Big Root: Doubles (x2) the HP gained from the moves Absorb, Leech Life, Mega Drain, Giga Drain, Leech Seed, Drain Punch, Dream Eater, Horn Leech, Draining Kiss, Oblivion Wing, and Parabolic Charge, capped at 100%. Increases the Energy Cost of these attacks by three (3).
BrightPowder: Reduces move accuracy of moves used against the Pokemon by ten (10). Caps opponent's accuracy at 90% for all moves without perfect accuracy before calculating field effects and Accuracy/Evasion stages.
Cleanse Tag: Halves the rate of damage increase on Toxic (e.g. it becomes 1, 1, 2, 2, 3, 3 over 6 rounds instead of 1,2,3,4,5,6) and increases the rate of decay on Freeze (0, 0, 1 instead of 0, 1, 2), Sleep (0,1,1 instead of 1,1,2) and paralysis (25,15,5,0 or 20,10,0 instead of 25,20,15,10,5,0). Reduces the damage of Poison and Burn to one (1) DPA. Removes the attack penalty of burn, as well as the possibility of a Full Paralysis.
Wide Lens: Increases move accuracy by twenty (20).
Zoom Lens: Raises the critical hit stage of the Pokemon by one (1) and increases move accuracy by thirty (30). Negates all accuracy stage reductions on the holder. All effects only apply if the Pokemon moves after the opposing Pokemon.
Kings Rock: All attacks used by the Pokemon that connect have a 10% chance to cause the opponent to flinch. Multi-hit moves have as many chances to flinch as hits made successfully. If held by Poliwhirl, Politoed, Slowpoke, or Slowking, it increases the Pokemon's Special Attack by one (1) rank and continuously activates Water Absorb and Regenerator, granting +2hp per action due to it for each ability.
Lagging Tail: Causes the Pokemon to always move last within its priority bracket, regardless of Speed. The Pokemon's attacks will never miss an opponent and opponents' attacks will never miss the Pokemon. OHKO moves have normal accuracy when used with or against a Pokemon with this item.
Razor Claw: Raises the critical hit stage of the Pokemon by one (1) and the Base Attack Power of moves containing the words "Cut", "Cross", "Claw", "Scissor", "Scratch", "Swipe", or "Slash" is increased by three (3). If held by Sneasel or Weavile, it increases the Pokemon's Attack by one (1) rank.
Razor Fang: Raises the critical hit stage of the Pokemon by one (1) and the Base Attack Power of moves containing the words "Fang", "Crunch", "Razor", "Bite", "Blade", or "Sword" is increased by three (3). If held by Gligar or Gliscor, it increases the Pokemon's Attack by one (1) rank.
Rocky Helmet: Causes all contact attacks suffered by the Pokemon to deal 25% of the damage received to the opponent.
Scope Lens: Raises the critical hit stage of the Pokemon by two (2).
Shell Bell: Whenever the Pokemon deals damage with an attack, it is healed for 1/6 of the damage dealt, rounded normally, but with a minimum of one (1) HP gained.
Shed Shell: Allows the Pokemon to switch in a Switch = OK battle regardless of trapping moves or abilities. Prevents residual damage from partial trapping moves and renders the Pokemon immune to entry hazards.
Smoke Ball: The Pokémon negates all of its own Accuracy drops, all of its opponent's Evasion boosts, and the effects of an opponent's Double Team. Actions used evasively always fail against the Pokémon. Also, the carrier of Smoke Ball is capable of hitting their targets even on the evasive part of Damaging Evasive Moves (e.g. Dig). The Standard Accuracy of the moves used still apply normally.
Flame Orb: At the end of each action, the Pokemon is inflicted with burn. If the holder of this item is currently burned due to its effect, it cannot receive any other major status.
Toxic Orb: At the end of each action, the Pokemon is inflicted with bad poison. If the holder of this item is currently badly poisoned due to its effect, it cannot receive any other major status.
Black Belt: Increases the damage dealt by all Fighting-type attacks used by the Pokemon by four (4).
BlackGlasses: Increases the damage dealt by all Dark-type attacks used by the Pokemon by four (4).
Charcoal: Increases the damage dealt by all Fire-type attacks used by the Pokemon by four (4).
Dragon Fang: Increases the damage dealt by all Dragon-type attacks used by the Pokemon by four (4).
Hard Stone: Increases the damage dealt by all Rock-type attacks used by the Pokemon by four (4).
Magnet: Increases the damage dealt by all Electric-type attacks used by the Pokemon by four (4).
Metal Coat: Increases the damage dealt by all Steel-type attacks used by the Pokemon by four (4). If held by Onix, Scyther, Steelix or Scizor, it increases the Pokemon's Attack by one (1) rank and grants the holder STAB on Steel-Typed moves, if they don't have it already.
Miracle Seed: Increases the damage dealt by all Grass-type attacks used by the Pokemon by four (4).
Mystic Water: Increases the damage dealt by all Water-type attacks used by the Pokemon by four (4).
NeverMeltIce: Increases the damage dealt by all Ice-type attacks used by the Pokemon by four (4).
Pixie Dust: Increases the damage dealt by all Fairy-type attacks used by the Pokemon by four (4).
Poison Barb: Increases the damage dealt by all Poison-type attacks used by the Pokemon by four (4).
Sharp Beak: Increases the damage dealt by all Flying-type attacks used by the Pokemon by four (4).
Silk Scarf: Increases the damage dealt by all Normal-type attacks used by the Pokemon by four (4).
SilverPowder: Increases the damage dealt by all Bug-type attacks used by the Pokemon by four (4).
Soft Sand: Increases the damage dealt by all Ground-type attacks used by the Pokemon by four (4).
Spell Tag: Increases the damage dealt by all Ghost-type attacks used by the Pokemon by four (4).
TwistedSpoon: Increases the damage dealt by all Psychic-type attacks used by the Pokemon by four (4).
Draco Plate: A mystical plate that boosts the power of Dragon-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Dragon.
Dread Plate: A mystical plate that boosts the power of Dark-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Dark.
Earth Plate: A mystical plate that boots the power of Ground-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Ground.
Fist Plate: A mystical plate that boots the power of Fighting-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Fighting.
Flame Plate: A mystical plate that boots the power of Fire-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Fire.
Icicle Plate: A mystical plate that boots the power of Ice-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Ice.
Insect Plate: A mystical plate that boots the power of Bug-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Bug.
Iron Plate: A mystical plate that boots the power of Steel-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Steel.
Meadow Plate: A mystical plate that boots the power of Grass-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Grass.
Mind Plate: A mystical plate that boots the power of Psychic-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Psychic.
Pixie Plate: A mystical plate that boots the power of Fairy-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Fairy.
Sky Plate: A mystical plate that boots the power of Flying-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Flying.
Splash Plate: A mystical plate that boots the power of Water-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Water.
Spooky Plate: A mystical plate that boots the power of Ghost-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Ghost.
Stone Plate: A mystical plate that boots the power of Rock-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Rock.
Toxic Plate: A mystical plate that boots the power of Poison-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Poison.
Zap Plate: A mystical plate that boots the power of Electric-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Electric.