Broly, not Babidi). Of course, if you want to stay around a bit more before finishing your objective, then it's a risk you take to get killed.
CWCs, the amount of winning conditions i saw in YCI that said "if you post in a thread with..." was a bit depressing. Is it even possibile to make CWCs for everyone in the game though? Remember in the original Mafia Mafia, at least half of the people had different win conditions, but then things happened like Evan betraying his team for the diamond, WER / Mekkah not doing anything except giving their support to the winning team. CWCs need to be experimented with a lot more before we can actually reach a conclusion whether
1) It is actually implementable
2) It is balanced
3) It is fun.
Hmm i think that's about it for now, and this is honestly a good step in the right direction (Thanks Shiv for posting it, Mekkah for forcing him).
Edit: @ SDS
I remember an old old mafia long time ago where villagers cannot plan outside, i can't remember which one was it though. I think doing it again will help to solve the problems.
Now what makes anonymous mafias different from non-anony mafia? In my opinion (and the reason whyh i stopped joining small games), mafias do not need to false claim in anony mafias, which honestly is all the difference. In small mafias, someone will ask to be the contact, and then it becomes the matter of weeding out the false claims.
In big mafias, even if someone is a mafia but did not false claim, he can still use his abilities effectively and not get lynched "just because his claim was slightly off". That i feel is the main attraction of the anony mafias.
Ok, moving on, neutrals. I feel that if neutrals have accomplished their objective they should be instantly taken out of the game. Instead of being given the ability to stay around and poke here and there, neutrals should complete their job and move off (think Broly, not Babidi). Of course, if you want to stay around a bit more before finishing your objective, then it's a risk you take to get killed.
CWCs, the amount of winning conditions i saw in YCI that said "if you post in a thread with..." was a bit depressing. Is it even possibile to make CWCs for everyone in the game though? Remember in the original Mafia Mafia, at least half of the people had different win conditions, but then things happened like Evan betraying his team for the diamond, WER / Mekkah not doing anything except giving their support to the winning team. CWCs need to be experimented with a lot more before we can actually reach a conclusion whether
1) It is actually implementable
2) It is balanced
3) It is fun.
Hmm i think that's about it for now, and this is honestly a good step in the right direction (Thanks Shiv for posting it, Mekkah for forcing him).
Edit: @ SDS
I remember an old old mafia long time ago where villagers cannot plan outside, i can't remember which one was it though. I think doing it again will help to solve the problems.