I want to dedicate a thread to team cores that involve 3 pokemon.
This would be an example of the core I'm looking for (Please Don't use FWG cores in actual posts though).
Hippopotas@Evolite
252 HP 252 DEF 4 ATK
Sand Stream
Relaxed Nature
-Stealth Rock
-Yawn
-Slack Off
-Earthquake
Hippopotas is the first part in my sample core. He kicks up a sandstorm, which aids Stoutland and Golurk. He also sets Up stealth rocks to further complament the core. The Ev's are to enshure maximum defence.
Stoutland@ChoiceBand
252 SPE 252 ATK 4 HP
Sand Rush
Adamant Nature
-Frustration / Return
-Pursuit
-Wild Charge
-Ice Fang
Stoutland is the second part of my team core. He draws in hitmontop, which gives golurk a pokemon to set up on. Stoutland is often though of as the UU excadrill because of his ability sand rush. Stoutland can serve as a potent revenge killer with pursuit, or a heavy attacker with return.
Golurk@Leftovers
252 HP 252 ATK 4 DEF
Iron Fist
Adamant Nature
-Substitute
-Focus Punch
-Earthquake
-Shadow Punch
Golurk is the final part of my sample core. He switches in on the common hitmontop that is either trying to kill my stoutland, or trying to spin away my entry hazards. He sets up a sub as an attemt to avoid the sucker punch, or when the hitmontop switches out, then he whacks the switch in with a focus punch.
This would be an example of the core I'm looking for (Please Don't use FWG cores in actual posts though).
Hippopotas@Evolite
252 HP 252 DEF 4 ATK
Sand Stream
Relaxed Nature
-Stealth Rock
-Yawn
-Slack Off
-Earthquake
Hippopotas is the first part in my sample core. He kicks up a sandstorm, which aids Stoutland and Golurk. He also sets Up stealth rocks to further complament the core. The Ev's are to enshure maximum defence.
Stoutland@ChoiceBand
252 SPE 252 ATK 4 HP
Sand Rush
Adamant Nature
-Frustration / Return
-Pursuit
-Wild Charge
-Ice Fang
Stoutland is the second part of my team core. He draws in hitmontop, which gives golurk a pokemon to set up on. Stoutland is often though of as the UU excadrill because of his ability sand rush. Stoutland can serve as a potent revenge killer with pursuit, or a heavy attacker with return.
Golurk@Leftovers
252 HP 252 ATK 4 DEF
Iron Fist
Adamant Nature
-Substitute
-Focus Punch
-Earthquake
-Shadow Punch
Golurk is the final part of my sample core. He switches in on the common hitmontop that is either trying to kill my stoutland, or trying to spin away my entry hazards. He sets up a sub as an attemt to avoid the sucker punch, or when the hitmontop switches out, then he whacks the switch in with a focus punch.