capefeather
toot
I feel the need to quote myself:
Let's look at Gen IV UU for a prime example of a playstyle being close to broken by virtue of environmental factors. Rain offense (RO) became very anti-metagame whenever a few very powerful threats centralized the metagame, and RO subsided once said threats were banned. RO was especially rampant during the Cresselia + Porygon-Z (CPZ) environment because people were overloading on walls, revenge killers and wallbreakers. But RO "itself" didn't change whether Cresselia and Porygon-Z were there or not. It was "broken" (for the sake of argument; I know that it was deemed not broken because I was one of the voters who said so) in one environment and not in the other. This is a far more useful assessment than saying something like, "Kabutops+Ludicolo+Qwilfish become broken when rain is up, but it's harder to pull off in the non-CPZ environment." Please, that says nothing about anything.
The only reason to use the "broken-by-match" definition is for some philosophical weirdness where one feels the need to treat the suspect tests literally like a trial. "Who is guilty?" Yet, the people who have taken this approach have failed to see the whole point, which is simply to improve the game substantially. This is supposed to be the replacement to grandfathering Gen IV thinking? People also reference "Smogon policy" when, again, said policy becomes vaguer and more open to interpretation by the day, and just from reading the posts of badged users it's clear that the way in which "Smogon policy" is being invoked right now isn't necessarily being followed. In fact, when people reference "Smogon policy", they tend to grandfather the interpretation from Gen IV!
I mentioned this a few times last round, but there seems to be no real reason to stick to banning Pokémon. At the end of the day, a "Pokémon" is an index number that generates a set of base stats and legal move/ability sets, just as an "ability" is an index number that can be applied to a "Pokémon". Index numbers aren't broken; the entirety of the entity that sits inside one or more Poké Balls is. So really, in banning an "index number", one should hope to achieve a pragmatic solution that minimizes the complication of the ruleset while substantially improving the metagame.
If you cannot argue that the apparently not-optimally-pragmatic banlist modification that you're proposing may likely result in a substantially better metagame than any other modification, then please stop kidding yourself. I'm tired of people talking like broken records - inefficient spambots, even.
EDIT:
The point? The problem that I'm seeing with people using the term "broken" is that how they're implicitly defining it is completely useless as far as actual Pokémon goes. It's just an excuse to keep disguising a fundamental disagreement as an obvious truth that we're all too stupid to understand. The idea of being "broken" is only relevant in the context of the metagame itself, not specific situations in specific battles. "Kingdra is broken when rain is up" is about as useful as "Salamence is broken when Magnezone is around to trap Steels" or "Dual Screener + Baton Pass Gliscor + Metagross is broken if it's pulled off" or even "Agility SubPetaya Empoleon is broken if nothing above 534 Speed exists on the opponents team". Pokémon don't "become broken" during a match. It's broken or it isn't.(Going to Gen IV again) If Garchomp got OHKOed by Stealth Rock, it would be a far, far worse Pokémon, not even close to Uber, despite carrying all of the same 100-speed-outrunning, Bronzong-2HKOing awesomeness. (...) Now, admittedly that is an extreme example, (...) but I just had to give one because it illustrates clearly the fact that abilities do not make sense by themselves. Please, let us talk about actual Pokémon instead of talking about gameplay aspects in a vacuum... because I don't want to see any more repeat posts about this
Let's look at Gen IV UU for a prime example of a playstyle being close to broken by virtue of environmental factors. Rain offense (RO) became very anti-metagame whenever a few very powerful threats centralized the metagame, and RO subsided once said threats were banned. RO was especially rampant during the Cresselia + Porygon-Z (CPZ) environment because people were overloading on walls, revenge killers and wallbreakers. But RO "itself" didn't change whether Cresselia and Porygon-Z were there or not. It was "broken" (for the sake of argument; I know that it was deemed not broken because I was one of the voters who said so) in one environment and not in the other. This is a far more useful assessment than saying something like, "Kabutops+Ludicolo+Qwilfish become broken when rain is up, but it's harder to pull off in the non-CPZ environment." Please, that says nothing about anything.
The only reason to use the "broken-by-match" definition is for some philosophical weirdness where one feels the need to treat the suspect tests literally like a trial. "Who is guilty?" Yet, the people who have taken this approach have failed to see the whole point, which is simply to improve the game substantially. This is supposed to be the replacement to grandfathering Gen IV thinking? People also reference "Smogon policy" when, again, said policy becomes vaguer and more open to interpretation by the day, and just from reading the posts of badged users it's clear that the way in which "Smogon policy" is being invoked right now isn't necessarily being followed. In fact, when people reference "Smogon policy", they tend to grandfather the interpretation from Gen IV!
I mentioned this a few times last round, but there seems to be no real reason to stick to banning Pokémon. At the end of the day, a "Pokémon" is an index number that generates a set of base stats and legal move/ability sets, just as an "ability" is an index number that can be applied to a "Pokémon". Index numbers aren't broken; the entirety of the entity that sits inside one or more Poké Balls is. So really, in banning an "index number", one should hope to achieve a pragmatic solution that minimizes the complication of the ruleset while substantially improving the metagame.
If you cannot argue that the apparently not-optimally-pragmatic banlist modification that you're proposing may likely result in a substantially better metagame than any other modification, then please stop kidding yourself. I'm tired of people talking like broken records - inefficient spambots, even.
EDIT:
reallySecond, you'll notice in the post you quoted that I even said that they are broken because of Rain. But we have never banned something because it makes something else broken. We ban whats broken.