...or is it? Not on Smogon's Shoddy server it isn't. Unless you've been living under a shamrock for the past two weeks, you've noticed one of the most heated threads in Policy Review history, which revolves around, well, luck in competitive pokemon. Before X-Act posted actually this thread, he, Doug and I spoke on a conference call for a little over half an hour about his findings with statistics and his confidence in being able to arrive at a formula that would determine to what extent luck was responsible for a player's win. We've launched a secret hax-free server to test this formula and work out the kinks, and we're finally ready to see just how ready we are to part ways with luck in competitive pokemon battling. We will be implementing the hax clause on the ladder tonight after the close of ratings. As with the most recent and future Suspect Tests, Doug and I are going to keep the formula from the public so as to prevent anyone from being able to game the system. Rest assured that the three of us—who average around 33 years in age and have been working with math on a professional level for longer than many of you have even been playing pokemon—have the smarts and experience to be able to initiate such a complicated movement in pokemon. Just remember that this may be for the benefit of competitive pokemon, an ideal consistent with every Suspect Test. Now that, after weeks of actual testing, we have arrived at the perfect formula, we are trying to determine whether a hax-free game is in the best interests of competitive pokemon. As usual, this thread is to be almost completely devoid of theorymon. This thread will be closed until Doug gets the new ladder up, at which point he'll open it.