by the by, regular people don't have haters. so until you're obscenely famous, what you're dealing with is either people with differing opinions or assholes, nothing more.
notwithstanding, i'm something like 2/3 of the way done with my votes, but i'm p.absent-minded when it comes to posting for this kinda thing, and i figure now is as good a time as any to do things. you'll also have to excuse my ladder play; i made the mistake of putting my faith into some omfuga-ass squad, and even after ditching that abhorrent wreck i continued to have that bad taste in my mouth (also, i'm still a wholly bad ladderer, forgive me).
dragalgae is a pokemon i was initially very reluctant to concede to being at any degree of broken-ness, mostly for the reason that (during slightly earlier stages of oras, albeit only rather recently) it's versatility and potency seemed rather offset by the numerous other 'new toys' being introduced with the rest of oras. however, upon some further reflection, i must concede that it's quite the overbearing presence in ru. what one must consider is not only the sheer number of free turns that numerous, otherwise good pokemon yield to it, but also the opportunity cost of utilizing the pokemon (which is to say next to none). given the sparse pool of effective switch-ins to the pokemon, i find the presence of such a pokemon a tad overbearing in this environment. i would consider dragalgae to be centralizing in an abjectly negative fashion, which is nasty.
serperior is a pokemon i have the least personal experience using, but i do believe it has been touched upon in depth by enough folk to supplement that haha. notwithstanding, serperior is another pokemon that, similar to dragalgae, puts an enormous strain on team-building in proportion to its rather low opportunity cost. comparatively though, serperior's high base speed (which outpaces the significant majority of relevant offensive pokemon within the tier) allows it a more significant ability to pressure offense, which has attributed sizably in the use of pokemon such as fletchinder and choice scarf moltres, which while by no means bad pokemon, are not exactly low-maintenace, which in turn detracts from the approaches offense can take in team-building (again, cycling back to the point of restrictive team-building). of course, this doesn't significantly detract from its ability to threaten defensive builds either, as the ability to actively stack boosts through attacking can rather easily end-game against defensive builds, finding easy enough windows to boost up against prominent bulky waters and quote-on-quote 'death fodders', which it exploits to pretty ridiculous extents. another pokemon i consider to be somewhat of a unstable force in the current meta.
pidgeot is, again, very substantially covered by this point, but i would like to say that the reason that i consider it to be 'over the top' in terms of potency is its Work Up mono-attacking set, which I believe to single-handedly invalidate numerous defensive builds, both stall-based and balanced; it is both bulky and status-resilient to a point that allows it to solo nearly any bulky 'mon you could name that isn't either eel or rhyperior, and its continued actively positive match-up vs offense (who typically has /maybe/ an av tops or frail electric for flying-type attacks, if that) completely dissipates any real sense of manageability it once had. here are a couple examples of what i mean by this:
http://replay.pokemonshowdown.com/rususpecttest-203020450
in this game, all i do is burn the spdef steel, bait in a pokemon that gets scared out by pidgeot (coercing it in by setting tspikes), and just make the unilateral plays from thereon in. from that point, the stall player in question is completely unable to respond, pretty much ending the game there.
http://replay.pokemonshowdown.com/rususpecttest-203019590
game vs.balance, leaning towards offense. this i think really showcases how effectively ridiculous this pokemon is, because i play so many turns awfully, yet get away with just leading off and end-gaming with the pokemon.
while the vanilla attacking set is definitely threatening as well, and /perhaps/ ban-worthy on its own merit, the mono-attacking set is honestly too good for the tier, plain and simple.