~* Ninetales *~
~* The Fox Pokemon *~
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~* Base Stats *~
73 | 76 | 75 | 81 | 100 | 100
~* Abilities *~
Flash Fire - Raises Fire type moves attack power by 1.5. Grants immunity to Fire type moves. Will-O-Wisp will not cause burn to Fire type pokemon with this ability
Drought (Dream World) - Summons permanent sun
Level Up (Vulpix)
Lv1: Ember
Lv4: Tail Whip
Lv7: Roar
Lv11: Quick Attack
Lv14: Fire Spin
Lv17: Confuse Ray
Lv21: Imprison
Lv24: Fire Burst
Lv27: Safeguard
Lv31: Will-o-Wisp
Lv34: Payback
Lv37: Flamethrower
Lv41: Captivate
Lv44: Purgatory
Lv47: Grudge
Lv51: Extrasensory
Lv54: Fire Blast
Level Up (Ninetales)
Lv1: Nasty Plot
Lv1: Ember
Lv1: Quick Attack
Lv1: Confuse Ray
Lv1: Safeguard
TM/HM
TM03 - Psycho Shock
TM04 - Calm Mind
TM05 - Roar
TM06 - Toxic
TM10 - Hidden Power
TM11 - Sunny Day
TM15 - Hyper Beam
TM17 - Protect
TM20 - Safeguard
TM21 - Frustration
TM22 - Solarbeam
TM27 - Return
TM28 - Dig
TM32 - Double Team
TM35 - Flamethrower
TM38 - Fire Blast
TM42 - Facade
TM43 - Nitro Charge
TM44 - Rest
TM45 - Attract
TM48 - Troll
TM50 - Overheat
TM53 - Energy Ball
TM59 - Complete Burn
TM61 - Will-O-Wisp
TM66 - Payback
TM68 - Giga Impact
TM77 - Psych Up
TM85 - Dream Eater
TM87 - Swagger
TM90 - Substitute
Egg Moves
Faint Attack
Hypnosis
Flail
Spite
Disable
Howl
Heat Wave
Flare Blitz
Extrasensory
Power Swap
Secret Power
Evil Eye
Sweep Slap
Lv1: Ember
Lv4: Tail Whip
Lv7: Roar
Lv11: Quick Attack
Lv14: Fire Spin
Lv17: Confuse Ray
Lv21: Imprison
Lv24: Fire Burst
Lv27: Safeguard
Lv31: Will-o-Wisp
Lv34: Payback
Lv37: Flamethrower
Lv41: Captivate
Lv44: Purgatory
Lv47: Grudge
Lv51: Extrasensory
Lv54: Fire Blast
Level Up (Ninetales)
Lv1: Nasty Plot
Lv1: Ember
Lv1: Quick Attack
Lv1: Confuse Ray
Lv1: Safeguard
TM/HM
TM03 - Psycho Shock
TM04 - Calm Mind
TM05 - Roar
TM06 - Toxic
TM10 - Hidden Power
TM11 - Sunny Day
TM15 - Hyper Beam
TM17 - Protect
TM20 - Safeguard
TM21 - Frustration
TM22 - Solarbeam
TM27 - Return
TM28 - Dig
TM32 - Double Team
TM35 - Flamethrower
TM38 - Fire Blast
TM42 - Facade
TM43 - Nitro Charge
TM44 - Rest
TM45 - Attract
TM48 - Troll
TM50 - Overheat
TM53 - Energy Ball
TM59 - Complete Burn
TM61 - Will-O-Wisp
TM66 - Payback
TM68 - Giga Impact
TM77 - Psych Up
TM85 - Dream Eater
TM87 - Swagger
TM90 - Substitute
Egg Moves
Faint Attack
Hypnosis
Flail
Spite
Disable
Howl
Heat Wave
Flare Blitz
Extrasensory
Power Swap
Secret Power
Evil Eye
Sweep Slap
Level Up (Vulpix)
Lv7: Roar
Lv17: Confuse Ray
Lv27: Safeguard
Lv31: Will-o-Wisp
Lv37: Flamethrower
Lv54: Fire Blast
Level Up (Ninetales)
Lv1: Nasty Plot
TM/HM
TM03 - Psycho Shock
TM04 - Calm Mind
TM05 - Roar
TM06 - Toxic
TM10 - Hidden Power
TM17 - Protect
TM22 - Solarbeam
TM50 - Overheat
TM53 - Energy Ball
TM61 - Will-O-Wisp
TM90 - Substitute
Egg Moves
Hypnosis
Lv7: Roar
Lv17: Confuse Ray
Lv27: Safeguard
Lv31: Will-o-Wisp
Lv37: Flamethrower
Lv54: Fire Blast
Level Up (Ninetales)
Lv1: Nasty Plot
TM/HM
TM03 - Psycho Shock
TM04 - Calm Mind
TM05 - Roar
TM06 - Toxic
TM10 - Hidden Power
TM17 - Protect
TM22 - Solarbeam
TM50 - Overheat
TM53 - Energy Ball
TM61 - Will-O-Wisp
TM90 - Substitute
Egg Moves
Hypnosis
Fire Burst | Special | Fire | 15 | 70 | 100 | Hits all targets
Purgatory | Special | Fire | 5 | 100 | 50 | Causes burn
Troll | Special | Normal | 15 | 60 | 100 | Raises BP for each Pokemon in your party with this attack
Nitro Charge | Physical | Fire | 20 | 50 | 100 | May raise the user's Speed
Psycho Shock | Special | Psychic | 10 | 80 | 100 | Calculate's damage with the target's defense stat
Evil Eye | Special | Ghost | 10 | 50 | 100 | Doubles in power if the target has a status ailment
Sweep Slap | Physical | Normal | 10 | 25 | 85 | Attacks two to five times in a row
Purgatory | Special | Fire | 5 | 100 | 50 | Causes burn
Troll | Special | Normal | 15 | 60 | 100 | Raises BP for each Pokemon in your party with this attack
Nitro Charge | Physical | Fire | 20 | 50 | 100 | May raise the user's Speed
Psycho Shock | Special | Psychic | 10 | 80 | 100 | Calculate's damage with the target's defense stat
Evil Eye | Special | Ghost | 10 | 50 | 100 | Doubles in power if the target has a status ailment
Sweep Slap | Physical | Normal | 10 | 25 | 85 | Attacks two to five times in a row
Ninetales has been a widely popular Pokemon for its beautiful appearance, but competitively it's not the best fire-type out there. As with most Fire types, she suffers from a poor defensive typing which comes with a weakness to the omnipresent Stealth Rock. In the fifth generation, Ninetales has a new card to play called Drought. Those of you familiar with Ubers, Drought has been an ability exclusive to Groudon. Sun can now be brought to the standard competitive environment, but the question stands: will it be able to stay there?
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~ ChoiceTales ~
Ninetales @ Choice Specs
Drought
Modest
252 Sp.Atk / 252 Spe / 4 Sp.Def
Overheat / Fire Blast
Solarbeam
Psycho Shock
Hidden Power Ground/Ice
Since Ninetales already has an acceptable speed stat, it makes sense to boost its mediocre Special Attack as much as you can. This accomplishes that without the need for setup with Nasty Plot. Psycho Shock is a new toy that many special attackers have gained in the transition. If you didn't catch its effect in the new move details, Psycho Shock's power is based off the user's Special Attack stat, but damages the target through it's defense stat. That means this set isn't walled by Blissey or any other dedicated special walls. It effectively fills the gap left by Dark Pulse, which is unfortunately incompatible with Drought.
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~ Nasty Plot ~
Ninetales @ Life Orb
Drought
Timid / Modest
252 Sp.Atk / 252 Spe / 4 sp.Def
Nasty Plot
Fire Blast / Flamethrower
Energy Ball / Solarbeam
Psycho Shock / Hidden Power Fighting/Ice/Ground
Ninetales is pretty threatening with weather advantage and a +2 boost under its belt. Psycho Shock, again, shows great potential as a way to break special walls trying to stop your sweep. However, Tyranitar and Politoed (and to an extent Hippowdon) threaten this set with their own weather and STAB attacks. Tyranitar especially ruins it, being immune to Psycho Shock. For this reason Hidden Power Fighting might be preferable if you're willing to give up your ability to break walls. With a +2 boost and Modest nature, HP Fighting delivers 84.2 - 99% damage to max HP/Sp.Def +Nature Tyranitar in Sandstorm, a OHKO with T-Spikes/Spikes support. (Edit: fixed my calculation. I knew it sounded too good to be true.) If you would rather not attempt to kill off Tyranitar, then another HP such as Hidden Power Ice or Ground may be applicable.
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~ Supporting ~
Ninetales @ Leftovers / Wide Lens
Drought
Modest / Timid
252 Sp.Atk / 252 Spe / 4 sp.Def
Hypnosis / Toxic / Protect
Will-O-Wisp
Energy Ball / Solarbeam
Fire Blast
The original Double Status set. However, Hypnosis has such a low accuracy, it's likely more beneficial to use another move in its place. I list Toxic and Protect because they seem the most sensible for use. Energy Ball over Solarbeam to ensure you have a reliable move, but if you're confident enough that the weather will be in your favor (eg. planning to kill other weather inducers first) then by all means use Solarbeam.
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~ Lead ~
Ninetales @ Focus Sash
Drought
Modest / Timid
252 Sp.Atk / 252 Spe / 4 sp.Def
Fire Blast
Energy Ball / Solarbeam
Quick Attack / Hidden Power Ice / Ground
Hypnosis
~*~*~*~*~*~*~*~*~*~-Manaphy-- said:It takes on quite a few very well, and it's ability to Sleep the opposing lead is good too. Also Sets up Sunlight by Turn-1
~ Specially Defensive ~
Ninetales @ Leftovers
Calm
Drought
200 HP / 52 Def / 216 SpD / 40 Spe
-Flamethrower
-Toxic
-Will-O-Wisp / Hidden Power Ice/Ground
-Protect
Super Mario Bro said:I'm loving the idea of double status on this thing. Toxic annoys the hell out of waters switching in, and Will-O-Wisp cripples Tyranitar, who is Ninetales' #1 enemy.
HP Ground over Will-O-Wisp could be used to hit Heatran.